For me, I just use two C platforms forming a plus shape against an invisible wall, stand on the edge of the top platform, shift to the bottom platform, and rotate it 180 degrees. Then boom! Instant out of bounds. And it's worked on practically every setting. I know it's nothing ground breaking, but hey, two pieces are easier and quicker to use than three!
I hope at some point they update Data Greeting to include more areas and more characters, specifically every character that appears in-game, including the enemies. I would also like for them to remove the limitations on which characters can appear where.
"We haven't really properly been able to explore Destiny Islands since Kingdom Hearts 1" What about Re:coded? That is personally one of my favorite kh games and the first world is Destiny Islands
There's actually an easier method to get oob with a 2 stack rather than 3 stack if that's giving you trouble. Spawn an invisible platform C and turn it horizontally if needed(think of it like a jenga piece) Get on top of it and spawn another invisible platform C and turn it so it's vertical and move it to the center of the horizontal one Exit edit mode and make sure the triangle button to get back into editing mode is on the top platform and that you're standing on it as well Switch to the bottom platform and rotate it 360 degrees while holding up against the wall you want to clip through. With enough luck and patience you'll clip through the wall and be oob.
Sooo cool - So much of Corona had collision-detection, that's AMAZING. Especially being able to walk on the dragon-bones in the Dark Margin, felt EXTREMELY satisfying watching you do that. Thanks bruh!
The destroyed version of scala ad caelum has so much to explore out of bounds. All the broken building in the sky are objects you can walk on. Also you can reach the area where the third phase of the armored Xehanort takes place.
I know this is probably a very vain hope... but I am hoping the update data greeting and add more characters/enemies we can use (like Vexen and and neo shadows) more effects and objects. And more areas we can mess around with as well as expand the current areas we can use (increase the size of the playable/explorable space so we can use more of it for more creative data greetings)
I got out of bounds in those areas too and areas in your previous out of bounds vids like Twilight Town for instance and I also got out of bounds in Arendelle and at the 104 area , which is all interesting to be out of bounds in. My method of getting out of bounds for most Data Greeting areas is stacking 2 C on top of 1 B or A and trying to get one part of A or B out of bounds and covering A or B with all of the 2 C sometimes in different angles except not covering the part of A or B that's out of bounds and having 1 C partly out of bounds but not fully covering the A or B part that's out of bounds and switching between A or B and C to get Sora to spawn on the out of bounds part of B or A or C. Me explaining may sound confusing but it works, been out of bounds in nearly every area in Data Greeting.
I hope Jared knows the little cave next to the giant waterfall has collision to stand in as well as in the water with the rock he was standing on in the falls. They are cute areas to take the models. The other ares of the Keyblade Graveyard have the large Out of Bounds collision too that you can still access in the Data Greetings even though it was patched only in the main game. It's too bad we couldn't go to the Kingdom area in Corona though in the Data Greeting like we could in the main game/Out of Bounds. I wanted to even see the outside Land of Departure.
18:12 Holy shit, those have collision? Imagine being able to explore the dark world for a bit before you find and rescue Aqua, and having platforming sections like that, instead of what we got in 2.8. That would have been so cool! I think my favourite view is 18:32.
(Wait a minute...doesn't like the keyblade graveyard ruins look almost like some of the buildings in escala ad caelum?...I said because some of the art in the walls looked almost like something people would find in escala ad caelum,was this maybe an older version of escala ad caelum in the KH world,but then KH's Ancients decided to rebuild their city elsewhere which was possibly in escala ad caelum?...These are just my own thoughts and opinions though.)
Can you please do a boundary break for other worlds, including The World That Never Was, please? Don't forget areas of the the Castle That Never Was (like the Altar of Naught, Xemnas' tower).
does anyone know what those red lights are in 11:13 ¿¿ ive tried looking everywhere but ive found no answers.. ive even tried flying over to see what it is but they appear to be under the respawn point so the closest ive gotten was directly over them and i still dont know what they are
Too bad they won't let us in to the Galaxy Toys store in Data Greeting.
