I like the feature of being able to recruit and build your army, that's basically what hook me into the Shadow series hope they just continue to keep this feature even if it not a Shadow series
Even if they don't make another Middle Earth: Shadow game, they do plan on making more games with this system. But I agree. I want a third and final game in this series.
So awesome to see you guys are STILL paying attention the Shadow of Series! They're my favorite single player exclusives games in the entire world and I have thousands of hours! Thank you for it!
Haven’t played since I platinumed the game but I loved the armor set that allowed taming drakes and other monsters automatically and then just using then to smash everything
Just bought the definitive edition, what I like about it is you can upgrade your favorite weapons and armor (except legendary) to match your current level. Enjoying it all over again. Thanks for the build!
I have my own homebrew poisoner type build that works well against most enemies As far as weapons go, there's a bit of leeway for you to use whatever you like, but the three necessary bits of gear are: The Blood sword The Dark tribe ring rune (along with any other piece of dark gear) And a chest piece that gives you might every time you kill an opponent Then for perks, you need the poisonous variant of elven light and the perk that makes you gain might each time you are hit The way this build works is that when you use the poisonous elven light on a group of enemies, the dark tribe set bonus means that you gain back almost all the might you lose, which is further boosted by the chest piece. Then, the blood sword means that each of these kills gain you back health Good: Trivialises large groups of enemies (even those led by captains) Gain plenty of might Can take you from low health to max health in seconds The elven light can also heal ally captains Bad: not as effective in 1v1 fights with captains, especially those resistant to poison While it can be used to gain might quickly, you still need at least 1 might bar to use it at first (can be compensated for by using the vendetta set)
2 pieces Outlaw, then the rest is Ringwraith Oh look, you're on fire, poisoned, and frozen and here I am teleporting all over the place with my undead peeps.
Just want to throw it out there using 4 ringwraith 2 vendeta allows you to use raise dead even when might is not full. It is easy to raise dead multiple times by draining your dead allies from hidden in the back and using raise dead to raise more undead. Fight against up to at least three 5-10 higher level captains is easy. And by having vendeta 2 piece set you can use finishers if you have health. But this build only disadvantage is that most of the time you just enjoy a view of your enemies being killed by your undead army
I love this game. The amount of gear options you get allows you so much creativity in deciding your playstyle, and how you best wish to combat your enemies. Experimenting with the different runes is also pretty fun, as you can combine them with your purchased abilities to make some truly formidable combos. That said, I'm a Necromancer build all the way. Basically creates an army with minimal effort on my part, and then all but ensures that this same army will be sticking around for a long time.
I just got this game.. really upset I didn't get to play it earlier. My friends tell me it wasn't worth it until the update that got rid of the pay2win systems, though.
My typical gear is as follows. Urfael - Green Acharn- Green Longbow of Horrors - Red Servant's Blackened Armor - Green Mash of the High King - Green Isildur's Ring - Red Ideally the Bow has Freeze Headshot but that isn't necessary. I like this because it is a minion heavy build. Grunts dying? New minions. Full might bar? More Minions. Add your Bodyguard and your mount and you have an Elite Team at your disposal at almost all times. It makes Gravewalker an easy difficulty by the endgame. The Longbow of Horrors is mostly to get all the grunts away from me. They are the most difficult thing on Gravewalker and this neutralizes that threat almost immediately.
They should have made a mechanic where you can save some builds to switch to instantly mid game such as if you go from a Siege into a 1v1 with the overlord you could switch from the Necromancer gear to the Frost Build gear
Still play this game in 2024 and I got to say I love the Fiery build with sappers and the fire pulse from the warmonger set stunning captains even if they are immune to fire. Adding in the poison aoe slam move to create bale fire makes 1v1s and forts so easy
I have a build that is similar to the Necromancer build, except I used the Mask of The High King with the 2 set bonus from the Vengeance set. I affectionately refer to this build as the "Lord of The Dead". One of the pieces of the Vengeance set I use is a rune that increases health gained from draining or dominating by 100%. My usual routine against an Uruk Captain (Assuming that they aren't immune to executions.) is to start with an execution, then summon Gondorian Wights before attacking with the glaive, knocking the Captain down as well as the Wights. Then, with the ground drain perk, I actually drain one of the knocked down Wights to completely restore my health. After that, I use two more executions on the Captain, before attacking with the glaive to knock them all down again and draining another Wight. I just rinse and repeat that process until I'm out of Wights to drain, going back to square 1. It just goes on like that until the Captain is dead. As for siege battles, this build can conjure up a long lasting army of Wights as you use the glaive to knock down dozens of grunts and build up a full might bar in a matter of seconds. While they don't seem to have as much impact as Revenants, despite being faster and stronger, having Gondorian Wights not just as on demand minions, but walking med-kits, can be a blast to play. Not to mention when you activate the perk that gets you elf-shot after draining an enemy. Two words. Infinite. Ammo.
@@IYVNI thanks for the like, and glad it does. Something I did forget to mention tho is how when you ground drain a Gondorian Wight, they're still there even though it looks like they disappear, the map says they're still alive and they're just invisible. And I've since updated the build to include the "Wrathgiver" epic sword that says it grants wrath on exections, but has an exploit that lets you gain a full wrath bar by using Elven Light on a big group of enemies as long as you don't have any elements applied to it, same goes for the Talon Strike perk. And since this can let you basically stay in Ringwraith mode forever and Wights aren't slowed down by the time slow on Ringwraith or when aiming your ranged weapon, you basically become an unstoppable army destroying god with an army of equally unstoppable ghost soldiers at your beck and call. It's fun as hell lmao 🤣
Nazgul build (balefire/necromancer hybrid) Urfael/acharn/any machine hammer with explosive headshots/blackened armor/standard nazgul mask/nazgul rune Use poisonous mighty shot and basically anything else poisonbased in abilities and make sure they explode in poisonclouds after death. First use any might ability that poisons alotof people then add fire by headshotting a single uruk or calling in your suicide bombers to finish the job with even more fire. The resulting corpses will make fine additions to your ranks for the next 30 seconds or so...
