Genuinely the BEST Horror Game I've Played in YEARS - Amnesia: The Bunker (FULL GAME & ENDING)
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- Опубликовано: 29 сен 2024
- Welcome to a full playthrough of Amnesia: The Bunker! Amnesia: The Bunker is the next installment in the Amnesia franchise, one of the most beloved indie horror series to date, and it is one of the best horror games I've played in years. Let's play Amnesia: The Bunker!
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Want more Amnesia: The Bunker gameplay? Let me know in the comments!
Second channel: @iigp
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Amnesia: The Bunker on Steam: store.steampow...
About Amnesia: The Bunker:
Amnesia: The Bunker is a first-person horror game set in a desolate WW1 Bunker. Face the oppressing terrors stalking the dark corridors. Search for and use the tools and weapons at your disposal, while keeping the lights on at all costs. Overcome fear, persevere, and make your way out alive.
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34:50 I can’t help but laugh at them fighting over the door
That shit cracked me up so bad😂but i was terrified as well
Ah oh ah oh ah oh ah oh😂
Gave me Phasmophobia flash backs tbh 🤣
I agree dude, so funny 😂🤣
my favorite part🤣 i had to go back to see how he encountered the monster i’m glad i did
i honestly love that the German is properly pronounced
i am german and ill translate it roughly for you because he talks soo much he mostly says stuff like:
nein = no,
bitte = please,
Ich will nicht so sterben = i dont wanna die like that,
Nein! Nein! Lass es zu = no no leave it closed (the cell door)
Nein! Nein! Gott im Himmel! = no no god in the heavens (which is meant in a way of god please help me in this context)
and on the other side he says stuff like.
Ich weiß nichts = i dont know anything (which he would say while in a interogation.)
these are some of the translations i hope you´ll see this comment since you asked for a translation.
Have a nice weekend IGP i wish you the best.
Greetings from germany!!!
I might be late, but still want to say something.
Love the game, I've never actually enjoyed the previous Amnesias but this one stand out for me. I've seen a good amount of videos at this point of different youtubers but you are the ONLY ONE that actually was enjoying the gameplay while also enjoying the story, that's a 10/10 for me and now I'll have to check out the rest of your channel, keep it up my man.
Plus, respect for playing the game with lights off, actual giga chad.
This was such a good game, I pray the devs a successful year and many more to come with many more amazing games ❤❤
IGP, to sort of explain the monster, basically after you gave lambert the water it was infected with a disease from the other world, shown in dark descent and the 2020 game l, I forgot the name, and that gave lambert his strength back and also gave him the mindset of killing others and transforming into the monster that stalks you and hunts you in the bunker, overtime lambert managed to remember his transformations and eventually stayed in it shortly after he wrote a note talking about how his hands don't feels the same anymore and that they feel too big for his body.
I have been In igp's channel for a little bit and I can't express enough how great of a youtuber he is thanks for everything igp
I appreciate the little voice effects that are sometimes in cavern like areas.
IGP for close to two hours?! Let's fuckin GOOOOOOO!!!
🙌
The ww1 images in the background are a cool addition to
Btw I love igps work keep it up man
1:17:38 when the creature got shot i swear i heard it say help me
i know kinda late but the German Soldier begs you to keep the Prison Cell closed
1:26:00 Huh. Eye did not see that coming.
With how many horror games you play in surprised you didn't know it was Lambert way sooner. As soon as they said he was immortal and we knew the creature couldn't die it was obvious lol
Damn how long until you actually run into something tho XD scary noises are on point… speed of said monsters.. not so scary XD almost seems like you’d have to intentionally get caught by them
[Monster]: "I KNOW YOU'RE IN HERE, YOU SET OFF A TRAP."
[IGP]: "Dude, YOU did that. Not me."
That makes me wonder if in about 10 years, that KI will be perfected.
You know indie loves a game when he actually gets to the end in a playthrough
I’m still peeved about Visage
Unless it's crystal skull or "Part time"
So true
Just cause he doesn’t show the end doesn’t necessarily mean he didn’t finish or not like the game.
Facts
Fredrik from Frictional here. Just want to send you a massive thank you for this video IGP! Loved every single moment of this. So fantastically well edited and condensed into a fun high tempo playthrough, without losing out on the narrative. ❤️
Thank you for making my favorite games for the past 16 years! I've played and loved every entry so far, from penumbra to amnesia, but SOMA was life altering... it challenged my philosophy and views on life. If you worked on that also, thank you even more!
