Issue with mobile: To make a good mobile game, you have to sacrifice things on PC, simply due to the difference in experience. Mobile is convenient, fast, "play on the go!" type game Pc games are usually more of a commitment, takes a bit more finesse, allows for more expression. I've yet to find a game that strikes a good balance between these 2. If it is mobile, I'm worried. I hope Riot does good.
There are ways to incorporate the mobile aspect in a way that is not detrimental to the pc/console experience. For example you could access the trading economy, craft items and move inventory between cities from your phone, so everything is ready for a gaming session when you return from work. Of cause, if they plan to make the entire game accessible from mobiles, sacrifices have to be made. So let's not hope for that.
@@AdogFTWmy gut says that they are looking to make the most money, hence making the game fully playable on mobile, and not a companion app type of thing. The game's officially dead for me.
it's over man, the dream is dead, you said it yourself. Mobile game for chinese market, we all know how it goes. its all for money now, no one left with passion to make an actual good game
I was extremely optimistic anf excited for this game, as a wow player since vanilla and an mmo player before that....up until the mobile part. This symbolizes the death of my hope for this project. Fuck the mobile market. Thanks for bringing these news. Time to move on boys.
It’s all speculative at this point. No one knows in what capacity the mobile part will be. Even WoW has a companion app with auction house guild controls and chat. (They have a rumored full client too)
2 things i happy for so far (from the info we are mining like this) 1. Its not gonna be a top-down like Lost Ark 2. Its not tap target what im afraid of is that they are doing mobile platform, this will severely hinder the overall gameplay since it has to be watered down for mobile, this probably also makes them add an "autoplay" button
@@tahirhassaan405 well i believe that they already confirmed that Pay to win will not be an option for them, but i never played that game so i wouldn't know ^^
@@niikonielsen3734 Yep right until they do turn it into pay to win. Never believe any game company that says mobile not to turn it into a Whale Bait Pay To Win.
I'd rather play a pc game ported to mobile, than a mobile game ported to pc. Really, I just hope the game doesn't get watered down to accommodate mobile gamers. No offense.
In the recruitment website they're asking for people with experience on UE5 and Unity. It's very possible that the MMO will be for PC only on UE5 and that they might create a companion app using Unity for mobiles. I think it's very unlike that they're going to water down an MMO to make it 100% compatible on mobile phones, specially when the devs said on social media that they're focusing on creating a good and dynamic combat system
Well, one of the most important things for a mmo player, is the immersion into the world. That works only with Ego or 3rth Person 3d. Thats why most story driven rpgs are behind/ over the shoulder. Or, as CDPR shown us a very well done Ego. But ego could be to much for a MMO. Especially in pvp and we all wanna see our armor and weapons, etc.
@@oheyspun Yes but they are single player and round based. Well and BLG3 was a hit. But the attachment is not the same, like with your fully 3d toon, you spend 1000s of hs with.
I haven't been interested in the lore of an MMO since the Ultima Online / Asheron's Call days with the exceptions of some of the Guild Wars 2 storyline. Thanks to Arcane I am incredibly interested in the lore of the League world - I'll be reading the dialogue for the first time in decades. Ghostcrawler really messed up - industry veterans don't have a great track record with going out and making their own games (not that some of the games themselves aren't great but none have found commercial success) - I can't picture his brain being structured to innovate - I predict his game will just be a fusion of elements from other MMOs as most are now. It has also been a while since some unique combat mechanics have surfaced (Spellborn skill wheel, SotA deck system) so if Riot can do something in the action world that innovates and doesn't simply replicate I may become a hype man.
Well, sorry if this kinda ruins your day, but riot rarely innovates much with their games. Its a huge company, they got the investors to please, money to make, they can't afford to take risks, unfortunately. But that doesn't mean its gonna be a bad game, riot is great at perfecting things that already exist. Contrary to the popular belief, (at its core) league is a great game, I mean people wouldn't play it so much if it was actually shit, its very enjoyable, so is valorant, LoR and TFT were also a succes (granted they have very niche audiences, but those audiences love them). All league games come with certain quality for which they got the reputation they have now. Thats mostly the reason why people are hyped for this mmo; riot rarely screws up with their games. Now, if you are looking to play something new, fresh, innovative, creative, experimental, you wont find it here, but there are hundreds of amazing indie games out there, you should try them out!
@@not58me They innovate on pre-existing gamemodes and archetypes. They innovate all the time, just not the way how Valve or any experimental VR games do it.
I'm curious whether action combat has ever executed the holy trinity properly? When it comes to MMOs, I've usually stuck to the tab-targeting ones, and I can't really figure out how something like tanking or healing would work. I figure healing might just be aoe, and perhaps oriented more towards weaving in dps, but I'm more worried about tanking becoming just staring at the boss' crotch, and never moving, which is already somewhat of an issue in tab-targeting, but at least you can see what's going on around you... Call me a boomer all you want, but I think a "hybrid" similar to guild wars 2, but with the holy trinity, would be my preferred combat style. Tab-targeting is also kinder on the rigs/connections, making it more accessible on that front. Perhaps I also prefer not to have to be completely immersed in the game all the time - I enjoy grinding stuff while watching something on my second monitor. ESO and New World, which are the two primary ones I think of when it comes to action combat, look like quasi-shooters with watered down ability flavor, but what do I know... When it comes to mobile integration, I wouldn't mind it, as long as it doesn't necessitate huge compromises for the gameplay. Any way it goes, I'm definitely going to play it, if it comes out in my lifetime :)
@@Jason-ip6wq None of them did combat right, DC Universe Online was the only MMO that did the combat right, Tanks could counter a boss debuffing it providing a small window for the DPS to do more dmg but that was the only aspect of the MMO that was done right.
