Ebenholz is E2LVL70 S3M3 and has his module equipped and his module level is 3. His skill at M3 gives him ASPD +80, ATK +65% and can only target elite or leader enemies. the damage bonus of the first talent is increased to 140% of the original one. His 1st Talent is: The damage of the stored attack energy has been increased to 143% , and an additional attack energy can be stored only for attacking elite or leader enemies. His 2nd Talent :If there are no other enemies around the target, the attack will deal additional spell damage equal to 15 % of the attack power. Thanks for watching!!
Год назад+4
Surtr :Look what they need to do for a fraction of my power
they need to give him a module were he can't attack until he has all of his stacks like he could kill most of the bosses in single skill duration if he didn't waste time with normal attacks
Actually he can utililze sleep debuff team like sora, blemishine, kafka, and iris to stall before he reach max stack, but Idk whether every boss is immune to sleep or not.
@@randoscience4756 Most of them aren't immune to sleep. But it's straight up better to just burst the boss down with DPS carry and dmg buff/debuff like Shamare, Suzu cunny or Wafa, instead of dedicating a whole team to fix his own crippling anti-synergy.
@@randoscience4756 the problems is most new bosses have sleep immunity so he can't rely on that the only thing he can rely on is bosses have immunity while going in their second faze
hmm he is a fine addition to the sleep meta actually. Especially since s3 stacks are fast you can have him burst 3 to 4 times if you time kafka and the other sleepers finely, which makes for a fine boss killer imo. But then again without sleep team he's really subpar and not worth using much
You literally need a sleep applier team for him to hit shit 3 times before being butt fuck useless for the rest of the round. Mind you, sp battery'd blacknight and kafka can perma stall in cc but this ebenholz guy gets smacked down by APSD decrease tags.
Like others have said, he would be a lot better if he had a chance to store up charges during his s3, as his attacks are kinda wimpy after the huge burst at the beginning
I think his use is primarily to launch some one-time big pp damage at once so you can either have much less work on your hands or finishing off what little HP a boss has left. Just that his archetype and DP cost reduced his usability by, like, a lot.
@@yubiyubiw Res affects Eben and Eyja the same way so if Eben's S3 dps really is double of Eyja's S3 at 0 res then it would still do so at any res. The truth is he doesn't
The best way to use him is to combine him with Sora or Kafka because of sleep. That way he can have enough time to store another charged and deal more DMG and then deal with rest, using both with him is also great idea
That skill is amazing, but please let us to store his balls until certain numbers. Elite enemies is flocking by the end chapter. Toggle-able only aerial units, convert HP to 5 balls, can only be used when 3 numbers of balls, lower the damage so it become pseudo s2 Castmiya. Just synergize his S3 with his archetype. Im not talking about damage, but his s3 is not optimal for his balls stacking, even anti-synergistic with increased att speed.
He'd be sooo much better if they just make him can't attack unless he has 3 charges. The ASPD bonus wouldn't go to waste either as it'll allow him to stack charges faster.
They should have just made one of his skills store 2-3 charges where when you activate the skill it immediately maxes out his basic atk charges so he can hit with max basic atk charges more than just once
I mean, def reduces by a flat amount but boss enemies have significantly higher def values. Most enemies are 40 or less in res meaning you at least get 60% of your atk on them. Meanwhile, there are a lot of enemies well over 800+ def which is more than 60% of the atk for the vast majority of operators. Either way, debuffers/buffers are meta for a reason. If you don't use Shamare/Pramanix/Saria/Suzu/Warfarin etc then you should probably build them as they can make a massive difference in your dmg.
@@KaoruSugimura But there's also an assortment of ways to reduce Def, where res debut is generally more limited. Also, damage buffs like warfarin are much more effective of physical damage dealers
I'm not joking when I say that I didnt realise mephisto had a considerable amount of hp at all........I attempted the stage with silverash and he was shredded immediately.
@@suyaruruuu I can hardly remember what boss immune to sleep, most has immunity usually immune to stun. Unless sleep is so insignificant that people don't bother mention it when tell what the bosses immune to.