Thank you for creating such masterpieces as Penumbra and SOMA, this games are my favourite horror games so far, Penumbra for overall climate, tension and story, SOMA for also having this horror elements, and for having BEST story in game ever created. Thank you!!!
Absolute fantastic job Fredrik, that you, the developers, and all of the team at Frictional Games for making a true masterpiece of a survival horror game. This is the most well done; visceral, and downright brilliant horror game I have seen in years. Better than games like even FEAR. I’m absolutely gonna buy this game now, no matter how scared I get - I will do my utmost damnest to fully complete the game.
Much love, and best of regards to the you and the team at Frictional for a continued, long, and successful career. ♥️
Thank you for such great story telling and Horror. But F**k you for doing that Halloween Update. It’s scarier than before…
@@TheGreatMajorFail happy to be of service! 😂
"Well, it was nice knowing you."
Oh man, you have no idea how close you and Lambert are going to be for the next four to eight hours.
Wait....Is Lambert The "Monster"?
From Everything I've Been Reading So Far It Seems To Connect...
@@mafiakitty4487 yes he his
@@mafiakitty4487 lambert was the monster all the time but look at the game title amnesia but if you throw lambert bunny toy at it he will gain abit of memory back
@@mafiakitty4487 Yeah he turned into the "Beast" because he drank water contaminated from the other world's formula. (like the crew in Rebirth)
@@captainburnos2828 Oh Okay! Thanks It Makes Sense Now
Fun Fact: This game was actually based off the struggle of looking for food at your friend's house at 3 am.
223rd like 😈
@@lukesgamingi dont get why thats important? Explain 😮
@@ms.bunniesarecute2287 because there was once 222 likes, which is pretty cool in my opinion, so i ruined it muahahahha
@@lukesgamingevil indeed
Wait really?
There's an semi-alternative ending. To get it, you need to use the bunny, an explosive or shotgun shell with shotgun and it must be on a wooden bridge. The bunny does work on the monster, I believe the reason it didn't work for you is because you either threw it to far past him, or because he was already dead set on coming at you. Anyways, to get the ending you throw the bunny on the bridge and lure the monster to the wooden bridge. Once the monster gets distracted and checks out the bunny, you destroy the bridge beneath him, sending him down to the great abyss. Then you escape to the exit and it repeats the scenario of you being caught by the germans, expect it's without the monster. It's more of a, putting down lambert ending.
It breaks my heart to do it.. see him holding the bunny like a child before sending him to the abyss..
I don't even consider that an alternate ending but the main one, didn't even consider running past the monster in the very obviously "final fight" arena section was an option. Got the ending where he escapes after beating the game only because of achievements that showed a shocking number of people beat the game without killing the beast.
I believe it is a subtile omage to a famous glitch in Amnesia: The Dark Descent during the final monster encounter of the game which takes place on a stone bridge. With proper timing, you can jump on top of the brute's head, causing it to activate its attack sequence over and over again to try and hit you. Because the brute moves slightly forward when it attacks, you can trick the brute to throw itsself off the bridge.
@@tacticaldroidtx22 yeah, also thought of that when I found out this time its intended as an option xD
@@graphite7898 I thought it was very obvious from the get go. Seeing how fighting a monster is mostly just managing to slow him down + how there are crates of two sizes next to the wall that is too high for you to jump over without them. Its obvious what you have to do and its obvious its gonna be hard with monster around you, but thats the main boss fight of the game I guess, so there you go. I also considered just killing him, cause it seemed simple and easy solution, but I didnt know it was an actual option until I looked it up. Also, wanted to have the "good" ending, whatever that means with monster loose in the world.. After all that struggle and stress to get tto that final room it would feel like cheating to just drop the monster into the abyss with one shot of a shotgun.
That ending felt a bit reminiscent of The Mist. Get away from one horror, but step right into something that makes you wish the first one had killed you instead. That's heavy, love it. Great playthrough!!
Oh wow, yeah didn't recall the Mist at the time but you're absolutely right!
Oh you reminded me of that scene with the giant monster, that was awesome.
1916 too so two more years of war...
Henri might've survived if he surrendered or played dead...but it's not very likely.
