I think for me it might be FF Type 0 HD. The intro cinematic for the game is so damn good and then it just never gets anywhere close to that. For some reason I've given it 6 attempts (last one being a month ago) and the farthest I've gotten in 20 hours in
Gotham Knights is the only game that I actually refunded on Steam. I played for about 49 mins and then said “Nope, Avengers already got me, never again” and then I refunded it.
Isn't the worst game ever, but I recently got "dead or school " based on a youtuber suggestion. The controls feel so clunky and bad that I immediately regretted getting it and unsubcribed from that channel.(I had just sunscribed that day.) Maybe that's a little harsh, but it was just not fun and I felt I couldn't trust him.
I remember playing Godus years ago. It was so bad I couldn't progress at a certain point and abandoned it, sadly because in the beginning it was actually somewhat fun
My brother is an artist at Double Fine. Those fortnight game pitch & vote things are done by the upper management during the space of time between projects. The constraints mean that the games have two weeks to be done, with the different staff members sometimes working outside of their specialty zone. He told me that it is a cool, creative process, and when i saw him over christmas break, he was talking about his pitch for the latest fortnight project. The games have to be started and finished in the two week period, so you throw any QA and bugtesting out the window. I didn't know they sold the games, I assumed they did it for a change of pace, and that was it!
Just to clarify, the two weeks was for the prototype. After that the game was voted on to be further developed, ended up on kickstarter and further onto steam as an early access I believe. Even through all that, we are left with what we had when it was abandoned.
I feel like part of the charm of Steam is the super indie trash you can find on it. It really feels like almost anyone can make a game and slap it on there, and they'll be right there with all the AAA titles coming out. The nature of Steam of course means that there are a lot of garbage games to wade through, but you can also find the odd hidden gem in the pile.
I looked at the list before but I would never had thought to actually see those games reviewed. As someone who is addicted to Long-Form analysis videos I really appreciate the change of scenery. Well done son
Say what you want about the gameplay about Their Land, but props to the developer (or if he bought them props to the creator) of those face animations in the interview portion. It sometimes look like it's just facial capture, but there's moments that point to it being hand animated and it looks so good (aside from those little parts that feel off, but for a single person it's quite impressive). Hopefully he (or whoever created them) keeps at it since those micromovements are very on point to feeling like an actual human rather than some of the robotic animations we see today (Starfield at points) where the eye's are constantly moving, little headshakes and so on.
not to constantly talk about silent hill 2 but it reminds me of silent hill 2 - some of those moments in the FMVs are so human! this guy who made Their Land definitely has the chops if he can improve in other areas, i’d love to see more of that animation for sure.
I agree- it’s genuinely impressive and I was surprised to see how great the facial expression animation was. The creator has the potential to make something amazing.
An idea you might like: taking broken games still being sold on Steam or GOG, analyzing how broken they are, then applying fixes provided by the community and how well the game runs after, and if the game is worth playing when fixed. Yeah I came up with this because it happened to me. I recently purchased Septerra Core: Legacy of the Creator because it sounded interesting, but it was unplayable. I was able to find a fix in a forum post and now the game runs great.
what an unexpected ray of sonshine. this feels like getting at least some kind of a breather mentally after what was... quite a wild last series. take care son.
As someone hailing from Germany... yes, we are ashamed of Autobahn Polizei as well. It's a laughingstock here, together with the ten million other 'Simulators' from Aerosoft (the Publisher). Well done dredging through it, son.
There are basically two really good job simulators. Euro Truck Simulator and Farming Simulator. The rest are pretty much trash. And even these two are niche games.
@@HappyBeezerStudiosi play a lot of sim games, would probably say car mechanic simulator is also one of the better job sim games. Defo even more niche than the other 2 but for people in the genre its one i think you can recommend with only the warnings that mostly apply to all sim games because i feel all have a certain level of jank, i mean christ i love farm sim but moving pallets around is the most rage inducing shit.
@@HappyBeezerStudiosim not really into the sims since i dont have a proper personal computer, but like the mobile farming sims are still decent and the most advanced sim i have played is grand truck simulator 2, but it has an irritating gem mechanic and it hasnt been updated in a while
seeing the autobahn polizei simulator brough back memories of watching youtubers play the games when i was younger haha. also, farming simulator going straight to the sale section because noone wants it is always a joy to see
Important note about DF9. It's just unfinished. It was an early case of early access scams, and killed doublefine's reputation for me. It was in early alpha when they just slapped 1.0 on it and billed at as a full game
I totally fell for Godus. Black & White was a huge part of my childhood and I just thought if Molyneux made something half as good it would be good enough for me. Turns out what we actually got was just a FarmVille clone without the multiplayer (you know, the thing that made it addictive). Edit: Oh, hey, I got Towns too. Guess I just have terrible taste. I actually enjoyed Towns though, it was incredibly janky but there was potential there, and it never pretended to be more than it was.
Dude, same exact situation. I grew up on B&W2, Dungeon Keeper and RTS games so that 'god role' totally hooked me in. Godus was fine to relax to but it was just a whole nothingburger. I found Towns fun too, but super janky and honestly quite confusing at times. I played it for quite a while!
It's funny because the opening cutscene in Their Land looks to have some really solid facial animation and kind of avoids the whole uncanny "dead eyes" that are so common in low budget, crappy games in the same vein.
You might actually be on to something here, Son. A series where you review games that could/should have been good but various circumstances lead to them being bad like Matt Mcmuscles' famous "What Happened" series would probably be pretty entertaining.
"If you put a crew member in a job they don't like, they'll end up depressed and sad." Spacebase DF-9 sounds like a game that Josh from Let's Game It Out would play.
As someone who has played A LOT of NSFW flash games back in the day (don't judge me - some of them were genuinely fun and well-crafted!), Wars & Roses is literally just one of those barely interactive, dime-a-dozen 3D visual novel type games adult flash sites were absolutely flooded with, but with a bad shooter slapped on to trick people into thinking it's a real game. When it comes to NSFW games with battle mechanics, turn-based RPG-style combat tends to work MUCH better and typically has a lot more synergy with the adult elements because skills like stamina and charisma work in both contexts. Meanwhile, in an FPS game, the hankypanky and the murder will always be completely separate, automatically making one or both elements feel arbitrary and disjointed.
