One thing I did not mention in the video is the Chalice Dungeons. I don't care for them at all but I don't really consider it a problem with the game since its entirely side content. What do you guys think? Does anyone here actually like the Chalice Dungeons, and if so, please explain.
I like them they have cool new enemies to fight, exclusive bosses, and give you access to the best blood gems, the tomb prospectors have done some really cool stuff with them
You can get some armor that is only unlock through them, the Old Flame Sage armor is very dark souls fashion and has some decent defenses. Also, the hack dungeons now are so fun to explore and to really help you break the game super early
Would have been better if they added the fix Charlie's to the main game, like under bythgenwerth. On that close door on the bottom of the place, then put the roots as an unlock to the hunter dream. I feel it will have more of a natural feel like keep going to the center of the world to a new hell that you know that what you find it will fuck you over beyond repeat, but you curiosity is so insatiable that you keep going regardless of the danger Maybe for Bloodborne 2?
I like the idea of the chalice dungeons more than the execution but considering I only got to play about a third of the game for the time I had it, I cleared plenty of them, too, maybe like 10? The bosses are fun to play and well designed, it's just great that, at least in theory, there's always more Bloodborne to be enjoyed.
I'm replaying the game again now for the umpteenth time, and I still get goosebumps in some of the areas, such as hypogean gaol and upper cathedral ward. The atmosphere is something else in this game.
And that is the insane part. There were like 3-4 lore rewrites. For example Bloody Bran was essentially turned into Brador, Bloody Crow, and Maria. Annalise had the same actress as the doll and it appears the Doll was made in her image ( this was before Mariah and dlc, voice lines were found ). There were like 3 different iterations for Laurence. One became Micolash. Most famously the OG plot being Yharnam was supposed to be Boletaria . One final bit I can recall was Iosefka. There's an unused NPC that resembles Hemwick witches, but she's cleaner in appearance. The model bears an eerie resemblance to Mergo's Wetnurse and that thing is called Demon of Death in the files. Some theorize that version of her would've become that thing.
I really love DS3 just because the universe already reset so many times the flame was so weak that the bosses were correct to let it end. Saving the universe is pointless.
Just thought about it yesterday...all things considered, Bloodborne still is my favourite Game of all time. ER is huge and awesome, yes. But Bloodborne just has this gravitas in it's themes, lore, plot, art style and...oh boy...music. The music really is something else: Beautiful, haunting, intense and insane. The whole Game is just a piece of Art, no doubts.
Games like bb, nier, are do easy to get lost in. That's the best part to me, YOU feel like w hunter. The story is just icing, the world and sound is wat you FEEL.
Bloodbourne has the worst main game boss lineup aside from ds2. The enemies throughout areas seem to be too easy, or annoying due to their moveset or some random attribute they possess. The atmosphere and music are top tier though, as well as most of the dlc. I just don't know how people give this game over an 8/10 with the massive flaws it has.
@@n2053people like to slobber over artstyle and lore when gameplay should be the most important aspect of any video game ever made. Don't get me wrong, Bloodborne is a great game - it just can't touch DS, DS3, or Sekiro.
In the words of a great video game reviewer. “Byrgenwerth scholars were built different. We spend the entire game trying to kill an infant, but these guys somehow beat up the dommy mommy so hard, her consciousness in the 9th dimension died.”
Bloodbore is my favorite game of all time ever. I just finished running through the game while my boyfriend watched since he wanted to watch someone who was good at it. OMG, the thrill of the hunt, the nightmares unending, the Eldritch truth, the pale blood moon. It was impeccable. I challenged myself to use different weapons and fell in love with the church pic and beast hunter saif. The tussle with Ludwig, waltz with Maria, freeing Ghereman and the doll from their past transgressions against mother kos. It was an incredible time. Fear the old blood good hunters, go out and kill a few beasts. It's for your own good 🥰
I was watching state of play today and so many people in chat were screaming Bloodborne. We get remakes of games like until dawn (which was free for the collection and ran at 60 fps on ps5) and last of us 2x yet bloodborne is left out to dry up.
Bloodborne was made in part with Japan Studio (who made Ico and Shadow of the Colossus). It was, in fact, Japan Studio that approached From Software about making the game together (I don't know how much of the game was realised by this point though). Said developers are no longer around, many of them have even left Sony. It was all part of Sony moving Playstation from Tokyo to California.
Me 1 hr playing Bloodborne: Dude! This isn't where i parked my car... Me 3hrs in playing Bloodborne: This is definitely where i parked my car! Me running cursed chalice dungeons: where tf is my car! I want out! But seriously, Bloodborne was my first Fromsoft soulsborne game and i loved 95% of my experience in it, the last 5% was the cursed chalice dungeons and i hated it but gotta get that Beast Claw and Queen Yharnam kill for the trophy!
The echo pickups by enemies is determined by location of the dropped echoes relative to the location of the enemies when they spawn in and path I believe, I don’t think it’s supposed to be the one that killed you. It’s like them actually picking the puddle up before you do
While I didn't really care for this mechanic, I really wish it would have existed in Demon's Souls, since it would have made by far the most sense lore-wise in that game.
Here's a cursed blood echo fact. If a chalice dungeon has an ambush encounter take care not to die. Found out those can take your echoes when they're not spawned. Weirdest thing. Bone Ash cosplay hunter killed me. Couldn't find the bloodstain. Ran over said ambush trigger and then I noticed one of them had the echoes. Rather weird.
If you're fast enough (or die near the lamp), you can actually see the enemy walk over and pick up your bloodstain and then return to their regular patrol.
Winter Lanterns ARE scary, but I have never had any trouble killing them. All you gotta do is run straight up to them to bait out a grab attack. Fire your gun when their arms fling out at their widest and you can parry the grab, and get a visceral. The crucial part is getting the timing right so that you proc Frenzy DURING your visceral animation. Do it right, and even though you will technically have procced Frenzy, your character will take 0 damage. Makes killing Winter Lanterns a breeze.
This was my first fromsoft game as well (technically) and my god, what a game! I view my gaming life in 2 phases. Before Bloodborne and after Bloodborne.
I love how Bloodborne "evolve" the fear within me. The enemies in Bloodborne are horrifying/intimidating/grotesque/aggressive/etc. - all the quality that induce fear. In other games, you're mostly the good overcoming the bad. In Bloodborne, you are the hunter and those horrendous enemies are your prey. You're becoming an even worse monster consuming those fear inducing abominations. It's "I'm the one who knocks" moment in not just gameplay but also the lore.