I freaking love how you were able to block the creature with the door at around 30 minutes in that šh*t had me laughing and jumping in fear at the same time… dude there’s never a dull moment watching IGP!❤
"DOOR STUCK! DOOR STUCK!"
It starts around 34:45~47
Seasoned vateren gamer
😂😂😂
Another thing about the bunny, apparently in the maintenance area there is a chapel that the monster has made into its nest, if you give the bunny (via throwing it when he's not pursuing you) before detonating the dynamite to escape, you can go back to the chapel and find that the monster brought the bunny back to its 'home' and placed it there in its nest. Makes you wonder how much of Lambert is left.
Unrelated but also, the hole that suddenly got made in the safe room about halfway-ish through the game terrified me when I played this game on release night, surprised IGP didn't comment on it
OH MY GOD THAT IS SO FUCKING HEARTBREAKING
Also, I did comment on it! Later on I notice it and mention how the safe room isn't safe anymore and how much it terrified me haha
@@IGPyou can also bring peace to Lambert by doing something with grenades bunny's and wooden bridges...
The bunny just resets. He doesn't bring it back.
@@-pROvAKit’s called immersion
@IGP man after this I hope we get another penumbra game. Even just total remasters of the originals
The German soldier actually warns you saying that “It’s coming” when the monster is near, other than that, he is mostly begging for help and saying he will not die. I’ll update more if he says anything different!
Wow!! That German Soldier is a Chad bro for calling out the the monster when he's near
Actually, he's crying out about not wanting to die. Because he's in fear of death. (will -> "wird", which in this case would mean that he "certainly continues to live in the future").
Also, in the begginning he was telling the player to shut/close something (I guess a door, can't remember) again.
@@levi6978 Ahh okay, thank you my German is really rusty! I only know the basics from when I stayed there for a few months haha
He also plead that the player let's his door shut as he knows that it will kill him as IGP suspected.
Also a fantastic atmosphere with the sound design
He tells you that he is safe in his cage and to leave him alone
I'm pretty sure the "BITTE BITTE, HILF MICH was him saying "PLEASE PLEASE, HELP ME".
The voice actor for the German soldier really did a good job, by giving that horrifying yell that set the tone of realism in to the game.
yeppers on both counts. Pretty sure when he says Gott in there he is saying "God help me".
I think "Ich will nicht so Sterben" means "I will not die so" or "I will not die like this".
EDIT: almost forgot. "Es kommt" means "it comes"
Yes
@@TheRealMatthias8706You're right except "Ich will nicht so sterben!" actually means "I don't want to die like this!".
@@Volgin93 ah shoot. Went with the direct translation. Been a hot second since I learned German 😄
@@TheRealMatthias8706You’re good man, thanks for trying for all those who don’t know any German
The door scene at 34:14 might be one of most funny things I’ve seen watching horror games. You’re my favorite gamer to watch Indie!
To anyone saying " I didn't laugh": stop lying, we all know you did:)
@@Taserface__ bro no ones saying that
@lol7218 Someone will say that, knowing the internet and the filth that encompasses it. People are already calling IGP a coward (when he messed up throwing the bunny). There's a reply thread about it somewhere in the comments.
Bro theres no way igp playing peekaboo with the creature got my dying laughing because he was like "i hope he cant come in here" *door opens*
FR
German translation near the cell: “Please, leave me alone. Safe here in my cage. Leave me alone.”
German translation when he reaches the door controls: “In heaven, please don’t do it. I don’t want to die like this. No, please. Please help me.” 😰
You can save him too if you’re fast enough to get back to the controls. It gives you an achievement 😁
leaving him to rot is honestly a far worse choice tbh
@@povyouretiredbutdontwannasleepetter than dying to the thing in extreme agony and it’s what he wants
@@declicitous1763 I'd argue it's better to die in agony that lasts a few minutes than the drawn out agony of being stuck where he is. He'd feel his whole body shutting down gradually, sitting in his own filth, dehydrated and starving, the pain would be immeasurable! Not to mention the rats would probably make their way to him over time and eat him alive.
@@slimothyjames4577 still, if its what he chose(and maybe he has faith that his fellow german soldiers will find him in time), its best to oblige to one's wish.
@@Devilforce988 Eh, I disagree but I understand your point.