@@Bork-but-weird-letters Pretty much every boss that's not a pushover. Sleep shouldn't be considered if you are facing a boss, also cuz if you could sleep a boss, it would mean you could just permasleep it, that wouldn't be legit.
Coincidentally before he came out, I also had an idea for a mystic caster operator who was also a boss killer but his/her skill is an infinite skill that can be deactivate manually and is simply described as "stop attacking, remove trait's charge limit"
Well if it's just Infinite Charge then yeah pretty busted, but that be a neat idea with the balance of a hard damage cap Like shit that skill sounds really sick
@@aeonawriter911 Well, in my opinion, the idea is not too broken, but quite balanced. Having the ability to one shot any enemy sounds good but before that op couldn't attack so in fact his/her dps is still remained the same. And now a day all bosses have 2 or more phases so after one-shoted first phase of the boss we have to stall long enough for his/her to charge up to one shot the boss again, during that time other ops (for example, Surtr, Ch'en Alter, SilverAsh..etc) was already able to finished the boss. Wait isn't be able to one shot 1 phase of a boss is broken.... nah.... isn't it?
@@lephucchan8114 generally the dangerous phase of a boss is phase 2, so if you regularly kill the boss before hand and then just one shot it after it leaves invincibility it'd trivialize any bosses that don't just rush for the blue box or have an OP phase 1. If anything this would be better balanced with diminishing returns after a certain charge.
Shouldn't you activate the skill and stop if after his first attack and let it charge his skill again? I saw a showcase like that and I think that's how he should be used
how? if the boss already in his range he always attacking so ebhen cant charge ,,except you kill phase one boss and the boss have long revive to phase two like patriot,,or use sleep debuffer so he can charge
@@sandwichedbetweenthornssth4289He's definitely right lol. Ebenholz can't charge if he's attacking, not when his skill is activated. So stopping the skill early doesn't fix his issue of not being able to gain stacks after the initial burst.
Ideas for 2nd ebenholz module Stage 1 : Atk +65 aspd +3 When Attacking, Ignore 30% enemies res (increase 5% for each used charged) Stage 2 : Atk +85 aspd +5 When attacking, Ignore 33% enemies res (increase 5% for each used charged) Stage 3 : Atk +97 aspd +7 When attacking, Ignore 35% enemies res (increase 5% for each used charged) This is just my idea for fix ebenholz kit. I'm not sure Hg will implemented this
we've seen the numbers current modules tend to give it would probably be like 10-15% res ignore but idk if thats more worth it then an extra charge and a talent one buff.
Best is blemishine. She can be lane holding the mobs + the boss while putting it to sleep. With enough pressure she can activate her skill 2 and finish it twice in 30 sec of Ebenholz s3 making it 3 shots of burst.
lol looking at ebenholz kit makes me think that Iris is still better than him in a burst, cos after his stored attack is used the faster attacks tickles bosses with high res whereas iris can re-store her charges if u time her s2
I think he can be comboed with iris? after his first attack then activate iris skills so he can charge it again, honestly as a casterknights player any addition to the class is good
But you don't forget the fact iris still can waste her charge to other enemies. Yeah she can sleep some boss so she can store her charge up to 3(4 with module) but when dog run in her range is useless
Well we can sleep bosses with kafka or someone who sleeps... howbt the boss is emmune to sleep? Well Ash also has same disadvantage like that. Maybe we should use him to elite killer, not for boss
The sparkly thing is him charging an attack and storing it. All Mythic casters do this, they charge up "light spheres" that count for attacks, usually around their staff, and release 3 attacks worth of DMG at once. Ebenholz on S3 can get up to 5 charges
People saying he needs sleep operators to shine clearly never use a mystic caster. They're very powerful with buffer. Everyone is powerful with buffer but mystic caster is on another level. Try pairing him with warfarin and you will understand how strong he is.