Only way to do good combat is to do hybrid one so far only game i actually like combat enough from mmos is skyforge (game is in trash state). For me Black desert online missed combat its not good enough just ppl are confused thinking it is cos ppl are always see something cool looking = its good. Yes BDO does have actual action combat but for my standards its average.I would actually put Tera combat in front of BDO and lots of ppl would argue about that. Want actually good combat look at godfal... its not mmo but combat system is amazing to bad that game have nothing more to offer than that. Think all soul like games have good combat.
i hope riot mmo is like if ffxiv + gw2 + eso had a baby and modernize the graphics, gameplay and optimization then it'd be set. also im against mobile, if mobile were to ever be released i hope its server is different from pc
there are some red flags for me at least, Ghostcrawler distance himself from project, they drop the hint of possible free to play model and now crossplay with mobile, those are not good signs for an MMO
@@jansettler4828 and is now setting up his own rival company to make the MMO he wants to make. Not a good look. Something bad going on. i mean mobile??!! what in the actual fook
@@Skindred727 the idea of league MMO has existed All the way back to League season 6 where Marc Merrill then CEO of Riot games answered a fan question on reddit where he explained that if they ever gonna do it they want to make proper one that dethrones WOW and they are waiting for financial stability to make it happen because at the time League was still growing , it makes sense given the fact that the whole identity of Riot is to take existing Ideas and make it better but by the time he answered, WOW was at Legion expansion, one of the high points in it's history, nowadays latest estimates on WOW subscriptions is around 2 mil, this is a laughable number for Riot games that recently hit 100 mil MAUs and certainly doesn't justify hefty price tag of developing and maintaining one from ground up, I think what end up happening here is that with the recent success of Genshin Impact and given the fact that project is till in early days, there's been a change of plans and they are opting for eastern design philosophy rather than a western one that is more casual friendly with higher chance of going viral. I would highly doubt that this game is going to be as complex as WOW which perfectly explains the departure of Ghostcrawler and btw @jan Settler I have enough experience with software companies to know people in key positions don't run around telling why they quit cuz there is almost certainly an NDA.
I think they also want it in consoles and preferrably later on on mobile when the technology is good enough to handle mobile especially since this game is like very wayyyy off like expect it around 2030.
nah, wont be that far into the future. they have already been working on it since 2019 and an MMO take at least 6 years. so could be a few more years until its out
If it's cross compatible with mobile it's not going to be a MMO I'm looking to invest into because mobile MMOs don't have the depth or quality I'm looking for, personally speaking.
Lead designer for combat is such an important position.. i am surprised they are looking for one right now.. didnt they said for a 2023 release? Seems to me that release is like 4-5 years away 😢😢
i dont need 20+ buttons, but what i do want is a sophisticated attribute/rpg system. that also goes hand in hand that i dont want like just 5 abilities to use. id perfer if i had around 8. more than 8 it starts to become overdoing it. But having just 5 becomes problematic, you run into the issue that every ability gotta have short cd, or you are standing there autoattacking. Id like if they had some sort of new world along with class, where your weapon has 2 attacks 1 defensive your class has 5 abilities. and then you have baseclass buff and or utiility or class identity spell, like stealth, a roar that grants damage shield etc etc. then you can have low cd on weapons. also if they make the class spells, and weapon abilities be choices so u can have and use two weapon but there is maybe 5 to choose from. and a passive tree. then class normal talent tree plus maybe a choice of 8 spells but u can only slot in 5. Then you get armor with stats that effect things and so on and so on.
Pls, no mobile... I'm fine if the mobile game is just as a support, the way you mentioned it, to farm if you are away... But if they want to make it the same on PC and Mobile... Think I will be out. Will try it of course since I am very excited about the game... But every time I hear MMO, Cross-platform, Mobile... I just see Genshin in front of me with its energy system that does not allow you to play unless you pay... (I know Riot would not make that, since they said 1000 times its a free game and only cosmetics are paid....) I still can't stop to worry. I really, really hope it's not a mobile game. If they want, I am perfectly fine for them to make a separate MMORPG mobile game... Just like we have LoL and we have Wild Rift, but not the same...
The idea of league MMO has existed All the way back to League season 6 where Marc Merrill then CEO of Riot games answered a fan question on reddit where he explained that if they ever gonna do it they want to make proper one that dethrones WOW and they are waiting for financial stability to make it happen because at the time they still structuring and figuring how to operate as global corporation, and it makes sense given the fact that the whole identity of Riot is to take existing Ideas and make it better but here is the thing by the time he answered, WOW was at Legion expansion, one of the high points in it's history, nowadays latest estimates on WOW subscriptions is around 2 mil, this is a laughable number for a company like Riot games that not too long ago hit 100 mil MAUs and certainly doesn't justify hefty price tag of developing and maintaining one from ground up, I think what end up happening here is that with the recent success of Genshin Impact and given the fact that project is till in early days, there's been a change of plans and they are opting for eastern design philosophy rather than a western one that is more casual friendly in general not MMO casual with higher chance of going viral. I would highly doubt that this game is going to be as complex as WOW which perfectly explains the departure of Ghostcrawler.
@@esc3107there are a dozen other games that crap on it such as league, counter strike, warframe, guild wars 2, dauntless, overwatch. The list can go on. Gacha needs to die a terrible death.
I'm looking for quality of image that is feautured in LoL cinematics, anything less wont attract my attention. RIOT is high standard, if they make it crossplatform they will discontinue that high standard.
I just really hope that they don’t dumb don’t the game for the sake of mobile. I am sick of computer games that feel like a mobile game. It feels cheap and cash grabby. I really hope this game comes out not too far into the future. I really want a new mmo to capture me but haven’t found one that really has sadly.
riot already stated the open world and questlines were finished if im correct? if i am, this could be one of the last things the game needs, but imo should of been one of the first things worked on. but i think its good to try to go cross-platform if possible without any sacrifices, but who knows....