1:12:17 yes the monster is indeed Lambert. Which just makes it kinda scarier, knowing that the same monster than wants you dead, murdered, and mutilated, was also your best friend, ally, and a father
Yeah unfortunately it's not like we knew giving Lambert that bottle of war on such ill tainted grounds would effect him so badly.
I know you mean father as in Augustin’s child but it sounds wrong each time I read that last part…
Just wanna say I really appreciate the immersive editing you've done for this video, it's the best playthrough video I have seen so far! great job!
Thanks homie!
Ayo the terraria master is here?
Thank Skilly for his sick editing skillz 😉😅
I love how he changes the echo of his voice according to the environment in the games, that's really dope, he's the only youtuber I know to do that 😆
Hearing the unadulterated fear in the prisoner's voice has me kinda sad, as he may have been sitting down here for days in complete and utter blindness, a monster growling around trying to break in, for the monster to just walk in his cell one day and kill him. The reason why he was so scared is because fear of the unknown, and he had that for days on end.
the pure terror in that scream at 23:51 is hilarious man ive been laughing for five straight minutes
Sounds like Homer Simpson building a BBQ pit
bro sounded like R2D2 when he short circuits
I completely understood the terror he felt cause during my playthrough I wondered into a hallway (at the moment I didn't realize the lights flickers if he's walking around or in the vent in that area) and I just wondered right up to him and had to shoot him
The scariest part is 1:01:30 when he grabbed indie while he was trying to get in the safe room and 1:16:01 when the safe room had a hole in it because not only did it mean it was no longer safe it also means that he was desperately trying to find you this game scared the hell out of me, bro had me alone in my house terrified.
I love how he spent nearly the entire game in the dark, not knowing that there's an infinite fuel source in the maintenance area.
where it and what is it
@@tylerpickren2687 its called "Fuel storage" on the map
Ok but do you have to keep running back and forth kind of a pain in the ass
@@jpk9902 If you come back with an inventory full of fuel, you'd only really have to run there and back once or twice. It's not that much of an inconvenience.
If you have either the bolt cutter or the wrench, you can open a locked area that has a plethora of empty bottles to use as fuel. When you enter maintenance, look left. There should be stairs that lead down.
IGP about to turn into IGPTSD. But christ this game looks terrifying and has made my body tense up a ton and I've only made it about a quarter way through the video I couldn't imagine just how awfully terrifying it would be to actually play it
I want you to play it and make a video.
The bunny is meant to draw the Beast away and distract him. If Lambert/the Beast is already hunting you, the bunny won’t stop him. Worst part is that it is actually sad to watch Lambert’s reaction to the bunny, as he gains back a shred of humanity for a small moment and won’t be hostile for said moment
You can stop a chase with the rabbit, just gotta throw it so that it's between you and the big guy. Also, fun little tidbit, you can find the bunny again if you check the chapel, Lambert brought it back to his lair.
@@DreadPirateFury That's so sad wtf😭😭
Wait that things Lambert?
@@Gibblethe6thconsidering the notes? They were hinting Lambert's progress, till he transformed. The bunny is a good reflection of one of the notes, since the beast temporarily stops and stares at it. Like one of the commenters said, it even to the bunny back to it's lair.
Gotta love this game system to check for wounds
"I think i got shot"
"really? check"
*places the most dirtiest, nastiest hand on the wound*
"So?"
"Yep, im bleeding"
Happy to see him doing a long lets play of this gem. The game so far for me has been amazing, anyone else think so?
agreed, i beat it and i felt relieved to have been done. IN a good way of course. I'm a nervous wreck after the game
100% Agree Zlance1993
Honestly, it’s one of the best horror games I’ve played, up there with The Dark Descent and Alien: Isolation, and dare I say it: it’s better than both of them. I just wish it was a little bit longer, which is my only complaint, but for the price, it’s SO worth it.
Definitely agree. I've played it on both normal and hard and can easily say it's one of the best horror games in a while.
I'm so happy I'm not the only one, been a rough year with new games.
You could've thrown the bunny at Lambert and he would've gotten his humanity back for a few seconds, holding it, looking at it, being non hostile. The reason it didn't work with your playthrough was because he was already in chase mode and barrelling towards you when you threw it, I really wish you could've seen him pick it up, it's heartbreaking
as much as I love IGP dude really just fucking panics 24/7 and doesnt think at all. :/ If only he stopped to think maybe throw it when he's not being chased.