Not really nazgul just teleport around and kill shit so you can just get pieces of sword dagger/armor that reduce the focus per wraith chain and use the empress mask to increase damage by 31% per wraith that kills someond
The game needs a save/load build (skills and gear) on the fly mechanic. It's a great game though! Will love to see a 3rd one without any online marketplace.
Just imagine it A third middle earth game is released, with all new graphics and systems to utilise next gen technology. Now I know talions story has come to an end but what if, here me out here, we have a middle earth game from the side of the orcs We play as a grunt climbing our way through the ranks of saurons army building our own subfaction of orcs using the nemesis system. Building outposts across mordor and conquering lands similar to fortress seiges But for iconic locations like the black gate. Maybe even add some new weapons and abilities such as subclasses like savage or archers and maybe even more customisation of our protagonist such as gender or smaller details like paints and piercings. It'll be a hard and expensive project sure but I can almost guarantee people would buy it I mean look at the fanbase for this game people are crying our for a third game
PLEASE ADD MORE SKINS AND UNIQUE GEAR!!! Imagine playing as Aragorn, Gandalf, Sauron, the Witch King, or Elrond! Or even using Narsil, Glamdring, Sting, Orcrist, the possibilities are endless!
My SOW Build. I call it the Regenerator Build. This build is sooo overpowered Sword: Amaranthine- gain 5 might on any melee attack, 40 health recovery on a critical hit Dagger: Arcane Dagger- Wraith chain stealth takes 40% less focus, quick throw gains might every 35 seconds Bow: Arcane Bow- chain of shadows consumes 40% less focus, 5 might gain on critical hit (Mystic set bonus: grunts take 50% less damage) Chest: Mightbuilder: 50% chance to gain 10 might when hit, 10 might gain per kill Cloak: Bilekeeper- Increases duration of poison inflicted by 90%, reduces duration of poison by 90% Rune: Rune of War- Recover 10 health per second while on fire, recover health to 75% when combat ends This build mixes might gain, focus saving, and elemental protection all in one. Perfect for any and every occasion.
you wanna know what would be the best scenario for a sequel? In the ending of the base game Calabrimbor's soul ejects from sauron's eye. There are clearly orcs left, but they are without a master, and Calabrimbor is without a host. So, inevitably some orcs that are still dedicated to the bright lord, few as there now are, begin to ritualistically sacrifice orcs using Talion's sword. Your orc (You as the player), is one of those to be sacrificed. combat is initiated within your mind with a ghostly recreation of Talion. a memory though not the real talion. Eventually you are victorious. And calabrimbor presents himself to you. This orc that you have chosen to become the next grave walker, will now be tasked with both trying to combine the orcs together. Needless to say, without the ring to brand the orcs with calabrimbor having put so much of himself into it, inevitably you'll have to do things the Orc way. You, become a captain and must rise up the ranks, you must manage the moral and trust of your fellow orcs by being by their side and working as a proper leader. but at the same time you must manage how afraid they are of you as well, so that a powerhungry orc must think how much its worth betraying you to try and get up to the top. This culminates into 3 status bars per captain and region, how loyal they are to you, how much fear there is towards you, and how much moral they have in their current standing. Loyalty can be used to make them more interested in keeping you alive for either their own benefit or for the sake of following you into situations they otherwise would feel is a stupid idea. Fear, or a better term if someone has one, is how afraid the captains are of you. the higher it is, the more they're likely to bend the knee just because you are there, or think twice about betraying you or straight up going after you without someone to back them up. in addition though if loyalty is low and Fear is too high, there is a higher chance of multiple orcs from your group turning on you all at once hoping to put an end to your tyrannic aggression. And finally Morale, the culmination that drives the army to do things. Loyalty and Fear can bypass this if they are high enough, but the lower it is the more likely loyalty is to falter. The more likely they are to turn to eventually start going behind their back to scheme for better things. and the less effective they are in battle, if not more likely to flee rather than fight when things start turning in the wrong direction. Each captain will look to you in different ways, even before they have met you. this will be due to reputation you gain as you progress. Your reputation grows the more captains you defeat or get to join you. the more regions you conquer. and eventually if it gets high enough, other orcs may just start joining you as you show your worth to them through your conquest. Inevitably war once again starts up as the remaining orcs that took leadership over mordor in Sauron's absence fight you for dominance of the region. In addition to this, the new ring can inevitably be found and used to conquer orcs that are more difficult to win the trust of. or to force them in line if they just refuse to be loyal. its more reliable and powerful. but overuse of it will inevitably reduce moral and loyalty as the orcs will notice you seeing them as less of living beings with their own opinions and more of a tyrant that will throw them to their death willingly for a simple scrap.
I've made my own set... Well its adapted from a youtuber but I changed a few things (its super offensive when you're playing on nemesis) You have the executioner sword which makes it so that you have unlimited might for 10 seconds after killing an enemy captain 2 pieces of legendary feral tribe And 2 pieces of online vendetta missions So you make more damage with the nemesis difficulty, gain unlimited might after killing an enemy captain and if you don't have might you can just reduce your hp. Given that you have the online vendetta ring you regain 100% of your health after draining an Orc. The feral tribe stuff is just there so that you can instant mount the Graugs of assaults making this set perfect for 1v1 and assaults
@Shadow of War: is the epic sword Wrathgiver been patched since release? and is the glitch of the first maggot fight after taking a fortress been patched out? I want to see how close to cheating in the game I can get...I play on ps4, currently.
@@unclechair2208 ive mostly been using necro build just because its too much fun having the enemies own dead allies turn against them and when mixed with the undying loyalty upgrade you can even turn dead captains in a fortress assault so you can still turn captains with iron will to your side
Connor Cyberlife I don’t know any curse effect rings but a good ring for the necromaner build is a epic ring with undead allies take 50% less damage as the perk (late I know but had to answer) Edit: If the requirement is kill undead enemies you can kill your own undead grunts I think to complete it
Haven't played in awhile, but I remember using the necro build by the end game and loved it. I started over since I recently bought the DLC (finally), so I'm eager to get back into the game.
