you can learn assembly FAST with this technique (arm64 breakdown)

Поделиться
HTML-код
  • Опубликовано: 24 ноя 2024

Комментарии • 280

  • @samarth49
    @samarth49 Год назад +178

    First!

    • @LowLevelTV
      @LowLevelTV  Год назад +39

      FIRST LETSGO!

    • @kvbc5425
      @kvbc5425 Год назад +3

      wowowowowwowowowo!

    • @Stopinvadingmyhardware
      @Stopinvadingmyhardware Год назад +2

      @@LowLevelTV Upload longer videos, with more technical insights, and we will make you first.

    • @I_imperium
      @I_imperium 5 месяцев назад

      Interesting

    • @c9der
      @c9der 2 месяца назад

      what are you BIOS or BOOT Loader?

  • @therealb888
    @therealb888 Год назад +1012

    Everything is open source if you know assembly.

    • @mmkf
      @mmkf Год назад +166

      Correction: everything is open source if you know binary

    • @Allen.Christian
      @Allen.Christian Год назад +121

      @@mmkf The only way to know what the binary means is to know the assembly.

    • @baconbob3752
      @baconbob3752 Год назад +67

      ​@@Allen.Christian unfortunately static binary analysis is very error prone, since data is often classified as code or the other way around. dynamic analysis also has issues with incompleteness. but yeah, assembly has its place and makes modifying and analysing binaries possible.

    • @johanngambolputty5351
      @johanngambolputty5351 Год назад +24

      @@mmkf What if my computer is based on ternary huh?

    • @AiJ_Alew
      @AiJ_Alew Год назад +5

      @@Allen.Christian not for CPU researchers))) I isually create binary in my projects and only in rare cases it evaluate in assembly like language

  • @EdwardChan.999
    @EdwardChan.999 Год назад +146

    The "Turing Complete" game is a great way of learning assembly imo. It made me realised that assembly is just a readable form of machine code, sending a pattern of electric signals to open/close transistors inside the ALU.

    • @notmanciv5016
      @notmanciv5016 6 месяцев назад +6

      Yes I love that game. After that game I went on logisim and made my own computer. Safe to say it’s very slow

    • @mohammadahmedragab837
      @mohammadahmedragab837 Месяц назад

      please may you provide the link of the game?

    • @robo-
      @robo- Месяц назад +1

      i love that game so much. it makes me feel stupid

    • @Cinarbayramic
      @Cinarbayramic 13 часов назад +1

      Isnt that game paid though, not gnu compatible enough

  • @filker0
    @filker0 Год назад +190

    Be sure to disable optimization in the compilation and linker. "objdump" has an option to include the source lines with the disassembly listing, and when used with another option to mark the beginning of each source line, you can better see how the code is generated.
    I learned assembly on PDP-11 first, 6502 and 8080 after that (1978). Many architectures since, and still at it.

    • @NOPerative
      @NOPerative Год назад +1

      Fantastic.

    • @9SMTM6
      @9SMTM6 Год назад +2

      Oooh, that objdump option sounds amazing! I've used godbolt for that in the past, wasn't aware there was a local tool for that.
      Does it work with languages other than C? I beliefe to remember there is also some kind of sourcemap like standard for Linux.

    • @rj7250a
      @rj7250a Год назад +1

      @@9SMTM6 I guess that any compiled language work, but it will decompile to a C equivalent source code, wich will be much harder to read.

    • @edgeeffect
      @edgeeffect Год назад +4

      I had done, Z80, 6502, 8080 and 6800... I had a photocopy of the PDP-11 instruction set but never got around to writing any actual code... one of my biggest regrets... programming a PDP-11 IN ASSEMBLY would be such a cool memory to have.

    • @bazoo513
      @bazoo513 Год назад +3

      @@edgeeffect 6502, 6809, PDP-8 (in Intersil micro version), PDP-11, HP-1000, Data General Nova-1220, something in IBM-360 line, Unisys 1100 series, even some Rockwell's Forth processor and Transputer. Strangely enough, no Z80, Intel or ARM.