Of course everyone is better buffed but casters benefit less Let say both a sniper and caster do 100 attack and the enemy has 50 def and res for simplicity if you buff both +100% the sniper will do 150 damage and the caster will only do 100
Finally, a 6* caster that is worse than Passenger. Jokes aside, they should've put more thought on his kit because he's not even that great as a boss killer.
It's not really anti synergy since it helps build charges faster and helps dps overall. The issue is having no way to build charges after the initial hit.
Ebenholz is E2LVL70 S3M3 and has his module equipped and his module level is 3. His skill at M3 gives him ASPD +80, ATK +65% and can only target elite or leader enemies. the damage bonus of the first talent is increased to 140% of the original one. His 1st Talent is: The damage of the stored attack energy has been increased to 143% , and an additional attack energy can be stored only for attacking elite or leader enemies. His 2nd Talent :If there are no other enemies around the target, the attack will deal additional spell damage equal to 15 % of the attack power.
Thanks for watching!!
Surtr :Look what they need to do for a fraction of my power
they need to give him a module were he can't attack until he has all of his stacks like he could kill most of the bosses in single skill duration if he didn't waste time with normal attacks
He already have module but still suck.... Wish they add branch module or atleast revamp his skill 3
Actually he can utililze sleep debuff team like sora, blemishine, kafka, and iris to stall before he reach max stack, but Idk whether every boss is immune to sleep or not.
@@randoscience4756 Most of them aren't immune to sleep. But it's straight up better to just burst the boss down with DPS carry and dmg buff/debuff like Shamare, Suzu cunny or Wafa, instead of dedicating a whole team to fix his own crippling anti-synergy.
@@randoscience4756 the problems is most new bosses have sleep immunity so he can't rely on that the only thing he can rely on is bosses have immunity while going in their second faze
Pls make this dude the new dev responsable for balancing and modules creation
I hope his S3 has desc "can only launch on charge lv 3" rather than spamming over and over again
Agree
Agree
agree
Agree
Sadge, skill rework isn't even a thing yet, i really want this tbh
Edit: mispelling lol
hmm he is a fine addition to the sleep meta actually. Especially since s3 stacks are fast you can have him burst 3 to 4 times if you time kafka and the other sleepers finely, which makes for a fine boss killer imo. But then again without sleep team he's really subpar and not worth using much
All fun an games till enemies has sleep immunity
Iris is very happy to hear that
I need people to start understanding how Mystic Casters work.
@@untemperance put it simply, it's dependence with ambiguous results
@@untemperance if you need it to start happening why don't you start explaining it
Its underwhelming after that charged hit. Maybe apply Kafka sleep so he can charge another burst hit.
a great idea
You literally need a sleep applier team for him to hit shit 3 times before being butt fuck useless for the rest of the round. Mind you, sp battery'd blacknight and kafka can perma stall in cc but this ebenholz guy gets smacked down by APSD decrease tags.
@@gamingrex2930 Pretty much ass compared to the good and top tier units
Like others have said, he would be a lot better if he had a chance to store up charges during his s3, as his attacks are kinda wimpy after the huge burst at the beginning
I think his use is primarily to launch some one-time big pp damage at once so you can either have much less work on your hands or finishing off what little HP a boss has left. Just that his archetype and DP cost reduced his usability by, like, a lot.
With buffs he might be viable, but if you can afford to buff him then there is no real reason to not buff something like Surtr or Exusiai instead
@@yubiyubiw Res affects Eben and Eyja the same way so if Eben's S3 dps really is double of Eyja's S3 at 0 res then it would still do so at any res. The truth is he doesn't
my apologies. i referred to a newly made graph and i can confirm its way off than being correct. i'll delete my comment, sorry
@@yubiyubiw no need to say sorry! we all hope Eben gets buffed anyway cause i love the guy
Tbh, I like Eben better than Surtr, simply just because a perfect design that the character both have upside and downside and it's reasonable
The best way to use him is to combine him with Sora or Kafka because of sleep. That way he can have enough time to store another charged and deal more DMG and then deal with rest, using both with him is also great idea
That skill is amazing, but please let us to store his balls until certain numbers. Elite enemies is flocking by the end chapter.