@@aierune8201 you act like you would do better
@@novatide I panicked a lot during my playthrough on this game, but I still got that done correctly on the first try.
@@novatide Almost anyone would do better. He died, got a break to catch his breath and could have tried it again when he is not chased.
@@domhopper7402 You're so cool! I wish I was you :)
And to the developers that created this tale of absolute fear and agony,my hats off to you as well! What an utterly fear inducing story you have created for crazy people to experience...lol This was an amazing game,for me every bit of 10 out of 10¡ Great job, can't wait to see what's next!😊
This game is a prequel to Amnesia: Rebirth if I'm correct because Amnesia: Rebirth is taking place 19 years after this one. Basically, in the opening, Henri filled a canteen with the water that was down in the crater and the reason the water looked weird was because it's that water from the other dimension that was introduced in Amnesia: Rebirth where whoever drinks the water will become a "harvester" which is why Lambert and the other dude said that "it" was calling for them to do something. In Rebirth the water is also shown to have powerful healing qualities for whoever drinks it which is how Lambert went from having injured legs and not able to walk to being able to carry Henri back to the bunker on his own. That's also why those weird rocks are there as well because those tunnels were a part of the same ruined civilization that existed in Rebirth. You can even look at the designs of the tunnels and the arena to see a very similar structural design to that ruined civilization. Also that stuff is likely why that blind dude survived down in the tunnels for so long while going mad because he likely came across the same water that Henri gave to Lambert(especially since the crater was connected to his area).
It's honestly really cool how they tied that stuff up a little without the need to explain it like how they did in Rebirth.
I was wondering if anyone would point this out!
How did the blind dude manage to stay as human and not turn into ghoul like Lambert?
@@kennyayuso6031 My only assumption is that it has to do with time. Lambert seemed to be still mostly human for several days based on his notes.
@@kennyayuso6031 I just double-checked Lambert's journal notes and, yup, he only starts mentioning that his hands feel "different" and "don't belong to him" (first sign of his transformation) around at least 3-5 days after drinking the water and he stays basically human while going mad for about 7 days because his journal from when him and Henri return from the crater starts on July 11th and his final journal entry is on July 18th.
Also something that is worth pointing out is that it seems like people who consume the water have different transformation rates depending on the person or something because in Amnesia: Rebirth the dude in the "Labyrinth" and Hank both consumed the water around the same time, but he's almost fully transformed while Hank was barely transformed even though he drank the water before him if I remember correctly. Plus the Doctor and Yasmin also drank the water around the same time, but the Doctor has hardly transformed, if at all, and had basically full control over himself while Yasmin was losing control of herself and beginning to transform.
@@domhopper7402 Wow , so it depends on the person who drank it . If lucky enough the person will gain control and be like a super human with all those crazy strength and healing while those who cant will turn into monster is that right?
The door scene was one of the funniest things I’ve ever seen in a horror game honestly and I love how the ai kept on instead of glitching out and running away
The prisoner is begging for his life, begging you to keep the door shut. He is also repeating that he know nothing (probably trauma from the interrogation)
I think it is worth mentioning that he calls that thing the French Devil
Watching the Monster and IGP fight over the door made me laugh so much xDD
34:45
5:26 So, that’s No Man’s Land. The area in between the French and German trench lines. It was a forest before the war, but after it began, the area became a wasteland full of craters and dead trees thanks to the artillery and the head-on fighting that occurred towards the beginning of the conflict.
100 years later the red zones there are still completely FUBAR. Looking like a good thousand years before it will be all cleaned up if the effort is constant. Which it isn't.
Ngl that’s probably the most horrific part of the whole game. The rest is creepy but not quite as apocalyptic as that
Humans bringing nature into their nonsense conflicts. But in the end nature will be here and we will be the ones who are gone.
This is by far the scariest game I've ever seen. At no point in my life will I have the balls to play this
Me when trying to play any of the amnesia games 😂😂😂 ☠️
These guys know horror that's for sure ❤
This is like alien isolation to me I could only play that game with my friends over watching me play 😂
It's not that scary then again I'm a avid horror fan
@@amanchoosesaslaveobeys6510watch out we got a badass over here
@@amanchoosesaslaveobeys6510 same, but I'm not a really into horror stuff tho
07:16 I know what that giant hole is.