  • @RiccardoBocci
    @RiccardoBocci Год назад +48

    Assembly was so beautiful, elegant and intuitive in the 8bit era

    • @drygordspellweaver8761
      @drygordspellweaver8761 9 месяцев назад +6

      Yeah this modern shit is disgusting.

    • @nxsus
      @nxsus 8 месяцев назад +11

      REJECT MODERNITY
      GO BACK TO ASSEMBLY

    • @Atmatan
      @Atmatan 6 месяцев назад +2

      16 bit is when dreams died.
      32 bit is when they got curb stomped out of existence.
      Plenty of opportunity to reclaim lost ghosts, however.

    • @bronkolie
      @bronkolie 4 месяца назад +1

      ​@@Atmatanwhat about 64 bit

    • @Atmatan
      @Atmatan 4 месяца назад +2

      @@bronkolie That's everything now.
      As you should be well aware: everything sucks.

  • @robertlawson4295
    @robertlawson4295 Год назад +37

    Very well done, but let me add that you should let listeners know that you could be writing assembly in 2 ways ... one with an operating system (OS) or one with no OS, also known as "running on bare metal". If the latter, there is no use of system calls because you don't have a system ... your program has direct access to all the hardware of the chip. This is usually true of microcontrollers that aren't using a real-time OS.

  • @bradmccoy1747
    @bradmccoy1747 Год назад +8

    I started learning Assembly in 2017; and I kind of like it and hate it at the same time. But I can't seem to be able to walk away from it. I would love to see more videos. Thank You!

    • @toby9999
      @toby9999 Год назад

      I learned Assembly in 1977 and feel the same way about it. But I hate the x86 language.

  • @9SMTM6
    @9SMTM6 Год назад +62

    I have a hard time believing that this is the best strategy for learning your first assembly language. But I can see this very much being helpful at taking up another assembly language after you learned another first. Without that, to my knowledge, you'll usually have to go through a lot of documentation that's not easy to search through nor to understand in terms of the concepts we programmers use more commonly.

    • @padraiglogue3568
      @padraiglogue3568 Год назад

      What would you suggest instead?

    • @user-sl6gn1ss8p
      @user-sl6gn1ss8p Год назад +6

      ​@@padraiglogue3568 I guess looking for some material on the basics first? Just think about all the extra explanation he gave in the video, if you really don't know any assembler at all, you wouldn't even know how to look any of that up.

    • @bazoo513
      @bazoo513 Год назад +3

      You don'r learn assembly languages; you learn processor architectures.

    • @padraiglogue3568
      @padraiglogue3568 Год назад

      @@bazoo513 reading Intel/AMD manuals is a bit too dry for my taste lol

    • @godnyx117
      @godnyx117 Год назад +3

      Because it is a terrible way. The only way he "understands" what's going on is because he already knows it, lol!

  • @edgeeffect
    @edgeeffect Год назад +4

    Like all really good ideas, I've never thought of it ever in my life. And then, when I'm shown, I say "Oh yeah... but that's just obvious!" GREAT STUFF!

  • @Hans_Magnusson
    @Hans_Magnusson Год назад +3

    Assembly is easy to learn. The hard things imho are:
    1) you gotta know how the silicone works whether it is the microprocessor, or another device.
    2) being able to visualize a high level function, and breaking it down to microprocessor level.
    Unless u have special need, and you are a rookie, may I suggest that you either go with:
    a) starting to use high level language such as C/C mas mas , and learn how to write an interface between high level (eg C) to low level…
    b) use a simple microprocessor and do some easy stuff eg how to switch a LED on and off (basic stuff) and build your knowledge about the silicone thing
    Cheers
    Ps pointers in C/++ is quite easy in assembly. You get the concept in one language, you can easily find it out in the other ie assembly.
    Investigate the difference between notations like the ones below: ( can be a bit different depending on the processor/assembler):
    MOV ax, 0x04
    MOV ax, [0x1000]