My build (use this on gravewalker difficulty) Blackguard sword-for the set bonus(Attacks have a chance to apply fire,poison,curse,or frost upon hit) Blackguard dagger -to get set bonus above and quick throw applies curse Darkest longbow-increased poison damage by 33% and headshots have a 50%chance to light enemies on fire Venomtaker-no damage from poison and 25% chance that a critical strike applies poison Fate dodger-no curse damage Rune of war- recover 10 health while taking damage from fire(you heal instead of take damage)
We need more players to play shadow of war because there's now my players play the game yes of course they play the DLC yes but only the problem is they need you guys need to have more community of shadow of war that new Earth new enemy types new you know the most haunted difficulty in the game of course it sometimes is easy now of the Honda difficulty
I have a pure damage build that works against all. Paineater rerold to have 15% increase damage with full health and heartstriker ring rerold 33% elven rage and mask of the undying. Add a mightmender bow rerold for another 3 might on range hit for a total of ten and vendetta armor and dagger rerold for 33% stealth damage with full health.
Bandit build here with Undead headwear (free spectral dash) and dark ring (poison last 90% more) Marauder sword and armor for lots of Miriam drops, and outlaw dagger and bow for the extra 25% chance conditions and extra damage on enrage foes. Lots of free spectral dashes to avoid damage, insane poison upkeep, and my sword has a 50% chance to freeze so I’m literally freezing everyone I hit. Super fun.
Back before I had a set build u was using the fire build with a bodyguard who had a fire weapon and was immune to fire he constantly triggered the fire explosion because he was lighting enemies on fire it was a pretty decent set up
Would be really awesome if there was an ability to save loadouts. I had a really good gear setup when I played and I was always afraid to change my gear and try new things because I knew I would probably forget the really nice build I had setup as my main build. If there was a way I could recall that as a loadout it would be awesome and make me want to swap and try stuff out more!
I have a mix i use the set to raise the dead and i have a piece of gear whenever i get a grunt on my side i go to full health and if i wish i can still dominate grunts turning them to my side and going all the way up.
I have a brutal difficulty build for players who are exceptionally skilled at the game You have elven light with the elemental effect of fire or poison depending on the circumstance You want mighty blows for the execution skill tree The bright Lord gear for half the time in wraith mode but double the gain of wraith mode and then the fire or poison element for when wraith mode ends You also want the ability for your critical Hits to be significantly more likely when you're at a hit streak of higher than 20 This requires you to have near perfect precision and combat because you will lose your might if you miss a single hit but you also gain might ridiculously fast Because of how fast you gain might you can spam elven light to crowd control enemies with poison and fire if you throw Shadow kill on and there's a pesky Archer on a rooftop or you want to bolster your hit streak you can teleport to the rooftop and then brutalize a lower grade orc and then crowd control again This build has the advantage of being good and fort battles but has the potential of friendly fire It's ability to spam executions and wraith mode as well as wraith executions plus it's elemental crowd control properties allows it to be good in a one-on-one fight and in group fights This is the build I used on my first playthrough my friends talked me into playing the game and I decided to try brutal difficulty and well it was exactly that brutal but my God was it fun I haven't had that much challenge in a game in a long time
Great game, very relaxing. I don't use a build, just because in this game is very disappear and ambush 30 seconds later with not special combos or powers
I use the unlimited dashing build it counteracts orcs who are vaultbreaker and ramps up damage just for dodging also crits will stun orcs, so you stack crit chance items with the dashing cloak and you can stunlock/ramp damage and its unavoidable even in the super lategame v immune to everything orcs.
Easily the most slept on is a wrath set, with the vandetta gear, a long bow, the Nazgûl helmet that allows you to dash, and the wrath giver, it allows you to slaughter in fortress assault, defense, 1v1, and free roam, add a healing gem to bow and dagger, pin it with the beat down and you are practically a god
Undead/Domination build. Four of the Necromancer set, the sword, dagger, cloak and ring for all the raising and health buffs, and Mystic, bow and chest for even more damage reduction on dominated grunts. Just having an army of undead and dominated grunts that can literally take on Captains is a lot of fun :>
Im a mix build guy on fortress assaults and 1v1 and plus i also switch gear cuz diff captains like poison and curse and fire you have to be a poison proof, fire proof and curse proof build
My build is: blood sword, which allows me to heal from every hit I make, also I use an epic dagger, whish restores 3 of my elf-shots on a stelth kill. Also I use Blackguard Bow and Cloak, which allow me to make enemy freezed, poisoned, burned or cursed. And the final things are armor and ring of vengeance, to make executions, consumings etc, without full charge of Might.
I did a follower build to have as many possible followers. All the raise dead gear or vendetta gear to infinitely spam consume Iron guard Consume chain The upgrade that speeds up domination Dire caragor and the health sacrifice to summon more Shadow dominate More but I cant remember off hand
It’s probably not going to happen, but could we get an update that makes the Celebrimbor skin have a blue wraith and Celebrimbor domination lines? Same with the normal Talion skin? Or at least a second save slot?
This game needs 2 things: More DLC's or a 3rd game, and a way to save your gear equipped. Way too much hazzle with gear-changing all the time. Changing gear gets very tedious, frustrating and boooring in the long run.
I'm a macromancer I've mixed my necromancy build with the ability of ice and Fire and I always mixed it one time with poison and Fire I'm a macromancer I love the resurrect my dead captains I love to resurrect my dead grunts
One of my favorite swords in shadow of war is the threshing sword from the machine tribe (also the dagger). Everytime you do a glaive attack your glaive explodes. So if it's charged you can spam it.