"Tonight, Gehrman joins the hunt..." To me, that is still one of the most haunting lines in the soul series given context. Not to mention the respectable battle and amazing theme that follows it. I thoroughly enjoyed your video, sir. Well done.
This is by far the best recap of Bloodborne's lore. How you make sense of it in such a short and smooth way is impressive. 10/10 vid, i'm sold again about this game
The actual reason a different enemy can end up with your echoes is because of how the system actually works. Your echoes are always placed on the ground, but if an enemy walks over them then they pick them up. Hence it often being the enemy that killed you, but not always.
I don't think this is true. There was an instance when I was down in the ground and got killed by a bomb throwing bastard AND he took my echoes. He wasn't able to walk where I died
@@artemdemenko2822 There are 4 possibilities. I’m wrong, you’re wrong, it was a bug, OR it’s a result of how your bloodstain placement is calculated. Your echoes/bloodstain are placed down on a 10(?) second delay. Hence fall damage placing your bloodstain above where you fell from, not where you died. So it is possible that 10 seconds before you died you were standing in a location where that enemy could get to. I could just be totally misremembering how enemies get your echoes though.
@@AlexBrogan96No, you are correct. I actually made a post explaining this as well, I've seen the enemies pick up my echos just as I got back. They are left on the ground until either you or the devil's porkchop picks them up.
What I find amazing is how people say the atmosphere feels like they don’t belong there. Meanwhile in my first playthrough I felt the opposite, my first thought immediately after getting access to central yharnam was. “Alright let’s hunt.” I felt like a hunter who was in a dark forest and just stepped into my prey’s territory. But at the same time as a dark souls player I understood that getting overconfident, like an actual hunt, could end up with me getting killed
As a big Lovecraft fan, it's no wonder this is my absolute fav FromSoft game. The slow shift from gothic horror to cosmic horror as you progress through the story is chef kiss worthy
The reason the blood echos are held by a different enemy when you come back is because they actually are left on the ground, so any random mob can pick them up if they happen to pass by. I've seen it happen.
Bloodborne weapons are so good that you can legit take your starting weapon through the entire game and it’s actually viable the entire game as I did with the hunter’s Axe.
the level design in this game is shockingly perfect. when doing speed runs, not only are items placed expertly along the path, but a huge number of areas match up the size of an area with the starting stamina that it had to be intentional.
I think Bloodborne is the pinnacle of soulslike games by far, the best boss design & combat , best parry mechanic and overall visual aesthetic. I want a PC release or PS5 patch more than any other game having 60 or higher fps with a boost to 4k would make this game one of the very few deserving of a genuine masterpeice award.
I have been binging your soulsborne videos All day. You have a great voice and cadence for story telling with good offhanded humor moments like meme clips and your own mini skits. You tell great reviews that encompass the whole of the games worth while providing fair criticism. You have earned a subscriber who looks forward to your next video and wishes you all the best in your career. And remember, don’t you dare go hollow.
Bloodborne is my favourite game. Elden Ring almost beat it but because of Mountaintops, Bloodborne remains on top cause its absolute perfection from start to finish. Also Bloodborne has the best score/atmospheric music in any video game ever.
@@DionPanday You either have not played Bloodborne or are unable to feel it. Cause only if you feel this game, you know what I or basically everyone with the same opinion is talking about.
@@EldenLord. I platinumed the game the month it came out, and played it for over 600 hours. If you truly think Bloodborne has the best score or atmosphere you desperately need to play more games because there’s games out there that does what Bloodborne does but better.
BRO! I actually borrowed it from a friend who hated it HE couldn’t get past the Werewolf in the beginning LOL…. I got it played it for 20 mins and fell into the same frustration and wrote it off! THEN I PLAYED SEKIRO, and Loved it! Afterwords I went back to BLOODBORNE AND GOT TO FATHER GASGOINE! And very quickly realized the game was FUCKIN AMAZING! And just When I thought the greatness was over another buddy said ohh BTW GET THE DLCS!? I’m like WHAT,THEN my mind was COMPLETELY BLOWN After beating ORPHAN OF KOS! It was solidified that BLOODBORNE WAS MY FAVORITE OUT OF ALL THE SOULS GAMES! MINUS DEMON SOULS I didn’t vibe with that game out of all the fromsoft games! Shout out to armored core 6! Also a great game!
Bloodborne is my favorite video game of all time. Nothing comes close the only thing itching on my mind to play close to this game is Symphony of the night. But damn do I love bloodborne and the multiple builds you can make. I’m on 4 different profile and in multiple new game pluses. It’s too addicting.
Yharnam might be my favorite place in any of these games. I was so excited when Bloodborne was announced, I bought the game before I even had a PS4. Also, I found Lawrence and Ebrietas harder than Kos. I really enjoyed Kos.
You saying that frenzy was Bloodbornes version of bleed almost made me rage. Wouldnt it be MADNESS!!
4 месяца назад+2
The woman talking during the cutscene at 41:45 is not Maria. It's probably taken from one of the villagers in Fishing Hamlet whom you can hear mumbling amongst themselves after you defeat The Orphan. Maria and the Doll have a distinct accent and therefore her voice would be pretty recognizable.
I installed this game back in dec 2023, played it for about 30-45 minutes, died about 10 times, and threw it away... a couple of months later (march 2024), I gave it another chance... have been fucking ADDICTED ever since... and this is coming from someone who played PES/MK for the majority of his "gaming" life
12:24 The echos actually work a little different than this, the reason they are sometimes laying on the ground is because they always are, like other fromsoft games. But in bloodborne enemies can pick them up by walking over it, just like you. That’s why it seems random to what enemy has them and not always the one that killed you, because a different enemy picked them up.
Fantastic video! Like you said, the atmosphere and the weapons are truly unmatched. I've been playing for 9 years this game, and I'm still doing new builds to try out all the weapons. Aside from the Saw weapons, what are your favorite 3?