    • @laclac1221
      @laclac1221 4 месяца назад

      i think it is so hard. i agree that if you wanna be a master in tech, you need more and deepper. about me, im papering grad at school. Im stucking with my carrer rigth now. can u have any advice for me. i think both hardware and software is alway update. how to catch it. and have a niche for own career to focus and grow up. Sorry my english is not good. ❤

  • @thecircusb0y1
    @thecircusb0y1 8 месяцев назад +1

    This was so obvious yet still blew my mind. Thank you

  • @mytechnotalent
    @mytechnotalent Год назад +5

    Always excited to see educational material for understanding Assembler.

  • @NathanY0ung
    @NathanY0ung Год назад +74

    I use Godbolt every time I want to know how C code complies to ARM assembly. It also supports other languages, too. I recommend playing with it.

    • @LowLevelTV
      @LowLevelTV  Год назад +28

      Godbolt and dogbolt are awesome tools. Similiar idea.

    • @felipe-z7msku9f
      @felipe-z7msku9f Год назад +2

      Thanks, Godbolt has descriptions about the keywords, that is my difficulty

    • @alans8771
      @alans8771 Год назад

      What does this mean? How C code complies to ARM assembly?

    • @c4ashley
      @c4ashley Год назад

      @@alans8771 When you want to execute code, it gets compiled to machine code, which is the bytes directly executed by the processor. Assembly (or assembly code) is basically just a human-readable form of this machine code, and that's what we're looking at in this video. If you're targeting an ARM processor, the Assembly code will be different than for an x86 processor. Godbolt is a great tool for seeing the Assembly code produced by your C code in realtime as you type it, so you don't have to manually do a compile and objdump (or compile with --save-temps), and you can pretty freely change the target architecture.

    • @cyanide0081
      @cyanide0081 Год назад

      ​@@alans8771 it means what assembly code is generated if you use a c compiler to compile a .c file into an object file (.o/.obj) and view that machine code as text mnemonics by disassembling it with an assembler (such as VASM for ARM code)

  • @armax00
    @armax00 Год назад +1

    Ah beautiful, I was really looking for a resource to learn but I could not find anything reasonable. Thanks man!

  • @juliannicholls
    @juliannicholls Год назад +8

    You're absolutely right. I returned to C after learning 80x86 assembler and I was so much better and understood what was going on at a much deeper level.
    Incidentally, I learnt the small amount of ARM assembly that I needed for my job from doing exactly what you did here, writing some C code and examining the generated ASM code.

  • @abdotawfikmath
    @abdotawfikmath Год назад +22

    Hey man can you make an x86 assembly beginner course?
    I'd absolutely *love* learning assembly from you!

  • @arnaudparan1419
    @arnaudparan1419 Год назад +8

    The first time Ilearnt assembly, i used that method by compiling c code with gcc and then use the disassemble of gdb (I was 16 at the time and didn't know of objdump). It helped me a lot even though right now I prefer something more straightforward like the wikipedia page on calling conventions or pages with the list of registers and all.

    • @ThisShitWontWor
      @ThisShitWontWor 7 месяцев назад

      Same I actually learned the basics of assembly trough HIEW and comparing it to my c++ code 😂

  • @c4ashley
    @c4ashley Год назад +1

    Less than a minute in, and YES YES YES. I've been trying to write some assembly for a Hitachi H8/520 recently, and it's... hard. I also write for 8-bit PICs, and though there is fairly decent documentation, they've gone through a few assemblers so finding the "right" information is hard. But when I do get something running successfully, oh man do I feel like a clever cookie! But seeing how code is run differently on H8 vs PIC vs AVR vs ARM vs x86-64 really gives you a good understanding of... well, how different architectures run code.

  • @Sonyim414
    @Sonyim414 Год назад +18

    10:49 this actually taught me everything I need to talk with friends and family. By family I mean chipset family, and by friends I mean my debugging duck.