It was likely an ammo depo that was placed in a bunker but struck by an artillery shell, due to the ground being softened by the rain and already beaten by likely months of prior artillery, the coming explosion led to a massive crater.
Also the landscape you see is very realistic to what No Man's Land looks like. Or, the area between two trenches during the peak of World War I, and judging from the expanse of Trenches and blue coats (French Troops), this is likely Verdun. Deemed still today the longest and most brutal battle in history. Lasting 303 days.
So then why is the water in the crater able to turn Lambert into this "Beast"? From what I've seen from other comments, the water comes from a different dimension, and that Amnesia: The Bunker is a prequel to the other Amnesia games
Bruv, making my night with this near 2 hour video you dropped. Great as always, all hail the Cthulian prince of madness and regret.
What’s worse, being a prisoner of war or being trapped in a labyrinth with an unkillable monster?
Being a PoW would be a godsend.
@@gmork1090 In WWII, I’d take the monster labyrinth over being a POW, but in WWI it’s the opposite
It's possible he could've escaped that situation by playing dead amongst the corpses. Not saying it's what happened, but it's a good possibility.
I mean, the German guy was a prisoner of war AND trapped in a labyrinth with an unkillable monster.
The monster would probably end my suffering and end my life in under a minute, 10 seconds maybe, however if I get captured by enemies they will torture me and kill me in the most brutal way possible
not enough people know about this masterpiece, game design is immaculate. best horror game imo.
As a German, I have to admit that even i got a bit intimidated when I saw my countrymen shout and hunt Henri. I would have been terrified
IGP, to translate some of the German
Soldat: Soldier
Warft eine Gerate: I'm throwing a grenade!
SCHNELL! SCHNELL: FASTER! FASTER!
Da drüben: Over there
Dort: There
Da ist er: There he is!
Feuer: Fire!
Hol ihm dir: Get him!
Ich will nicht so sterben: I don't want to die like this.
Schließ es wieder: Close it again
Hallo? Ist jemand da? Hello? Is someone there?
Ich kann es hören! I can hear it!
Gott im Himmel: God in Heaven
Du Teufel: You Devil
Bitte: Please
Hilf mir: Help me
ES KOMMT: IT'S COMING
Lass mich in Ruhe: Let me die.
Ich weiß nichts: I know nothing.
Ein Teufel für die Französischen Teufel. A devil for the French devils.
In der Hölle: I'm in Hell
Ich bin nur ein Soldat... das ist alles: I'm only a soldier... That's all.
Prost! 🍻
@@GrizzledTanker Prost und grüße! 🍻🇩🇪
Thanks for the nice list of translation, but I have to point out the "soldat" one wasn't german, it was French. Clément is hardly a German name after all, but you are right about the English equivalent.
@@rebaxbayushi577 Clément is a French name but Soldat is Soldier in German. Soldaten is soldiers. It could be the same in French, but I don't know as I don't speak French.
@@EinDeutscherPatriot620 I might have been a little unclear on what I meant, I'm sorry about that. I never meant soldat isn't soldier in German, I just pointed out in this case, it was in French. At that moment in the video, he was still in the French bunker and Soldat Clément is in french.
My first language is very often overlooked and a lot of our words are also used in other languages, for once it was used correctly I just felt like pointing it out.
Does he edit his own videos? Whoever the editer is deserves some praise. Super smooth. Perfect example of less is more. Also, the reverb on your voice matching the size of the room you're in. So fresh and so clean.
Clean.
I think on this channel he edits his own videos, on his second channel he has another editor
So glad you're playing this game, I was looking forward to your playthrough since the trailer dropped
Honestly, I just loved your reactions on this game. It felt like watching a man who's genuinely struggling to do everything to survive. Thanks for the editing you do when you read through those texts and letters man. Those letters is one of my favourite aspects that the game devs captured so well. The writing, it's bone-chilling, realistic, desperate, and intuitive. I also can't get enough of the voice acting they did. Marvelous game and as you said it, a 10/10. Thanks for playing the game and bring out a genuine reaction to it.