I think that they release it in mobile,ether it's gonna so bad,or it's gonna be a revolution of the mmo,don't get me wrong,iv never been that hyped for a game like this in my life,but we should still be able to criticize what we like ! thanks again for the videos and the work you make,i never missed a video haha,cant wait for the next one
One thing that is great about the internet is that people can have different opinions. One thing not so great is that people don't know how to accept people with different opinions. Personally I am not a fan of mobile gaming at all, at least what is currently available. But its a huge market and has a lot of potential for growth.
There is a good comment here somewhere but there is a difference between a game that is mobile going to PC and a game that is PC going to mobile. Most on market right now we’re mobile games that were ported to PC. Also, all of Riot Games have a mobile version (except Valorant) and I don’t think they are lacking in gameplay. Fortnite even is very successful on mobile. All said and done though we will just have to see!
@@oheyspun when i answered u i was talking based on crossplay,wild rift and league are not corss play, it doesnt bother me if there's a lobile version of the game, what bothers me is that it would be crossplay. Yep let's see, i trust riot anyways !
It’s definitely interesting concerning crossplay. Depends on how competitive it ends up being. Which is usually Riots thing. But they’ve also not really done a PVE game other than some LoR. Can’t wait to find out.
I’m not too worried about the mobile support and combat system. If I’m being honest, most champions in League have skill sets that would fit almost perfectly in an MMO, so Riot could just tweak the abilities a bit to make it fit better while keeping the character of the champions/classes. As for mobile support, Riot has already proved themselves with Wild Rift, which in my opinion is just as good, if not better, than League itself. Granted, that’s not the same as cross-platform, but I still have faith in Riot to make it work.
Mobile inevitably means dumbed down interfaces with few options in character design or play. Also it means cash shop and pay to win and no more than whale-bait.
third person action combat :3 cross platform in mobile ... oh hell naw! Albion works because its have limited skillset depends on ya equipment(weapon) and have isometric camera angle --- cross platform in an MMO is so bad --- for ma experience :D
i would say it will not matter on teh amount of buttons teh game will have it will matter what the GCD is global cooldown so the time when you can press the next ability for example in Final fantasy 14 i didnt need to learn my rotation i literally had enough time inbetween abiltiys to decide wich is the right skill in world of warcraft on the other hand i was often too slow and had to refflexively press my buttons if the riot mmo doesnt have such a indepth macro system like wow it will be annoying if it has a lot of buttons complicated reason and if its as slow as FF14 its not gonna be fun unless the dungeon/raid mechanics are difficult. A combat system like black dessert online would be much appretiated but it can be hard to igure out compared to just pressing 1 button on keyboard Edit: forgot to mention really good video i never see anyone mention soo many MMOs even the nieche ones like BDO
If there is auto attacking in the game like in LoL or WoW, I would at least want some implementation of tab targeting. If there is no auto attacking and it's just pure action RPG combat, I'd hate to play something like Marksman because aiming everything all the time in a third person game is just trash.
I hope they have combat similar to Blade and soul, honestly the best combat system of any mmo as far as feel, flow and depth, maybe not quite as complex as in hard to get into but it was so good. Blade and soul just suffered to other issues like really bad ptw and ping so it lost a player base to support the content. Im just worried that the combat will be to simple and too linear where it gets stale, many mmos have done that recently and it seems like the trend to make everything more mind numbing
Cool part would be variety of classes you can play. Questionable part is how will combat be lets say that what most ppl call good action combat in mmo i call average for example Black desert online. And for me mmo if it dont have good enough combat am not interested. Questionable is also how it will be designed like "i main... class" or you can change easy at any moment and how leveling thous classes will be... But if combat is not good enough hard pass... for example ashes of creation devs have no clue what is good combat from their talk about what they doing with combat...
Wait they just hiring someone with experience of third person combat system now? so when the game will be released? 2030? we don't know if Riot Game will die before 2030... i was hoping the game was half way in development like it will be ready around 2025 or 2026.
Hopefully, it's not cross-platform with mobile because that'll be an absolute downgrade of the graphics possibility to make the game modern, etc. League is already dated enough and making a new game with 10 years old graphics ain't gonna cut it.
mobile, exciting? How exciting can an MMO game be when you can hand your mobile to a 3 year old to play cause they stripped all of the games detail for mobile users.
These guys have a great IP to make a classic MMORPG something that could be played and expanded apon for many years just like classic WoW. It needs to be done right, they will only get one chance. Please keep mobile well away from this game.
Riot is a HUGE company. According to wiki, they have over 4500 employees. Whatever they lose, sure is someone to replace them and they don't lack talent either. The MMO is no dead in any way, two of Riot CEOs said that.. people overreacted over nothing.
@@Zukkaaa Doubtful.... and I doubt they actually have 4500 employees (most game companies are using contractors now, not real employees... and probably sheds the at will to keep pay down just like Activision-Bliz etc.)
Arguably, both Tab Target and Action can be considered roadblocks to different people. Tab Targeting is slow, can be clunky, and can take some steam out of a fight. However, you always know that youre targetting who you need to target, not just for dealing damage, but also healing and taunting/debuffing. You dont need 120 fps, good reflexes, and target tracking like Action requires, you just set and (barring any mechanics that would change this) forget. However, tab target isnt for everyone, its not as fast paced, and a lot of the new generation of players just lack the discipline and patience that we all used to have. Action is much more fast paced and energizing. Youre never falling asleep at the wheel and are always doing something. However, this same high action gameplay is just as much a hinderance as stated with some people not being able to keep up with the speed and therefore not having as much fun as they otherwise would be able to. Whether its a technical issue or due to physical or mental disabilities, Action combat often drives off those who would want to give it a try. There are good and bad ways to go about each system. Good tab targetting is like FFXIV and WoW while bad tab targetting is Everquest and Runescape. Good action combat is Black Desert Online and Vindictus while bad action combat is Tera and Elder Scrolls Online. However, even the good examples have their downsides, such as Black Desert Online having an immense list of combos reliant on inputs similar to a fighting game to the point where its overwhelming to a new person. Honestly, I feel there would be benefit in having both systems possible to choose from, or if sticking with full Action only, to include a lock on system similar to Kingdom Hearts or the latest Final Fantasy games. That way you can still have your action combat while also having the ability to lock on to an important target that your main focus is on.