Toggle-able only aerial units, convert HP to 5 balls, can only be used when 3 numbers of balls, lower the damage so it become pseudo s2 Castmiya. Just synergize his S3 with his archetype.
Im not talking about damage, but his s3 is not optimal for his balls stacking, even anti-synergistic with increased att speed.
Balls stacking 😳
"Store his balls" 👀
Man i wanna see that balls stacking tho.
I just realized he has 3 different attacks like he's conducting a waltz, that's a nice touch.
He'd be sooo much better if they just make him can't attack unless he has 3 charges.
The ASPD bonus wouldn't go to waste either as it'll allow him to stack charges faster.
They should have just made one of his skills store 2-3 charges where when you activate the skill it immediately maxes out his basic atk charges so he can hit with max basic atk charges more than just once
well thats s1 design
@@22minions72 s1 just makes him attack faster and changes his range
@@John_Robertson_3rd if you have set the attack range, you shouldve hit nobody during his skill and charge 5
The problem with all arts operators is that resistance reduces damage by percentage, rather than a flat number.
So if enemy have 90 RES basically reduced allies damage by 90% ?
@@Mont3rAK Essentially. At max level (minus trust) Eyjafjalla has 645 atk. An enemy with 90 res would drop her damage to 64 dmg per hit.
Thats also why someone with 20% artdmg guaranteed is such busted op
I mean, def reduces by a flat amount but boss enemies have significantly higher def values. Most enemies are 40 or less in res meaning you at least get 60% of your atk on them. Meanwhile, there are a lot of enemies well over 800+ def which is more than 60% of the atk for the vast majority of operators.
Either way, debuffers/buffers are meta for a reason. If you don't use Shamare/Pramanix/Saria/Suzu/Warfarin etc then you should probably build them as they can make a massive difference in your dmg.
@@KaoruSugimura But there's also an assortment of ways to reduce Def, where res debut is generally more limited. Also, damage buffs like warfarin are much more effective of physical damage dealers
Dude needs the passenger treatment
I'm not joking when I say that I didnt realise mephisto had a considerable amount of hp at all........I attempted the stage with silverash and he was shredded immediately.
his other stats are pretty low is why. they probably made him that way to compensate the fact he can heal himself.
Mephisto def is low so true silver slash can beat him
He has some res but high def
I think what hg is tryna do when releasing beneholz is to make "sleep" More usefull because its pretty much a deebuf that people rarely use
maybe, but the thing is that a lot of bosses are immune to sleep:(
@@suyaruruuu I can hardly remember what boss immune to sleep, most has immunity usually immune to stun. Unless sleep is so insignificant that people don't bother mention it when tell what the bosses immune to.
Which just makes him more pathetic. The fact that he needs another OP to make his S3 work.
@@Bork-but-weird-letters Pretty much every boss that's not a pushover. Sleep shouldn't be considered if you are facing a boss, also cuz if you could sleep a boss, it would mean you could just permasleep it, that wouldn't be legit.
@@iintendtoboilyourteeth6573 i mean, thats pretty much the point of the game no?
Coincidentally before he came out, I also had an idea for a mystic caster operator who was also a boss killer but his/her skill is an infinite skill that can be deactivate manually and is simply described as "stop attacking, remove trait's charge limit"
too op if left alone lmao
Well if it's just Infinite Charge then yeah pretty busted, but that be a neat idea with the balance of a hard damage cap
Like shit that skill sounds really sick
@@aeonawriter911 Well, in my opinion, the idea is not too broken, but quite balanced. Having the ability to one shot any enemy sounds good but before that op couldn't attack so in fact his/her dps is still remained the same. And now a day all bosses have 2 or more phases so after one-shoted first phase of the boss we have to stall long enough for his/her to charge up to one shot the boss again, during that time other ops (for example, Surtr, Ch'en Alter, SilverAsh..etc) was already able to finished the boss. Wait isn't be able to one shot 1 phase of a boss is broken.... nah.... isn't it?
