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Rendering accurate glass and liquids in Maya with Arnold | Vray | Renderman

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  • Опубликовано: 18 авг 2024
  • In this tut we''ll talk about rendering accurate glass and liquids, in 3 render engines. Starting with a little intro about the physical interaction between light rays and refractive object ,and how to model objects to get perfect results.
    Then v'll dive in to Arnold , Vray and Renderman to see how each tackle refractives.
    tut time stamps
    Intro: 00:40
    Arnold : 05:40
    Vray : 08:10
    Renderman: 09:41
    Free HDRIs : www.hdrlabs.com...
    IOR list : pixelandpoly.c...

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