I played vanilla wow, when it came out, hated tab targeting. I dont have your experience with multiple MMOs since I tend to hyperfocus on a single game, but I enjoyed ESO combat, well the idea of it. The underlying performance issues make it 'bad', which is why I quit. Ping from Aus to the NA server was horrendous, specially once they employed that 3rd security that ruined routing. Iam excited to see where this MMO goes, because I can't see Riot screwing up the server end like ZOS did with ESO. Tab targeting or 'locking on' to me always feels like lowering the skill floor, if there are no performance issues or game breaking bugs, then it should be up to the player to make sure their abilities are going where they are meant to.
@@joystik Maybe it is popular but WoW has 10 times bigger playerbase. Action combat is garbage. If I want action combat I can just play different game where it makes sense. Also, most of the new MMOs are action combat, not tab target and they are all dead. I wonder why.
@@ashreen4330 WoW has an old fanbase and is not even growing anymore. FF14 the same and barely have been any MMO with action combat in the recent years. Terra, New World and BDO. How many have been with tab target and died? Just in 2008, 2009 have been more releases with tab target(the so called wow killers) than there were with action combat.
@@joystik Why are you talking about what happened 15 years ago. Most recent or new MMOs have action combat. WoW old fanbase is also dumb argument. I have friends who started to play WoW only like few years ago. Then I have friends who played wow 10+ years ago and are now not playing. MMOs are not that popular these days because its a lot of time commitment. But WoW is still best MMO there is. Given how much blizzard is pissing on it it still goes strong.
Honestly at this point if anyone can make that "Dream MMO" it's RIOT. Whatever you think about them, both LoL and Valorant are extremely successful games with engaging and addictive gameplay. With Riot's (Tencent's) infinite money, I think they could pull this off...
What does tap target combat have to do with boomers? there is a reason WoW is still the top tier mmorpg... stop trying to push for this stupid action combat crap in mmos.... go play dark souls
I am pretty sure that this is sales pitch to sell action combat and ignore tab targeting because its "old and only used because of tech limitations back then" which is dumb when biggest MMO is still using that system and people love it. If tab target is done right then action combat is crap.
@@ashreen4330 yes, a select few people love it. there is not a chance in hell that it is tab target. complete delusion. besides who cares when it's a fookin mobile game now anyway loooooollll
hope there wont be classes just pick up a weapon with left and right hand customisation like having a dagger and a mace or pistol and greatsword stuff like that cuz classes be yuck,i love 3rd person and non tab targeting if there is tab targeting just primarily use it for back mounted missiles or something :)
I’m a boomer I don’t know how to subscribe… cya
Press tab untill your targeting highlights the subscribe button with the blue box
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Issue with mobile:
To make a good mobile game, you have to sacrifice things on PC, simply due to the difference in experience. Mobile is convenient, fast, "play on the go!" type game
Pc games are usually more of a commitment, takes a bit more finesse, allows for more expression.
I've yet to find a game that strikes a good balance between these 2.
If it is mobile, I'm worried. I hope Riot does good.
There are ways to incorporate the mobile aspect in a way that is not detrimental to the pc/console experience. For example you could access the trading economy, craft items and move inventory between cities from your phone, so everything is ready for a gaming session when you return from work.
Of cause, if they plan to make the entire game accessible from mobiles, sacrifices have to be made. So let's not hope for that.
@@AdogFTWmy gut says that they are looking to make the most money, hence making the game fully playable on mobile, and not a companion app type of thing.
The game's officially dead for me.
it's over man, the dream is dead, you said it yourself. Mobile game for chinese market, we all know how it goes. its all for money now, no one left with passion to make an actual good game
My thoughts exactly.
oldschool runescape
Really hope its combat is close to dragon nest but open world where you can juggle enemies with abilities...
if its like that it won't last people want a game like world of warcraft
I was extremely optimistic anf excited for this game, as a wow player since vanilla and an mmo player before that....up until the mobile part. This symbolizes the death of my hope for this project.
Fuck the mobile market.
Thanks for bringing these news. Time to move on boys.
It’s all speculative at this point. No one knows in what capacity the mobile part will be. Even WoW has a companion app with auction house guild controls and chat. (They have a rumored full client too)
Bye, boomer like you ruin the game anyway gtfo.
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2 things i happy for so far (from the info we are mining like this)
1. Its not gonna be a top-down like Lost Ark
2. Its not tap target
what im afraid of is that they are doing mobile platform, this will severely hinder the overall gameplay since it has to be watered down for mobile, this probably also makes them add an "autoplay" button
Let's hope that it would not be a disaster like diablo immortal
@@tahirhassaan405 well i believe that they already confirmed that Pay to win will not be an option for them, but i never played that game so i wouldn't know ^^
@@niikonielsen3734 Yep right until they do turn it into pay to win. Never believe any game company that says mobile not to turn it into a Whale Bait Pay To Win.
I'd rather play a pc game ported to mobile, than a mobile game ported to pc. Really, I just hope the game doesn't get watered down to accommodate mobile gamers. No offense.
Oh, I am very much ok with that if it offends mobile gamers. it will water the game down if the cross platform includes playing with people on mobile.
@@Bluejanza Yeah I'm right there with you. Full offense lol!
