Can we talk about the Slowbro that has the text “you lose this game” which will happen if all 3 of your coin flips are tails. Otherwise it is 100 damage for each heads
Friendly comment: "Spider Lock" was originally Alessandro Cremascoli's idea, but Jeremy Amram ran with it. He placed 27th/348 at Special Event Paris in November 2019.
Forgot about the fourth way to win games. Knocking out/removing all opponent's Pokémon on the field. Usually only seen on bad turn one draws where the player going first can only play a Basic Pokémon in the active and has to pass for turn due to not having any cards to play.
@@psymar it can still happen with poison or burn shenanagins. Like brute bonnets ability to poison both active pokemon combined with stadiums and pokemon who enhance poison damage, you can knock out the opponents only pokemon before their first turn, given they only place down a weak pokemon in the active spot during setup. To my knowlege theres no way to remove more than one pokemon on the first turn of the game going first
@@psymareven later after the change, there were some pokemon like a Latios-EX with attacks that would work turn 1. It got used in a first turn win deck and banned
Even though its not technically the same thing, i feel like blacephalon gx, kartana gx and naganadel + guzzlord tag team gx deserve an honorable mention since all their gx attacks have "draw/discard a prize card". Meaning if you use blacephalon or kartana while having 1 prize card, or naga + guzz while having 2 or less you do also just win the game
It's too bad that there aren't more alternate Win Con cards. They are these fun little puzzles. I've always wished that they would have continued to make alt-win Unowns. Just enough for there to always be one in Standard.
Take my opinion with a grain of salt, but as a long-time magic player, alternate wincons are usually the least fun games to play against. They're interesting to build, funny to discuss, entertaining to watch, and oftern miserable to play against.
@@TheThirdDaySHUsually in magic they just don't get played because they're shit. When's the last time you saw Door to Nothingness played in any format? But it's fun casually to try to make it work.
0:05 at the start, you didn't mention the other more common way of ending the game which is by one person having all their active and benched pokemon knocked out
Could you make a video or a short on some theoretical "Most OP" decks if rotations of old and new decks weren't a thing? I don't know enough about the TCG to understand dynamics but your explanations are really good for new people like me.
For me personally. I always saw the 35 card unown with the salazzle fire crystal draw engine to be the strongest idea for the deck. I was surprised I didn't see u show a decklist for it. I wasn't around before sword and shield tho so I don't know if that was a full deck at that time
Because I don't know this game, the Slowbro move sounds more like a 'if you're about to lose, win' card to me... since it sounds to me like you use it when you are 1 prize card away from losing.
Me too. Given the context in the video and having played a little as a kid I realized the phrasing meant its counting 'Prize Cards Left' as one required for you to win. So basically you just need 5 ko's + Slowbrow vs 6 ko's. I think a card effect that wins when you are about to lose would win too reliably unless it had to sit on the field for a few turns to give the opponent time to interact
7:16 i dont think so bc of N’s other powerful cards including Zoroark able to use this attack, and other N pokemon along with N’s pp up to get to 1 prize faster, as a 1 of in some zoroark decks, sometimes its hard to take that last prize
Yeah, "win if you have one prize remaining" isn't really a bad effect, because you could very easily get to a situation where you *need* to KO something this turn, but don't have the cards to be able to do so somehow, and if you don't get that KO, your opponent wins, guaranteed. Something that can very easily cheat out the effect, like N's Zoroark here, could make it far more viable. It's not your go-to, but it's *a* tactic that can help you get out of jams more easily. Easier to find that one Pokemon you need than that one Supporter you need.
I've build the 66 Icognito in the past, with a Gengar which could move damage counters between my psychic Pokemon and Shrine of punishment which damges your own gxs, worked better than I expected
Pokemon TCG really tried to pull an Exodia with these alternative victory conditions, and yet they either flopped spectacularly or got outright banned from play. A damn shame really...
N's Sig and Unown V will be/are good because of the amount of HP each ex has. Depending on the matchup, there may be conditions where you cannot knock out another pokemon. In Lugia, Unown V was pretty good to use to close out a game against something like Charizard ex when it came out because it was difficult to get special energy onto a grass type with Single Strike Breloom being the most viable one. I can see N's Sig being good with blowing up duskulls, and getting copied with Zora which means you really only need to "attack" with 2 damaging pokemon attacks so I wouldn't just write it out just yet.
Can we talk about the Slowbro that has the text “you lose this game” which will happen if all 3 of your coin flips are tails. Otherwise it is 100 damage for each heads
43/214 if anyone wants to check
...Any way to give that to your opponent just for trolling's sake?
That's a 1 in 8 chance to lose the game
Yeah "Three Skrikes" is such an absurd attack. When you use it 8 times, you are already expected to loose a game because of it. :0
I didn’t know this card 😅
It’s probably a reference to the infamous “Funbro”
Friendly comment: "Spider Lock" was originally Alessandro Cremascoli's idea, but Jeremy Amram ran with it. He placed 27th/348 at Special Event Paris in November 2019.