    • @LowLevelTV
      @LowLevelTV  Год назад +7

      Quack

    • @parshvapatel8484
      @parshvapatel8484 Год назад

      ​@@LowLevelTV I had an idea where I could connect my raspberry pi pico to an android phone over otg and then do serial communication between raspberry pi pico and pydroid 3 ide but it don't know how to set up communication .pyserial does not work however there is different library called usbserial4a which does work but the problem is there is not much research out there and also the examples are too complicated please can you make a simple video where you establish a communication between pi pico and pydroid 3 ide over serial communication where you can insert a yes or no on pydroid 3 ide which is sent to micro controller which causes led to turn on. please make a video

  • @BlitterObject
    @BlitterObject Год назад +17

    Another item learned is the size of each instruction (4 bytes). This is why that first load of x0 with 0xbabecafef00dface was done in 4 instructions instead of just 1. 👍

  • @actualBIAS
    @actualBIAS Год назад +2

    This one learned assembly the hard way. Starting at 16 bit DOS programming, switching to 32 Bit x86 architecture and then after years and after 64bit became popular learned 64bit ASM. I feel like I know nothing tbh.

  • @eitancollett
    @eitancollett Год назад +9

    hi low level learning, must say u make some amazing vids and really help me learn new concepts.

  • @CoreDump451
    @CoreDump451 Год назад +2

    The video-game TIS-1000 helped me so much

    • @StephenYuan
      @StephenYuan Год назад +1

      Zachtronics made some really great programing games like Shenzhen IO.

  • @bvf8611
    @bvf8611 Месяц назад +1

    Köszönjük!

  • @first-thoughtgiver-of-will2456
    @first-thoughtgiver-of-will2456 7 месяцев назад

    reverse engineering c codegen is great but I learned assembly very quickly after my first computer architecture class as an undergraduate. if you can, go to your nearest state school in a comp sci/eng program. This will really make this process faster. At least see if you can audit an entry to computer architecture class. Once you have a basic understanding of the ISA and pipeline a lot of the magic of cycles/instruction (especially stuff like arm superscalar "magic" with memory fetches) makes a lot of sense.

  • @rahulc0dy
    @rahulc0dy Год назад +1

    Can you make a video on how to setup assembly language on a machine. Like the assembler, VS code extensions or other setup things

  • @Venom9k
    @Venom9k Год назад +1

    kindly make a full course on assembly language.

  • @yonahcitron226
    @yonahcitron226 Год назад +1

    Amazing!! More assembly please 😍

  • @codelogic6415
    @codelogic6415 15 дней назад

    At 11:30, there's a mistake. The STP instruction actually decrements SP _first_ (i.e. pre-increment it by -80 - notice the trailing exclamation mark wrapped on the next line) and then stores the pair of registers at the _new_ location. The LDP in the epilogue does the opposite (i.e. post-increment), it first loads the registers from SP's current location, and then increments it by 80, back to the original value, before returning.
    Unfortunately pre and post indexing use different syntaxes for whatever reason.
    Pre-index: STP , , [Address + #offset]!
    Post-index: STP , , [Address], #offset

  • @anon_y_mousse
    @anon_y_mousse Год назад +4

    I find that it's best to combine this technique with reading the manuals for the processor you're learning about. ARM is a lot harder to look up because they've got so many variants, but there are still plenty of manuals. Learning x86 is significantly easier because the manuals are easier to find and many, many people have written about the subject, plus x86 is just better overall in many ways.

  • @llmnr3xp0sed
    @llmnr3xp0sed Год назад +1

    It's always a good idea to bookmark the ABI.

  • @Barnardrab
    @Barnardrab 9 месяцев назад

    Although I come from Java and JavaScript, neither of which involves managing memory, I'll need to watch this video multiple times to grasp it. I'll use RUclips's save feature to come back to it.

  • @bazoo513
    @bazoo513 Год назад +1

    I beg to respectfully differ. "Rosetta Stone" method can be a useful, umm, crutch, but the first step is to understand the underlying processor architecture. For starters, just basics: register file structure, addressing modes, procedure call conventions, interrupt system. Exotics such as block moves, vector instructions etc may come later.

