One of the coolest things you can do with animation is to use a section plane (or planes if you put them inside groups or components). If the plane is in a different location from one scene to the next, it will slowly move during the animation. For example, you can slowly peel back the outside of a building revealing the inside, etc. There are some very nice RUclips videos illustrating this.
It is pretty basic. Hopefully further development is in store. Such as defining length of display for each individual scene. It would seem that would be easy. Right clic on the scene tab and enter the length. Meanwhile exporting the animation to MP4 is a bonus, as then you can import the MP4 into a good video editor and make cuts to adjust lengths of camera positions, make dissolves and other transitions. Even add a little cha cha cha.
This was great. Now what about if I want to record the animation and save it to a video file? Do I just use a screen recorder and crop-off the interface? Or are there more tricks to behold by way of plug-ins to assist with this?
So the way you were showing it, the direction of travel from scene to scene is controlled via SU, correct? We have no control over direction, zooming etc. so yes very simplified. But during a fly though is where we (as the user) would have control over the path ( I assume a Bézier curve or the like ) we create the path and the camera takes that path from scene to scene. But they’re not really scenes in a film strip , or are they? Also, the path we would create, is that coplanar or can it be non planar? Time for a film making video. And yes you can keep the same tee shirt on. 😂
Correct. You set where you want the camera to stop and SketchUp does all the motions between scenes. I believe there is an extension (Camera Path, maybe?) that allows you to define a path as you are defining.
@@AaronMakingStuff Thanks for the reply, I’ll check out Fresno. I’ve been using sketchup since 2007 yet I’m often surprised buy things in these videos I didn’t know. Keep up the good work.
This video gave me an Aha Moment. I created scenes starting with the Section Plane tool and struggled to find a way back to the model, unaffected by section planes. Aha--I'm going to set up one or more scenes without sections to avoid cuts where I don't need them. Note: I believe that my error was initiating exterior elevation scenes with a Section Plane. Now I say, duh!
One of the coolest things you can do with animation is to use a section plane (or planes if you put them inside groups or components). If the plane is in a different location from one scene to the next, it will slowly move during the animation. For example, you can slowly peel back the outside of a building revealing the inside, etc. There are some very nice RUclips videos illustrating this.
Just started looking into this subject. Excellent starter. Thanks.
Thanks Aaron, more on animation if possible please The best practices and do's and don'ts would be great to know.
NOW I understand!!! Thanks Aaron.
thank you very much for the course!
great intro to animation,,,, I'll give it a shot
Does it have dark mode ?
It is pretty basic. Hopefully further development is in store. Such as defining length of display for each individual scene. It would seem that would be easy. Right clic on the scene tab and enter the length. Meanwhile exporting the animation to MP4 is a bonus, as then you can import the MP4 into a good video editor and make cuts to adjust lengths of camera positions, make dissolves and other transitions. Even add a little cha cha cha.
My fav tee shirt again. Oh yeah, Awesome vid too. 😎
Thanks! It was actually a gift from a SketchUp fan!
This was great. Now what about if I want to record the animation and save it to a video file? Do I just use a screen recorder and crop-off the interface? Or are there more tricks to behold by way of plug-ins to assist with this?
You can do that OR head over to the File menu and click Export and then Animation!
It is a very impressive tool!
So the way you were showing it, the direction of travel from scene to scene is controlled via SU, correct? We have no control over direction, zooming etc. so yes very simplified.
But during a fly though is where we (as the user) would have control over the path ( I assume a Bézier curve or the like ) we create the path and the camera takes that path from scene to scene. But they’re not really scenes in a film strip , or are they? Also, the path we would create, is that coplanar or can it be non planar? Time for a film making video. And yes you can keep the same tee shirt on. 😂
Correct. You set where you want the camera to stop and SketchUp does all the motions between scenes. I believe there is an extension (Camera Path, maybe?) that allows you to define a path as you are defining.
This is amazing & inspiring
Is there a good character animation plug in? Does it use fbx?
I do. It know if a character animation extension, but Animator from Fresno will allow basic animations.
@@AaronMakingStuff Thanks for the reply, I’ll check out Fresno. I’ve been using sketchup since 2007 yet I’m often surprised buy things in these videos I didn’t know. Keep up the good work.
This video gave me an Aha Moment. I created scenes starting with the Section Plane tool and struggled to find a way back to the model, unaffected by section planes. Aha--I'm going to set up one or more scenes without sections to avoid cuts where I don't need them. Note: I believe that my error was initiating exterior elevation scenes with a Section Plane. Now I say, duh!
Also it’s easier between other programs than Lumion for example in “walkthrough”.
Nice!
Thank You.