Trail Out is the best successor to Flatout 2 tho. It is exactly like FlatOut 2 just better. Wreckfest to me feels boring as everything is slow and you just drive around on uninspired tracks. It makes Wreckfest look like a tea party.
I was surprised to see Sacred 3 making it into this video, however instead of sacred 2 i would instead recommend the first game (sacred gold, and the underworld dlc). was a childhood favorite and i still sometimes play it just because it's so well crafted and there's so much to do in the world. plus it's a bit smaller than sacred 2 which i feel was just a bit too bloated to make it the bigger better sequel. it's a shame what happened to the series as even if it's lesser known it used to be quality stuff
"Have you ever bought a game on Steam and regretted that purchase?" *looks over to all the shovelware games that i bought because it came bundled with a TF2 hat*
I think that "Their Land" weird controls are done intentionally as a way to convey that the protagonist is not an expert marksman Call of Duty style. Which would be ok if shooting wasn't mandatory, which I don't know if that's the case.
A bit late to the party, but seeing Sacred 3 in this, I can’t help but comment. Sacred (the original) / Sacred Gold + Underworld DLC were my childhood. I spent HOURS being addicted to that game, replaying it, discovering the different characters and their skills & weapons, exploring the open world.. My dad was the first one to play it and got my sister and I into it too, so it’s such a treasured memory. I actually never played Sacred 2 (my dad & sister did, I think), because I loved the first one so much, I played it on every computer I owned until it was too old to work. Yes, the graphics are incredibly old now and it surely has its flaws. But my god, was it made with absolute love & passion. The story was interesting, there were so many hidden jokes (like reading the inscriptions on gravestones) and such a huge variety of worlds and monsters. I can still picture it. Of course, some nostalgia plays into this opinion, but I truly believe it was a fantastic game. Going forward in time, I got an Xbox One for Christmas. My sister & I found Sacred 3 in a bargain bin or something, thinking ohhh good thing they’re still so underrated, we got a good deal on a great game. No. No no no. What absolute fucking trash. As you mentioned, the dialogue is cringy and try-hard funny, the world isn’t open and it’s just a mess of levels that somehow all feel the same. No sense of exploring, no love & passion. The characters are boring, the story is boring. I’ve never been this disappointed in a game & I’m so sad to see what has become of the series. Never would’ve thought to see it anywhere in a video, but I’m glad you gave it the trash it deserves. Sacred 2 hopefully was a beacon of light, because the series deserves so much better. Especially the first one. A true forgotten treasure.
It really brightens my day when someone younger than me agrees that tiktok is a trash app. It's trash because it's trashy, it's a hype machine, and it's also somehow even more fake and misleading than the worst of youtube's fake videos. Secondly, whether it's intended or not, Tiktok is lowering the collective attention span of the american youth, and when I'm 80, I'm sure that videogames and movies will all be written and acted by "AI" "actors" and every 30 seconds to a minute, there will be boobs or an explosion (possibly both at the same time: boobs exploding) because tiktok has reduced the populace to having goldfish attention spans. This has been a PSA from your resident elderly 42 year old. I don't think I'm you dad, though.
36:29 Personally I'll play a "coomer" game if the game itself is actually *good*. For instance a friend jokingly gave me one such game called Last Evil. It had a card battle-like system. I initially hated card battle systems, but somehow that game made me appreciate them a bit more. The "coomer" part was fine if one was into that sort of thing (The player character is a succubus. Whether you win a battle or lose, she ends up pretty "happy" I guess. I don't think I need to say much else lol) but I played it multiple times over purely to try out new builds. It opened me up to playing other card battle games like Slay the Spire and so on. Thing is...95% of "coomer" games are terrible. It's extremely rare to find one that's actually good. They bank off of the "coomer" part more than actually creating a fun game, which is really too bad and gives those games the extreme negative stereotype they currently have. I'm legit curious how well a truly high quality "coomer" game would do. One that was a GAME first and nsfw a close second.
Like terrible movies, sometimes, terrible games can be good. One of my favorite "bad" games is Ace of Seafood, an underwater shooter with fish that shoot lasers.
Everyone thank iron pineapple for getting this genre off the ground. "Steam Dumpster Diving". If you guys enjoy this, check out his (Iron Pineapple) series "I played another (insert number here) souls like games on steam". He's well worth a watch if you enjoyed this. He's hilarious and actually gives every game a fair Shake
@@MikoyanGurevichMiG21 But Trail Out is much better than Wreckfest tho. It is the spiritual successor to FlatOut 2. It is much closer to FlatOut than Wreckfest
13:52 One thing you didn’t mention about SBDF9 was that it was one of the first early access/back us and we will finish it games on Steam. I know this because I was one of the people that got involved at that time and backed 2 games, this being one of them. It was like being let into alpha testing with a promise of getting the full game once it came out. These days this is common, but back then it was a novelty and attracted a lot of people to games that got abandoned and never got finished. A lot of the negative reviews are people that backed this early and feel they got ripped off. Today we know that early access is a big risk and you may come away with nothing, but back then people had much more trust in developers. When I backed it, I didn’t even consider a possibility that it would never be finished
It was made even worse because it was Double Fine, the company behind Grim Fandango, Psychonauts, and Brutal Legend. They were considered a trustworthy developer who stuck by their games even when they didn't succeed. It was disillusioning to watch them abandon it to cut their losses.
To bad he didn't mentioned the sucessor to FlatOut 2, Trail Out. I played Flatout 2 a few years ago and Trail Out should have been the upgrade from Flat Out 2.
Hey son, loved the video. I really like that you decided to see what the bottom of the barrel is like after checking out so many awesome titles. I’d also like to make a comment on your editing. Visually I love what you do and it’s very effective, however I feel like you could do with less graphics that fade in and out like the clock, money symbols, etc. I like seeing the gameplay you provide even if it’s of the worst games on steam ;) have a good night son don’t stay up too late!
I respect the genre pivot, very refreshing. Seldom see this sort of departure from the norm for long form retrospective creators, and I have nothing but praise for diversifying, both as a viewer enjoying the variety, and as a content creator myself impressed by the clever choice. Kudos son.
the part at 31:05 where you describe the walking as “you slumber along the surface” is great - i love the use of language like that, really fantastic lingual detail.
As I am one of the people that foolishly chiped in over £100 for godus on kickstarter, I can't but kick myself whenever I hear project godus mentioned anywhere...
