S:p banishes something, ping attaches on a new chain. They dont get it back and your s:p comes back in end phase, allowing you to do it next turn over and over
You can tech in Grave of the Super Ancient Organism. Also Baromet the Sacred Sheep Shrub is a good way to recycle traps for Rafflesia and an extender. It also plays under the Arachnocampa Plant/Insect lock.
Yes, Baromet is nice but you can always loop dionea with holetea, sera, and allomerus. There’s not too many reasons to give up an extra deck slot for it. Grave of the super ancient is a good tech, too. Definitely side material
This is not possible because rafflesia text specifically states “ traptrix monsters except ‘traptrix rafflesia’ “ so if your doing a “lock” your essentially cheating
I’ve seen some combos involving Merrymaker to Sargas to Zeus or a TY-PHON into Zeus, ik you said you didn’t like Zeus but would those combos be viable?
How does this list deal with big boss monsters that have protection and need to be attacked over, like Purrley Noir? I personally run Mekk-Knight Crusadia Avramax, as it functions under Bagooska, but I know Accesscode Talker is probably a more popular/better option that does the same and can pop a card too.
One tech i use in the extra for removal is Number: 101 Silent Honor Arc, it targets but doest destroy or banish, ans because it just adds to card as an attachment it also doesnt trigger leaving field effects.
I’m not the biggest fan of Atraz and Vesi; Dionea is the most important card to keep for follow up, as it can get you both a monster and trap, so I believe 2 is absolutely necessary. As for Campa, it’s just the best extender the deck has. Also, the backrow protection really helps.
Personally i found the drawbacks to be too heavy compared to the effect. I go into S:P almost every game, and would lose out on a lot of utility if I activated pulse from hand. If impulse were playable, it’d be a totally different story.
Set up sera, set trap. On their turn you use sera to set holutea from deck and snowball from there. Try to keep under 5 summons as you are susceptible to Nib under shifter. You can also make bagooska if needed depending on the matchup.
I think all the ragnaraika links are good but just not with trix because they don’t link climb you wanna end on sera and raff atleast if you can extend more it’s probably ping or Cularia
The raika cards are decent but take up too much extra deck space. The biggest disadvantage of traptrix is the lack of generic utility extra deck options. I personally don’t feel that the raika cards are worth the space
I like to mix the ragnaraika cards with traptrix and a hint of rikka. Rikka princess is an exctender and inturruption and paired with jasmine, you can bridge into either engine
It doesn’t enable anything just by itself, and I needed to keep the main deck count at a clean 40 for shifter. Pudica is insane, but just doesn’t provide enough value by herself. Mantis and Myrm are both the better 1 card normals.
Never gave that one much thought haha. If i were to play it, it would require me to open both it and shifter. If i open it without shifter, i have to make sure the gy is empty. If i see it late game, it’s dead. It’s a cute card but i don’t see the full merit in running it
Now that I have S:P, the interaction between her and Pingu is CRACKED.
My favorite interaction in the deck. Every turn they go -1
How does that interaction work?
S:p banishes something, ping attaches on a new chain. They dont get it back and your s:p comes back in end phase, allowing you to do it next turn over and over
Nice. Very similar to mine ^^. THat being said, I don't really like shifter, just because it limits you with Raff a lot not being able to use her.
I like utopia the lightning. I'm old school tho.
You can tech in Grave of the Super Ancient Organism. Also Baromet the Sacred Sheep Shrub is a good way to recycle traps for Rafflesia and an extender. It also plays under the Arachnocampa Plant/Insect lock.
Yes, Baromet is nice but you can always loop dionea with holetea, sera, and allomerus. There’s not too many reasons to give up an extra deck slot for it. Grave of the super ancient is a good tech, too. Definitely side material
What up my MAMMALS!
What makes shifter a win button ?
2 rafflesia is a good go to because you create a lock where nothing can be targeted or detroyed by card effects or by battle
This is not possible because rafflesia text specifically states “ traptrix monsters except ‘traptrix rafflesia’ “ so if your doing a “lock” your essentially cheating
@@YelixRj you are correct that was my mistake because of how its worded
I’ve seen some combos involving Merrymaker to Sargas to Zeus or a TY-PHON into Zeus, ik you said you didn’t like Zeus but would those combos be viable?
Those are viable. I just would rather see more generic utility cards than a 5 mat zeus. Personal preference!
How does this list deal with big boss monsters that have protection and need to be attacked over, like Purrley Noir? I personally run Mekk-Knight Crusadia Avramax, as it functions under Bagooska, but I know Accesscode Talker is probably a more popular/better option that does the same and can pop a card too.
Great point! It doesn’t 😅 thankfully that deck isn’t popular
One tech i use in the extra for removal is Number: 101 Silent Honor Arc, it targets but doest destroy or banish, ans because it just adds to card as an attachment it also doesnt trigger leaving field effects.
Trust me, try traptrix with fiendsmith and duck of demise, thats insane. 3 normal per turn and incredible and powerful endboard
Once it comes out yeah!
What is duck of demise?
Play Bystial Control next
👀👀
Do you like Atrax and vesiculo? Instead of running 2 dionea and 2 campa I run one of each and one of each of Atrax and vesi
I’m not the biggest fan of Atraz and Vesi; Dionea is the most important card to keep for follow up, as it can get you both a monster and trap, so I believe 2 is absolutely necessary. As for Campa, it’s just the best extender the deck has. Also, the backrow protection really helps.
I’ve always thought traptrix was a cool deck but if I played it I feel like I would be on an fbi watch list
Yeah it’s an unfortunate community
Why not dominus purge?
Personally i found the drawbacks to be too heavy compared to the effect. I go into S:P almost every game, and would lose out on a lot of utility if I activated pulse from hand. If impulse were playable, it’d be a totally different story.
how do you play traptrix go first under shifter?
Set up sera, set trap. On their turn you use sera to set holutea from deck and snowball from there. Try to keep under 5 summons as you are susceptible to Nib under shifter. You can also make bagooska if needed depending on the matchup.
Has anyone used the Link 3 Ragnaraika? It lets you search for the trap that pops. Could be useful for a link climb, thoughts?
I think all the ragnaraika links are good but just not with trix because they don’t link climb you wanna end on sera and raff atleast if you can extend more it’s probably ping or Cularia
The raika cards are decent but take up too much extra deck space. The biggest disadvantage of traptrix is the lack of generic utility extra deck options. I personally don’t feel that the raika cards are worth the space
I like to mix the ragnaraika cards with traptrix and a hint of rikka. Rikka princess is an exctender and inturruption and paired with jasmine, you can bridge into either engine
Why 2 pudica?
It doesn’t enable anything just by itself, and I needed to keep the main deck count at a clean 40 for shifter. Pudica is insane, but just doesn’t provide enough value by herself. Mantis and Myrm are both the better 1 card normals.
Playin shifter and no treacherous trap hole??? Why?
Never gave that one much thought haha. If i were to play it, it would require me to open both it and shifter. If i open it without shifter, i have to make sure the gy is empty. If i see it late game, it’s dead. It’s a cute card but i don’t see the full merit in running it
So half the deck is hand traps.....whatever
If you want a halfway competitive list, you must.