So basically the situation is just like at the previouse 4 expansion.(Priest/Evoker/Paladin/Druid) meta, except mage. Why does blizzard hate so much the mele specs.
@@XenoviaWZ so what you want to say is that arms and ret are not viable in 15+ keys even though they slam +11? I don't think that logic holds. I think that for a few years now the meta is massively overrated except when pushing for rank 1. A lot of it is small nuances, surviving one more potential oneshot at +18, or simply habit. A good example is when everyone played the mage + evoker + shadow comp and everyone said it is too op compared to all else, one TGP team just substituted an enhancer for the mage and had pretty much the same results (at least in Brackenhide). If you can innovate on a viable spec, it is very possible to beat the current "agreed upon" meta (if that even exists right now) minus your innovation.
To see more Live Content and Keys follow me on - www.twitch.tv/kiratank_tv
Man your hand camera is gonna haunt me for a while. I am in awe
cool
I’m gunna tell my kids this was Macho Man Randy Savage
gg!
Is this post or pre nerf for the pal and sham?
its after nerfs
Anyone know what the weak aura is that pops up saying move or take hit
Custom made WA, available for Patreon/Twitch subs
do you got a playlist or smth on spotify?
!music in twitch chat
@@kiratank_tv aight ty
What's the goal with Bastion of light talent? Tyr's enforcer should be roufhly 80-90k more overall dmg with 1/2
no its not and also u getting more holy power and faster rotation that can also give you extra deff
what's the intro song?
not sure tbh, added by editor
So basically the situation is just like at the previouse 4 expansion.(Priest/Evoker/Paladin/Druid) meta, except mage. Why does blizzard hate so much the mele specs.
well enha/dk/rog are 3 meta classes rn. U cant play without Enha at all and dk/rog are equal to boomie and better in some keys etc
Arms warrior and ret pally have also seen play in the MDI.
@@nilsp9426 mdi is 11 keys, not 15+ for title :)
@@XenoviaWZ so what you want to say is that arms and ret are not viable in 15+ keys even though they slam +11? I don't think that logic holds. I think that for a few years now the meta is massively overrated except when pushing for rank 1. A lot of it is small nuances, surviving one more potential oneshot at +18, or simply habit. A good example is when everyone played the mage + evoker + shadow comp and everyone said it is too op compared to all else, one TGP team just substituted an enhancer for the mage and had pretty much the same results (at least in Brackenhide). If you can innovate on a viable spec, it is very possible to beat the current "agreed upon" meta (if that even exists right now) minus your innovation.
@@nilsp9426 Top 234 runs at raider io. 234/234 paladin tank, evo, bench, priest and (mage/dk) and +2 rogues. Well balanced indeed!!
Дай вашку свою))
Для Patreon/Twitch сабов