When I first clicked on this I worried it would be yet another RUclips gaming video full of snark and sarcasm while being thin on substance, but was pleasantly surprised to find it was thorough and insightful. Bravo.
I was obsessed with Godus as a kid. I was young enough to dismiss every flaw as a skill issue on my part or technical failure on Apple's part. Also, the reveal that they also made The Trail-another favorite of mine-literally made my jaw drop. FYI: "the trail" also pushes in-app purchases very aggressively. I guess 22cans is just really good at making stylized games that look and sound really cool, but can't (or won't) do much beyond that.
2 hours to refund a game is kinda bs. I mean, sure, it's better than no refunds at all, but to expect the customer to know if a game is good or bad within the first 2 hours is like expecting them to know if a meal will give them food poisoning or not within 2 hours. Sure, sometimes you buy a burger and you can already tell just by the smell of it that the beef has been left out on the counter for way, way to long, but a lot of times it takes a good few hours before you get your first stomach cramps and episodes of projectile vomiting.
Spacebase df9 was well received at the time. The flood of negative reviews came when they announced they just weren't going to continue working on it and left it unfinished.
I would love a retrospective on the InFamous series. This was a great filler for between retrospectives. Maybe next time do one on the 10 best steam games.
oh, Rerez did a video about Flatout 3, when it was the VERY worst rated game on Steam. they said that you can win most of the Demolition modes by doing NOTHING. IF you are standing still, you take NO damage when the other cars hit you. oh, it also had no music of it's OWN, it would search your computer for music tracks and play them at RANDOM. during their FIRST race, it played the ringtone from a Nokia phone!
Good vid. I enjoyed it. Seeing flatout was nice. Gasp was an honest review. The "their land" part was sad cause I felt bad for the dev, that social media spread misinformation about their game. But seeing a bunch of random games was cool.
Hey Son. It intrigues me how your style of editing in this video morphed to be more aligned with a "top 10 list" video (More sound effects, clips, text animations, etc.) I'm curious if this was some experimentation for audience capture, or artistic liberty to better fit the structure and subject material? I suppose I'm not certain if you still edit your own videos or not, but I can certainly appreciate the variety. Thanks as always for the Sunday morning content, and good luck on your RUclips journey.
Sacred 2 is a good game! Kind of campy but it was fun lvling your character and the world was fun to explore. Sad to hear that the third game dropped the ball.
The first Sacred game is one of my favorite games of all time to play, it’s an open world game that you can just get lost in exploring and doing quests. It’s just a solid single player RPG
I still have fond memories of going to the blacksmith n reforming all my gear with the +attack speed n making combos on my dark elf where I just hackyslashed everything. I remember killing a dragon along a river bank
oh yes and it had some of the coolest easter eggs ever :D .... like if you go for that melee guy with that heavy punch sometimes it goe "haaaaalelujah" and he does insand 1 shot dmg xD
"Their land" literally just looks like the king Kong game on ps2. With the exact same puzzles, message, and same way of bringing up the gun manually(which made more sense in that game because of melee weapons)
I'm still burned by SpaceBase DF9. I felt totally ripped off at the time, and it still sticks with me to other double fine products. What they said this game was going to turn into vs what it wound up being made it obvious that they just pulled the plug really early in the development that was promised. Then DF went on to crowd source a bunch of other stuff and definitely didn't get my money.
Hey there, I really appreciate you trying something new as a break in the cycle. I REALLY enjoyed you doing the doc you always wanted to, but understand the limitations with projects like that. Personally I don't really like videos like this one, though I understand why you made it. I see these types as a dumpster dive for content and not necessarily why I've subscribed to you as a whole. (I should stress that that a really negative thing to say, but its not meant to be a critique of you as a creator, just the '10 *bleh*' genre that has been milked on this platform to death.) I thoroughly enjoyed the Godus portion as I've played it on my phone without knowing it was a Molyneux project and totally understand and feel your critique of it. Knowing the backstory now it completely makes sense. Hope you have a great day, can't wait for the next one.
you can be blunt its ok. we're constantly surrounded with negativity during the day, it sucks to go somewhere you expect positivity and see negativity seeping in there too.
Great video. Someone needs to do what Jim Sterling used to do, and I think you can do it but... did you recently hire a 3rd-world editor from Creative Paradise or something?
Tell that guest to take his clipart and stale memes elsewhere. Great video hidden under his distracting editing. Only reason I didn't turn it off is because I like your stuff. @@YourFavoriteSon1
its interesting how similar Godus' concept sounds to Black and White, which is my personal favorite game of all time. It was my entire childhood- But then at the same time, Godus is entirely different. I always dreamed of a modern re-master of Black & White (I lked the sequel but 1 will always have a special place in my heart). Godus obviously is not that but the whole "you need belief to progress" is very much how Black & White operated
Another black and white fan! Were you able to beat it? I couldn’t get past the level where you lose your creature, I let my purple sparkly tiger do so much I had no skills😅 I agree black and white 2 was just not as good as the first one.
@@wisdomcoffee @wisdomcoffee i actually never have beat it, not even as an adult 😂😂😂 I did finaly get past the fourth world where they steal your creature, I actually made it to the final map one time, but it was literally impossible
DF-9 is weird to me because there's already games that do what it does better. Dwarf Fortress has always been hard to get into because of the graphics (or lack of them) but now that DF has non-ascii art there really isn't a reason to play DF-9 unless you REALLY want a sim game with a space aesthetic rather than a fantasy one. DF ALSO has issues were certain thigns can make large parts of your fortress unhappy, and goblins essentially do the same thing space pirates do, but in a lot of ways these things are preventable (you can live far away from goblins and only get attacked if you attack first, or super close if you want a challenge!) And from what I remember there's a grace period where you are able to at least prepare your dwarves before an attack ever happens. Changes like that make sim games feel more fair, even if there's still a lot of ways things can go horribly wrong. Something DF likes to promote is that "losing is fun". Its always a yellow flag for me when a studio touches a genre they haven't done before. Sometimes its a nice surprise when its done really well, but ive seen a lot of stuff like this where they try to do something but with "their take on it", but then it just ends up being okay, or even pretty bad due to how buggy or basic it is.