When the worst thing people can say about Bloodborne is the 30 fps cap and farming blood vials, you know its something special. And even those flaws are easy to overlook when you realize what they really achieved by capping the fps and how justified killing enemies for healing items really is in the context of the story. Its been said by many, but this is truly a masterpiece
There are many other flaws like: -Chalice Dungeons in general are very bad with so many boss repeats in a short linear-game, if it was open-world you can excuse that. - Bosses roster are the weakest compared to Dark Souls 3, Sekiro & Elden Ring, if it wasn't for its DLC, rarely would anyone bring it up in bosses discussions. - It has too many enemy repetitions in the base game & DLC, the Yharnam villagers & the wolf beasts, female witches/villagers, crows, you see them a lot. - Poorly made RPG upgarde attributes & Blood Gem system is half-baked. I could go on, but the game is amazing nonetheless, but I just hate it when pretend that it's "perfect" when in reality, if you compare it next to Elden Ring for example, it really pales.
@@HeyTarnished I agree full send! Guess it's a matter of loving something in spite of it's flaws, but as you said it isnt perfect. A masterpiece nonetheless, but imperfect. The best thing these games do is iterate on their working formula to make it better every time. Which is really why Elden Ring is so popular
@@HeyTarnished I think that in hindsight a lot of this stuff is okay. (Except for online stuff, net code still being horrible in elden ring is genuinely bonkers) - "weak boss roster and recycled enemies" in elden ring I literally got sick and disappointed when I would see a new area but the enemy would just be another crucible knight, tree sentinel, and those living tree worm things. At least in bloodborne you know you're going through a city, of course most of the enemies are just ugly beast dudes. - poorly made leveling system....... How exactly? I see people mention this and besides the lack of respec none of it really bothered me. I think the only leveling system that really got to me and annoyed me was dark souls 3 and scattered tree fragments. - chalice dungeons. This is a big one that alot of people seriously misunderstood the purpose of. They were meant to serve as alternative easy content that players chewed through while they were maybe stuck on a challenge in the main sections of the game. If you wanted something familiar and quick, that could give you a sense of progression but you didn't want to keep going through the main game for whatever reason, you can do a chalice dungeon. But the main game was very balanced and had almost no extreme difficulty spikes, so most players didn't even think to do them until maybe 50-75% completion of the game. And then they would do most of the chalice dungeons so fast that they could see most of its content in just a few hours, making it all blend together. TLDR: for this point^ The chalice dungeons are highly effective for their INTENDED purpose and extremely useful for controlling overall build quality consistently. And the procedurally generated nature of them has lead to MANY discoveries that actually contributed to the development of the game long after fromsoftware stopped updating the game. Just look up "false depth chalice dungeons" No other souls game has systems like this. Elden ring is the one with the plentiful useless dungeons lmao.
On my 4th playthrough of bloodborne right now... I didnt start playing it until like 3 years ago. Really is amazing... I was worried i would get bored on this playthrough because i just played it 6 months ago.. But nope.. Im completely addicted again.. Chose a dif weapon, the axe, and gonna level arcane to use those weird weapons
Everyone who loves bloodborne should give Steelrising a chance, it’s a little rough in the beginning but man I’m enjoying my time with it. Its essentially bloodborne but with robots during the French Revolution
It really is. This should be next in line for a remake. Grant eyes to everyone... Even the PC player. Sekiro is absolutely top notch too. Not just gameplay, but story wise. FS really excels at novel IPs. I just learned the other day that a vaguely, fondly remember game from my childhood - Lost Kingdoms - was a fromsoft game. They're just so creative, and are so good at telling at story
This is still IMO. The greatest game ever made. Funny thing is. I only got it because of the hype and getting a ps4 and wanting to play something different: being a horror fan I figured I would try it: well I did. And I HATED IT. But I kept wanting to see why it was so hard. So I would pick it up. Learning this style game without looking anything up was almost impossible. Then I beat the area I couldn’t get though @ the start. So I wanted to see more. No hame has ever done that to me. Blood borne is legendary.
Once I became able to see the Amygdalae(yes, that's what it is plural) in Cathedral Ward once I accumulated enough insight - I was convinced there had to be more spooky "differences" that would arise once you had enough
about micolash, you don’t need to follow him for 15 minutes there are I think 3 patterns of running which can be countered in under 1 minute and he will go into the fight room
He goes in the same direction you do, look at where he stops. Once he turns 3 times just run back and down the center. Then beat the shit out of him and run up stairs and on the side of a bridge, throw poison daggers at him before dropping down. Easy ass boss
Bloodborne and Elden Ring are both amazing. The thing is, Without the BB dlc, BB does not stack up. So if the Elden Ring dlc is as focused and perfect as the Bloodborne dlc, I think it will be obvious which game is better.
I love the Winter Lanterns, they really elevate the game from action to horror any time you hear their singing. It also feels good to beat them up once you get a hang of them. Btw this video has great editing, I cracked up every time I heard Micolash. He's such a goof.
when you talked about maria, the moment you started talking, you took my words out of my mouth and threw them back at me, bro are you my bloody soulmate :3
Just finished my first playthrough, and i was honestly expecting more. The main game bosses were almost all average or below in fight quality. There were a lot of average or even annoying base game areas as well. The base game is a 6/10 for me. The dlc is an 8.5 though. Definetly far from a masterpiece. Id say Sekiro is the closest souls has ever come to being perfect, despite it not being my personal favorite.
The main game up to Amelia is good and then falls kinda flat all the way up to Gherman, and then flat again with Moon Presence The optional bosses in the main game are the better ones after Amelia. But having to fight the Witches to get to Cainhurst and getting to upper Cathedral Ward are annoying. Nightmare Frontier is a long run too unless you skip. DLC Really comes through to deliver on 3 great boss fights though.
@@jaimeplaza2607 The only bosses in the main game that had high quality fights were Gehrman, Father Gascoigne, and Martyr. Many of the others have good design, soundtracks, and boss arenas. But when it comes to the quality of the fights, they fall flat. They are either way too easy, have a straight up annoying moveset, or both combined. I am a souls vet so I expected to do decent on my first playthrough, but I one tried every main game boss aside from cleric beast and the one reborn. I was using a level one untricked cain on the beast because I didn't know what I was doing yet and died twice because the fights were taking ten minutes, and died to the one reborn because a fireball staggered me and I died to an AOE attack once. Beast fights have always been something fromsoft struggles to make fair and fun. They make them too big to fit on your screen and have wonky hit boxes. This games bosses are primarily beasts. They take these issues they already had with making these fights and add a new found level of aggression to them. I enjoy a couple beast fights for variety, but there were just too many here. Not to mention the blood vile system being garbage, the most valuable gems being in dungeons, lots of the main game areas being mid at best, the interconnectivity being overdone to the point where it doesn't even feel special anymore, etc. Don't get me wrong, this game does a lot well. It does enough well that I would rate it above average still. And the DLC is easily better than the main game. But with the main game being what it is, I don't understand the amount of people calling it perfection or a masterpiece .