@@lephucchan8114 generally the dangerous phase of a boss is phase 2, so if you regularly kill the boss before hand and then just one shot it after it leaves invincibility it'd trivialize any bosses that don't just rush for the blue box or have an OP phase 1. If anything this would be better balanced with diminishing returns after a certain charge.
i think he would be amazing if he deals physical damage and not art. constant 4-digits atk means nothing if 70% of it is gone
I always love kill so fast that make W go "hey, nvm I'm out"
Nice. Would like to see him with full Sniper buff from the new game mode, full caster buff would be cool too.
Even though I want him for his s2 more, that's fairly impressive imo
Awesome Character visuals and sound effects, but he's not really good at doing his niche...
Shouldn't you activate the skill and stop if after his first attack and let it charge his skill again? I saw a showcase like that and I think that's how he should be used
how? if the boss already in his range he always attacking so ebhen cant charge ,,except you kill phase one boss and the boss have long revive to phase two like patriot,,or use sleep debuffer so he can charge
@@nuginurohman7613 I guess you're right?
@@sandwichedbetweenthornssth4289He's definitely right lol. Ebenholz can't charge if he's attacking, not when his skill is activated. So stopping the skill early doesn't fix his issue of not being able to gain stacks after the initial burst.
Ideas for 2nd ebenholz module
Stage 1 : Atk +65 aspd +3
When Attacking, Ignore 30% enemies res (increase 5% for each used charged)
Stage 2 : Atk +85 aspd +5
When attacking, Ignore 33% enemies res (increase 5% for each used charged)
Stage 3 : Atk +97 aspd +7
When attacking, Ignore 35% enemies res (increase 5% for each used charged)
This is just my idea for fix ebenholz kit. I'm not sure Hg will implemented this
Or just make him not attack until he has 2 or more charges.
we've seen the numbers current modules tend to give it would probably be like 10-15% res ignore but idk if thats more worth it then an extra charge and a talent one buff.
@@randomdude36547 2nd module for synergy with S3 so even he attack without charge the damage still hurt to enemies
Oh wow he handles Emperor's Blade really we- OH MY GOD-
wish he has some flat res ignore
why u should build him? the sound effects of his S3 is dope
I think he synergies best with Sleep debuff since he can do at least 2 charges during Sleep time
So Kafka is best
Best is blemishine. She can be lane holding the mobs + the boss while putting it to sleep. With enough pressure she can activate her skill 2 and finish it twice in 30 sec of Ebenholz s3 making it 3 shots of burst.
lol looking at ebenholz kit makes me think that Iris is still better than him in a burst, cos after his stored attack is used the faster attacks tickles bosses with high res whereas iris can re-store her charges if u time her s2
I think he can be comboed with iris? after his first attack then activate iris skills so he can charge it again, honestly as a casterknights player any addition to the class is good
@@rveltz3663 yeah two casters that arent eyja or ifrit, im sure they will be useful.
@@gamingrex2930 well I talked from my perspective as a casterknights player lol can't you read?
But you don't forget the fact iris still can waste her charge to other enemies. Yeah she can sleep some boss so she can store her charge up to 3(4 with module) but when dog run in her range is useless
Saria casually tanks every boss in the game
He is just ranged Conviction with 100% crit but only once
So many bosses, and I still far back stuck on Episode 5 lol
I love his attack animation, it's a 3-step dance
I think his performance would be better if you pair him with sora 1st skill
>HG finally adds an operator as a boss killer
>Is terrible at it
Bruh
There's Surtr and Chen alter already and theyre pretty good at it
@Gucci Yeah, but neither surtr or chalter is described as boss specialist by the HG itslef
Well we can sleep bosses with kafka or someone who sleeps... howbt the boss is emmune to sleep? Well Ash also has same disadvantage like that. Maybe we should use him to elite killer, not for boss
Imagine if on S3 he hit with 4 or 5 charges every time
*Music makes you lose control*
He really reminds me of Takt in Takt:op
I'm quite confused with his animation. Is he ..conducting? 👀 And what is that sparkly thing he does when he's idle?