This is going to be fun to watch, horror games are the best with indie
throw the bunny onto a wooden brigde at the end and "the monster" will pick it up, while hes doing that blow him up with a grenade (the true ending)
This game gives me alien isolation vibes the way the monster can just apear at a moments notice to any noise and with no way to truly kill it but only little things that you can do to fend it off or distract it I love The amnesia series and for them to take pages out of isolations book really hypes me up to play this for my self when I get it Thank you IGP for making this video
Always hurts me to see good people like you being put through the trenches😭
Love your profile pic.
The Prisoner is pretty much telling you to "Leave it(The cell door) closed" and that "it cant get in here." and "He doesnt want to die that way." so yeah dude is aware of whats going on and what you are doing...
1:38:58 The sound you hear after falling in the pit is The Shadow from the dark decent. Not sure why it was there considering there was no crystal ball, but still pretty creepy.
oh that's cool, I didn't think we'd get anything to do with the Shadow again after Dark Descent, it's nice to see old things return for the newest game
El pozo brilla de vez en cuando de color verde, similar al otro mundo que se ve en Rebirth, tal vez sea un portal o un limbo entre dimenciones y por eso la Sombra esta ahi.
@@galacticartist207 La Sombra tambien aparece en Rebirth, por lo que seria la tercera vez que lo encontramos.
@@santiagogonzalezluisangel4266 did not know it made an appearance in Rebirth, really shows that I did not pay attention to that game then, thanks for the info
The shadow is kinda everywhere. The Orbs probably strengthen its presence, but it seems like general rituals/tampering with the dark arts can summon it. Lambert drinking the water probably also let it latch onto him better, kinda using him as a conduit, like it did Daniel.
I noticed some music and death sounds are different here compared to the version released recently.
1:01:30 that was scary as hell. The moment of relief that u somehow ended up in the safe room, and about to run to safty, then the beast pulls u right inches away from shutting the door, it's claws grabbing Ur skull and pulling and it's fangs biting Ur jugular. While screaming in pain is down right terrifying
I just saw the title and got scared.
Why
1:20:24 I literally jumped of my seat
goddamn this game is intense
Thx IGP
I just finished it myself today after I got off work, I was honestly MASSIVLY impressed. I would love a sequel where we follow a German solider as the monster was running at them at the end would make a cool sequel, love your videos IGP :)
keep up the good work you and ICY make me laugh so hard you guys really make my day.
Don’t think there will be an official DLC like this; as it would would essentially disregard the other ending. However, I’m sure there will be a custom story similar to this, since FG has made it very easy to create custom stories.
@@brayerkh wait there's multiple endings? That's awesome. I was to scared to think straight half the time, the atmosphere the monster brought was intense
SPOILER !!!!!
the monster either die or escape. But if you dont kill him... can you imagine him walking into the no mans land ? I think its safe to say that his ass gonna be destroyed ! BY TWO BIG ASS ARMY
@@oneautumnleaf2622 Indeed, there are two endings that I know of. I don’t want to spoil anything, so I’ll just say: the tip in the loading screen that tells you something like “Experiment. If you think something might be possible to do, it probably is.” should be kept in mind in the last part of the game.
@@oneautumnleaf2622 Was in the same boat though, I was so stressed and ready to get out of that fucking bunker (in a good way, since that’s what horror games should make you feel), I thought there was only one way.
Hello indie. I’ve translated most of the stuff from the German speaking and to put it short he’s begging for help and also warning you saying “ it’s coming “ along with some comments about feeding the monster calling it a devil.
Only 15 minutes in, and I already have to say, damn Indie, your editing is just soooo good. So many little things that are so well done that they can almost be mistaken for being part of the game, but it all adds so much atmosphere.
Pretty sure I've mentioned this in at least one video in the past, but it's worth repeating.
Its nice to see that even after all these years, Amnesia is still scaring the hell out of people.
23:48 had me dying! His scream, I thought it was in the game for some reason but laughed my ass off when I found out it was him
The fact he thought to move the littlest barrel and hide behind it, you know this man plans all the horror games!
1:22:16
To IGP this is what I could translate out of that it was hard but I got it 😅
German prisoner: “No no I don’t want to die like that. I don’t want to die like that! Please! Please! Please! Please! Help me ! No! No! Let it be there! NO! NO! GOD IN HEAVEN!” Then he dies as heard
Jesus thats messed up!