12:50 honestly i think it wasn’t intentional but on some occasions adds a comic relief but other times say you dropped a lot of blood echoes, it creates a sense of panic that you can’t find them anywhere and both perform their roles perfectly to pull you into the dark and tense atmosphere or give you a short break from it. Still my favorite game ever made, i only wish it was slightly longer.
Maria's my favourite too. When you're restraining yourself and staying the urge to parry for the sake of a truly sublime duel, a la the Boss and Naked Snake or Yunalesca and the Guardians, you KNOW it's top tier.
theres already a critic on yt on how bloodborne is mediocre and disappointing in many ways one thing souls fans refuse to accept is theres no such thing as perfect game.
Just wanted to say that I really like your channel. You will see an exponential increase in subscriber count if you stay the course. It's well-written and well-delivered. Appreciate the hard work.
I totally agree! I just platinumed and ng +6 the game and out of all the fromsoft entries, it has the best controls, hit boxes, weapons, creature designs, fight's and combat. It really is the best along side of Sekiro. Now... Yharnam feels like home and Bloodborne IS my fave. Great video Bloodbro! 🔥🤘😎🔥
I am probaly pretty late to this, but still: Micolash should not be chased mindlessly. To try to explain it, there are 6 points where he will wait for you to catch up, to run away again. He will not move from these unless you get close... The thing is, he always runs away from you in a straight line. So the trick is, at the start run after him until he stops in front of his first arena , then turn around so that you come from the other side. He will run away in the opposite direction, so he will instantly run in the arena. I hoped that helps, if its even understanable. For an extra tip, if you are playin on ng +7, its a big hassle to fight him there for his minions can get pretty dangerous potentially two shotting you. So if you chased the guy as far as going around again, so that he runs inside the arena, shot at him, dash forward, then shot again, repeat three times. He will get agggroed and wont try to run inside the arena anyway and will instant fight you outside of it, where you can kill the minions before. Have fun
The reason random enemies will have your blood sometimes is bc they are other hunters so they can pick up your blood echo piles. If a different enemy picks your stuff up then the one who killed you will have them instead
Funnily enough, all the bosses you said you had trouble with I got on the first try. The Chalice bosses were where I got the most challenges, especially towards the end of the “story” they provide. I plan on returning to this game soon and find everything I missed the first time. Which, turns out, was alot.
One thing I did not mention in the video is the Chalice Dungeons. I don't care for them at all but I don't really consider it a problem with the game since its entirely side content. What do you guys think? Does anyone here actually like the Chalice Dungeons, and if so, please explain.
I like them they have cool new enemies to fight, exclusive bosses, and give you access to the best blood gems, the tomb prospectors have done some really cool stuff with them
You can get some armor that is only unlock through them, the Old Flame Sage armor is very dark souls fashion and has some decent defenses. Also, the hack dungeons now are so fun to explore and to really help you break the game super early
The chalice dungeons suck *ASS* so glad they’re completely optional
Would have been better if they added the fix Charlie's to the main game, like under bythgenwerth. On that close door on the bottom of the place, then put the roots as an unlock to the hunter dream.
I feel it will have more of a natural feel like keep going to the center of the world to a new hell that you know that what you find it will fuck you over beyond repeat, but you curiosity is so insatiable that you keep going regardless of the danger
Maybe for Bloodborne 2?
I like the idea of the chalice dungeons more than the execution but considering I only got to play about a third of the game for the time I had it, I cleared plenty of them, too, maybe like 10? The bosses are fun to play and well designed, it's just great that, at least in theory, there's always more Bloodborne to be enjoyed.
If you think I’m going to sit thru ANOTHER 45 minutes of Bloodborne critique, from a yt channel I’ve never heard of before, you’re absolutely correct.
My sentiments exactly.
You just like me fr. I don’t even gotta search them anymore, they just show up on my recommended and I WILL click them.
I made a review video on Bloodborne. Make sure to check it out 😉
💯 🎉
@@Dexter_Dieselalright alright, saved to watch later and will download when I next have Wi-Fi
I am a simple creature: I see a Bloodborne video essay, I click with rapid speed
Yea me too but I just drop a dislike and click off
@@shard.bearer found the bro who pissed his pants when ng+ started
Same here 🥰
@@singhshredz i pissed my pants because that was just when I thought the game couldn't possibly get worse they immediately threw me into ng+ lmfao
They are my kryptonite
i love how like once every month there is this incrediby long analysis of why bloodborne is so good 9 years later
Try like weekly, if not daily lol. Can't believe how many of these keep getting recommended to me.
And every time I see a good one I want to hop in.
I just started playing it for the first time.
@@sunnibirdso how’d it go
Bloodborne's music will never NOT give me chills
Hypogean Gaol music had me thinking I landed in hell.
Father gascoigne...
I'm replaying the game again now for the umpteenth time, and I still get goosebumps in some of the areas, such as hypogean gaol and upper cathedral ward. The atmosphere is something else in this game.
“The Night Unfurls” Bloodborne’s Main Theme Is So Haunting, And The Woman Who Provided The Vocals, She Is Talented.
Love The Atmosphere.
the first boss of the base game and the dlc mirror each other so well
Father Gascoine went from Man to Beast
while Ludwig went from Beast to Man
Truly fantastic
I always kill Cleric Beast first so it always catches me off guard when people call Gas the first boss, but you are right lol
@@ceedub2004Daddy gas can was my first, and I didn't even know cleric beast existed until halfway through old yharnam
@@ceedub2004same here
Aye, I guess. W/e that's means in term of bornes.
Bloodborne has the best Lore imo out of all the Fromsoft games.
So true im still waiting for bloodborne 2
And that is the insane part. There were like 3-4 lore rewrites. For example Bloody Bran was essentially turned into Brador, Bloody Crow, and Maria. Annalise had the same actress as the doll and it appears the Doll was made in her image ( this was before Mariah and dlc, voice lines were found ).
There were like 3 different iterations for Laurence. One became Micolash.
Most famously the OG plot being Yharnam was supposed to be Boletaria .
One final bit I can recall was Iosefka. There's an unused NPC that resembles Hemwick witches, but she's cleaner in appearance. The model bears an eerie resemblance to Mergo's Wetnurse and that thing is called Demon of Death in the files. Some theorize that version of her would've become that thing.
