Superb game. Dear you have played marvelously. I haven't seen such outstanding performance in last 3 decades. Good luck and love u champion. From Obaid ur rehman (Karachi - Pakistan)
@@pingamalinga Have you seen 1984's Spartan X a.k.a Wheels on Meals? That's where characters Thomas (Jackie Chan) and Sylvia (Lola Forner) both originated from. (Also, David is Thomas' cousin.)
dam it i thought you were going to finish it, i got to the same level and died on level 4 also...never saw the end !! mind you it was in the 80`s dont think id get anywhere close to it now..well done :)
May i ask what version did you play i am getting into it again i am playing world version it seems much faster and damn harder not talking anything away from your achievement this is more for my own sanity THE GAME IS DRIVING ME NUTS
Kung-Fu Master is regarded as the first beat 'em up video game. It distinguished itself from Karate Champ by simplifying the combat system and featuring multiple opponents along a side-scrolling playfield. Kung-Fu Master in turn served as the prototype for most subsequent martial arts games in the late 1980s. It established the "walk forward and beat up dudes" trend that influenced many games after it. The end-of-level boss battle structure used in the beat 'em up genre, with the player character progressing through levels and fighting a boss character at the end of each level; in turn, this end-of-level boss battle structure was adapted from the Bruce Lee film Game of Death, where Lee's character fights a different boss character on each floor as he ascends a pagoda. Jamie Lendino notes that, unlike "most arcade games" which emphasized high scores and lives, "Kung-fu Master had a genuine narrative arc" with a beginning, middle and end. Kung-Fu Master was "one hundred percent defined" the beat 'em up genre, with variations of its plot structure used in "virtually every scrolling beat 'em up since." Along with the official NES port, There were numerous imitators, such as Black Belt (1986) and Kung Fu Kid (1987) on the Sega Master System, and China Warrior (1989) on TurboGrafx-16. Rival Turf! (1992), Batman Returns (1993) on the Super NES. Other beat 'em ups that followed its single-plane side-scrolling format include arcade games such as Sega's My Hero and Flashgal (1985), Taito's The Ninja Warriors (1987), Data East's Bad Dudes Vs. DragonNinja (1988) and Namco's Splatterhouse (1988). Other titles such as Technōs Japan's Renegade (1986), Double Dragon (1987) and its sequels, Konami's Teenage Mutant Ninja Turtles (1989), and its sequel Teenage Mutant Ninja Turtles: Turtles in Time (1991), The Simpsons (1991), The Uncanny X-Men (1992), Metamorphic Force (1993), Capcom's Final Fight (1989) and its sequels, Captain Commando (1991), Cadillacs and Dinosaurs (1992), The Punisher (1993), Alien vs. Predator (1994), Armed Warriors (1995), and Battle Circuit (1997), Sega's Golden Axe (1989), Streets of Rage (1991) and Die Hard Arcade (1996) evolved the beat 'em up formula established by Kung-Fu Master with a belt-scrolling format. Kung-Fu Master was the most notable early example of a side-scrolling character action game, a genre of games that featured large sprite characters in colorful, side-scrolling environments, with the core gameplay consisting of fighting large groups of weaker enemies using attacks (or weapons) such as punches, kicks, guns, swords, ninjutsu or magic. This side-scrolling character action game format became popular during the mid-to-late 1980s, with arcade examples including ninja games such as Taito's The Legend of Kage (1985), and Sega's Shinobi (1987) as well as hack-and slash games such as Capcom's Trojan (1986), Data East's Captain Silver (1987), Taito's Rastan (1987), Nastar Warrior (Rastan Saga II) (1988), Warrior Blade: Rastan Saga Episode III (1991), and Saint Sword (1991), Capcom's Strider (1989), and run-and-gun shooters such as Namco's Rolling Thunder (1986) and its sequels, Data East's RoboCop (1988), and Sly Spy (1989), Konami's Aliens (1990), Sunset Riders (1991), Bucky O'Hare (1992), Wild West C.O.W.-Boys of Moo Mesa (1992), and Mystic Warriors (1993). A more modern example of this style is Capcom's Viewtiful Joe (2003).
Man, I've not seen this game in forever. So much nostalgia.
Thanks, man.
I saw one with a forward right jumping kick neutralizing 4 Grips.200-400-800-1600 points.Sum
Level 4 black magic boss is such a pain
How is the NES version better than the arcade version?! Crazy!!!
You're the best player I've ever seen at this game. GOAT.
Thank you, kind sir. :)
4개의 용 트로피는 여지껏 본적이 없었네요. 대단합니다. GOAT.
Bruce Lee’s Game Of Death Style
Superb game. Dear you have played marvelously.
I haven't seen such outstanding performance in last 3 decades. Good luck and love u champion.
From Obaid ur rehman (Karachi - Pakistan)
Thank you, kind sir. :)
WOW.... What an amazing player!! Is it possible to make 5 and is there an end to the game??(This was my favourite arcade game as a kid)!
Thanks buddy! World record is here: ruclips.net/video/zIb6XM0iz7s/видео.html
And here's a nice little one: ruclips.net/video/3_mkh-jeIJo/видео.html
@@kernzyp Thanks for that 👍I will start practicing for 1000,000 🤔🤔
@@westsideeasy3241 Your PB is?
Lol I'm no good.. not played in a while I think it was around 250,000
Yours?
