PopMaster No, the wall takes up a certain amount of space, and his pounce didn't reach at least 50% of the width of the wall, so the game positioned him behind the wall.
Steve Boyer No, I mean why is that the binding animation effects of Slark remained on Clockwerk even after the effect expiration? Or is just the problem of the one who recorded the game?
Good video but, very low volume.
This was the true final... What a game!
55:55 is this a bug?
Slark's Pounce I mean.
PopMaster No, the wall takes up a certain amount of space, and his pounce didn't reach at least 50% of the width of the wall, so the game positioned him behind the wall.
Steve Boyer No, I mean why is that the binding animation effects of Slark remained on Clockwerk even after the effect expiration? Or is just the problem of the one who recorded the game?
PopMaster i guess it's a replay bug, stuff like this happens very often in long replays
Aquablast Oh yeah, I knew it now. Thanks anyway.
CDEC is surely not an easy team to go against with. EG had a hard time here.
i had to use my headphones to max volume, which has the same sound as speakers when watching a typical video, very low volume
Not Really complaining but it has a VERY low volume
Dislike because of Very Low Volume
most trash announcer pack and its interfering with the caster calls.