I really love DS3 just because the universe already reset so many times the flame was so weak that the bosses were correct to let it end. Saving the universe is pointless.
I personally prefer the depth of elden ring's lore but bloodborne is by no means shallow
No cap 👍
When i heard the winter lantern lullaby i genuinely froze in fear…
Definitely was checking corners thinking it a "whoopsie" moment 💀😂😂💯
Shit activates my flight ot fight response
It's like hearing your mom calling your name from downstairs and realising that you're home alone
Have you played elden ring's dlc yet? Lol
@@GreatRaijin YUP! fucking aged ones
Just thought about it yesterday...all things considered, Bloodborne still is my favourite Game of all time. ER is huge and awesome, yes. But Bloodborne just has this gravitas in it's themes, lore, plot, art style and...oh boy...music. The music really is something else: Beautiful, haunting, intense and insane.
The whole Game is just a piece of Art, no doubts.
Games like bb, nier, are do easy to get lost in. That's the best part to me, YOU feel like w hunter.
The story is just icing, the world and sound is wat you FEEL.
BB is still the only from soft game I can play though repeatedly and never get tired of it
Bloodbourne has the worst main game boss lineup aside from ds2. The enemies throughout areas seem to be too easy, or annoying due to their moveset or some random attribute they possess. The atmosphere and music are top tier though, as well as most of the dlc. I just don't know how people give this game over an 8/10 with the massive flaws it has.
@@n2053people like to slobber over artstyle and lore when gameplay should be the most important aspect of any video game ever made. Don't get me wrong, Bloodborne is a great game - it just can't touch DS, DS3, or Sekiro.
@n2053 I can see that. Some of the mechanics are annoying asf.
Bloodborne is my favorite game , hands down . The only game I platinumed. Really hope they will do something for the 2025 anniversary
In the words of a great video game reviewer. “Byrgenwerth scholars were built different. We spend the entire game trying to kill an infant, but these guys somehow beat up the dommy mommy so hard, her consciousness in the 9th dimension died.”
Always great to get a Max0r reference.
Ha ha😂😂 i know who said that 🤣🤣
Bloodbore is my favorite game of all time ever. I just finished running through the game while my boyfriend watched since he wanted to watch someone who was good at it. OMG, the thrill of the hunt, the nightmares unending, the Eldritch truth, the pale blood moon. It was impeccable. I challenged myself to use different weapons and fell in love with the church pic and beast hunter saif.
The tussle with Ludwig, waltz with Maria, freeing Ghereman and the doll from their past transgressions against mother kos. It was an incredible time.
Fear the old blood good hunters, go out and kill a few beasts. It's for your own good 🥰
The first level is the the last supper of gaming level design.
Truly a Lovecraft work of art
Bloodborne was my first soulsborne game. It got me into all the others, and for that i will forever love it
Same love that game
It's a surreal experience
Went to Bloodborne after Elden Ring
Same.
After Bloodborne, I Jumped Straight To Dark Souls: Remastered.
I was watching state of play today and so many people in chat were screaming Bloodborne. We get remakes of games like until dawn (which was free for the collection and ran at 60 fps on ps5) and last of us 2x yet bloodborne is left out to dry up.
It's criminal it still hasn't been remastered, yes last of us series gets how many..
Bloodborne was made in part with Japan Studio (who made Ico and Shadow of the Colossus). It was, in fact, Japan Studio that approached From Software about making the game together (I don't know how much of the game was realised by this point though). Said developers are no longer around, many of them have even left Sony.
It was all part of Sony moving Playstation from Tokyo to California.
FromSoft doesn't have the rights to the game - it's in Sony's hands now and has been for a very long time. It probably won't ever happen.
Me 1 hr playing Bloodborne: Dude! This isn't where i parked my car...
Me 3hrs in playing Bloodborne: This is definitely where i parked my car!
Me running cursed chalice dungeons: where tf is my car! I want out!
But seriously, Bloodborne was my first Fromsoft soulsborne game and i loved 95% of my experience in it, the last 5% was the cursed chalice dungeons and i hated it but gotta get that Beast Claw and Queen Yharnam kill for the trophy!
Me 10hrs playing Bloodborne: I am the car!
U can look up the glyph for both to get the trophy without having to play through it all used to not be able to but thank God for zuli the witch lol
Me 200 hours playing Bloodborne: Grant us headlights! GRANT US HEADLIGHTS!!!
The echo pickups by enemies is determined by location of the dropped echoes relative to the location of the enemies when they spawn in and path I believe, I don’t think it’s supposed to be the one that killed you. It’s like them actually picking the puddle up before you do
While I didn't really care for this mechanic, I really wish it would have existed in Demon's Souls, since it would have made by far the most sense lore-wise in that game.
Here's a cursed blood echo fact. If a chalice dungeon has an ambush encounter take care not to die. Found out those can take your echoes when they're not spawned.
Weirdest thing. Bone Ash cosplay hunter killed me. Couldn't find the bloodstain. Ran over said ambush trigger and then I noticed one of them had the echoes. Rather weird.
If you're fast enough (or die near the lamp), you can actually see the enemy walk over and pick up your bloodstain and then return to their regular patrol.
Winter Lanterns ARE scary, but I have never had any trouble killing them. All you gotta do is run straight up to them to bait out a grab attack. Fire your gun when their arms fling out at their widest and you can parry the grab, and get a visceral. The crucial part is getting the timing right so that you proc Frenzy DURING your visceral animation. Do it right, and even though you will technically have procced Frenzy, your character will take 0 damage. Makes killing Winter Lanterns a breeze.
I hate Rom the vacuuming spider. Constantly cleaning and tidying the lair
This was my first fromsoft game as well (technically) and my god, what a game! I view my gaming life in 2 phases. Before Bloodborne and after Bloodborne.
I love how Bloodborne "evolve" the fear within me. The enemies in Bloodborne are horrifying/intimidating/grotesque/aggressive/etc. - all the quality that induce fear. In other games, you're mostly the good overcoming the bad. In Bloodborne, you are the hunter and those horrendous enemies are your prey. You're becoming an even worse monster consuming those fear inducing abominations. It's "I'm the one who knocks" moment in not just gameplay but also the lore.
"Tonight, Gehrman joins the hunt..."
To me, that is still one of the most haunting lines in the soul series given context. Not to mention the respectable battle and amazing theme that follows it.
I thoroughly enjoyed your video, sir. Well done.