@@Mew_Stor what the hell are you saying? Did you read her comment?
@@nexusbg847 Yes I meant the selfies in the game but I understand that you would like to put characters of example organization xii
Traverse Town not being at least in Data Greeting is criminal.
We NEED a way to touch the ground in Shibuya
It's probably because the ground doesn't exist is why there's a return point
Law Thirtyfour you couldn’t stand on it anyways
@@alexandernickaboine4798 The models,shaders adn textures clearly exist even if there is no collision.
We need a way to fly at ground level.
For me, I just use two C platforms forming a plus shape against an invisible wall, stand on the edge of the top platform, shift to the bottom platform, and rotate it 180 degrees. Then boom! Instant out of bounds. And it's worked on practically every setting.
I know it's nothing ground breaking, but hey, two pieces are easier and quicker to use than three!
Tyguy omg i just tried this and it worked instantly! Thank you!!!!
Thank you!! This was super helpful!
Its time to explore more spots for meme creation
Make kairi suck Sora in the cave
@@ruger51995 Calm your tits
Bro I honestly thought you were dead.
Chaotic neutral
I hope at some point they update Data Greeting to include more areas and more characters, specifically every character that appears in-game, including the enemies. I would also like for them to remove the limitations on which characters can appear where.
"We haven't really properly been able to explore Destiny Islands since Kingdom Hearts 1"
What about Re:coded? That is personally one of my favorite kh games and the first world is Destiny Islands
More importantly even when we returned to the island in some form we never saw the other side again where the radt was build
Corona has the best out of bounds holy shit that was beautiful
I hope at 1 point we can get a fully open world KH game
Scala ad caelum is so GOOD for Oob it's so huge map
There's actually an easier method to get oob with a 2 stack rather than 3 stack if that's giving you trouble.
Spawn an invisible platform C and turn it horizontally if needed(think of it like a jenga piece)
Get on top of it and spawn another invisible platform C and turn it so it's vertical and move it to the center of the horizontal one
Exit edit mode and make sure the triangle button to get back into editing mode is on the top platform and that you're standing on it as well
Switch to the bottom platform and rotate it 360 degrees while holding up against the wall you want to clip through. With enough luck and patience you'll clip through the wall and be oob.
"This is the end of the road for you.." @10:43
Sooo cool - So much of Corona had collision-detection, that's AMAZING. Especially being able to walk on the dragon-bones in the Dark Margin, felt EXTREMELY satisfying watching you do that. Thanks bruh!
86fifty instantly thought of corona virus when you
said that I should be ashamed lol I agree though it’s really cool
Fun fact the water in corona last forever even outside the sky box, my game crashed before reaching its end
E🅱️ic
Hi Jared I’m from Saudi Arabia and i love your videos soooooooooooo much and all your reactions for kingdom hearts 💕
Nomura really regretting infinite glide and flowmotion now
The destroyed version of scala ad caelum has so much to explore out of bounds. All the broken building in the sky are objects you can walk on. Also you can reach the area where the third phase of the armored Xehanort takes place.
KH3 is obviously a very poorly finished game in several points and cut too much in content in others.
Thanks for the upload, Jared ! :)
9:50 Tarzan would be proud.
See you in final battle Data not over yet
I know this is probably a very vain hope... but I am hoping the update data greeting and add more characters/enemies we can use (like Vexen and and neo shadows) more effects and objects. And more areas we can mess around with as well as expand the current areas we can use (increase the size of the playable/explorable space so we can use more of it for more creative data greetings)
I got out of bounds in those areas too and areas in your previous out of bounds vids like Twilight Town for instance and I also got out of bounds in Arendelle and at the 104 area , which is all interesting to be out of bounds in. My method of getting out of bounds for most Data Greeting areas is stacking 2 C on top of 1 B or A and trying to get one part of A or B out of bounds and covering A or B with all of the 2 C sometimes in different angles except not covering the part of A or B that's out of bounds and having 1 C partly out of bounds but not fully covering the A or B part that's out of bounds and switching between A or B and C to get Sora to spawn on the out of bounds part of B or A or C. Me explaining may sound confusing but it works, been out of bounds in nearly every area in Data Greeting.