    • @llmnr3xp0sed
      @llmnr3xp0sed Год назад +1

      I agree, learning computer architecture is more important and should precede assembly programming.
      The compiler will attempt to avoid pipeline hazards caused by dependencies, but coding assembly by hand without understanding arch would be a mess.
      Beginners should know how to read and follow an ABI.

  • @SamLevin-po8kw
    @SamLevin-po8kw 5 месяцев назад +1

    I appreciated the fish break.

  • @yavarjn2055
    @yavarjn2055 6 месяцев назад +1

    I studied assembler in college and have a basic understanding of it, so I wanted to revisit the topic. I found this video, but it’s extremely confusing. I can't imagine that someone new to assembler would find it helpful; it just seems like gibberish.

  • @larsfinlay7325
    @larsfinlay7325 Год назад

    shouts out to my boy Creel, I've watched so much of his content to learn x86 basics

  • @afuyan
    @afuyan Год назад +2

    I want to learn some low level stuff with a hope one day I can contribute to Free Pascal. My favorite compiler in za world.

  • @metal571
    @metal571 Год назад +4

    Fish break, fish continue, fish return

  • @joelnaya5341
    @joelnaya5341 Год назад

    your merch store is not working. Says page is missing.
    Fascinating stuff btw. I feel a great attraction towards lower level programming in C and assembly in general and reverse engineering seems like a fantastic hobby! Can't wait to get into it head first!

    • @LowLevelTV
      @LowLevelTV  Год назад

      I'm re-working my merch situation right now. It'll be back this summer.

  • @allpurposebucket1
    @allpurposebucket1 Год назад

    Nice to see a fellow i3 enthusiast 😁😁

  • @mhcbon4606
    @mhcbon4606 Год назад

    something i found recently to learn more about sys prog was to follow Andreas Kling writing his serenity OS from scratch.

  • @jean-michelgilbert8136
    @jean-michelgilbert8136 Год назад

    A subtle nuance about calling convention, function prologue and epilogue is that you only care if you want to interact with external code. If you are writing everything from scratch and have very limited interaction with the outside then you are free to be as weird as you want to. Windows programmer have an intuitive understanding of this because there are multiple calling conventions on Windows.

    • @vanlepthien6768
      @vanlepthien6768 Год назад +1

      You'll write your own conventions twice before you realize that eventually are going to a) write code that interfaces with code someone else wrote and/or b) someone else is going to have to do something with your code. Only having to deal with one linkage convention will make your life easier.

    • @jean-michelgilbert8136
      @jean-michelgilbert8136 Год назад +2

      @@vanlepthien6768 Nobody will dispute that in a pragmatic world. However, in a theoretical world, when one is still on an assembly learning journey, it can be valuable to learn that you can do
      PUSH return_address
      JMP function
      instead of CALL in x86/x64 assembly and that the RET instruction will properly follow. Also, it's worthwhile to learn about the 4 (I think) calling conventions supported by MSVC including the differences between x86 and x64 code as this will give you a big insight on how little those conventions actually mean. __vectorcall__ is particularly interesting.

    • @llmnr3xp0sed
      @llmnr3xp0sed Год назад

      I think in general, it's helpful to point learners (and experienced devs) to the ABI. As you mentioned, it contains a lot of the information needed.

  • @darnell8897
    @darnell8897 Год назад +2

    L3 going back to talking about ASM is like MTV going back to playing music video.
    HALLELUJER !!

  • @wegi9621
    @wegi9621 8 месяцев назад +2

    0:15 "Assembly is hard to learn" - No - assembler is very easy, hard to understand is exactly C and other variations like Cpp - so many combinations with any typecasting, pointer what I have in assembler immediatelly in 2 max 3 codelines.

  • @tim_allen_jr
    @tim_allen_jr Год назад

    Assembly makes sense 🧠⚡️

  • @hinoshimizu8351
    @hinoshimizu8351 Год назад

    I really need something like this, coding in asm feels like a hacker 😎😎
    But honestly I want to learn asm for disassembling. Thanks a lot!