Some of those Riske’ Dating Sims can be pretty fun. The Prawn stuff is skippable, but can also be hilarious. I tried Being A Dik because of the notority of "Acting Lessons" and was pleasantly shocked. It's pretty much "American Pie: The Movie" and easy to skip all the prawn stuff.
so sad to see some of the games the way they ended up. I remember buying Towns early on because it had potential and was quite decent to play. Flatout was sad to see on the list but understandable, I saw another review on how bad that one turned out, and back in the day I'm pretty sure I got the special edition or a pre-order of Sacred 2, the first 2 were really enjoyable diablo-"clones" that were just as fun if not more to play and they looked magnificent back when released, so sad to see the third one also turn out so badly.
The Sacred games had such original ideas too, it wasn't your standard fighter-mage-thief faire, it was actually sci fi the whole time like might and magic, etc.
I didnt realize godus was that bad but there were 3 factors: 1. I played the mobile version 2. I was real young 3. I dont think i ever got far enough to get the happiness mechanic
I've heard that Wars and Roses is developed by the same people as (among other things) Freeman Guerilla Warfare, Her War, Beauty and Violence, The Viking Way and most recently Sunkenland. Apparently it's a Chinese dev that likes to have Ukrainian models pose as actual devs to get the coomer dollarinos. Seems to be a shovelware company through and through
I quite enjoyed this departure from the normal long form analysis. Would love to see more content similar to this on occasion, if for no other reason than I know it gives you a break from the massive amount of hard work you put into your other videos. Great work son!
BRO, YOU BROUGHT BACK SO MANY MEMORIES WHE YOU SAID "PAIN" I REMEMBER WATCHING NERD CUBED PLAY THAT ON YT AND GETTING MYSELF IVE BEEN LOOKING FOR THE NAME OF THAT GAME FOR SO LONG THANK YOUUUU
Sacred 2 is so cool. The theme song is by Blind Guardian! There's even a quest in game where you meet the band and organise a concert. The most Metal game ever!
If you really liked FlatOut 2 check out Wreckfest. It's made by the same developer as the first two games and is a spiritual successor and manages to recapture the magic that they had.
Something funny about your issues with Sacred 3's dialogue is that 2 also has absolutely horrendous dialogue, just for a different flavor of cringe than Borderlands style humor The voice acting in that game is a special kind of stiff and bad and it's hilarious I guess it's just a curse the series has? 2's a fun game regardless of that though, it's clearly made with passion and love in spite of its shortcomings
I will always remember "My dagger thirsts for your blood!" being spoken like an extremely inexperienced 15 year old turbonerd D&D DM trying to play an intimidating bandit
What's the worst game you've ever played? 🎮
I think for me it might be FF Type 0 HD. The intro cinematic for the game is so damn good and then it just never gets anywhere close to that. For some reason I've given it 6 attempts (last one being a month ago) and the farthest I've gotten in 20 hours in
Gotham Knights is the only game that I actually refunded on Steam. I played for about 49 mins and then said “Nope, Avengers already got me, never again” and then I refunded it.
Resident Evil 6
partially? ride to hell retribution.
Isn't the worst game ever, but I recently got "dead or school " based on a youtuber suggestion. The controls feel so clunky and bad that I immediately regretted getting it and unsubcribed from that channel.(I had just sunscribed that day.) Maybe that's a little harsh, but it was just not fun and I felt I couldn't trust him.
Son, don't let me find these games under your bed later.
Good one 😂
Lmao 😂 😂 😂
😂👏👏👏
Don’t be gross you pedo
I gotta say I really like how the genre of "steam dumpster diving" videos slowly grows here on RUclips. You never know what you'll find, haha.
It's a very large dumpster
@@YourFavoriteSon1I was coming here to say that this was inspired by iron pineapple.
Am I right?
@@RandallBallsYES IRON PINEAPPLE IS GOATED and this guy as well for doing it
@@Egomaniac.tell me you're a 14 year old living in your mothers basement without telling me
@@ramrodbldm9876??????
I remember playing Godus years ago. It was so bad I couldn't progress at a certain point and abandoned it, sadly because in the beginning it was actually somewhat fun
That was my experience too as I remember it. I did play on mobile but have always refused to buy anything
It could've been so good, but they decided to get greedy 😔
My brother is an artist at Double Fine. Those fortnight game pitch & vote things are done by the upper management during the space of time between projects. The constraints mean that the games have two weeks to be done, with the different staff members sometimes working outside of their specialty zone. He told me that it is a cool, creative process, and when i saw him over christmas break, he was talking about his pitch for the latest fortnight project. The games have to be started and finished in the two week period, so you throw any QA and bugtesting out the window. I didn't know they sold the games, I assumed they did it for a change of pace, and that was it!
The main issue is that they promised full release support for DF9. I bought it to support a cool idea, but they lied directly to our faces
Just to clarify, the two weeks was for the prototype. After that the game was voted on to be further developed, ended up on kickstarter and further onto steam as an early access I believe. Even through all that, we are left with what we had when it was abandoned.
I had a great time playing Godus back in the day, I was too young to understand what shady tactics they did tho
Best mobile game i played to this day but still shit.
same
Same here
Your mom's too young to understand the only shady tactic here is the one i'm using to hide these nuts in your mother's cheek.
Godus? More like Go-dis-nuts lmao.
I feel like part of the charm of Steam is the super indie trash you can find on it. It really feels like almost anyone can make a game and slap it on there, and they'll be right there with all the AAA titles coming out. The nature of Steam of course means that there are a lot of garbage games to wade through, but you can also find the odd hidden gem in the pile.
What's weird is it costs 100 US to publish on Steam, which seems a bit much for a garbage game
I looked at the list before but I would never had thought to actually see those games reviewed.
As someone who is addicted to Long-Form analysis videos I really appreciate the change of scenery. Well done son
Thanks Dad, this one was a nice breather as torturous as it was to make.
Rerez has done even deeper video about Flatout 3, so if you need more crap...
Say what you want about the gameplay about Their Land, but props to the developer (or if he bought them props to the creator) of those face animations in the interview portion. It sometimes look like it's just facial capture, but there's moments that point to it being hand animated and it looks so good (aside from those little parts that feel off, but for a single person it's quite impressive).