Literally... fuck those folks riots the only company I can see actually making a wow killer at this point
hope your channel blows up after (or before) the game comes out
And hope your copium stays high up until then, you seem really excited and I hope you dont get disappointed
In the recruitment website they're asking for people with experience on UE5 and Unity. It's very possible that the MMO will be for PC only on UE5 and that they might create a companion app using Unity for mobiles. I think it's very unlike that they're going to water down an MMO to make it 100% compatible on mobile phones, specially when the devs said on social media that they're focusing on creating a good and dynamic combat system
Well, one of the most important things for a mmo player, is the immersion into the world. That works only with Ego or 3rth Person 3d. Thats why most story driven rpgs are behind/ over the shoulder. Or, as CDPR shown us a very well done Ego. But ego could be to much for a MMO. Especially in pvp and we all wanna see our armor and weapons, etc.
I mostly agree, except some rpgs like BG3 or even table top games can be highly immersive. But I do prefer 3rd person for an mmorpg.
@@oheyspun Yes but they are single player and round based. Well and BLG3 was a hit. But the attachment is not the same, like with your fully 3d toon, you spend 1000s of hs with.
Great video as always! Keep up the great content
I haven't been interested in the lore of an MMO since the Ultima Online / Asheron's Call days with the exceptions of some of the Guild Wars 2 storyline. Thanks to Arcane I am incredibly interested in the lore of the League world - I'll be reading the dialogue for the first time in decades. Ghostcrawler really messed up - industry veterans don't have a great track record with going out and making their own games (not that some of the games themselves aren't great but none have found commercial success) - I can't picture his brain being structured to innovate - I predict his game will just be a fusion of elements from other MMOs as most are now. It has also been a while since some unique combat mechanics have surfaced (Spellborn skill wheel, SotA deck system) so if Riot can do something in the action world that innovates and doesn't simply replicate I may become a hype man.
Well, sorry if this kinda ruins your day, but riot rarely innovates much with their games. Its a huge company, they got the investors to please, money to make, they can't afford to take risks, unfortunately. But that doesn't mean its gonna be a bad game, riot is great at perfecting things that already exist. Contrary to the popular belief, (at its core) league is a great game, I mean people wouldn't play it so much if it was actually shit, its very enjoyable, so is valorant, LoR and TFT were also a succes (granted they have very niche audiences, but those audiences love them). All league games come with certain quality for which they got the reputation they have now. Thats mostly the reason why people are hyped for this mmo; riot rarely screws up with their games. Now, if you are looking to play something new, fresh, innovative, creative, experimental, you wont find it here, but there are hundreds of amazing indie games out there, you should try them out!
@@not58me They innovate on pre-existing gamemodes and archetypes.
They innovate all the time, just not the way how Valve or any experimental VR games do it.
I'm curious whether action combat has ever executed the holy trinity properly? When it comes to MMOs, I've usually stuck to the tab-targeting ones, and I can't really figure out how something like tanking or healing would work. I figure healing might just be aoe, and perhaps oriented more towards weaving in dps, but I'm more worried about tanking becoming just staring at the boss' crotch, and never moving, which is already somewhat of an issue in tab-targeting, but at least you can see what's going on around you... Call me a boomer all you want, but I think a "hybrid" similar to guild wars 2, but with the holy trinity, would be my preferred combat style. Tab-targeting is also kinder on the rigs/connections, making it more accessible on that front. Perhaps I also prefer not to have to be completely immersed in the game all the time - I enjoy grinding stuff while watching something on my second monitor. ESO and New World, which are the two primary ones I think of when it comes to action combat, look like quasi-shooters with watered down ability flavor, but what do I know...
When it comes to mobile integration, I wouldn't mind it, as long as it doesn't necessitate huge compromises for the gameplay. Any way it goes, I'm definitely going to play it, if it comes out in my lifetime :)
Tera Online was the only game that did holy trinity action combat right, too bad it died because of "korean MMO syndrome".
Idk but they’ve done healing in their shooter game valorant very well, uses reticle locking and aoe healing
Blade and soul, black desert, and Tera are the only ones that did combat right
@@Jason-ip6wq None of them did combat right, DC Universe Online was the only MMO that did the combat right, Tanks could counter a boss debuffing it providing a small window for the DPS to do more dmg but that was the only aspect of the MMO that was done right.
Only way to do good combat is to do hybrid one so far only game i actually like combat enough from mmos is skyforge (game is in trash state). For me Black desert online missed combat its not good enough just ppl are confused thinking it is cos ppl are always see something cool looking = its good. Yes BDO does have actual action combat but for my standards its average.I would actually put Tera combat in front of BDO and lots of ppl would argue about that. Want actually good combat look at godfal... its not mmo but combat system is amazing to bad that game have nothing more to offer than that. Think all soul like games have good combat.
THANK GOD ITS ACTION COMBAT!
i stil think its wild that som ppl think it wil com out mid 2024
I for one love staring at the back of my thumbs while my phone burns my fingerprints off
i hope riot mmo is like if ffxiv + gw2 + eso had a baby and modernize the graphics, gameplay and optimization then it'd be set. also im against mobile, if mobile were to ever be released i hope its server is different from pc
I’ve always been a huge gw2 fan but it’s beginning feel very dated in last few years.
God I hope it's nothing like FFXIV. That is the most boring mmo I have ever played
@@ThePict i thought so too but some aspect of ffxiv is what i like, like the story
there are some red flags for me at least, Ghostcrawler distance himself from project, they drop the hint of possible free to play model and now crossplay with mobile, those are not good signs for an MMO
He didn't distance himself from it? He left because of personal reasons.
