@Dex , A bug with Golden Armor, it can actually kill you. If you have a high amount of HP then loose a good bit, then spend money bringing your HP below zero due to loss of the extra HP level, it will go negative and kill you on the next match.
@@crelos3549 I think it is a bug because i was alive when i went to the blacksmith and when i loaded the next match i had negative health and died. It's an early release game. They probably haven't seen it yet. They would never do me like that , me and them are like 🤞🏼, lovers even, his mom last night me, dinner, Chardonnay, reading the news paper, pancakes, 401k, Hamptons, mid night snacks. You get the picture. Its obviously a bug, unintentional.
the ending had me crying... cause of the pain in your laugh.. felt like you had sleepless nights while making this and started hallucinating thinking the magnets were sentient...
"Alright, welcome back to the only game where you can make ELDRITCH ABOMINATIONS MADE OF GOLD WHICH DESTROY BOTH MY PC AND SANITY, it's Dungeon Clawler"
Your commentary is so good and funny yet really informative when it needs to be! I never played this game but find it really fascinating pushing this game using all these interesting builds
I have a crazy idea for a run: Use count clawcula and go for golden armor and thermometers, it will make it so that you will always heal for 10% of your missing hp because of his passive and you will get so much hp that you will be almost unkillable.
I mean, most ppl aren't gonna carry magnets around due to phones I'd imagine but are you meaning how a credit card has a magnetic strip which can be messed up with a magnet? Like how phones can wipe hotel room keys?
@@robertwilkins7714 Yes. However, magnetic strips haven't been in operation for several years now, so some people probably don't even know anymore that this could be a problem.
I love the magnets. I hope the devs NEVER fix them floating around. Infact, I hope the devs add a perk explicitly for this weird stuff like "Gold Collected before using your first claw is doubled."
Love your content man. Found your channel a few weeks ago and its very entertaining. Especially the few german words or phrases are quite funny if your german as well and can understand it. Keep up the good work and i'm looking forward to more videos
Dude, just wanna say. I have no clue how you do it but it is so nice seeing your videos. You´re a really charming presence and a wonderful entertainer. I really hope all goes well for you, thank you for doing what you do. Take this to heart beacuse you deserve it :) (No simping though, i am poor)
I can't help but feel like the credit card just doesn't scale as well as the golden dagger. As by the final boss before endless each golden dagger would be up to 220 damage unupgraded or 440 upgraded while each credit card was only at about 100. Not to mention the gold dagger can be used every turn while the credit card can only be used once. Not sure how much rarity plays into balance as I haven't played the game but I feel like the credit card could be usable each turn without making it OP.
as a fellow German, I love how you pronounce "armor" as "Amor" (Amor being the German word for Cupid) I know it's not on purpose, but it still makes me smile
This is the happiest Bernie I have ever seen in the thumbnail. I wonder how a credit card can be use a "weapon". You used a paperclip to attack tho. What if you order a destructive weapon with it? 3:35 WOW! 4:49 Wacky movement. 5:24 Fly over here! 8:03 Does it all by itself. 11:21 Kissing magnet 11:30 Almost empty 12:12 NICE! 18:08 BIG! 20:24 Your wish is granted! I wonder if they add an anti-frustration feature if you run out of damaging items 23:31 Here are your coins, sir! 24:04 Wacky claw 24:21 It's like a bunch of cells attacking the energizer thing and become sentient 25:57 LMAO 26:35 Magnet sweep 27:52 Making thing worst 28:38 Yeah, they make thing alive! Like 28:43 28:51 Stuck thermometer 29:41 Almost planned 30:02 Jumping cell 30:14 Clog moment 30:51 Wanting to be helpful 31:11 Silly ey 31:25 Being helpful 31:54 More clogging 32:37 Gold cell redemption 32:48 Relax, dang it! 32:54 SPIN TO WIN! 34:24 Being hectic 34:57 I was born to be wild but the cage was too small 36:32 Amazing animation 36:43 Big blob monster 37:19 Some items go WOOOSH to the left 38:50 Oh boy! 39:39 Crit to himself 40:12 Truly, a Cell Simulator 40:40 WOW 41:27 No context 42:13 Wobble wobble wobble 43:01 Beautiful! 43:36 Shake your booty, my friend! 44:46 Trow away Credit Card 44:56 Colossal Clog 45:11 More Volatile stuff 45:29 From worst to best 46:40 Clogging the other way 47:59 Boing boing boing! 49:06 Detached chain 46:38 Testing speed and turn out normal is better 51:23 You make it mad! 51:51 Whelp, congratz! You create a mindless monster of gold coins and magnet! And you laughing! What next, the glass trophy? No wonder Bernie is so happy: he has even more moneys for retirement!
The coins pulled your claw to the left. So you worked against the force of magnetism which pulled the coins that were stuck on the right side of the claw.