Hopefully he (or whoever created them) keeps at it since those micromovements are very on point to feeling like an actual human rather than some of the robotic animations we see today (Starfield at points) where the eye's are constantly moving, little headshakes and so on.
not to constantly talk about silent hill 2 but it reminds me of silent hill 2 - some of those moments in the FMVs are so human! this guy who made Their Land definitely has the chops if he can improve in other areas, i’d love to see more of that animation for sure.
But was there a inevitable betrayal?
@@carmina-solis @blindfire3167 the dev is literally one guy, a student.
I agree- it’s genuinely impressive and I was surprised to see how great the facial expression animation was. The creator has the potential to make something amazing.
I'm proud of you, son. It takes a lot of guts to try something new
An idea you might like: taking broken games still being sold on Steam or GOG, analyzing how broken they are, then applying fixes provided by the community and how well the game runs after, and if the game is worth playing when fixed.
Yeah I came up with this because it happened to me. I recently purchased Septerra Core: Legacy of the Creator because it sounded interesting, but it was unplayable. I was able to find a fix in a forum post and now the game runs great.
Not a bad idea actually
Sounds like a good idea. When the game is pretty much abandoned, but has a loyal following that fries to fix the issues, it can't be all bad.
I thought the space station sim looked good. That imho would be one I'd like to see fixed.
Great video thank you👍
what an unexpected ray of sonshine.
this feels like getting at least some kind of a breather mentally after what was... quite a wild last series. take care son.
A much needed breath of fresh air
Don't worry about Autobahn Simulator. The texts in German are equally stiff and unrealistically formal.
As someone hailing from Germany... yes, we are ashamed of Autobahn Polizei as well. It's a laughingstock here, together with the ten million other 'Simulators' from Aerosoft (the Publisher). Well done dredging through it, son.
There are basically two really good job simulators. Euro Truck Simulator and Farming Simulator. The rest are pretty much trash. And even these two are niche games.
@@HappyBeezerStudiosi play a lot of sim games, would probably say car mechanic simulator is also one of the better job sim games. Defo even more niche than the other 2 but for people in the genre its one i think you can recommend with only the warnings that mostly apply to all sim games because i feel all have a certain level of jank, i mean christ i love farm sim but moving pallets around is the most rage inducing shit.
@@HappyBeezerStudiosim not really into the sims since i dont have a proper personal computer, but like the mobile farming sims are still decent and the most advanced sim i have played is grand truck simulator 2, but it has an irritating gem mechanic and it hasnt been updated in a while
seeing the autobahn polizei simulator brough back memories of watching youtubers play the games when i was younger haha. also, farming simulator going straight to the sale section because noone wants it is always a joy to see
Important note about DF9. It's just unfinished. It was an early case of early access scams, and killed doublefine's reputation for me. It was in early alpha when they just slapped 1.0 on it and billed at as a full game
I totally fell for Godus. Black & White was a huge part of my childhood and I just thought if Molyneux made something half as good it would be good enough for me. Turns out what we actually got was just a FarmVille clone without the multiplayer (you know, the thing that made it addictive).
Edit: Oh, hey, I got Towns too. Guess I just have terrible taste. I actually enjoyed Towns though, it was incredibly janky but there was potential there, and it never pretended to be more than it was.
Dude, same exact situation. I grew up on B&W2, Dungeon Keeper and RTS games so that 'god role' totally hooked me in. Godus was fine to relax to but it was just a whole nothingburger. I found Towns fun too, but super janky and honestly quite confusing at times. I played it for quite a while!
Same, The Trail got me too, also abandoned and unfinished
It's funny because the opening cutscene in Their Land looks to have some really solid facial animation and kind of avoids the whole uncanny "dead eyes" that are so common in low budget, crappy games in the same vein.
You might actually be on to something here, Son. A series where you review games that could/should have been good but various circumstances lead to them being bad like Matt Mcmuscles' famous "What Happened" series would probably be pretty entertaining.
Thanks! It'll make a return in the future then.
Just watch that channel instead
@@AC-hj9tvthat's such a silly response. You're silly.
@@donovanfaust3227 Lolol
"If you put a crew member in a job they don't like, they'll end up depressed and sad." Spacebase DF-9 sounds like a game that Josh from Let's Game It Out would play.
Me irl
As someone who has played A LOT of NSFW flash games back in the day (don't judge me - some of them were genuinely fun and well-crafted!), Wars & Roses is literally just one of those barely interactive, dime-a-dozen 3D visual novel type games adult flash sites were absolutely flooded with, but with a bad shooter slapped on to trick people into thinking it's a real game.
When it comes to NSFW games with battle mechanics, turn-based RPG-style combat tends to work MUCH better and typically has a lot more synergy with the adult elements because skills like stamina and charisma work in both contexts. Meanwhile, in an FPS game, the hankypanky and the murder will always be completely separate, automatically making one or both elements feel arbitrary and disjointed.
bugbear went on to make wreckfest, which is a spiritual successor to the flatout series, it is a pretty good game
Trail Out is the best successor to Flatout 2 tho. It is exactly like FlatOut 2 just better. Wreckfest to me feels boring as everything is slow and you just drive around on uninspired tracks. It makes Wreckfest look like a tea party.
@@nanach6276I’d never heard of Trail Out before. Thank you so much for the heads up.
I was surprised to see Sacred 3 making it into this video, however instead of sacred 2 i would instead recommend the first game (sacred gold, and the underworld dlc). was a childhood favorite and i still sometimes play it just because it's so well crafted and there's so much to do in the world. plus it's a bit smaller than sacred 2 which i feel was just a bit too bloated to make it the bigger better sequel. it's a shame what happened to the series as even if it's lesser known it used to be quality stuff
Sacred 1 was my first ever pc game and seeing how the series ended makes me sad. It's definitly a masterpiece of its time
"Have you ever bought a game on Steam and regretted that purchase?"
*looks over to all the shovelware games that i bought because it came bundled with a TF2 hat*
I think that "Their Land" weird controls are done intentionally as a way to convey that the protagonist is not an expert marksman Call of Duty style. Which would be ok if shooting wasn't mandatory, which I don't know if that's the case.
A bit late to the party, but seeing Sacred 3 in this, I can’t help but comment. Sacred (the original) / Sacred Gold + Underworld DLC were my childhood. I spent HOURS being addicted to that game, replaying it, discovering the different characters and their skills & weapons, exploring the open world.. My dad was the first one to play it and got my sister and I into it too, so it’s such a treasured memory.