To anyone who'll actually see this; The Black Numenórean is a build I made that you pretty much play as a nazgul or warlock type character, you use elven light with an elemental prefix, same as the arrow explosion skill. And then to get a third "spell"you use the mask of the general with a non domination rune on your drain skill. The gear you use is 4 nazgul, and 2 outlaw; the outlaw bow and ring, with the blackened servants armor are the best for this. It leaves you with a rotating selection of elemental attacks and makeshift spells that give a good witch-king vibe in my opinion
I use my own fear ability build, wich focuses on brutalizing enemies and then brutalizing the running enemies or brutal executing, freeze pinning(with the fear upgrade), shattering enemies etc.
hey could you guys see if a new game plus is possible since i really love the game but the end game is quite boring after a while, i mean you can only conquer so many fortresses. and if this isn't possible please make it so we can have multiple save slots since i don't want to lose all the gear that i have collected, but i do want to play through the story again.
I was literally thinking the same thing last night, I finally got around to doing the DLC and finishing the post-game, and I got to thinking, "kind of weird there isn't a New Game +" like it'd be cool if like you could restart and it throws all your orcs in a garrison that gets unlocked after you beat it again or something, that way if you have particular orcs you like you don't have to lose them, but you can replay on a harder difficulty.
Side note you now how you have to have the skill rise the dead perk if you want to raid orlog hai war trolls or cargoes. Fun fact the stealth kill by passes that so if you stealth kill war trolls it has big chance of becoming undead I’ve seen happen so often as my necro build is to set and its comboed with marauder 2 set tribe and dark 2 poison set. It super super effective as I get bounce damage buff from marien drops and poison helps with crowed control and the necro part comes for Steph and the ring. Combo super super fun it’s won be several fort seiges.
@@davepierre7492 yea i got it later on , Legendary Armor gear piece is received as a reward for completing Stage Three of the Shadow Wars. thanks for the reply ^.^
I personally love necromancer + 2 pieces of vendeta gear. Not strong but i really love that bonus from vendeta. Many times saved me those 2 health cost executions :)
Hey guys, im about to defeat the last Overlord. My question is if after owning the last fortress you are done with conquering and recruiting orcs? That cant be the case since i see people duelling level65 orcs which im not even close to.
I remember back when the game first came out and i ptr ordered, i got a rune that gave my sword a %98686839 chance to give an uruk/uruk captain curse/doom if the wrath was full. Until that is it got a major nerf to 18 percent.....
I'm a returning player from when max level was 60. I'm most into the necromancer build for fortress and the explosion build for fighting 1v1. I also liked that outlaw build for 1v1, so ill try different stuff out for that. For forts though, definitely necromancer
Love the vid Thanks! Just got the game i like it so far, question to the community.. which build can i make in early stages... level 20, 25ish if it's possible? Thanks )
My main build is filth..its runs vendata armor and bow with all other gear being ringwrath and cape is the basic nazghul mask for waters or lorian. So overall use health to raise dead+kill some to heal back or wait till they die. I suggest attack gem on ring for this.
There’s this ice build I made for end game where I use bright lord sword, soulstealer dagger (elf shot one) bright lord hammer servant blackened Armor bright lord cloak and bright lord rune, it’s really op imo
PLEASE GOD HAVE THE HEART TO MAKE A THIRD ONE I NEED MORE NEMESIS SYSTEM
I like the feature of being able to recruit and build your army, that's basically what hook me into the Shadow series
hope they just continue to keep this feature even if it not a Shadow series
Hang Haam i heard that they plan on doing game with this system in star wars universe
SevyToxic have you seen ending of blade of galadriel?
Even if they don't make another Middle Earth: Shadow game, they do plan on making more games with this system.
But I agree. I want a third and final game in this series.
JzanderN they wouldnt tease celebrimbor escape without reason
Necromancer build all the way Jarred!
Dantics holy crap, it’s the real Dantics! How has no one seen this! Love your vids man.
@@bababouille9707 hey dude! I only just posted it. Thanks for the hello.
Dantics How many subs does it take to be verified? I’ve been watching since you were still Potates.
@@bababouille9707 you mean the tick? 100k sadly. Almost there! Thanks for the support
Dantics Thanks for the best videos! Keep making great content.
Necromancer 0:30
Frost 2:20
Fiery/explody 3:52
Baelfire 6:39
Bandit 8:49
Thanks
So awesome to see you guys are STILL paying attention the Shadow of Series! They're my favorite single player exclusives games in the entire world and I have thousands of hours! Thank you for it!
Necromancer build is the way to go for a responsible player.....
However the Bandit build....? Dang son! High risk and a ton of fun. Yes please!
I wish they still updated the game.
Arusiek90 yup agreed 100%
@Arusiek90 also an improvement for the UI. It's one if the weak points in this game.
Arusiek90 fr
Yes but the game is good enough
they do still update it 😂
Necromancer build 0:30
Frost build 2:23
Firey/explodey build 3:56
Balefire build 6:37
Bandit build 8:47
Haven’t played since I platinumed the game but I loved the armor set that allowed taming drakes and other monsters automatically and then just using then to smash everything
The Feral Tribe Armor set was lovely! I think I prefer using the Warmonger and Machine tribe set tho.
You platinumed the game? How did you accomplish such an endeavour?
I'm 82% and still working on Platinum
Me too, didn't know that there were updates for this game.
The Terror build is pretty fun, making uruks run away and healing off their fear.
It's him! The man, the myth, the legend! JARED!!!!!!!!
IT'S JAAAARED.,...FROM SUBWAY
Just bought the definitive edition, what I like about it is you can upgrade your favorite weapons and armor (except legendary) to match your current level. Enjoying it all over again. Thanks for the build!
I have my own homebrew poisoner type build that works well against most enemies
As far as weapons go, there's a bit of leeway for you to use whatever you like, but the three necessary bits of gear are:
The Blood sword
The Dark tribe ring rune (along with any other piece of dark gear)
And a chest piece that gives you might every time you kill an opponent
Then for perks, you need the poisonous variant of elven light and the perk that makes you gain might each time you are hit
The way this build works is that when you use the poisonous elven light on a group of enemies, the dark tribe set bonus means that you gain back almost all the might you lose, which is further boosted by the chest piece. Then, the blood sword means that each of these kills gain you back health
Good:
Trivialises large groups of enemies (even those led by captains)
Gain plenty of might
Can take you from low health to max health in seconds
The elven light can also heal ally captains
Bad: not as effective in 1v1 fights with captains, especially those resistant to poison
While it can be used to gain might quickly, you still need at least 1 might bar to use it at first (can be compensated for by using the vendetta set)
2 pieces Outlaw, then the rest is Ringwraith
Oh look, you're on fire, poisoned, and frozen and here I am teleporting all over the place with my undead peeps.