0:50 seconds in, could tell that footage is pre-patch 1.07. Just wanted to make note of that
how?
@@aliridho3513 magic flash got a little graphic change to see it's hitbox
Dark Margin was definitely my favorite part of this. The cube is actually kinda cool
I hope Jared knows the little cave next to the giant waterfall has collision to stand in as well as in the water with the rock he was standing on in the falls. They are cute areas to take the models. The other ares of the Keyblade Graveyard have the large Out of Bounds collision too that you can still access in the Data Greetings even though it was patched only in the main game.
It's too bad we couldn't go to the Kingdom area in Corona though in the Data Greeting like we could in the main game/Out of Bounds. I wanted to even see the outside Land of Departure.
Thank you so much. This actually helped., especially Radiant Garden.
18:12 Holy shit, those have collision? Imagine being able to explore the dark world for a bit before you find and rescue Aqua, and having platforming sections like that, instead of what we got in 2.8. That would have been so cool! I think my favourite view is 18:32.
Thank you Cynical I just picked up ReMind and I'm havin a blast with DG
That toy box area is the coolest area I’ve ever seen in a kh game
*Thank you Jared! This is what I always wanted.*
Hope you're okay man. Stay safe!
(Wait a minute...doesn't like the keyblade graveyard ruins look almost like some of the buildings in escala ad caelum?...I said because some of the art in the walls looked almost like something people would find in escala ad caelum,was this maybe an older version of escala ad caelum in the KH world,but then KH's Ancients decided to rebuild their city elsewhere which was possibly in escala ad caelum?...These are just my own thoughts and opinions though.)
It's been a few days since he posted a limit cut video so I think it's safe to assume he's still getting his cheeks clapped by the old man.
Two platform C's is the easiest method to get out of bounds for me. Thanks to TakyB I've been using this method for every map I can.
Bro! Where is your Secret episode reaction to KH3 ReMind? I'm DYING TO SEE IT Lol😂😂😂
11:16 tf are those red lights
Can you please do a boundary break for other worlds, including The World That Never Was, please? Don't forget areas of the the Castle That Never Was (like the Altar of Naught, Xemnas' tower).
(Hmmm i wondet what kind of shaders they used in the land of departure?...I say cus the shaders look really nice?...)
does anyone know what those red lights are in 11:13 ¿¿ ive tried looking everywhere but ive found no answers.. ive even tried flying over to see what it is but they appear to be under the respawn point so the closest ive gotten was directly over them and i still dont know what they are
I used the trick you used and holy shit and worked!
Jared, how would I be able to pull this off with my PS4?
Garden Of Assemblage gives me a bit of a Matrix vibe
Anyone else notice there’s no intro? Has that been missing from all the recent videos or....?
I'm guessing he's saving the Shibuya location for an in depth video.
Yo Jared, you need to do a video about the KH Content in VR Chat. It's quite impressive.
16:59 What's that symbol?
6:14 the bushes look like lettuce.
Do a video on what's inside Sora's shoes
Disappointment Time: You can’t go on the ledge Sora and Kairi sat on in KH1 in this!
I tried so hard to use the trick. I spent an hour in the Radiant Garden. XD
When's the next data fight bros
We took the cloth in kh1 didn't we?
A solo yes.
good video
square should just make the games this open world
how do people even figure out these stuff
I´d wish I have your time to play KH :(
It's Tee-dus 😏 not Tie-dus 🙄🤣 06:55
Love it
Any theories? Lol
Yadda yadda cringey first comment
Pfff...
Thank you cynical .gotta go have to meet Ma boys and girls and the clock tower
This entire thing requiring out of bounds glitches and tricks, just further shows how lackluster the DLC is.
8 minute ago it seem im early but also not
cynical went way out of bounds. jared was over the line.
my team spend 9 months building this and you just.. you ruin the magic. :(
I like Cynical
But this vid was boring af, but his videos have been going on for years
wonder what those 2 red lights were in corona