I actually never played Sacred 2 (my dad & sister did, I think), because I loved the first one so much, I played it on every computer I owned until it was too old to work.
Yes, the graphics are incredibly old now and it surely has its flaws.
But my god, was it made with absolute love & passion. The story was interesting, there were so many hidden jokes (like reading the inscriptions on gravestones) and such a huge variety of worlds and monsters. I can still picture it. Of course, some nostalgia plays into this opinion, but I truly believe it was a fantastic game.
Going forward in time, I got an Xbox One for Christmas. My sister & I found Sacred 3 in a bargain bin or something, thinking ohhh good thing they’re still so underrated, we got a good deal on a great game.
No.
No no no.
What absolute fucking trash.
As you mentioned, the dialogue is cringy and try-hard funny, the world isn’t open and it’s just a mess of levels that somehow all feel the same.
No sense of exploring, no love & passion. The characters are boring, the story is boring.
I’ve never been this disappointed in a game & I’m so sad to see what has become of the series.
Never would’ve thought to see it anywhere in a video, but I’m glad you gave it the trash it deserves. Sacred 2 hopefully was a beacon of light, because the series deserves so much better. Especially the first one. A true forgotten treasure.
Regardless of how good or bad Theirland was, I think it's a perfect example of why you shouldn't trust ads for games you see on social media apps.
"I don't play coomer games"
..said the guy who made a two-hour long NieR: Automata retrospective...
Well to be fair, nier automata isn't a coomer game. She's beautiful but really, it's normal.
But the fandom tho......
@@GrindyVinedo you not know who directed Automata? It isn't just the fandom lol
@@Graknorke fair
It really brightens my day when someone younger than me agrees that tiktok is a trash app. It's trash because it's trashy, it's a hype machine, and it's also somehow even more fake and misleading than the worst of youtube's fake videos. Secondly, whether it's intended or not, Tiktok is lowering the collective attention span of the american youth, and when I'm 80, I'm sure that videogames and movies will all be written and acted by "AI" "actors" and every 30 seconds to a minute, there will be boobs or an explosion (possibly both at the same time: boobs exploding) because tiktok has reduced the populace to having goldfish attention spans.
This has been a PSA from your resident elderly 42 year old. I don't think I'm you dad, though.
The fact that Godus was the best mobile game i ever played says everything about mobile games we need to know.
imo, Sky: Children of the Light, is the best mobile game ever, it's so beautiful and has an amazing story.
36:29 Personally I'll play a "coomer" game if the game itself is actually *good*. For instance a friend jokingly gave me one such game called Last Evil. It had a card battle-like system. I initially hated card battle systems, but somehow that game made me appreciate them a bit more. The "coomer" part was fine if one was into that sort of thing (The player character is a succubus. Whether you win a battle or lose, she ends up pretty "happy" I guess. I don't think I need to say much else lol) but I played it multiple times over purely to try out new builds. It opened me up to playing other card battle games like Slay the Spire and so on.
Thing is...95% of "coomer" games are terrible. It's extremely rare to find one that's actually good. They bank off of the "coomer" part more than actually creating a fun game, which is really too bad and gives those games the extreme negative stereotype they currently have. I'm legit curious how well a truly high quality "coomer" game would do. One that was a GAME first and nsfw a close second.
Like terrible movies, sometimes, terrible games can be good. One of my favorite "bad" games is Ace of Seafood, an underwater shooter with fish that shoot lasers.
Everyone thank iron pineapple for getting this genre off the ground. "Steam Dumpster Diving".
If you guys enjoy this, check out his (Iron Pineapple) series "I played another (insert number here) souls like games on steam".
He's well worth a watch if you enjoyed this. He's hilarious and actually gives every game a fair Shake
I also recommend Wicked Wiz. He has a great series of Bad Stream games.
Are you okay, son? I can't imagine playing 10 bad games just for us. Go get a juice box afterwards. I'm concerned for you, son.
40:31 My new favorite RUclipsr. Calls TikTok what it is. Bravo.
What they did to flatout was a travesty
indeed..
Wreckfest was a good comeback though- same devs of the first 2 Flatouts made a great "reboot" of the series in it.
@@MikoyanGurevichMiG21 But Trail Out is much better than Wreckfest tho. It is the spiritual successor to FlatOut 2. It is much closer to FlatOut than Wreckfest
I am so happy we got Trail Out tho.
Their Land is pretending to be Peter Jackson's King Kong: The Official Game of the Movie
13:52 One thing you didn’t mention about SBDF9 was that it was one of the first early access/back us and we will finish it games on Steam. I know this because I was one of the people that got involved at that time and backed 2 games, this being one of them. It was like being let into alpha testing with a promise of getting the full game once it came out. These days this is common, but back then it was a novelty and attracted a lot of people to games that got abandoned and never got finished. A lot of the negative reviews are people that backed this early and feel they got ripped off. Today we know that early access is a big risk and you may come away with nothing, but back then people had much more trust in developers. When I backed it, I didn’t even consider a possibility that it would never be finished
It was made even worse because it was Double Fine, the company behind Grim Fandango, Psychonauts, and Brutal Legend. They were considered a trustworthy developer who stuck by their games even when they didn't succeed. It was disillusioning to watch them abandon it to cut their losses.
I remember loving Goddus as a teenager. Sad to see it fell apart.
Appreciate that you checked out the previous games with Flatout and Sacred.
To bad he didn't mentioned the sucessor to FlatOut 2, Trail Out. I played Flatout 2 a few years ago and Trail Out should have been the upgrade from Flat Out 2.
Hey son, loved the video. I really like that you decided to see what the bottom of the barrel is like after checking out so many awesome titles. I’d also like to make a comment on your editing. Visually I love what you do and it’s very effective, however I feel like you could do with less graphics that fade in and out like the clock, money symbols, etc. I like seeing the gameplay you provide even if it’s of the worst games on steam ;) have a good night son don’t stay up too late!
I respect the genre pivot, very refreshing. Seldom see this sort of departure from the norm for long form retrospective creators, and I have nothing but praise for diversifying, both as a viewer enjoying the variety, and as a content creator myself impressed by the clever choice.
Kudos son.
the part at 31:05 where you describe the walking as “you slumber along the surface” is great - i love the use of language like that, really fantastic lingual detail.