The sparkly thing is him charging an attack and storing it. All Mythic casters do this, they charge up "light spheres" that count for attacks, usually around their staff, and release 3 attacks worth of DMG at once. Ebenholz on S3 can get up to 5 charges
yes he is conducting, since he is a conducter, that is his whole theme
Ebenholz need a little more buff. I have to admit he can be the TRUE Boss killer but there might be just little bit miss part
People saying he needs sleep operators to shine clearly never use a mystic caster. They're very powerful with buffer. Everyone is powerful with buffer but mystic caster is on another level. Try pairing him with warfarin and you will understand how strong he is.
Of course everyone is better buffed but casters benefit less
Let say both a sniper and caster do 100 attack and the enemy has 50 def and res for simplicity if you buff both +100% the sniper will do 150 damage and the caster will only do 100
yeah a supposedly 3 k per ball after buff getting clowned by res and dropping into 1.5k is sad
Doesn't that apply to every operator ever? Especially to nukers? So what are pointing out here exactly?
@@argent4825 does buff does not affect caster?
@@randomperson4198 arts is reduced as a % whereas physical is flat reductions.
Seems like he's more suited after you've dealt some damage to the boss, else he'll just help the boss go in to stage 2 instantly
Dudes not a boss killer, he's a gundam killer.
I have mixed feelings about getting him. I want him because Husbando but his skill is a little underwhelming.
Just add any buffer/debuffer and he can os way more bosses
Ebenholz needs to be buffed a lot to defeat the Wendigo
pls hypergryph, just make him stack to 4(5) before firing with his S3 on. Its so awfull otherwise
i was luke warm on him. but now i want to build him
Can I just Surtr the problem away?
Damn he has 3 atk animation?
Wait... There are people who didn't pull crown slayer in the pit?
well those numbers are... weird? Eben is able to solo kill free with 30k hp and 50 res but not jesselton who has 25k hp and 20 res?
Jesselton 1st phase have high res
1st phase Jesselton has 70 RES.
pretty meh as a boss killer, he is okay as a unit, pretty good in general.
Finally, a 6* caster that is worse than Passenger. Jokes aside, they should've put more thought on his kit because he's not even that great as a boss killer.
Well, I guess that fact’s true when it comes to showcasing something like this
Tbh you can still make him work by using sleep
passenger is more useful than mostima my guy
@@karkar3647 even then, motsima seems decent with her module now, she has the strongest slow deebuf in the game rn
@@karkar3647 after module Passenger yes, but pre-module definitely not
Give him to me now :)
GIVE HIM >:)
goldenglow vs all bosses when?
Her base attack is too small and need RNG for high burst damage from drone
@@alasterclavis9480 She can focus on one target, stack damage, and attack speed is high, so...
Very strong but when it's against many enemies it's low but no hate here tho
Holi sheet.... It succ bawls
Good luck y'all
Nice
Why he has ASPD buff on his S3 LOL, it’s anti-synergy
It's not really anti synergy since it helps build charges faster and helps dps overall. The issue is having no way to build charges after the initial hit.
Ngl my man kinda embarrassing the caster class
When you have a cute Volcano Goat, Female Red hair Demon, and some Cat with big Bow. Why you need Sora with extras D
Some tourist with water gun and some shrink guy too.
first.
And not a source of sleep in sight, what a surprise
Getting really fucking tired of this, it's almost like people want to make him look bad on purpose
Most of bosses in the showcase has sleep immunity, surely bringing Kafka or Sora will help.
@@isleep7262 i mean Patriot doesn't have sleep immunity, neither does Jesselton?
@@executieeee Both Jess and Patriot Phase 2 has sleep immunity.
@@isleep7262 Didn't Jesselton only has stun immunity
@@executieeeeThe devices can stun him so definitely not stun immune.