Just want to throw it out there using 4 ringwraith 2 vendeta allows you to use raise dead even when might is not full. It is easy to raise dead multiple times by draining your dead allies from hidden in the back and using raise dead to raise more undead. Fight against up to at least three 5-10 higher level captains is easy. And by having vendeta 2 piece set you can use finishers if you have health. But this build only disadvantage is that most of the time you just enjoy a view of your enemies being killed by your undead army
Also I use it on nemesis, so on higher difficulty this necro build variation is playable. Basically chill guy build xD
That's an awesome idea!
I love this game. The amount of gear options you get allows you so much creativity in deciding your playstyle, and how you best wish to combat your enemies. Experimenting with the different runes is also pretty fun, as you can combine them with your purchased abilities to make some truly formidable combos.
That said, I'm a Necromancer build all the way. Basically creates an army with minimal effort on my part, and then all but ensures that this same army will be sticking around for a long time.
This is my all-time favourite game and I've played a lot.
Tark Lord, Dark Lord, same thing really.🤷♂️
Xd
*bright lord
@@Goob2003 *pathetic*
DARK LORD, BRIGHT LORD. BRIGHT LORD. BRIGHT, DARK LORD. DARK LORD?
-Bruz the chopper
These builds will be relevant till the ends of time xd
I just got this game.. really upset I didn't get to play it earlier.
My friends tell me it wasn't worth it until the update that got rid of the pay2win systems, though.
My typical gear is as follows.
Urfael - Green
Acharn- Green
Longbow of Horrors - Red
Servant's Blackened Armor - Green
Mash of the High King - Green
Isildur's Ring - Red
Ideally the Bow has Freeze Headshot but that isn't necessary.
I like this because it is a minion heavy build. Grunts dying? New minions. Full might bar? More Minions. Add your Bodyguard and your mount and you have an Elite Team at your disposal at almost all times. It makes Gravewalker an easy difficulty by the endgame. The Longbow of Horrors is mostly to get all the grunts away from me. They are the most difficult thing on Gravewalker and this neutralizes that threat almost immediately.
They should have made a mechanic where you can save some builds to switch to instantly mid game such as if you go from a Siege into a 1v1 with the overlord you could switch from the Necromancer gear to the Frost Build gear
Pls we want new game in 2019 or 2020 boah!
Hopefully 🙏🏾🙏🏾🙏🏾
I am posting this in 2020 no new middle earth games but the community is still here.
Still play this game in 2024 and I got to say I love the Fiery build with sappers and the fire pulse from the warmonger set stunning captains even if they are immune to fire. Adding in the poison aoe slam move to create bale fire makes 1v1s and forts so easy
I have a build that is similar to the Necromancer build, except I used the Mask of The High King with the 2 set bonus from the Vengeance set. I affectionately refer to this build as the "Lord of The Dead".
One of the pieces of the Vengeance set I use is a rune that increases health gained from draining or dominating by 100%. My usual routine against an Uruk Captain (Assuming that they aren't immune to executions.) is to start with an execution, then summon Gondorian Wights before attacking with the glaive, knocking the Captain down as well as the Wights. Then, with the ground drain perk, I actually drain one of the knocked down Wights to completely restore my health.
After that, I use two more executions on the Captain, before attacking with the glaive to knock them all down again and draining another Wight. I just rinse and repeat that process until I'm out of Wights to drain, going back to square 1. It just goes on like that until the Captain is dead.
As for siege battles, this build can conjure up a long lasting army of Wights as you use the glaive to knock down dozens of grunts and build up a full might bar in a matter of seconds. While they don't seem to have as much impact as Revenants, despite being faster and stronger, having Gondorian Wights not just as on demand minions, but walking med-kits, can be a blast to play. Not to mention when you activate the perk that gets you elf-shot after draining an enemy. Two words.
Infinite. Ammo.
4yrs back i read this comment and liked on my old phone. Happy to say that your build works after all this time.
@@IYVNI thanks for the like, and glad it does. Something I did forget to mention tho is how when you ground drain a Gondorian Wight, they're still there even though it looks like they disappear, the map says they're still alive and they're just invisible.
And I've since updated the build to include the "Wrathgiver" epic sword that says it grants wrath on exections, but has an exploit that lets you gain a full wrath bar by using Elven Light on a big group of enemies as long as you don't have any elements applied to it, same goes for the Talon Strike perk. And since this can let you basically stay in Ringwraith mode forever and Wights aren't slowed down by the time slow on Ringwraith or when aiming your ranged weapon, you basically become an unstoppable army destroying god with an army of equally unstoppable ghost soldiers at your beck and call.
It's fun as hell lmao 🤣
Nazgul build (balefire/necromancer hybrid)
Urfael/acharn/any machine hammer with explosive headshots/blackened armor/standard nazgul mask/nazgul rune
Use poisonous mighty shot and basically anything else poisonbased in abilities and make sure they explode in poisonclouds after death. First use any might ability that poisons alotof people then add fire by headshotting a single uruk or calling in your suicide bombers to finish the job with even more fire. The resulting corpses will make fine additions to your ranks for the next 30 seconds or so...
Not really nazgul just teleport around and kill shit so you can just get pieces of sword dagger/armor that reduce the focus per wraith chain and use the empress mask to increase damage by 31% per wraith that kills someond
The game needs a save/load build (skills and gear) on the fly mechanic. It's a great game though! Will love to see a 3rd one without any online marketplace.
It's been a while but I'm back! :)
Keep updating the game!!!
Just imagine it
A third middle earth game is released, with all new graphics and systems to utilise next gen technology.