Mate, the fluff isn't an item, it doesn't stop the doubling of both perks. If you grab the credit cart with fluff as the first claw it will triple, if you grab aby item that isn't fluff in the first claw and credit card alone (with maybe fluff as it doesn't count) it will only double as you already did the ones per turn double. If you grab nothing but fluff with the first claw and only a credit card on the second it will triple as you have buff perks activate. The only way for fluff to count as an item is if it is burning or poisoned(the bath bombs). Hope it helps.
Fluff/Gold that was grabbed and falls in after the item will count as item and not apply Picky. If it falls in first, then the item will be used twice. And if you grab e.g. 2 items but one falls out of the claw but into the chute, then it will get doubled (counted as single item) even though one item will still fall in. It's just an inconsistency, we've seen the first 2 cases several times in this video. The last one I am not sure about. The case with the tripling is correct, but that's not what I get upset about. I get upset when I pick out an item with gold/fluff and it doesn't receive Picky.
Berney: "Ah, let me build up my investment with these credit cards." After 45 levels. Berney: "I paid all the credit cards and cancelled them. I have all these gold coins, I can just fight with golden daggers in my golden empire."
i wanted to say dex if you dont want to lose your run because for example ur credit card dissappeared instead of being duplicated.... you can press escape before leaving the question mark room and exit to main menu. then u re enter the save your playing on and you can do it again until it duplicates instead of dissappearing! this might be a useful bug to use if you dont wanna lose so much progress this also works for the perk-o-mat and the plinko machine thingy
Hey Dex just so you know if you exit midfight and go back in you will be back at the start of the fight you are in and will have different enemies this works on bosses as well
So Ultra speed quadruples the physics, so the magnet pulls the claw. But Normal speed didn't get the multiplier, so it didn't get pulled. The thing is that we didn't know the claw is naturally a metallic item.
I gotta ask since you seem to be enjoying this game. Have you played backpack hero? Similar loop+astetics but instead of claw game it's a storage management/organization rougelike rpg
I dunno why, but it feels like it's _always_ when you have 1 upgraded magnet and 1 un-upgraded magnet (+ upgraded hand of midas) that it starts to do the flying shenanigans, and it seems to stop when you get more magnets/upgrade the second magnet
I'm guessing the magnet bug happens because they pull eachother towards themselves but because they're stuck beetween gold/other items they just keep pushing everything up
I don't understand how you can't know this by now. The second claw doesn't count for doubling anything because it's still your first turn. The item doubling works on the first item of the turn. Both claws are one turn. The fluff doesn't count for anything it has never stopped anything from doubling.
Serious question because I keep getting the comment. Do people just not know that Picky always doubles if an item is picked up alone, or what exactly is going on? We even see many times how on the second turn an item is used twice, which is not from Magic Mirror as this one only doubles the very first item out of the 2 turns so I really don't understand these comments. If it wouldn't be part of the video I'd get it. And yes, Fluff and Gold block the doubling of the "pick out an item alone" if it's above the item as it falls in. If it falls in first it disappears and the item still gets doubled. We have tested this a couple of times and in fact seen it in this video here. 16:48 Piggy Bank gets doubled by Picky 16:54 Credit Card is tripled while Fluff was in the claw, but the Fluff dropped in first 17:05 Piggy Bank is picked out with Gold but Gold was still above the Piggy bank, so instead of being tripled it was doubled And this showcases all 3 scenarios.
@@DexTag Hello Dex and thank you for taking the time to respond. Love your content. First, let me apologize for not being clear. I was only talking about the Magic Mirror Perk. / 16:48 Piggy Bank gets doubled by Picky / - Yes and not by Magic Mirror = Worked correctly. / 16:54 Credit Card is tripled while Fluff was in the claw, but the Fluff dropped in first / - Yes it is the first item of the turn (first claw) and it was the only “item”. Items need to reach your character. Fluff and gold are not an “item”. = Worked correctly. / 17:05 Piggy Bank is picked out with Gold but Gold was still above the Piggy bank, so instead of being tripled it was doubled ? - This is the only one I don’t get. I still don’t believe the coins had anything to do with it because the item doubling happens when it hits the character as that is an item. Perhaps Piggy Bank is not counted by “Picky” as it’s icon is a dagger? Maybe this one is the glitch? = not working correctly?
@@hendricksausges3006 as I said, we have tested this several times after a commenter told me that Fluff/Gold is considered an item, but it's unique since it disappears as it goes into the pipe. Meaning as long as gold/fluff falls in before an item, the item is still used twice. If it's still in the claw/not fallen in yet, then the item won't be doubled. I've tripled the Piggy Bank several times in the video. I've never been confused about Magic Mirror except for maybe in the first video, but it was clear how it works rather quickly. The Picky was confusing until it was pointed out how it works. And it gets even more interesting when you have this case: When you grab 2 items but 1 falls out of the claw (as it sometimes does) but does end up in the chute, then it counts as single item. Meaning it can be tripled if it's the first item in the turn. Despite a second item falling in the moment the claw opens. So for comparison: If you grab 1 item, it's tripled. If you grab 2 items, the first one is doubled and the second used as normal, leading to 3 uses total. But if you grab 2 items and 1drops out on it's own due to poor grip and lands in the chute, then the first one is used 3 times and the second one just once, but leading to a total of 4.