@@THEENDLESSNIGHTMARE-wk1dv yea
May the German prisoner rest in peace and go to heaven Germany prisoner
Hearing The Shadow's roar was something I absolutely did not see coming. Once I get a playthrough of the sequels/releases of the previous Amnesia titles done, I will definitely, without a doubt, be playing this.
38:06 R.I.P to that random rat that just arrived at the worst time.
most underrated youtuber, editing and aura of your videos are off the charts. Thank you indie ❤
Underrated?! 2.3 mil subs bro
I was just bout to say that as well?
36:48 has me in tears because of the way the monster scurries out of the blast smoke lol
The way he looks embarrassed lmao
"Aw man, I'm so glad nobody saw that.."
Let's go, it's an hour and 45 minutes of IGP!
Fr!! I say the same thing!
@@Krobear thats not a thing
@@Krobear 😏
Don’t forget those epic 9 seconds
Genuinly one of the best horror games I've seen in a long time. Glad I found your video on it first, Indie. Could tell you had a lot of fun playing it, and I sure as hell had a lot of fun watching it. Keep up the good work!
I JUST DISCOVERED SOMETHING ABOUT THE CREATURE the thing that hunts you down is your friend the water you give him is tainted by some kind of dark magic and is actually something to do with the whole franchise after drinking it your friend begins to tragically transform into a horrifying monster
After I watch indie play a horror game I'm always on standby for the next.
Watching him lose it at 1:20:21 as he realizes the monster can, in fact, crawl through holes, had me wheezing.
You could have saved the prisoner if you grabbed the stuff quick enough and then closed the door before the creature could get to him
(It would give you the life preserver achievement)
lol i love that this dude allows his reactions to be free, the screaming is my favorite part, not cause he's scared, but because he's ACTUALLY feeling the emotions during the game
You’re my new favourite horror game reviewer!. Your narration and screams gets me immersive 😅
Btw sub! After 6 vids of you popping up
Man, watching Markiplier's run thus far compared to this, it is wild how Mark has spent 2 hours in game and has only recently seen the monster while IGP started running into it right away. Wild. Love it tho, def one of my favorite scary games content creator.
Soldat means "soldier". I dunno if anyone answered that question yet
As a french guy who loves history I was so surprised when I saw that you play as a WW1 french soldier, this is great !
The water in beginning that you give to lambert, is the water from amnesia: rebirth, its the water that causes healing but curses whoever drinks it to become a ghoul. In the past game ghouls were frail and not immortal, still deadly, however Lambert seems to be some sort of a special ghoul, which causes him to be invulnerable and a lot more tankier
I don't think I've seen someone do a better playthrough of this game 😂
This game is powerful for me. My great-grandfather was one of the Canadians that took Vimy Ridge in WW1. Tough bugger...he re-enlisted for WW2 and was posted as a POW guard (he figured that if two of his sons were going off to war, then he would try to as well). And it's an awesome game at that.
Pizza ✅ ice cream ✅ only thing missing 1+ IGP vid….wait ✅
IGP Just so you know the monster doesn't breathe the way a human does. It's breathing is more of like a groan in the game. The Character breathes randomly at times when they're running, and when they jump and other things that cause them to breathe. The monster also always stays at one hole (I think) it does not follow the player unless they make any nose while it's in a hole. if the monster is moving it makes muffled noises and dust falls from the ceiling (Or dirt I can't tell because of the coloring of the game)
Yeah some kind of dust when he move around and when he stay still
1:22:01
To IGP this is what I could make out from what he was saying
German prisoner. “I don’t know anything….. nothing. No! No! Let it go! Sure here…. in my cage ….. Leave me alone.”
Indie checking to see if the dead Germans were Lambert was unintentionally hilarious
"everything has to be so carefully planned- and I am NOT careful" me frfr
I love the idea of the safe room with a lock. It reminds of the first Dying Light, the only other game to give me that sense of giddiness I'd get as a kid when being chased by something and the relief when reaching a safe zone. I love when games do that.
well um didint Sniper Elite Nazi zombies edition do that as well, right?
To be actually honest, I thought the bunny was going to be a funny scene of seeing the creature cuddling the little guy or something like that. Would have been really worth seeing.
He actually picks it up, stares at it, then clutches it to his chest (I think). It's kinda sad.
IGP back to his roots with horror games gives me a warm fuzzy
IGP really asking why there are dead people in No Man's Land....?