  • @steampunksystems1969
    @steampunksystems1969 Год назад

    Nintendo assembly is fun to learn and theres lot of examples, its a great way to learn if you're not motivated easily but are an old man and like Nintendo like me.

  • @Kolor-kode
    @Kolor-kode Год назад +1

    I still have my 16 bit NASM books at my old house.

  • @NOPerative
    @NOPerative Год назад +1

    Assembly is hard to learn because it demands patience and curiosity; the biggest hurdle in asm is .
    New project == boiler plate console app stub.
    Side effects of becoming comfortable &| proficient in asm: looking at IML & HLL and asking why does that exist, immediately looking for inline Asm support, looking for CDecl support so you can link asm execs and libs because you can do it in asm easier; looking into Rust frequently because it looks and behaves somewhat like Asm (at least its memory management). Additionally, ref counting and state management aren't as evil as some would like to believe they are simply subject to poor implementation as well as stack & heap becoming less shadow-verse.
    Good vid btw.

  • @tonym5857
    @tonym5857 Год назад

    Love your videos 👏👏👏

  • @captainfordo1
    @captainfordo1 9 месяцев назад

    ARM assembly syntax is so much cleaner than x64 wow

  • @GlobalYoung7
    @GlobalYoung7 Год назад +1

    thank you 👍

  • @luizcarlosf2
    @luizcarlosf2 Год назад +1

    You can make more videos about this topic ! Precius content!

  • @error079
    @error079 Год назад +2

    Please make more for other instructions sets

  • @user-ye7nd3oh4p
    @user-ye7nd3oh4p 2 месяца назад

    thanks for the content

  • @nulllllll-y3n
    @nulllllll-y3n Год назад +4

    Hey kinda off topic question but at 8:37 can you remove the instruction at location 40074c? why would you store the contents of the w0 register to the stack and load it back from the stack to the same register immediately after?

    • @dudenwatschn8312
      @dudenwatschn8312 7 месяцев назад

      This is most likely due to compilation without any optimisations.
      As soon as a optimisation-level (e.g. O1) is set the instruction changes to:
      `sub Rn, Rn, #1` (where `Rn` is the target register where the variable is stored)

  • @adriatic123
    @adriatic123 9 месяцев назад +1

    I learned fast that I cannot learn assembly fast

  • @ReptilianXHologram
    @ReptilianXHologram Год назад

    When you dropping the first video for your upcoming Zero to Hero C programming course?

  • @ChrisM541
    @ChrisM541 Год назад +1

    Excellent video! Every programmer should have a working knowledge of assembly for at least one CPU, for very obvious low level concept / knowledge reasons. Every concept of C++, for example, is made much easier the more you know assembly and, crucially, you'll be able to debug...fully and properly !!!
    - Be VERY careful in making assumptions when looking at the assembly output of any higher level / compiled program !!! ...
    - ...and irrespective of 'how well' you set the compiler optimisation switches !!!
    - Understand also, that different compilers very frequently do produce different machine code, no matter how minimal an example you give them !!!
    - While looking at the assembly output of well-constructed minimal examples certainly can help you along the path of learning assembly, it is, still, orders of magnitude away from how you SHOULD be learning it if you are going to take it to production and eventually expert levels !!!
    - While some opcodes/operand constructs appear 'simple', they frequently are not, and while other opcodes appear complex, they are. Especially when looking at all the different modes of each opcode !!!
    For any nations full defence, high expertise in assembly is absolutely crucial. Unfortunately, with such a massive lack in assembly teaching, any country that falls behind is leaving themselves open to a whole lot of pain.