Now I know talions story has come to an end but what if, here me out here, we have a middle earth game from the side of the orcs
We play as a grunt climbing our way through the ranks of saurons army building our own subfaction of orcs using the nemesis system.
Building outposts across mordor and conquering lands similar to fortress seiges But for iconic locations like the black gate.
Maybe even add some new weapons and abilities such as subclasses like savage or archers and maybe even more customisation of our protagonist such as gender or smaller details like paints and piercings.
It'll be a hard and expensive project sure but I can almost guarantee people would buy it I mean look at the fanbase for this game people are crying our for a third game
PLEASE ADD MORE SKINS AND UNIQUE GEAR!!! Imagine playing as Aragorn, Gandalf, Sauron, the Witch King, or Elrond! Or even using Narsil, Glamdring, Sting, Orcrist, the possibilities are endless!
If there’s ever a game where you play as an orc then they should add a forthog skin
@@TheTanglerrr bro what
-
@@skunthepretender5101he wants forthog
Dude it's been 10 months since my comment💀
@@skunthepretender5101 I think he mentioned wanting forthog
My SOW Build. I call it the Regenerator Build. This build is sooo overpowered
Sword: Amaranthine- gain 5 might on any melee attack, 40 health recovery on a critical hit
Dagger: Arcane Dagger- Wraith chain stealth takes 40% less focus, quick throw gains might every 35 seconds
Bow: Arcane Bow- chain of shadows consumes 40% less focus, 5 might gain on critical hit (Mystic set bonus: grunts take 50% less damage)
Chest: Mightbuilder: 50% chance to gain 10 might when hit, 10 might gain per kill
Cloak: Bilekeeper- Increases duration of poison inflicted by 90%, reduces duration of poison by 90%
Rune: Rune of War- Recover 10 health per second while on fire, recover health to 75% when combat ends
This build mixes might gain, focus saving, and elemental protection all in one. Perfect for any and every occasion.
you wanna know what would be the best scenario for a sequel? In the ending of the base game Calabrimbor's soul ejects from sauron's eye. There are clearly orcs left, but they are without a master, and Calabrimbor is without a host. So, inevitably some orcs that are still dedicated to the bright lord, few as there now are, begin to ritualistically sacrifice orcs using Talion's sword. Your orc (You as the player), is one of those to be sacrificed. combat is initiated within your mind with a ghostly recreation of Talion. a memory though not the real talion. Eventually you are victorious. And calabrimbor presents himself to you. This orc that you have chosen to become the next grave walker, will now be tasked with both trying to combine the orcs together. Needless to say, without the ring to brand the orcs with calabrimbor having put so much of himself into it, inevitably you'll have to do things the Orc way. You, become a captain and must rise up the ranks, you must manage the moral and trust of your fellow orcs by being by their side and working as a proper leader. but at the same time you must manage how afraid they are of you as well, so that a powerhungry orc must think how much its worth betraying you to try and get up to the top.
This culminates into 3 status bars per captain and region, how loyal they are to you, how much fear there is towards you, and how much moral they have in their current standing.
Loyalty can be used to make them more interested in keeping you alive for either their own benefit or for the sake of following you into situations they otherwise would feel is a stupid idea.
Fear, or a better term if someone has one, is how afraid the captains are of you. the higher it is, the more they're likely to bend the knee just because you are there, or think twice about betraying you or straight up going after you without someone to back them up. in addition though if loyalty is low and Fear is too high, there is a higher chance of multiple orcs from your group turning on you all at once hoping to put an end to your tyrannic aggression.
And finally Morale, the culmination that drives the army to do things. Loyalty and Fear can bypass this if they are high enough, but the lower it is the more likely loyalty is to falter. The more likely they are to turn to eventually start going behind their back to scheme for better things. and the less effective they are in battle, if not more likely to flee rather than fight when things start turning in the wrong direction.
Each captain will look to you in different ways, even before they have met you. this will be due to reputation you gain as you progress. Your reputation grows the more captains you defeat or get to join you. the more regions you conquer. and eventually if it gets high enough, other orcs may just start joining you as you show your worth to them through your conquest. Inevitably war once again starts up as the remaining orcs that took leadership over mordor in Sauron's absence fight you for dominance of the region.
In addition to this, the new ring can inevitably be found and used to conquer orcs that are more difficult to win the trust of. or to force them in line if they just refuse to be loyal. its more reliable and powerful. but overuse of it will inevitably reduce moral and loyalty as the orcs will notice you seeing them as less of living beings with their own opinions and more of a tyrant that will throw them to their death willingly for a simple scrap.
Hello, can someone please tell me wich is the best way to farm the lifeleecher epic ring?
what skill in 0:14 ?
I've made my own set... Well its adapted from a youtuber but I changed a few things
(its super offensive when you're playing on nemesis)
You have the executioner sword which makes it so that you have unlimited might for 10 seconds after killing an enemy captain
2 pieces of legendary feral tribe
And 2 pieces of online vendetta missions
So you make more damage with the nemesis difficulty, gain unlimited might after killing an enemy captain and if you don't have might you can just reduce your hp. Given that you have the online vendetta ring you regain 100% of your health after draining an Orc.
The feral tribe stuff is just there so that you can instant mount the Graugs of assaults making this set perfect for 1v1 and assaults
@Shadow of War: is the epic sword Wrathgiver been patched since release? and is the glitch of the first maggot fight after taking a fortress been patched out? I want to see how close to cheating in the game I can get...I play on ps4, currently.
@ShadowOfWar can u post these builds somewhere?
What do you use for the frost build you can’t see what it says
The best part of this video was the ending with the orc quartet trying to get in tune. I couldn't stop laughing
Golden lord - maruder sword dagger armor cloak and bright lord's bow and rune
The only way to play for me
@@unclechair2208 ive mostly been using necro build just because its too much fun having the enemies own dead allies turn against them and when mixed with the undying loyalty upgrade you can even turn dead captains in a fortress assault so you can still turn captains with iron will to your side
B M
They didn’t talk about a ring in the necro build can you recommend a ring with curse effect?
