Nice, thanks for the work! A question, if I may: Mages and Demons both have low level access to reality, but which one is lowest? I mean, it seems like the God-Machine deals mostly with out known physical world, while mages deal with a supernal world of which ours is but a shadow and can actually deal with other worlds (faeries, the dead...), so mages have a deeper access?
Mages fly because the dream of flying is stronger than gravity, Demons fly because they were built to leverage the hidden laws of physics the GM added to reality. Both are reality warping, but one is actively Imposing their will on reality while the other is using the supernatural principles a cosmic level being embedded into reality.
Great video! A little nitpicking is that you didn't mention analysts has an agenda when you explain those (but you mention them when you talk about exploits).
Incarnations and Agendas are different, and do not have anything to do with each other (a Destroyer could become a Saboteur, or they could be a Tempter, or a Psychopomp, there's nothing that connects them). Technically, Analysts don't have an affinity with Exploits. Exploits are separate kinds of powers from Embeds. An Analyst's special ability is that they can make new Exploits on the fly while Going Loud, but Exploits don't have categories like Embeds do, and aren't affiliated with the Incarnations.
DTD Core pg 151, and the DtD Storyteller's Guide page 38 has more info. Basically you mash two embeds together to make them do a unique effect for instance you could combine Alibi with Quick Change to make an artificial minion to pretend to be a police officer or something.
I plan to run this soon and make my own little multi-splat mega chronicle. Demon will be the first chapter in my super campaign.
Good luck! It was my first Chronicles game I ever ran.
As one of the Two game lines in CofD I have not idea about, this cleared a great deal up.
@@AwkwardGMCorbin Mummy: the Curse
Nice, thanks for the work! A question, if I may: Mages and Demons both have low level access to reality, but which one is lowest? I mean, it seems like the God-Machine deals mostly with out known physical world, while mages deal with a supernal world of which ours is but a shadow and can actually deal with other worlds (faeries, the dead...), so mages have a deeper access?
@@AwkwardGMCorbin Thank you, that was an excellent response and it helps immensely!
Mages fly because the dream of flying is stronger than gravity, Demons fly because they were built to leverage the hidden laws of physics the GM added to reality.
Both are reality warping, but one is actively Imposing their will on reality while the other is using the supernatural principles a cosmic level being embedded into reality.
Great video! A little nitpicking is that you didn't mention analysts has an agenda when you explain those (but you mention them when you talk about exploits).
Incarnations and Agendas are different, and do not have anything to do with each other (a Destroyer could become a Saboteur, or they could be a Tempter, or a Psychopomp, there's nothing that connects them).
Technically, Analysts don't have an affinity with Exploits. Exploits are separate kinds of powers from Embeds. An Analyst's special ability is that they can make new Exploits on the fly while Going Loud, but Exploits don't have categories like Embeds do, and aren't affiliated with the Incarnations.
Hi, can I ask how interlocks work and what page in the DtD I can read it from?
DTD Core pg 151, and the DtD Storyteller's Guide page 38 has more info. Basically you mash two embeds together to make them do a unique effect for instance you could combine Alibi with Quick Change to make an artificial minion to pretend to be a police officer or something.
Do you run games for your viewers? Would love to try this game out! Do you have a Discord?