Forgot about the fourth way to win games. Knocking out/removing all opponent's Pokémon on the field. Usually only seen on bad turn one draws where the player going first can only play a Basic Pokémon in the active and has to pass for turn due to not having any cards to play.
back in the day it could happen that you won on turn one by knocking out the opponent's only pokemon and they never got a turn
@@psymar it can still happen with poison or burn shenanagins. Like brute bonnets ability to poison both active pokemon combined with stadiums and pokemon who enhance poison damage, you can knock out the opponents only pokemon before their first turn, given they only place down a weak pokemon in the active spot during setup. To my knowlege theres no way to remove more than one pokemon on the first turn of the game going first
@@elinoris8047 back in the day you could attack on turn one, if you only drew one pokemon going second you were as likely dead as not
@@psymareven later after the change, there were some pokemon like a Latios-EX with attacks that would work turn 1. It got used in a first turn win deck and banned
4:58 so basically in order to make fossils good they had to make a card that bypasses the whole gimmick of fossils?
essentially yes lol
Even though its not technically the same thing, i feel like blacephalon gx, kartana gx and naganadel + guzzlord tag team gx deserve an honorable mention since all their gx attacks have "draw/discard a prize card". Meaning if you use blacephalon or kartana while having 1 prize card, or naga + guzz while having 2 or less you do also just win the game
It's too bad that there aren't more alternate Win Con cards. They are these fun little puzzles. I've always wished that they would have continued to make alt-win Unowns. Just enough for there to always be one in Standard.
Take my opinion with a grain of salt, but as a long-time magic player, alternate wincons are usually the least fun games to play against. They're interesting to build, funny to discuss, entertaining to watch, and oftern miserable to play against.
@@TheThirdDaySHUsually in magic they just don't get played because they're shit. When's the last time you saw Door to Nothingness played in any format? But it's fun casually to try to make it work.
0:05 at the start, you didn't mention the other more common way of ending the game which is by one person having all their active and benched pokemon knocked out
Could you make a video or a short on some theoretical "Most OP" decks if rotations of old and new decks weren't a thing? I don't know enough about the TCG to understand dynamics but your explanations are really good for new people like me.
That’s an awesome idea, I would love to watch that😮
Love the alternative win cons
For me personally. I always saw the 35 card unown with the salazzle fire crystal draw engine to be the strongest idea for the deck. I was surprised I didn't see u show a decklist for it. I wasn't around before sword and shield tho so I don't know if that was a full deck at that time
Because I don't know this game, the Slowbro move sounds more like a 'if you're about to lose, win' card to me... since it sounds to me like you use it when you are 1 prize card away from losing.
Me too. Given the context in the video and having played a little as a kid I realized the phrasing meant its counting 'Prize Cards Left' as one required for you to win. So basically you just need 5 ko's + Slowbrow vs 6 ko's.
I think a card effect that wins when you are about to lose would win too reliably unless it had to sit on the field for a few turns to give the opponent time to interact
Awesome video, here's an idea for the next one:
Every card that lets you play "Rock-Paper-Scissors"
This is actually a fire suggestion. Thanks!
Dan sweep!!
Did anyone else notice the unown in the card spell out the cards ability?
5:26 Unown HAND was eventually BANNED in JAPAN's EXPANDed...
W rhyme
7:16 i dont think so bc of N’s other powerful cards including Zoroark able to use this attack, and other N pokemon along with N’s pp up to get to 1 prize faster, as a 1 of in some zoroark decks, sometimes its hard to take that last prize
My thoughts exactly. Sigilyph might still end up being the 60th card in players' decks, but it definitely works well with N's Zoroark.
Yeah, "win if you have one prize remaining" isn't really a bad effect, because you could very easily get to a situation where you *need* to KO something this turn, but don't have the cards to be able to do so somehow, and if you don't get that KO, your opponent wins, guaranteed. Something that can very easily cheat out the effect, like N's Zoroark here, could make it far more viable. It's not your go-to, but it's *a* tactic that can help you get out of jams more easily. Easier to find that one Pokemon you need than that one Supporter you need.
Awesome video concept, love these
I've build the 66 Icognito in the past, with a Gengar which could move damage counters between my psychic Pokemon and Shrine of punishment which damges your own gxs, worked better than I expected
Celio's Network cooks yet again 🤌
"I summon Giratina, the forbidden one! Giratina, Obliterate!"
There's a slow bro card that just allows you to take 2 prizecards
Pokemon TCG really tried to pull an Exodia with these alternative victory conditions, and yet they either flopped spectacularly or got outright banned from play. A damn shame really...
Great info for the meta!
Wasn’t there another slowbro from pokemon go that could take 2 prizes?
I think you missed Slowbro from pokemon go
That one just takes prize cards, it doesn’t say “you win the game”.
Pokemon if Yu-Gi-Oh
1:15 Okay wtf is this
N's Sig and Unown V will be/are good because of the amount of HP each ex has. Depending on the matchup, there may be conditions where you cannot knock out another pokemon. In Lugia, Unown V was pretty good to use to close out a game against something like Charizard ex when it came out because it was difficult to get special energy onto a grass type with Single Strike Breloom being the most viable one. I can see N's Sig being good with blowing up duskulls, and getting copied with Zora which means you really only need to "attack" with 2 damaging pokemon attacks so I wouldn't just write it out just yet.
Banger
Lets goooo!
first