  • @osamaaj
    @osamaaj Год назад +1

    I have a list of programming languages and concepts to learn, but your videos make me wanna add assembly to that list. For my purposes I still need to prioritize other stuff but I'll get to play with it at some point. I failed assembly back in engineering school (ca. 2010), mainly because I kinda gave up on the whole semester back then, but I still remember how frustrating the way they tried to teach it to us was 😓

  • @aa898246
    @aa898246 Год назад +3

    now to do this and finally learn how to code

  • @MetinCloup
    @MetinCloup Год назад +1

    Also java compiled class files uses cafe babe as first 2 hex binary

  • @therealb888
    @therealb888 Год назад +16

    Honestly I feel like I'm a visual learner & the doodling you did to explain the registers was the most useful to me.
    It's a shame there aren't enough visual emulators or some type of visualization to explain memory stacks, cpu registers, etc. It would be amazing if there was something like kiel uvision to show assembly code execution line by line visually like bytes being loaded into register.
    Flowcharts & seeing program flow seem to help me a lot too. May be I'm just dumb but I can't be the only one wishing for more visual or animated aid like 3blue1brown right?

    • @RobbeVsb98
      @RobbeVsb98 Год назад +4

      I think you might like the Turing Complete game, I feel like I learned more about computers in one week playing the game then 6 years of programming

    • @mate_con_choripan
      @mate_con_choripan Год назад +1

      I agree with that! Any videos which explain visually what a computer does when you declare variables, shift them, add them, get their address, etc. would be really, really appreciated. I always try to imagine the concepts in my head, some block of RAM where you assign memory and physically see how many bytes a specific variable takes, for example, or the thing about pointers and addresses. Having videos about Assembly and how everything works at that low level is definitely a must.
      PS: I don't wanna be that "ackshually" guy, but this thing of visual/auditive/kinetic learners is kind of a myth according to studies, and it's much more complex than that. It turns out that having the same information coming from many different sources at the same time (you being able to see, hear and do the thing at the same time) is much more effective than just receiving the information from a single type of source, and education should focus not in classifying students according to whether they learn more visually, auditively or kinetically, but rather having all of this information from the different types of sources at the same time, complementing and reinforcing itself.

  • @attilavs2
    @attilavs2 Год назад

    The real gigachad move is to reverse engineer the compiler

  • @modolief
    @modolief Год назад

    simply brilliant

  • @Turalcar
    @Turalcar 8 месяцев назад

    looking levels of optimization higher that 0 is more helpful in understanding what normal code should look like.

  • @strokkur24
    @strokkur24 Месяц назад

    *What did we just learn?*
    I just learned that I can drop all the other asm tutorials, and instead teach it to myself!

  • @luis_mz08
    @luis_mz08 4 месяца назад

    Can you do a video on intel assembly too?

  • @AlessioSangalli
    @AlessioSangalli Год назад +1

    Fantastic

  • @roadrunner3563
    @roadrunner3563 Год назад

    One of the best designed and easiest assembly languages from history was Datacraft (later harris)

  • @adnantatlis6791
    @adnantatlis6791 Год назад

    Hello thanks for this toturial
    Actually I need use GPU by assembly language but I don't know how do that
    There is any video toturial to learning???

  • @goldnutter412
    @goldnutter412 7 месяцев назад

    I didn't write, but looking at it was always cool

  • @MrLump
    @MrLump 7 месяцев назад

    Who else can’t get an internship so you’re learning assembly over the summer???

  • @Un_Pour_Tous
    @Un_Pour_Tous 6 месяцев назад

    Ah yes ASM brings me back to my virr days of coding.

  • @Sinthoras155
    @Sinthoras155 7 месяцев назад

    Imagine having rust as your fav language assembly is for the pros

  • @greg4367
    @greg4367 Год назад

    Rather then learning by inference, why not just read the damn assembly language manual? That has worked well for the last 15 processors I've coded in assembly. Your technique doesn't do much for learning how the flags work, the special purpose register usage (if there is any), how the interrupts work, etc.

  • @elalemanpaisa
    @elalemanpaisa 2 месяца назад

    Aren't operations in ASM read vom right does to left?

