@@Flowgroover I'M INTERESTING IS IT POSSIBLE TO CODE A MODIFICATION FOR CRYSIS BUT RELEASE IT AS A MODIFICATION FOR WARHEAD, BY THE WAY THERE ARE ONLY TWO MODIFICATIONS: WARTIME AND WAR OF CRYSIS
the aircraft carrier is frozen but the turrets are working, interesting, I think at least one task will be associated with it, it would be nice to walk along it, otherwise, apparently, this level can be quickly (relatively) run through and get inside the alien ship (which is obviously not a spoiler) авианосец заморожен но турели работают,интересно,думаю с ним будет связано хотя бы одно задание,хорошо бы прогулятся по нему а то судя по всему этот уровень можно быстро (относительно) пробежать и попасть внутрь корабля пришельцев (что очевидно и не является спойлером)
👌👍👍👍👀
Did you recreate the beams in this one as well?
Yes
@@Flowgroover To clarify, do these work in C1 or is this only meant to work in Crysis Wars?
@@Veyron722skyhook back to hell was coded for crysis wars. But its also possible to code this for crysis
@@Flowgroover I see.
@@Flowgroover I'M INTERESTING IS IT POSSIBLE TO CODE A MODIFICATION FOR CRYSIS BUT RELEASE IT AS A MODIFICATION FOR WARHEAD, BY THE WAY THERE ARE ONLY TWO MODIFICATIONS: WARTIME AND WAR OF CRYSIS
the aircraft carrier is frozen but the turrets are working, interesting, I think at least one task will be associated with it, it would be nice to walk along it, otherwise, apparently, this level can be quickly (relatively) run through and get inside the alien ship (which is obviously not a spoiler)
авианосец заморожен но турели работают,интересно,думаю с ним будет связано хотя бы одно задание,хорошо бы прогулятся по нему а то судя по всему этот уровень можно быстро (относительно) пробежать и попасть внутрь корабля пришельцев (что очевидно и не является спойлером)