This is by far the best recap of Bloodborne's lore. How you make sense of it in such a short and smooth way is impressive. 10/10 vid, i'm sold again about this game
The actual reason a different enemy can end up with your echoes is because of how the system actually works. Your echoes are always placed on the ground, but if an enemy walks over them then they pick them up. Hence it often being the enemy that killed you, but not always.
I don't think this is true. There was an instance when I was down in the ground and got killed by a bomb throwing bastard AND he took my echoes. He wasn't able to walk where I died
@@artemdemenko2822 There are 4 possibilities. I’m wrong, you’re wrong, it was a bug, OR it’s a result of how your bloodstain placement is calculated. Your echoes/bloodstain are placed down on a 10(?) second delay. Hence fall damage placing your bloodstain above where you fell from, not where you died. So it is possible that 10 seconds before you died you were standing in a location where that enemy could get to. I could just be totally misremembering how enemies get your echoes though.
@@AlexBrogan96No, you are correct. I actually made a post explaining this as well, I've seen the enemies pick up my echos just as I got back. They are left on the ground until either you or the devil's porkchop picks them up.
What I find amazing is how people say the atmosphere feels like they don’t belong there. Meanwhile in my first playthrough I felt the opposite, my first thought immediately after getting access to central yharnam was. “Alright let’s hunt.” I felt like a hunter who was in a dark forest and just stepped into my prey’s territory. But at the same time as a dark souls player I understood that getting overconfident, like an actual hunt, could end up with me getting killed
Bloodborne: a horror game about the inherit, visceral fear of having to spend a night in Whitechapel
I hope that Elden Ring is still Talked about as much in 10 years as much as Bloodborne is after almost 10.
Oh it will my dear sir
Why is every so weird on here? My dear friend/ my dear
There no doubt about it.
@@jordansebert11Tis true indeed. Because a hunter is never alone. My lad.
I think both games are a masterpiece in their own sense
As a big Lovecraft fan, it's no wonder this is my absolute fav FromSoft game. The slow shift from gothic horror to cosmic horror as you progress through the story is chef kiss worthy
"I don't know why there's so many ladders." Loading screens. They're just allowing the game to load assets.
The reason the blood echos are held by a different enemy when you come back is because they actually are left on the ground, so any random mob can pick them up if they happen to pass by. I've seen it happen.
Bloodborne weapons are so good that you can legit take your starting weapon through the entire game and it’s actually viable the entire game as I did with the hunter’s Axe.
This is also consistent throughout all of Soulsborne games.
Bruh, i can’t believe you didn’t talk about the insight system, thats the coolest part bro🥲but great video anyway
Replaying this atm. One of the greatest games ever.
I've played this game for years and I've never noticed the choir getting louder in hyerapn gol
Hypogean gaol :-)
the level design in this game is shockingly perfect. when doing speed runs, not only are items placed expertly along the path, but a huge number of areas match up the size of an area with the starting stamina that it had to be intentional.
A+++ for that concise and accurate summary of the lore, seriously one of the best i’ve ever seen!
I save my blue exiler to avoid their gaze and found it works
I think Bloodborne is the pinnacle of soulslike games by far, the best boss design & combat , best parry mechanic and overall visual aesthetic. I want a PC release or PS5 patch more than any other game having 60 or higher fps with a boost to 4k would make this game one of the very few deserving of a genuine masterpeice award.
I have been binging your soulsborne videos All day. You have a great voice and cadence for story telling with good offhanded humor moments like meme clips and your own mini skits. You tell great reviews that encompass the whole of the games worth while providing fair criticism. You have earned a subscriber who looks forward to your next video and wishes you all the best in your career. And remember, don’t you dare go hollow.
Bloodborne is my favourite game. Elden Ring almost beat it but because of Mountaintops, Bloodborne remains on top cause its absolute perfection from start to finish. Also Bloodborne has the best score/atmospheric music in any video game ever.
Yeah… no lol
@@DionPanday You either have not played Bloodborne or are unable to feel it. Cause only if you feel this game, you know what I or basically everyone with the same opinion is talking about.
@@EldenLord. I platinumed the game the month it came out, and played it for over 600 hours. If you truly think Bloodborne has the best score or atmosphere you desperately need to play more games because there’s games out there that does what Bloodborne does but better.
@@DionPanday I played a ton of games and I dont agree. Atmosphere wise only other From games come close. Games by other developers cant even compete.
@@EldenLord. then you need to play more games
BRO! I actually borrowed it from a friend who hated it HE couldn’t get past the Werewolf in the beginning LOL…. I got it played it for 20 mins and fell into the same frustration and wrote it off! THEN I PLAYED SEKIRO, and Loved it! Afterwords I went back to BLOODBORNE AND GOT TO FATHER GASGOINE! And very quickly realized the game was FUCKIN AMAZING! And just When I thought the greatness was over another buddy said ohh BTW GET THE DLCS!? I’m like WHAT,THEN my mind was COMPLETELY BLOWN After beating ORPHAN OF KOS! It was solidified that BLOODBORNE WAS MY FAVORITE OUT OF ALL THE SOULS GAMES! MINUS DEMON SOULS I didn’t vibe with that game out of all the fromsoft games! Shout out to armored core 6! Also a great game!
34:15, “The research Hall!”
*patient falling from the stairs*
Bloodborne is my favorite video game of all time. Nothing comes close the only thing itching on my mind to play close to this game is Symphony of the night. But damn do I love bloodborne and the multiple builds you can make. I’m on 4 different profile and in multiple new game pluses. It’s too addicting.
Yharnam might be my favorite place in any of these games. I was so excited when Bloodborne was announced, I bought the game before I even had a PS4. Also, I found Lawrence and Ebrietas harder than Kos. I really enjoyed Kos.
Im convinced bb2 is not a thing, but Geesus i love this game. The platinum was realizing all i had left were hunter tools and da queen
You saying that frenzy was Bloodbornes version of bleed almost made me rage. Wouldnt it be MADNESS!!
The woman talking during the cutscene at 41:45 is not Maria. It's probably taken from one of the villagers in Fishing Hamlet whom you can hear mumbling amongst themselves after you defeat The Orphan. Maria and the Doll have a distinct accent and therefore her voice would be pretty recognizable.
You can shoot the winter lanterns and stagger them instantly resetting the Frenzy counter.