Connor Cyberlife I don’t know any curse effect rings but a good ring for the necromaner build is a epic ring with undead allies take 50% less damage as the perk (late I know but had to answer)
Edit: If the requirement is kill undead enemies you can kill your own undead grunts I think to complete it
i dont know why u dont just renew the bloody contract and update the bloody game
I have started this game again in 2024 and seriously man Its still one of the best and the online conquest is so freakin addictive! 😊
Haven't played in awhile, but I remember using the necro build by the end game and loved it.
I started over since I recently bought the DLC (finally), so I'm eager to get back into the game.
I really would like a game in the old Warhammer lore, that has the Nemesis System in it
I still swear by 4 piece outlaw set and 2 piece war set for healing from fire.
My build (use this on gravewalker difficulty)
Blackguard sword-for the set bonus(Attacks have a chance to apply fire,poison,curse,or frost upon hit)
Blackguard dagger -to get set bonus above and quick throw applies curse
Darkest longbow-increased poison damage by 33% and headshots have a 50%chance to light enemies on fire
Venomtaker-no damage from poison and 25% chance that a critical strike applies poison
Fate dodger-no curse damage
Rune of war- recover 10 health while taking damage from fire(you heal instead of take damage)
We need more players to play shadow of war because there's now my players play the game yes of course they play the DLC yes but only the problem is they need you guys need to have more community of shadow of war that new Earth new enemy types new you know the most haunted difficulty in the game of course it sometimes is easy now of the Honda difficulty
I have a pure damage build that works against all. Paineater rerold to have 15% increase damage with full health and heartstriker ring rerold 33% elven rage and mask of the undying. Add a mightmender bow rerold for another 3 might on range hit for a total of ten and vendetta armor and dagger rerold for 33% stealth damage with full health.
Bandit build here with Undead headwear (free spectral dash) and dark ring (poison last 90% more) Marauder sword and armor for lots of Miriam drops, and outlaw dagger and bow for the extra 25% chance conditions and extra damage on enrage foes. Lots of free spectral dashes to avoid damage, insane poison upkeep, and my sword has a 50% chance to freeze so I’m literally freezing everyone I hit. Super fun.
We need MORE SKINS EVEN JUST ONE MORE!
*NEW UPDATE:Nazgul Talion Skin Has Been Added*
Ahhh...Dreams....
Back before I had a set build u was using the fire build with a bodyguard who had a fire weapon and was immune to fire he constantly triggered the fire explosion because he was lighting enemies on fire it was a pretty decent set up
WITCH EPIC GEAR DO I NEAD FOR THE FROST BUILD (I CANT GET MY KEY BOARD FROM CAPS)
I was wondering if there was a build focusing around the status effects not just frost or balefire
Would be really awesome if there was an ability to save loadouts. I had a really good gear setup when I played and I was always afraid to change my gear and try new things because I knew I would probably forget the really nice build I had setup as my main build. If there was a way I could recall that as a loadout it would be awesome and make me want to swap and try stuff out more!
Take a photo on your phone of each peice and put it in a specific folder naming it your main build
@@richardhill9643 Or I could write them all down on paper....the point is its hella inconvenient
Wish this still got updates
I have a mix i use the set to raise the dead and i have a piece of gear whenever i get a grunt on my side i go to full health and if i wish i can still dominate grunts turning them to my side and going all the way up.
I have a brutal difficulty build for players who are exceptionally skilled at the game
You have elven light with the elemental effect of fire or poison depending on the circumstance
You want mighty blows for the execution skill tree
The bright Lord gear for half the time in wraith mode but double the gain of wraith mode and then the fire or poison element for when wraith mode ends
You also want the ability for your critical Hits to be significantly more likely when you're at a hit streak of higher than 20
This requires you to have near perfect precision and combat because you will lose your might if you miss a single hit but you also gain might ridiculously fast
Because of how fast you gain might you can spam elven light to crowd control enemies with poison and fire if you throw Shadow kill on and there's a pesky Archer on a rooftop or you want to bolster your hit streak you can teleport to the rooftop and then brutalize a lower grade orc and then crowd control again
This build has the advantage of being good and fort battles but has the potential of friendly fire
It's ability to spam executions and wraith mode as well as wraith executions plus it's elemental crowd control properties allows it to be good in a one-on-one fight and in group fights
This is the build I used on my first playthrough my friends talked me into playing the game and I decided to try brutal difficulty and well it was exactly that brutal but my God was it fun I haven't had that much challenge in a game in a long time
Great game, very relaxing. I don't use a build, just because in this game is very disappear and ambush 30 seconds later with not special combos or powers
Created a shelob/necromancer build requires parts of the fear armor and the servant's blackened armor and utilizes posion
I use the unlimited dashing build it counteracts orcs who are vaultbreaker and ramps up damage just for dodging also crits will stun orcs, so you stack crit chance items with the dashing cloak and you can stunlock/ramp damage and its unavoidable even in the super lategame v immune to everything orcs.
A great developer will help show their players the best ways to play the game. Great content!
Easily the most slept on is a wrath set, with the vandetta gear, a long bow, the Nazgûl helmet that allows you to dash, and the wrath giver, it allows you to slaughter in fortress assault, defense, 1v1, and free roam, add a healing gem to bow and dagger, pin it with the beat down and you are practically a god
Undead/Domination build. Four of the Necromancer set, the sword, dagger, cloak and ring for all the raising and health buffs, and Mystic, bow and chest for even more damage reduction on dominated grunts. Just having an army of undead and dominated grunts that can literally take on Captains is a lot of fun :>
Im a mix build guy on fortress assaults and 1v1 and plus i also switch gear cuz diff captains like poison and curse and fire you have to be a poison proof, fire proof and curse proof build
My build is: blood sword, which allows me to heal from every hit I make, also I use an epic dagger, whish restores 3 of my elf-shots on a stelth kill. Also I use Blackguard Bow and Cloak, which allow me to make enemy freezed, poisoned, burned or cursed. And the final things are armor and ring of vengeance, to make executions, consumings etc, without full charge of Might.