As I am one of the people that foolishly chiped in over £100 for godus on kickstarter, I can't but kick myself whenever I hear project godus mentioned anywhere...
You did the right thing supporting Kickstarters
When I first clicked on this I worried it would be yet another RUclips gaming video full of snark and sarcasm while being thin on substance, but was pleasantly surprised to find it was thorough and insightful. Bravo.
Hey Son, I'm glad you did this and I'm very proud that you were able to see the good in the bad
I was obsessed with Godus as a kid. I was young enough to dismiss every flaw as a skill issue on my part or technical failure on Apple's part. Also, the reveal that they also made The Trail-another favorite of mine-literally made my jaw drop. FYI: "the trail" also pushes in-app purchases very aggressively. I guess 22cans is just really good at making stylized games that look and sound really cool, but can't (or won't) do much beyond that.
I’m glad you did this son. You deserved some happiness in your life
2 hours to refund a game is kinda bs.
I mean, sure, it's better than no refunds at all, but to expect the customer to know if a game is good or bad within the first 2 hours is like expecting them to know if a meal will give them food poisoning or not within 2 hours.
Sure, sometimes you buy a burger and you can already tell just by the smell of it that the beef has been left out on the counter for way, way to long, but a lot of times it takes a good few hours before you get your first stomach cramps and episodes of projectile vomiting.
Spacebase df9 was well received at the time. The flood of negative reviews came when they announced they just weren't going to continue working on it and left it unfinished.
36:59 that dialog is what its like talking to the nigerian scammers on apps like whisper lol!
I would love a retrospective on the InFamous series. This was a great filler for between retrospectives. Maybe next time do one on the 10 best steam games.
Those are great ideas. Would love to cover Infamous.
@@YourFavoriteSon1 I loved the InFamous game it was the reason I got the PS3 way back when. I haven't gotten around to laying Second Sons though.
@@jasonworlock5113 Second Son is great, Even more so with the 60FPS PS5 patch for it.
@@jasonworlock5113 is worth give it a try
oh, Rerez did a video about Flatout 3, when it was the VERY worst rated game on Steam.
they said that you can win most of the Demolition modes by doing NOTHING.
IF you are standing still, you take NO damage when the other cars hit you.
oh, it also had no music of it's OWN, it would search your computer for music tracks and play them at RANDOM.
during their FIRST race, it played the ringtone from a Nokia phone!
They play tracks you downloaded?
WTF.
Never noticed that in their video
Good vid. I enjoyed it. Seeing flatout was nice. Gasp was an honest review. The "their land" part was sad cause I felt bad for the dev, that social media spread misinformation about their game. But seeing a bunch of random games was cool.
Awesome video, so easy to watch but still engaging enough where I don’t just want it playing in the background
I honestly don't think Molyneux deserves his industry recognition anymore. All hes done since fable is swindle people.
Godus was one of the first games I remember playing on my iPhone. My progress reset every time I launched the app.
Very interesting video, with important reflections. Devs, particularly indie, ought to watch this.
You're one of my favourite content creators, sir.
20:30 they REMOVED features!?
Hey Son. It intrigues me how your style of editing in this video morphed to be more aligned with a "top 10 list" video (More sound effects, clips, text animations, etc.) I'm curious if this was some experimentation for audience capture, or artistic liberty to better fit the structure and subject material? I suppose I'm not certain if you still edit your own videos or not, but I can certainly appreciate the variety. Thanks as always for the Sunday morning content, and good luck on your RUclips journey.
just randomly came across this video and love the idea of this type of video! Definitley going to sub for more of this stuff in the future.
Sacred 2 is a good game! Kind of campy but it was fun lvling your character and the world was fun to explore. Sad to hear that the third game dropped the ball.
Flatout 3 and Sacred 3 where such a BETRAYAL!
The first parts where mega-cool!
The first Sacred game is one of my favorite games of all time to play, it’s an open world game that you can just get lost in exploring and doing quests. It’s just a solid single player RPG
I still have fond memories of going to the blacksmith n reforming all my gear with the +attack speed n making combos on my dark elf where I just hackyslashed everything. I remember killing a dragon along a river bank
oh yes and it had some of the coolest easter eggs ever :D .... like if you go for that melee guy with that heavy punch sometimes it goe "haaaaalelujah" and he does insand 1 shot dmg xD
"Their land" literally just looks like the king Kong game on ps2. With the exact same puzzles, message, and same way of bringing up the gun manually(which made more sense in that game because of melee weapons)
It's a game made by one person, which got review bombed by tiktokers
The King Kong PS2 title was the inspiration as a matter of fact, the dev told me. Making AND finishing a game alone is a huge achievement in itself.
I appreciate how you found positive things to say about negatively reviewed games, son. Hope you're doing well
The Editing On This Video Is Such A Banger Dude! I Couldn't Stop Laughing On The Humorous Things That You Added. You Got My Sub With This One
Oh god, I remember getting Spacebase DF-9 around the time I first made my steam account. I actively tried liking it back then, but god I just couldn't
I'm still burned by SpaceBase DF9. I felt totally ripped off at the time, and it still sticks with me to other double fine products. What they said this game was going to turn into vs what it wound up being made it obvious that they just pulled the plug really early in the development that was promised. Then DF went on to crowd source a bunch of other stuff and definitely didn't get my money.
it looks just like meeple station lol
Just play SS13/SS14
Hey there, I really appreciate you trying something new as a break in the cycle. I REALLY enjoyed you doing the doc you always wanted to, but understand the limitations with projects like that. Personally I don't really like videos like this one, though I understand why you made it. I see these types as a dumpster dive for content and not necessarily why I've subscribed to you as a whole. (I should stress that that a really negative thing to say, but its not meant to be a critique of you as a creator, just the '10 *bleh*' genre that has been milked on this platform to death.) I thoroughly enjoyed the Godus portion as I've played it on my phone without knowing it was a Molyneux project and totally understand and feel your critique of it. Knowing the backstory now it completely makes sense. Hope you have a great day, can't wait for the next one.
Well the regular content isn't going away, just trying new things in between.
you can be blunt its ok. we're constantly surrounded with negativity during the day, it sucks to go somewhere you expect positivity and see negativity seeping in there too.
Great video. Someone needs to do what Jim Sterling used to do, and I think you can do it but... did you recently hire a 3rd-world editor from Creative Paradise or something?
haha guest editor for one video.