4:52 "theres nothing supernatural about it" you mentioned werewolves 20 seconds ago bro
19:11 that would have been so hype
lmao 😅😅 just saw it
I think it's the most atmospheric game I've ever played, it's just amazing
My favorite game of all time
This game was my first souls-like game and it is a MASTERPIECE!!
Amazing video
Your Elden ring vid was pretty funny it’s why I watched it all. As you know RUclips is super saturated but yours stood out
Aahhhhh the music durring Ludwig fight gives me chills :D so EPIC! BTW: love how you've explained the story!
I installed this game back in dec 2023, played it for about 30-45 minutes, died about 10 times, and threw it away... a couple of months later (march 2024), I gave it another chance... have been fucking ADDICTED ever since... and this is coming from someone who played PES/MK for the majority of his "gaming" life
12:24 The echos actually work a little different than this, the reason they are sometimes laying on the ground is because they always are, like other fromsoft games. But in bloodborne enemies can pick them up by walking over it, just like you. That’s why it seems random to what enemy has them and not always the one that killed you, because a different enemy picked them up.
Fantastic video! Like you said, the atmosphere and the weapons are truly unmatched. I've been playing for 9 years this game, and I'm still doing new builds to try out all the weapons. Aside from the Saw weapons, what are your favorite 3?
Hmm. Boomhammer, Saif, and threaded cane!
When the worst thing people can say about Bloodborne is the 30 fps cap and farming blood vials, you know its something special.
And even those flaws are easy to overlook when you realize what they really achieved by capping the fps and how justified killing enemies for healing items really is in the context of the story.
Its been said by many, but this is truly a masterpiece
There are many other flaws like:
-Chalice Dungeons in general are very bad with so many boss repeats in a short linear-game, if it was open-world you can excuse that.
- Bosses roster are the weakest compared to Dark Souls 3, Sekiro & Elden Ring, if it wasn't for its DLC, rarely would anyone bring it up in bosses discussions.
- It has too many enemy repetitions in the base game & DLC, the Yharnam villagers & the wolf beasts, female witches/villagers, crows, you see them a lot.
- Poorly made RPG upgarde attributes & Blood Gem system is half-baked.
I could go on, but the game is amazing nonetheless, but I just hate it when pretend that it's "perfect" when in reality, if you compare it next to Elden Ring for example, it really pales.
@@HeyTarnished I agree full send! Guess it's a matter of loving something in spite of it's flaws, but as you said it isnt perfect. A masterpiece nonetheless, but imperfect.
The best thing these games do is iterate on their working formula to make it better every time. Which is really why Elden Ring is so popular
@@HeyTarnished I think that in hindsight a lot of this stuff is okay. (Except for online stuff, net code still being horrible in elden ring is genuinely bonkers)
- "weak boss roster and recycled enemies" in elden ring I literally got sick and disappointed when I would see a new area but the enemy would just be another crucible knight, tree sentinel, and those living tree worm things. At least in bloodborne you know you're going through a city, of course most of the enemies are just ugly beast dudes.
- poorly made leveling system....... How exactly? I see people mention this and besides the lack of respec none of it really bothered me. I think the only leveling system that really got to me and annoyed me was dark souls 3 and scattered tree fragments.
- chalice dungeons. This is a big one that alot of people seriously misunderstood the purpose of. They were meant to serve as alternative easy content that players chewed through while they were maybe stuck on a challenge in the main sections of the game. If you wanted something familiar and quick, that could give you a sense of progression but you didn't want to keep going through the main game for whatever reason, you can do a chalice dungeon. But the main game was very balanced and had almost no extreme difficulty spikes, so most players didn't even think to do them until maybe 50-75% completion of the game. And then they would do most of the chalice dungeons so fast that they could see most of its content in just a few hours, making it all blend together.
TLDR: for this point^ The chalice dungeons are highly effective for their INTENDED purpose and extremely useful for
controlling overall build quality consistently. And the procedurally generated nature of them has lead to MANY discoveries that actually contributed to the development of the game long after fromsoftware stopped updating the game. Just look up "false depth chalice dungeons" No other souls game has systems like this.
Elden ring is the one with the plentiful useless dungeons lmao.
What a well put video. The absolute shock when I saw you had just 4k subs. Guess numbers mean something but definitely not quality.
Or you know…there are thousands of content creators and not everyone can have 1m subs
On my 4th playthrough of bloodborne right now... I didnt start playing it until like 3 years ago. Really is amazing... I was worried i would get bored on this playthrough because i just played it 6 months ago.. But nope.. Im completely addicted again.. Chose a dif weapon, the axe, and gonna level arcane to use those weird weapons
Everyone who loves bloodborne should give Steelrising a chance, it’s a little rough in the beginning but man I’m enjoying my time with it. Its essentially bloodborne but with robots during the French Revolution
It really is. This should be next in line for a remake. Grant eyes to everyone... Even the PC player.
Sekiro is absolutely top notch too. Not just gameplay, but story wise.
FS really excels at novel IPs. I just learned the other day that a vaguely, fondly remember game from my childhood - Lost Kingdoms - was a fromsoft game.
They're just so creative, and are so good at telling at story
This is still IMO. The greatest game ever made.
Funny thing is. I only got it because of the hype and getting a ps4 and wanting to play something different: being a horror fan I figured I would try it: well I did. And I HATED IT. But I kept wanting to see why it was so hard. So I would pick it up. Learning this style game without looking anything up was almost impossible.
Then I beat the area I couldn’t get though @ the start. So I wanted to see more.
No hame has ever done that to me.
Blood borne is legendary.
Yea
5:53 can confirm, I live north of Newark. There is in fact, occasional inhuman screaming
Bruh when the Four Kings spawned I did a spit take!
Once I became able to see the Amygdalae(yes, that's what it is plural) in Cathedral Ward once I accumulated enough insight - I was convinced there had to be more spooky "differences" that would arise once you had enough
i actually enjoyed Mergo's Wet Nurse
5:54 Thanks for the shout out😅😅😅✌🏾
I see bloodborne video, I click bloodborne video.
This video perfectly explains my love for Bloodborne! Amazing video my guy 💪
Did you do the secret thing you can do with the Brain of Mensis for a great item before you killed it?? It involves a gesture..
Good job, man! Enjoyed watching your video, thanks!
Ah Brainfluid, mushy Brainfluid.