@@westsideeasy3241 In the top link above. Happy watching! :)
This should’ve been a split-screen co-op game where Thomas and David are both playable options.
WHOS DAVID!!??
@@pingamalinga
Have you seen 1984's Spartan X a.k.a Wheels on Meals?
That's where characters Thomas (Jackie Chan) and Sylvia (Lola Forner) both originated from.
(Also, David is Thomas' cousin.)
@@KenMasters. Yes. I was joking. For some reason The Lost Boys enetered my head when I read your comment. "WHOS DAVID??"
😆
dam it i thought you were going to finish it, i got to the same level and died on level 4 also...never saw the end !! mind you it was in the 80`s dont think id get anywhere close to it now..well done :)
My childhood right here!
May i ask what version did you play i am getting into it again i am playing world version it seems much faster and damn harder
not talking anything away from your achievement this is more for my own sanity THE GAME IS DRIVING ME NUTS
What a champion player
Kung-Fu Master is regarded as the first beat 'em up video game. It distinguished itself from Karate Champ by simplifying the combat system and featuring multiple opponents along a side-scrolling playfield. Kung-Fu Master in turn served as the prototype for most subsequent martial arts games in the late 1980s. It established the "walk forward and beat up dudes" trend that influenced many games after it. The end-of-level boss battle structure used in the beat 'em up genre, with the player character progressing through levels and fighting a boss character at the end of each level; in turn, this end-of-level boss battle structure was adapted from the Bruce Lee film Game of Death, where Lee's character fights a different boss character on each floor as he ascends a pagoda. Jamie Lendino notes that, unlike "most arcade games" which emphasized high scores and lives, "Kung-fu Master had a genuine narrative arc" with a beginning, middle and end. Kung-Fu Master was "one hundred percent defined" the beat 'em up genre, with variations of its plot structure used in "virtually every scrolling beat 'em up since." Along with the official NES port, There were numerous imitators, such as Black Belt (1986) and Kung Fu Kid (1987) on the Sega Master System, and China Warrior (1989) on TurboGrafx-16. Rival Turf! (1992), Batman Returns (1993) on the Super NES. Other beat 'em ups that followed its single-plane side-scrolling format include arcade games such as Sega's My Hero and Flashgal (1985), Taito's The Ninja Warriors (1987), Data East's Bad Dudes Vs. DragonNinja (1988) and Namco's Splatterhouse (1988). Other titles such as Technōs Japan's Renegade (1986), Double Dragon (1987) and its sequels, Konami's Teenage Mutant Ninja Turtles (1989), and its sequel Teenage Mutant Ninja Turtles: Turtles in Time (1991), The Simpsons (1991), The Uncanny X-Men (1992), Metamorphic Force (1993), Capcom's Final Fight (1989) and its sequels, Captain Commando (1991), Cadillacs and Dinosaurs (1992), The Punisher (1993), Alien vs. Predator (1994), Armed Warriors (1995), and Battle Circuit (1997), Sega's Golden Axe (1989), Streets of Rage (1991) and Die Hard Arcade (1996) evolved the beat 'em up formula established by Kung-Fu Master with a belt-scrolling format. Kung-Fu Master was the most notable early example of a side-scrolling character action game, a genre of games that featured large sprite characters in colorful, side-scrolling environments, with the core gameplay consisting of fighting large groups of weaker enemies using attacks (or weapons) such as punches, kicks, guns, swords, ninjutsu or magic. This side-scrolling character action game format became popular during the mid-to-late 1980s, with arcade examples including ninja games such as Taito's The Legend of Kage (1985), and Sega's Shinobi (1987) as well as hack-and slash games such as Capcom's Trojan (1986), Data East's Captain Silver (1987), Taito's Rastan (1987), Nastar Warrior (Rastan Saga II) (1988), Warrior Blade: Rastan Saga Episode III (1991), and Saint Sword (1991), Capcom's Strider (1989), and run-and-gun shooters such as Namco's Rolling Thunder (1986) and its sequels, Data East's RoboCop (1988), and Sly Spy (1989), Konami's Aliens (1990), Sunset Riders (1991), Bucky O'Hare (1992), Wild West C.O.W.-Boys of Moo Mesa (1992), and Mystic Warriors (1993). A more modern example of this style is Capcom's Viewtiful Joe (2003).
You got wayyyyy to much free time. But thanks for documentary like comment.
Cara além de você ser Nerd , um estilo de vida legal , você por certo não trabalha , para ter tempo de dar um textão desses ..
You did good
Какой ты молодец!❤
What a game in the arcade
Noice work!
Sensasional kung fu master 1984 hije em dia a juventude de hoje nao sabe jogar esse jogo tinha no fliperama aprendia na raça
4 Loops
I don't understand what fcking version of the game you have, but normally in the last stage there are a million of those fcking green dwarves.
son versiones en pc adulteradas
Can you get to 1,000,000 on this?
@Robbie Zampini Keep on pounding mate! Like the Carolina Panthers!!
@Robbie Zampini Try bettering your score. That's how you can strive for better, if not worse. Trust me.
人を大切しろ!愛新持栄隊総館超久保田勉安全・自殺対策大臣!地方活性化大臣!ゲーム新大臣!仕事対策大臣!会社改革大臣!規制緩和大臣!平和維持!