I got on this game late, but damn its a fun ride.
I did a follower build to have as many possible followers.
All the raise dead gear or vendetta gear to infinitely spam consume
Iron guard
Consume chain
The upgrade that speeds up domination
Dire caragor and the health sacrifice to summon more
Shadow dominate
More but I cant remember off hand
It’s still saddens me that they nerfed the domination build.
Killer queen has already touched the dead Uruk
It’s probably not going to happen, but could we get an update that makes the Celebrimbor skin have a blue wraith and Celebrimbor domination lines? Same with the normal Talion skin? Or at least a second save slot?
This game needs 2 things: More DLC's or a 3rd game, and a way to save your gear equipped.
Way too much hazzle with gear-changing all the time. Changing gear gets very tedious, frustrating and boooring in the long run.
It takes time to develop things jeez
I use outlaw and warmonger. It was boring to get burn by my own weapon, so made it healing.
I'm a macromancer I've mixed my necromancy build with the ability of ice and Fire and I always mixed it one time with poison and Fire I'm a macromancer I love the resurrect my dead captains I love to resurrect my dead grunts
One of my favorite swords in shadow of war is the threshing sword from the machine tribe (also the dagger). Everytime you do a glaive attack your glaive explodes. So if it's charged you can spam it.
I like my baelfire curse build. Has a little bit of everything just in case.
Could someone explain, how he turbed himself invisible at 0:19?
To anyone who'll actually see this;
The Black Numenórean is a build I made that you pretty much play as a nazgul or warlock type character, you use elven light with an elemental prefix, same as the arrow explosion skill. And then to get a third "spell"you use the mask of the general with a non domination rune on your drain skill. The gear you use is 4 nazgul, and 2 outlaw; the outlaw bow and ring, with the blackened servants armor are the best for this. It leaves you with a rotating selection of elemental attacks and makeshift spells that give a good witch-king vibe in my opinion
What about a combination of fire and ice or poison and ice where you freeze them and then either poison or ignite them
I use my own fear ability build, wich focuses on brutalizing enemies and then brutalizing the running enemies or brutal executing, freeze pinning(with the fear upgrade), shattering enemies etc.
How did you get to the desert fortress? Do you need to complete the desolation of Modor campaign?
hey could you guys see if a new game plus is possible since i really love the game but the end game is quite boring after a while, i mean you can only conquer so many fortresses. and if this isn't possible please make it so we can have multiple save slots since i don't want to lose all the gear that i have collected, but i do want to play through the story again.
I was literally thinking the same thing last night, I finally got around to doing the DLC and finishing the post-game, and I got to thinking, "kind of weird there isn't a New Game +" like it'd be cool if like you could restart and it throws all your orcs in a garrison that gets unlocked after you beat it again or something, that way if you have particular orcs you like you don't have to lose them, but you can replay on a harder difficulty.
I wonder if you have all the gear since you helped make the game
Side note you now how you have to have the skill rise the dead perk if you want to raid orlog hai war trolls or cargoes. Fun fact the stealth kill by passes that so if you stealth kill war trolls it has big chance of becoming undead I’ve seen happen so often as my necro build is to set and its comboed with marauder 2 set tribe and dark 2 poison set. It super super effective as I get bounce damage buff from marien drops and poison helps with crowed control and the necro part comes for Steph and the ring. Combo super super fun it’s won be several fort seiges.
0:36 is this some short of skin??? or anywya how do we get the outfit?
Could be pieced from the legendary set
@@davepierre7492 yea i got it later on , Legendary Armor gear piece is received as a reward for completing Stage Three of the Shadow Wars. thanks for the reply ^.^
@@iSimplist yeah no problem, I’m very new to the game myself
Wait where do I check the bandit build it didn't show where I should put my points
Angry undead. Outlaw cape and bow rest necromancy.
Raging undead and heads hot those raging.
Very good against a berserker in fortress assault.
You're lucky I just bought the game. Cause you've done all the hard work for me.
renegade let me buy your channel name lol
So technically depending on what you are doing you could change between them
I personally love necromancer + 2 pieces of vendeta gear. Not strong but i really love that bonus from vendeta. Many times saved me those 2 health cost executions :)
Hey guys, im about to defeat the last Overlord. My question is if after owning the last fortress you are done with conquering and recruiting orcs? That cant be the case since i see people duelling level65 orcs which im not even close to.
The gameplay continues beyond conquering all the fortresses and even beyond the last story mission.
Is ur character baranor and he has a the ring of sauron
I just want to know how I get the mask or the hell made whatever you call it
I remember back when the game first came out and i ptr ordered, i got a rune that gave my sword a %98686839 chance to give an uruk/uruk captain curse/doom if the wrath was full. Until that is it got a major nerf to 18 percent.....
Ice build i pair with a sword that heals on crits and use skills that increase crits
I'm a returning player from when max level was 60. I'm most into the necromancer build for fortress and the explosion build for fighting 1v1. I also liked that outlaw build for 1v1, so ill try different stuff out for that. For forts though, definitely necromancer
Love the vid Thanks!
Just got the game i like it so far, question to the community.. which build can i make in early stages... level 20, 25ish if it's possible? Thanks )
Yo, I still play the game to this day. For an early build the ice one is pretty solid since it is pretty flexible and easy to setup.
I used to love the Vengeance build, but now that you cant shadow strike heal anymore, I don't really know how to heal back up, but it was so dang fun.
Could you make an orc/uruk/olog that can be a healer type of captain?
My main build is filth..its runs vendata armor and bow with all other gear being ringwrath and cape is the basic nazghul mask for waters or lorian.
So overall use health to raise dead+kill some to heal back or wait till they die.
I suggest attack gem on ring for this.
How is the armour he is using in frost build called?
There’s this ice build I made for end game where I use bright lord sword, soulstealer dagger (elf shot one) bright lord hammer servant blackened Armor bright lord cloak and bright lord rune, it’s really op imo