Splish Splash 👉😄👈
Plip plop.
about micolash, you don’t need to follow him for 15 minutes there are I think 3 patterns of running which can be countered in under 1 minute and he will go into the fight room
He goes in the same direction you do, look at where he stops. Once he turns 3 times just run back and down the center. Then beat the shit out of him and run up stairs and on the side of a bridge, throw poison daggers at him before dropping down. Easy ass boss
Shame Sony doesn't think so!!!
seems they dont like money
@@benre yes it really does,
Me, playing Lies of P: ...
*hears winter lantern song* Oh no...
Bloodborne and Elden Ring are both amazing. The thing is, Without the BB dlc, BB does not stack up. So if the Elden Ring dlc is as focused and perfect as the Bloodborne dlc, I think it will be obvious which game is better.
Perfect timing - I just finished my first playthrough - no joke, maybe minutes before this came out.
Same for me. I just got the platinum for this game a few days ago. A masterpiece indeed.
41:48 that’s not Maria, that’s Kos’ curse
FINALLY, GOD IS GOOD!
DONT YOU DARE GO HOLLOW!
I love the Winter Lanterns, they really elevate the game from action to horror any time you hear their singing. It also feels good to beat them up once you get a hang of them.
Btw this video has great editing, I cracked up every time I heard Micolash. He's such a goof.
I hate this game.
Whenever I play another souls game: I forget there’s no rally system, and extend and die instantly 😪
Lies of P has the Rally Mechanic
when you talked about maria, the moment you started talking, you took my words out of my mouth and threw them back at me, bro are you my bloody soulmate :3
Just finished my first playthrough, and i was honestly expecting more. The main game bosses were almost all average or below in fight quality. There were a lot of average or even annoying base game areas as well. The base game is a 6/10 for me. The dlc is an 8.5 though. Definetly far from a masterpiece. Id say Sekiro is the closest souls has ever come to being perfect, despite it not being my personal favorite.
Agree with everything you said. Its unfortunate BB fans never mention how bad the boss line up is. Sekiro blows BB out of the water.
The main game up to Amelia is good and then falls kinda flat all the way up to Gherman, and then flat again with Moon Presence
The optional bosses in the main game are the better ones after Amelia. But having to fight the Witches to get to Cainhurst and getting to upper Cathedral Ward are annoying. Nightmare Frontier is a long run too unless you skip.
DLC Really comes through to deliver on 3 great boss fights though.
@@jaimeplaza2607 The only bosses in the main game that had high quality fights were Gehrman, Father Gascoigne, and Martyr. Many of the others have good design, soundtracks, and boss arenas. But when it comes to the quality of the fights, they fall flat. They are either way too easy, have a straight up annoying moveset, or both combined. I am a souls vet so I expected to do decent on my first playthrough, but I one tried every main game boss aside from cleric beast and the one reborn. I was using a level one untricked cain on the beast because I didn't know what I was doing yet and died twice because the fights were taking ten minutes, and died to the one reborn because a fireball staggered me and I died to an AOE attack once. Beast fights have always been something fromsoft struggles to make fair and fun. They make them too big to fit on your screen and have wonky hit boxes. This games bosses are primarily beasts. They take these issues they already had with making these fights and add a new found level of aggression to them. I enjoy a couple beast fights for variety, but there were just too many here. Not to mention the blood vile system being garbage, the most valuable gems being in dungeons, lots of the main game areas being mid at best, the interconnectivity being overdone to the point where it doesn't even feel special anymore, etc. Don't get me wrong, this game does a lot well. It does enough well that I would rate it above average still. And the DLC is easily better than the main game. But with the main game being what it is, I don't understand the amount of people calling it perfection or a masterpiece .
@@tahireed Fromsoftware fans when they find out that bossfights alone did not determine the entire quality of a videogame : 😱
bossfights and areas? is that it? is that how fromsoftware games are meant to be reviewed?
12:50 honestly i think it wasn’t intentional but on some occasions adds a comic relief but other times say you dropped a lot of blood echoes, it creates a sense of panic that you can’t find them anywhere and both perform their roles perfectly to pull you into the dark and tense atmosphere or give you a short break from it. Still my favorite game ever made, i only wish it was slightly longer.
No, the fact that theres an easy spot to farm blood vials does not make it better or good. Its a system from the stoneage, period
Maria's my favourite too. When you're restraining yourself and staying the urge to parry for the sake of a truly sublime duel, a la the Boss and Naked Snake or Yunalesca and the Guardians, you KNOW it's top tier.
theres already a critic on yt on how bloodborne is mediocre and disappointing in many ways
one thing souls fans refuse to accept is theres no such thing as perfect game.
Just wanted to say that I really like your channel. You will see an exponential increase in subscriber count if you stay the course. It's well-written and well-delivered. Appreciate the hard work.
It isn’t lol
I totally agree! I just platinumed and ng +6 the game and out of all the fromsoft entries, it has the best controls, hit boxes, weapons, creature designs, fight's and combat. It really is the best along side of Sekiro.
Now... Yharnam feels like home and Bloodborne IS my fave. Great video Bloodbro! 🔥🤘😎🔥
I am probaly pretty late to this, but still: Micolash should not be chased mindlessly. To try to explain it, there are 6 points where he will wait for you to catch up, to run away again. He will not move from these unless you get close... The thing is, he always runs away from you in a straight line. So the trick is, at the start run after him until he stops in front of his first arena , then turn around so that you come from the other side. He will run away in the opposite direction, so he will instantly run in the arena. I hoped that helps, if its even understanable. For an extra tip, if you are playin on ng +7, its a big hassle to fight him there for his minions can get pretty dangerous potentially two shotting you. So if you chased the guy as far as going around again, so that he runs inside the arena, shot at him, dash forward, then shot again, repeat three times. He will get agggroed and wont try to run inside the arena anyway and will instant fight you outside of it, where you can kill the minions before. Have fun
The reason random enemies will have your blood sometimes is bc they are other hunters so they can pick up your blood echo piles. If a different enemy picks your stuff up then the one who killed you will have them instead
The winters lanterns can be countered with parries as when you go for the visceral, you will i frame the frenzy.
Love the Faith No More - Be Aggressive line
One of the best videos for bloodborne ❤
The algorithm just dropped this video, I watched it and now I am beggining a new playthrough.... thanks
the 4 kings jump scare was PERFECTION
Funnily enough, all the bosses you said you had trouble with I got on the first try. The Chalice bosses were where I got the most challenges, especially towards the end of the “story” they provide.
I plan on returning to this game soon and find everything I missed the first time. Which, turns out, was alot.