@@jansettler4828 and is now setting up his own rival company to make the MMO he wants to make. Not a good look. Something bad going on. i mean mobile??!! what in the actual fook
@@Skindred727 the idea of league MMO has existed All the way back to League season 6 where Marc Merrill then CEO of Riot games answered a fan question on reddit where he explained that if they ever gonna do it they want to make proper one that dethrones WOW and they are waiting for financial stability to make it happen because at the time League was still growing , it makes sense given the fact that the whole identity of Riot is to take existing Ideas and make it better but by the time he answered, WOW was at Legion expansion, one of the high points in it's history, nowadays latest estimates on WOW subscriptions is around 2 mil, this is a laughable number for Riot games that recently hit 100 mil MAUs and certainly doesn't justify hefty price tag of developing and maintaining one from ground up, I think what end up happening here is that with the recent success of Genshin Impact and given the fact that project is till in early days, there's been a change of plans and they are opting for eastern design philosophy rather than a western one that is more casual friendly with higher chance of going viral. I would highly doubt that this game is going to be as complex as WOW which perfectly explains the departure of Ghostcrawler and btw
@jan Settler I have enough experience with software companies to know people in key positions don't run around telling why they quit cuz there is almost certainly an NDA.
I think they also want it in consoles and preferrably later on on mobile when the technology is good enough to handle mobile especially since this game is like very wayyyy off like expect it around 2030.
nah, wont be that far into the future. they have already been working on it since 2019 and an MMO take at least 6 years. so could be a few more years until its out
If it's cross compatible with mobile it's not going to be a MMO I'm looking to invest into because mobile MMOs don't have the depth or quality I'm looking for, personally speaking.
order and chaos 2 was a good mmo for mobile but sadly the dev abandon the game
it was like WoW and Runescap had a baby 😂
Lead designer for combat is such an important position.. i am surprised they are looking for one right now.. didnt they said for a 2023 release? Seems to me that release is like 4-5 years away 😢😢
People come and go from a team. Role was previously filled.
@@oheyspun thanks!
Release is most likely 2025
wait third person shooter? for the mmo?
Well, I guess I won't be playing the Riot MMO.
Was kind of hoping for Tab Targeting.
i dont need 20+ buttons, but what i do want is a sophisticated attribute/rpg system.
that also goes hand in hand that i dont want like just 5 abilities to use. id perfer if i had around 8. more than 8 it starts to become overdoing it.
But having just 5 becomes problematic, you run into the issue that every ability gotta have short cd, or you are standing there autoattacking.
Id like if they had some sort of new world along with class, where your weapon has 2 attacks 1 defensive your class has 5 abilities. and then you have baseclass buff and or utiility or class identity spell, like stealth, a roar that grants damage shield etc etc.
then you can have low cd on weapons. also if they make the class spells, and weapon abilities be choices so u can have and use two weapon but there is maybe 5 to choose from. and a passive tree. then class normal talent tree plus maybe a choice of 8 spells but u can only slot in 5.
Then you get armor with stats that effect things and so on and so on.
My copium tanks have been refilled 😂
More to come!
Maybe they're making a great idle rpg mobile game, with LoL characters... that's would be so awsome!
Pls, no mobile... I'm fine if the mobile game is just as a support, the way you mentioned it, to farm if you are away... But if they want to make it the same on PC and Mobile... Think I will be out. Will try it of course since I am very excited about the game... But every time I hear MMO, Cross-platform, Mobile... I just see Genshin in front of me with its energy system that does not allow you to play unless you pay... (I know Riot would not make that, since they said 1000 times its a free game and only cosmetics are paid....) I still can't stop to worry. I really, really hope it's not a mobile game. If they want, I am perfectly fine for them to make a separate MMORPG mobile game... Just like we have LoL and we have Wild Rift, but not the same...
The idea of league MMO has existed All the way back to League season 6 where Marc Merrill then CEO of Riot games answered a fan question on reddit where he explained that if they ever gonna do it they want to make proper one that dethrones WOW and they are waiting for financial stability to make it happen because at the time they still structuring and figuring how to operate as global corporation, and it makes sense given the fact that the whole identity of Riot is to take existing Ideas and make it better but here is the thing by the time he answered, WOW was at Legion expansion, one of the high points in it's history, nowadays latest estimates on WOW subscriptions is around 2 mil, this is a laughable number for a company like Riot games that not too long ago hit 100 mil MAUs and certainly doesn't justify hefty price tag of developing and maintaining one from ground up, I think what end up happening here is that with the recent success of Genshin Impact and given the fact that project is till in early days, there's been a change of plans and they are opting for eastern design philosophy rather than a western one that is more casual friendly in general not MMO casual with higher chance of going viral. I would highly doubt that this game is going to be as complex as WOW which perfectly explains the departure of Ghostcrawler.
Good news! Also, don't flame honkai like that man 😢
Dude. Honkai is a P2W Gacha. It’s not even a real game.
@@Draethar best f2p experience
@@esc3107there are a dozen other games that crap on it such as league, counter strike, warframe, guild wars 2, dauntless, overwatch. The list can go on. Gacha needs to die a terrible death.
I'm looking for quality of image that is feautured in LoL cinematics, anything less wont attract my attention. RIOT is high standard, if they make it crossplatform they will discontinue that high standard.
I just really hope that they don’t dumb don’t the game for the sake of mobile. I am sick of computer games that feel like a mobile game. It feels cheap and cash grabby. I really hope this game comes out not too far into the future. I really want a new mmo to capture me but haven’t found one that really has sadly.
riot already stated the open world and questlines were finished if im correct? if i am, this could be one of the last things the game needs, but imo should of been one of the first things worked on. but i think its good to try to go cross-platform if possible without any sacrifices, but who knows....
They did not state the world or quest lines are done.
This game is DOA if they actually go mobile.
I think that they release it in mobile,ether it's gonna so bad,or it's gonna be a revolution of the mmo,don't get me wrong,iv never been that hyped for a game like this in my life,but we should still be able to criticize what we like ! thanks again for the videos and the work you make,i never missed a video haha,cant wait for the next one
One thing that is great about the internet is that people can have different opinions. One thing not so great is that people don't know how to accept people with different opinions.
Personally I am not a fan of mobile gaming at all, at least what is currently available. But its a huge market and has a lot of potential for growth.
@@oheyspun can't agree more, but if they do multi plateform, will it not limit the gameplay ?