Tell that guest to take his clipart and stale memes elsewhere. Great video hidden under his distracting editing. Only reason I didn't turn it off is because I like your stuff. @@YourFavoriteSon1
duly noted
(Please don’t deadname)
@@jacopoveronese81Wait, don't they still use that name?
'Fun Fact' about Spacebase, the increase of hostiles was done right before it was abandoned. The AI was also downgraded around the same time.
its interesting how similar Godus' concept sounds to Black and White, which is my personal favorite game of all time. It was my entire childhood- But then at the same time, Godus is entirely different. I always dreamed of a modern re-master of Black & White (I lked the sequel but 1 will always have a special place in my heart). Godus obviously is not that but the whole "you need belief to progress" is very much how Black & White operated
Another black and white fan! Were you able to beat it? I couldn’t get past the level where you lose your creature, I let my purple sparkly tiger do so much I had no skills😅 I agree black and white 2 was just not as good as the first one.
@@wisdomcoffee @wisdomcoffee i actually never have beat it, not even as an adult 😂😂😂 I did finaly get past the fourth world where they steal your creature, I actually made it to the final map one time, but it was literally impossible
Sounds like Populus the real OG
9:56 oh, this art looks nice
Sacred 2 is still one of my favorites. Can't believe everything ended like this.
DF-9 is weird to me because there's already games that do what it does better. Dwarf Fortress has always been hard to get into because of the graphics (or lack of them) but now that DF has non-ascii art there really isn't a reason to play DF-9 unless you REALLY want a sim game with a space aesthetic rather than a fantasy one. DF ALSO has issues were certain thigns can make large parts of your fortress unhappy, and goblins essentially do the same thing space pirates do, but in a lot of ways these things are preventable (you can live far away from goblins and only get attacked if you attack first, or super close if you want a challenge!) And from what I remember there's a grace period where you are able to at least prepare your dwarves before an attack ever happens. Changes like that make sim games feel more fair, even if there's still a lot of ways things can go horribly wrong. Something DF likes to promote is that "losing is fun".
Its always a yellow flag for me when a studio touches a genre they haven't done before. Sometimes its a nice surprise when its done really well, but ive seen a lot of stuff like this where they try to do something but with "their take on it", but then it just ends up being okay, or even pretty bad due to how buggy or basic it is.
I have to say the editing on this video is better than usual ❤. Keep it up son!
Oh man... Towns. I sadly bought this at the time hoping it would become something special :(
Definitely a fan of the more laid back vibes in this vid. It's like a nice relaxing kick back
The initial introduction to Their Land actually sounded pretty great. Shame it fell flat and became a forced message.
Some of those Riske’ Dating Sims can be pretty fun. The Prawn stuff is skippable, but can also be hilarious. I tried Being A Dik because of the notority of "Acting Lessons" and was pleasantly shocked. It's pretty much "American Pie: The Movie" and easy to skip all the prawn stuff.
i feel so called out, i've bought and were dissapointed by 5 of the games on your list haha
"I don't play coomer games." You just gained yourself a sub, my friend.
Cringe
35:58 I have no idea what's being beeped out... And I don't think I need to
so sad to see some of the games the way they ended up. I remember buying Towns early on because it had potential and was quite decent to play. Flatout was sad to see on the list but understandable, I saw another review on how bad that one turned out, and back in the day I'm pretty sure I got the special edition or a pre-order of Sacred 2, the first 2 were really enjoyable diablo-"clones" that were just as fun if not more to play and they looked magnificent back when released, so sad to see the third one also turn out so badly.
The Sacred games had such original ideas too, it wasn't your standard fighter-mage-thief faire, it was actually sci fi the whole time like might and magic, etc.
You got Trail Out which is even better than FlatOut 2, no joke. It feels like an upgraded version of the good Flatout games
loved this new format and look forward to other non retrospective videos moving forward. Good job son.
the translation isn't overly formal that's just how germans speak
I didnt realize godus was that bad but there were 3 factors:
1. I played the mobile version
2. I was real young
3. I dont think i ever got far enough to get the happiness mechanic
I've heard that Wars and Roses is developed by the same people as (among other things) Freeman Guerilla Warfare, Her War, Beauty and Violence, The Viking Way and most recently Sunkenland. Apparently it's a Chinese dev that likes to have Ukrainian models pose as actual devs to get the coomer dollarinos. Seems to be a shovelware company through and through
28:39 PROJECT ZOMBOID JUMPSCARE
when I saw that title I thought you had played overwatch 2, so glad you only had to play steam's toxic sludge.... phew.
I would never
Who temember the secret Blind Guardian concert made with the in game engine in SACRED 2?
Damn that game was spectacular
Biggest Steam purchase regret: Starfield.
I quite enjoyed this departure from the normal long form analysis. Would love to see more content similar to this on occasion, if for no other reason than I know it gives you a break from the massive amount of hard work you put into your other videos.
Great work son!
0:01 no outside of emulation i don't game on pc
Honestly. Buying games "digitally" is so lame, I prefer DvDs
BRO, YOU BROUGHT BACK SO MANY MEMORIES WHE YOU SAID "PAIN" I REMEMBER WATCHING NERD CUBED PLAY THAT ON YT AND GETTING MYSELF IVE BEEN LOOKING FOR THE NAME OF THAT GAME FOR SO LONG THANK YOUUUU
Video starts at 2:22
Sacred 2 is so cool. The theme song is by Blind Guardian! There's even a quest in game where you meet the band and organise a concert. The most Metal game ever!
If you really liked FlatOut 2 check out Wreckfest. It's made by the same developer as the first two games and is a spiritual successor and manages to recapture the magic that they had.
Nope it doesn't, the track design is not as good and it has no minigames.
Something funny about your issues with Sacred 3's dialogue is that 2 also has absolutely horrendous dialogue, just for a different flavor of cringe than Borderlands style humor
The voice acting in that game is a special kind of stiff and bad and it's hilarious
I guess it's just a curse the series has? 2's a fun game regardless of that though, it's clearly made with passion and love in spite of its shortcomings
I will always remember "My dagger thirsts for your blood!" being spoken like an extremely inexperienced 15 year old turbonerd D&D DM trying to play an intimidating bandit
Poor Coomers they deserve a better story than this 😂