  • @SpencerNold
    @SpencerNold Год назад

    Was the long long in the main function (0xbabecafef00dface) some weird reference somehow to the magic number at the beginning of a Java class file 0xCAFEBABE?

  • @Murderbot2000
    @Murderbot2000 Год назад

    The thing about assembly, is that there is a unique assembly language for every microprocessor and microcontroller out there. So, there is no single assembly language that you can learn.

  • @edkachalov
    @edkachalov Год назад +1

    There should be a video with technics of how you can optimise the code with ASM. Like loop unroling and etc.

  • @dexterman6361
    @dexterman6361 Год назад

    Wouldn't this be "easier" by using godbolt? (local instance or otherwise?)

  • @koshisunuwarrai
    @koshisunuwarrai Год назад

    this is very interesting.

  • @Nightowl_IT
    @Nightowl_IT Год назад

    Do ARM CPUs have different states like x86 CPUs like 16, 32 and 64 bit modes?

  • @devpiggy
    @devpiggy Год назад

    You and John Hammond look so similar, if you are not him, you have to be his brother.

  • @colinmaharaj
    @colinmaharaj Год назад

    I use a C++ compiler from embarcadero, they allow inline assembly, But the AT&T variant, kind of tricky to me

    • @colinmaharaj
      @colinmaharaj Год назад

      @@stefanalecu9532 C++ Builder, it has a 64 bit CLANG compiler. Turbo C has been off the map for over 20 years.

  • @JohnDoe-wi7eb
    @JohnDoe-wi7eb Год назад

    What OS and desktop environment do you use ?

  • @Ayaanle133
    @Ayaanle133 Год назад

    Just , Wow🤩🤯

  • @elalemanpaisa
    @elalemanpaisa 2 месяца назад

    Since our prof wanted us to suffer we were forced to program direcly in opt codes... gz.. i hate myself even more now

  • @Handelsbilanzdefizit
    @Handelsbilanzdefizit Год назад +1

    My favorite technique to learn assembly is the ChatGPT-method 😇

  • @user-zq8bt6hv9k
    @user-zq8bt6hv9k Год назад +5

    yeah but how do i async await and install npm packages in assembly?

  • @mrmimeisfunny
    @mrmimeisfunny Год назад

    I tried using that code in godbolt and there's a problem...
    It doesn't work at all on platform that don't use unix syscalls. So it's completely useless for microcontrollers. Sure you can just delete the line but then it doesn't tell you what to use instead.

  • @vanlepthien6768
    @vanlepthien6768 Год назад

    BR 14
    Who needs a stack architecture? :)

  • @GreatLich
    @GreatLich 6 месяцев назад

    babecafefoodface was very confusing... Lol

  • @MrR8686
    @MrR8686 Год назад

    Also keep up the good work

  • @randomgeocacher
    @randomgeocacher Год назад

    4:07 Fish break!

  • @YannMetalhead
    @YannMetalhead Год назад

    Good idea.

  • @stevenchristenson2428
    @stevenchristenson2428 4 месяца назад

    This is not really relevant to what your trying to teach here but its important to know that in ASM you don't really have a standard return type or maybe even a calling convention. What you show here is the C convention for the C language. But in asm you can kinda do whatever you want. You can return values from a subroutine anyway you want really its just that its not going to be useable by other programs or anything on the system. If you were writing your own OS for example in ASM you could have calling conventions and return types in a different way. Is that usefull.... well no not really its better to follow the standard way to do it but its worth mentioning :P

  • @burntt999
    @burntt999 Месяц назад

    I would like to know why anyone would want to learn arm64 over just x86_64. Just if you use apple or not?

  • @aga1nstall0dds
    @aga1nstall0dds 6 месяцев назад

    Wow lol wow thats a nice technique

  • @totally_not_a_robot1342
    @totally_not_a_robot1342 Год назад

    Hot take but learning assembly to figure out how computers work is not super ideal. The programmer’s model is usually quite radically different from the micro architecture.
    Obviously it’s still super useful but as a hardware person, I encourage software leaning people to try diving deeper than the ISA :D