MapleStory - Thailand Recreated

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  • Опубликовано: 8 сен 2024
  • Note: The tile comparison at 14:50 is a bit hard to see due to RUclips butchering the video quality, but here's an image comparison: i.imgur.com/YB...
    We're gonna give Thailand the same treatment we gave Formosa!
    Full changelog:
    Imported the 2nd iteration of Floating Market into v62 GMS
    Imported Golden Temple from THMS v87
    Floating Market:
    -All maps and NPCs are translated (Mobs and items use v62 defaults)
    -Removed redundant event NPCs and Maple TV
    -Resized left side of the town map to get rid of the extra space for the Maple TV
    -Removed hurtboxes in all maps with water
    -Removed various footholds in Toad Pond (The bottom is much easier to walk across now.)
    -Removed fake platforms in Brilliant Swamp
    -Slightly ddjusted VRBottom on Frog Pond
    -Removed all footholds attached to the various rock objects (they constantly got in the way)
    -Decreased delay on Red Lizard's attack.
    -Increased the spawn rate across all maps
    -Added Dusk Viper, they spawn in a new unique map called Viper's Den, which is found through a hidden portal at The Snake Hideout.
    Golden Temple:
    -Everything is translated.
    -Removed redundant event NPCs and Maple TV
    -Added a house object where the Maple TV used to be
    -Fixed delayed death animations on Rough Monkey, Mighty Stone Giant, Ruby Giant, and Furious White Monkey
    -Adjusted attack timing on Rough Monkey, Mama Monkey, and Mighty Stone Giant (they now have a longer delay between attacks)
    -Added jumpAttack property to Furious White Monkey's quake attack (meaning you can now jump to avoid it)
    -Fixed Mama Monkey attacking you backwards if you stood close enough
    -Added SnowFro the Fruitnificent, Armored Stone Giant, and Ganapati, they all have adjusted stats to better fit the area.
    -Increased the delay between SnowFro's attacks.
    -SnowFro's skill now increases his attack power, instead of stunning the player.
    -Fixed Armored Stone Giant's attack being insanely fast
    -Fixed Armored Stone Giant's "character hit" animation being misaligned.
    -SnowFro now uses various sound effects from Furious White Monkey and Faust, instead of just sounds from Mighty Stone Giant.
    -Ganapati now uses various sound effects from Fire Tusk and Crimson Guardian, instead of just sounds from Mighty Stone Giant.
    MANY map tweaks:
    -Fixed misaligned large rock in Monkey Jungle I
    -Added a VRRight and VRLeft value to Monkey Jungle I (The edges of the big trees could be seen)
    -Fixed poorly-placed tree/lush objects in Monkey Jungle I
    -Fixed floating rock in Monkey Jungle II
    -Fixed rope that clipped into the ground in Monkey Jungle II
    -Slightly adjusted VR values in Monkey Jungle II (The edges of the rocks/big trees could be seen)
    -Slightly adjusted VRBottom in Deep in the Jungle I
    -Removed random Elin Forest Tiles in Deep in the Jungle II
    -Added SnowFro to Deep in the Jungle III
    -Added a VRRight value to Deep in the Jungle III (The edges of the big trees could be seen)
    -Deleted random incomplete tiles in Deep in the Jungle III
    -Replaced background tiles in all Cave of the Giants maps (Thanks Joob)
    -Fixed misaligned chains in pretty much every Cave of the Giants map
    -Fixed floating portal in Cave of the Giants I
    -Lowered the ceiling in Cave of the Giants I and II (the top of the columns could be seen)
    -Lowered portals very slightly in Cave of the Giants II
    -Slightly adjusted VRBottom on Cave of the Giants II
    -Fixed various floating objects in Cave of the Giants III
    -Adjusted some tiles to cover up the top of various columns in Cave of the Giants III
    -Added "Room of Reinforcement" Armored Stone Giants spawn here, it can be accessed through a hidden portal in Cave of the Giants III
    -Removed redundant tile pieces in Cave of the Giants IV
    -Raised the bottom foothold + tiles to cover up the top of the gate object in Cave of the Giants IV
    -Fixed being able to jump off the map in the bottom right corner of Cave of the Giants IV
    -Fixed floating objects in Cave of the Giants IV
    -Fixed being able to walk off the map in Cave of the Giants V
    -Fixed being able to walk through the center structure of tiles in Cave of the Giants V
    -Removed invisible cobweb in Cave of the Giants V
    -Added "Room of the Deity" Ganapatis spawn here, it can be access through a hidden portal in Cave of the Giants V
    -Removed the lone column outside the map in Room of Despair

Комментарии • 4

  • @bakojn1274
    @bakojn1274 4 года назад +2

    This is so cool, and that you added your own maps aswell. Amazing!

  • @mcaso123alt2
    @mcaso123alt2 4 года назад +1

    who tf disliked this, great job man

  • @souna889
    @souna889 4 года назад

    What does VR stand for and what is it? View rectangle?

    • @HenesysPark
      @HenesysPark  3 года назад +1

      View Restriction, its a node that determines where the camera stops scrolling in the map.