There is a good comment here somewhere but there is a difference between a game that is mobile going to PC and a game that is PC going to mobile. Most on market right now we’re mobile games that were ported to PC.
Also, all of Riot Games have a mobile version (except Valorant) and I don’t think they are lacking in gameplay. Fortnite even is very successful on mobile.
All said and done though we will just have to see!
@@oheyspun when i answered u i was talking based on crossplay,wild rift and league are not corss play, it doesnt bother me if there's a lobile version of the game, what bothers me is that it would be crossplay.
Yep let's see, i trust riot anyways !
It’s definitely interesting concerning crossplay. Depends on how competitive it ends up being. Which is usually Riots thing. But they’ve also not really done a PVE game other than some LoR. Can’t wait to find out.
I’m not too worried about the mobile support and combat system. If I’m being honest, most champions in League have skill sets that would fit almost perfectly in an MMO, so Riot could just tweak the abilities a bit to make it fit better while keeping the character of the champions/classes. As for mobile support, Riot has already proved themselves with Wild Rift, which in my opinion is just as good, if not better, than League itself. Granted, that’s not the same as cross-platform, but I still have faith in Riot to make it work.
Mobile inevitably means dumbed down interfaces with few options in character design or play. Also it means cash shop and pay to win and no more than whale-bait.
Rancid, mmos just flat out don't work without tab-target and PC dedication.
imo this game is gonna be Doa
Have you ever heard of GW2? I love their combat system
third person action combat :3
cross platform in mobile ... oh hell naw!
Albion works because its have limited skillset depends on ya equipment(weapon) and have isometric camera angle
--- cross platform in an MMO is so bad ---
for ma experience :D
Such a damn shame...the game had amazing potential
What a bummer, I thought it was going to be like Albion Online but with league of legend champion skills. Oh well.
Keep it up!
That's the plan!
Thanks God I hope it won't be isometric
Hope they actually make wat we all want 😮
🤡
i would say it will not matter on teh amount of buttons teh game will have it will matter what the GCD is global cooldown so the time when you can press the next ability for example in Final fantasy 14 i didnt need to learn my rotation i literally had enough time inbetween abiltiys to decide wich is the right skill in world of warcraft on the other hand i was often too slow and had to refflexively press my buttons if the riot mmo doesnt have such a indepth macro system like wow it will be annoying if it has a lot of buttons complicated reason and if its as slow as FF14 its not gonna be fun unless the dungeon/raid mechanics are difficult. A combat system like black dessert online would be much appretiated but it can be hard to igure out compared to just pressing 1 button on keyboard Edit: forgot to mention really good video i never see anyone mention soo many MMOs even the nieche ones like BDO
If there is auto attacking in the game like in LoL or WoW, I would at least want some implementation of tab targeting. If there is no auto attacking and it's just pure action RPG combat, I'd hate to play something like Marksman because aiming everything all the time in a third person game is just trash.
I hope they have combat similar to Blade and soul, honestly the best combat system of any mmo as far as feel, flow and depth, maybe not quite as complex as in hard to get into but it was so good. Blade and soul just suffered to other issues like really bad ptw and ping so it lost a player base to support the content. Im just worried that the combat will be to simple and too linear where it gets stale, many mmos have done that recently and it seems like the trend to make everything more mind numbing
bro never played bdo
BDO is god mode for action
oh no mobile
MOBILE?!! I CANT GET OVER IT. HOW CAN THEY DO THIS TO USSSSSSSSS ???????!!!!!! WTFFFFFF
We have no idea what, how or even they mean by mobile. Always speculation. ❤️
Cool part would be variety of classes you can play. Questionable part is how will combat be lets say that what most ppl call good action combat in mmo i call average for example Black desert online. And for me mmo if it dont have good enough combat am not interested. Questionable is also how it will be designed like "i main... class" or you can change easy at any moment and how leveling thous classes will be... But if combat is not good enough hard pass... for example ashes of creation devs have no clue what is good combat from their talk about what they doing with combat...
What game would you say has better combat than BDO? I'm not being sparky I just want to know so I can go play that, because BDO is nearly flawless imo
New World type combat would be ideal IMO.
Wait they just hiring someone with experience of third person combat system now? so when the game will be released? 2030? we don't know if Riot Game will die before 2030... i was hoping the game was half way in development like it will be ready around 2025 or 2026.
It's a new posting for a role that has multiple people in the same position. They had the same posting 2 years ago. ;)
MMO's have a longer production cycle than a "normal" game. I'd rather they take their time with it than put something out that's half done.
I just hope that the combat and the world is highly similar to Lineage2. If that's the case I'd be so happy.
if its gonna be more like battlerite gameplay, im all for it. the gameplay is sick but the game itself is kinda meh.
Hopefully, it's not cross-platform with mobile because that'll be an absolute downgrade of the graphics possibility to make the game modern, etc. League is already dated enough and making a new game with 10 years old graphics ain't gonna cut it.
It's going to be on mobile R.I.P
PLEASSSSEEEE NO MOBILE, DONT RUIN SOMETHING GREAT
Mobile support........ then my hype dies.
All I hope it's not free to play.........
1.58 whic game ?
Elder Scrolls Online
Riot mmo coming to mobile is kinda exciting until i remember my phone can't even run wild rift
You got a few years for a new one 😂
mobile, exciting? How exciting can an MMO game be when you can hand your mobile to a 3 year old to play cause they stripped all of the games detail for mobile users.
I for one love looking at the back of my thumbs while my fingerprints get burnt off.
Elon musk is goated on Twitter. Wake up brother
Please god no mobile. Any MMOs that try to be cross play with mobile devices is going to cater towards mobile.
These guys have a great IP to make a classic MMORPG something that could be played and expanded apon for many years just like classic WoW. It needs to be done right, they will only get one chance. Please keep mobile well away from this game.
mobile? not a good look, i knew ghostcrawler leaving would have consequences
They did post mobile job qualifications as far back as a year ago. So I wouldn't say its GC related.
Riot is a HUGE company. According to wiki, they have over 4500 employees. Whatever they lose, sure is someone to replace them and they don't lack talent either. The MMO is no dead in any way, two of Riot CEOs said that.. people overreacted over nothing.
This is the way of the internet.
over 4500 employees yet they havent VGU'd Skarner in 2 years.
@@Shaco. bcs maybe the are working on MMO? AND NEW GAMES?
@@Zukkaaa Doubtful.... and I doubt they actually have 4500 employees (most game companies are using contractors now, not real employees... and probably sheds the at will to keep pay down just like Activision-Bliz etc.)
Anyone Know If This Game Will Be On Xbox?
No one knows right now. But Riot does have a partnership with Xbox games pass.
@@oheyspun Ah Okay, Thank You For Answering My Question!
It’s why I’m here 😎
its on mobile thats' all you need to know to not get it
🎉🎉🎉
I hope to god it isnt some top down piece of crap.
given how fast ai is advancing it would be cool if they could implement such new tech to make the world feel more dynamic
Ehhhhhhh, mobile?
Hope not
If it is mobile it will be absolute shit as an mmo. Mobile games do not mix with MMOs.
Arguably, both Tab Target and Action can be considered roadblocks to different people. Tab Targeting is slow, can be clunky, and can take some steam out of a fight. However, you always know that youre targetting who you need to target, not just for dealing damage, but also healing and taunting/debuffing. You dont need 120 fps, good reflexes, and target tracking like Action requires, you just set and (barring any mechanics that would change this) forget. However, tab target isnt for everyone, its not as fast paced, and a lot of the new generation of players just lack the discipline and patience that we all used to have. Action is much more fast paced and energizing. Youre never falling asleep at the wheel and are always doing something. However, this same high action gameplay is just as much a hinderance as stated with some people not being able to keep up with the speed and therefore not having as much fun as they otherwise would be able to. Whether its a technical issue or due to physical or mental disabilities, Action combat often drives off those who would want to give it a try.
There are good and bad ways to go about each system. Good tab targetting is like FFXIV and WoW while bad tab targetting is Everquest and Runescape. Good action combat is Black Desert Online and Vindictus while bad action combat is Tera and Elder Scrolls Online. However, even the good examples have their downsides, such as Black Desert Online having an immense list of combos reliant on inputs similar to a fighting game to the point where its overwhelming to a new person.
Honestly, I feel there would be benefit in having both systems possible to choose from, or if sticking with full Action only, to include a lock on system similar to Kingdom Hearts or the latest Final Fantasy games. That way you can still have your action combat while also having the ability to lock on to an important target that your main focus is on.
I played vanilla wow, when it came out, hated tab targeting.
I dont have your experience with multiple MMOs since I tend to hyperfocus on a single game, but I enjoyed ESO combat, well the idea of it.
The underlying performance issues make it 'bad', which is why I quit. Ping from Aus to the NA server was horrendous, specially once they employed that 3rd security that ruined routing.
Iam excited to see where this MMO goes, because I can't see Riot screwing up the server end like ZOS did with ESO.
Tab targeting or 'locking on' to me always feels like lowering the skill floor, if there are no performance issues or game breaking bugs, then it should be up to the player to make sure their abilities are going where they are meant to.
If they go action combat route then MMO will be bad. There is a reason wow is still so popular.
BDO is extremely popular too and since WoW, there has been a 1000 MMORPGs with tab target combat and all were dead.
@@joystik Maybe it is popular but WoW has 10 times bigger playerbase. Action combat is garbage. If I want action combat I can just play different game where it makes sense. Also, most of the new MMOs are action combat, not tab target and they are all dead. I wonder why.
@@ashreen4330 WoW has an old fanbase and is not even growing anymore. FF14 the same and barely have been any MMO with action combat in the recent years. Terra, New World and BDO. How many have been with tab target and died? Just in 2008, 2009 have been more releases with tab target(the so called wow killers) than there were with action combat.
@@joystik Why are you talking about what happened 15 years ago. Most recent or new MMOs have action combat. WoW old fanbase is also dumb argument. I have friends who started to play WoW only like few years ago. Then I have friends who played wow 10+ years ago and are now not playing. MMOs are not that popular these days because its a lot of time commitment. But WoW is still best MMO there is. Given how much blizzard is pissing on it it still goes strong.
it's not gonna be bad cause of that, it's gonna be bad cause its a mobile MMO, LOLLL WTFFFFFFFFFFFFFFFFFFFFF, MOBILE?????????!!!!!!!
Honestly at this point if anyone can make that "Dream MMO" it's RIOT. Whatever you think about them, both LoL and Valorant are extremely successful games with engaging and addictive gameplay. With Riot's (Tencent's) infinite money, I think they could pull this off...
Action combat = Dead MMO, nice one lmao
Mobile is terrible.
no tab targeting is a very bad a idea!!!! game might not be good at this point
Please let it have mobile support
What does tap target combat have to do with boomers? there is a reason WoW is still the top tier mmorpg... stop trying to push for this stupid action combat crap in mmos.... go play dark souls
I am pretty sure that this is sales pitch to sell action combat and ignore tab targeting because its "old and only used because of tech limitations back then" which is dumb when biggest MMO is still using that system and people love it. If tab target is done right then action combat is crap.
@@ashreen4330 yes, a select few people love it. there is not a chance in hell that it is tab target. complete delusion. besides who cares when it's a fookin mobile game now anyway loooooollll
its gonna be genshin impact isnt it
hope there wont be classes just pick up a weapon with left and right hand customisation like having a dagger and a mace or pistol and greatsword stuff like that cuz classes be yuck,i love 3rd person and non tab targeting if there is tab targeting just primarily use it for back mounted missiles or something :)
action combat sucks
My copium tanks have been refilled 😂