By the late game, I actually think you would have been better served by deleting the magnets in your inventory. and Keeping the claw magnets. Get enough extra magnetism perks to hoover up all the gold. Or maybe go down to just a single magnet so you dont accidentally completely bury everything in gold. I think the two magnets by the late game was screwing you a little too much.
Not sure how you’re still confused by magic mirror, fluff doesn’t matter, it only doubles the first item each turn, your turn only ends when you use all your claws
Think the claw towards the end being pulled wasn't the claw getting magnetized, but the gold stuck to right side of the claw being pulled towards the magnet blob so hard that it tilted the claw left
If the money running away from you in the intro is anything to go by then this video will be amazing
*weave*
Yes, the gold became a living creature
The sensible option: Cut down on the number of magnets as magnetism increases.
Dex: MOAR MAGNETS!
Why have less magnets when you can have more?
15:52 the "Golden ach man" is my favorite item xD
24:46
with enough metal it becomes a sentient blob trying to escape the machine
44:47 rip credit card
Magnetism range got buffed so much that everything was literally pulling itself back into the pile before it could fall down
OH GOD!
I think Magnetism range is what breaks the game. Sticking to smaller magnets seem to be the way to go.
I love that at some point it just becomes sentient and tries to leave what ever way possible.
It's the funnist shit in the world.
"Stop this bullshit, i need you"
Six word poetry ❤❤
When someone says that you know it's love❤️❤️❤️
seven actually
You don’t need to worry about fluff for the perk that doubles the first item. But it only doubles the first item per turn, not per claw.
@Dex , A bug with Golden Armor, it can actually kill you. If you have a high amount of HP then loose a good bit, then spend money bringing your HP below zero due to loss of the extra HP level, it will go negative and kill you on the next match.
Oh god!
Is that a bug, or a feature?
I don't think that's a bug because it makes sense
@@crelos3549 I think it is a bug because i was alive when i went to the blacksmith and when i loaded the next match i had negative health and died. It's an early release game. They probably haven't seen it yet. They would never do me like that , me and them are like 🤞🏼, lovers even, his mom last night me, dinner, Chardonnay, reading the news paper, pancakes, 401k, Hamptons, mid night snacks.
You get the picture. Its obviously a bug, unintentional.
Sounds like it does exactly what's on the tin
the ending had me crying... cause of the pain in your laugh.. felt like you had sleepless nights while making this and started hallucinating thinking the magnets were sentient...
Truly "Mom's credit card" experience
50:13 the ball really trying to escape
"We don't need physics where we're going!"
"Alright, welcome back to the only game where you can make ELDRITCH ABOMINATIONS MADE OF GOLD WHICH DESTROY BOTH MY PC AND SANITY, it's Dungeon Clawler"
Every time magnets are involved, I can't stop laughing at the insanity it does. It's too much. 😆
This is freaking hilarious, i love the blob of gold just YEETING itself + i love your accent, reminds me of Sifd
The magnet it the powerhouse of the gold coin cell!
And it's the core of the gold cell powering ever whim.
Happy to see another Dungeon Clawer!!!
"i dont think i need any more gold"
you always need more gold
The magnets go wiggle wiggle. They make the gold go jiggle jiggle.
12:10 Nice damage value there, mate.
Your commentary is so good and funny yet really informative when it needs to be! I never played this game but find it really fascinating pushing this game using all these interesting builds
I have a crazy idea for a run:
Use count clawcula and go for golden armor and thermometers, it will make it so that you will always heal for 10% of your missing hp because of his passive and you will get so much hp that you will be almost unkillable.
Sounds like a gameplan for even me.
Fluff doesn’t affect what is considered first, only what is considered singular
Lange nicht so viel gelacht, danke Dex!
Hi Dex, I recently started watching you, and I am really enjoying your video's. Keep up the great work
I love this game more than I should!
Credit cards and magnets?
Oh wait, now I feel old, because some people watching the video probably don't even know about the issue anymore.
I mean, most ppl aren't gonna carry magnets around due to phones I'd imagine but are you meaning how a credit card has a magnetic strip which can be messed up with a magnet?
Like how phones can wipe hotel room keys?
@@robertwilkins7714 Yes. However, magnetic strips haven't been in operation for several years now, so some people probably don't even know anymore that this could be a problem.
I love the magnets. I hope the devs NEVER fix them floating around. Infact, I hope the devs add a perk explicitly for this weird stuff like "Gold Collected before using your first claw is doubled."
My magnets never do that :(
At least not so extremely.
Love your content man. Found your channel a few weeks ago and its very entertaining. Especially the few german words or phrases are quite funny if your german as well and can understand it. Keep up the good work and i'm looking forward to more videos
Dude, just wanna say. I have no clue how you do it but it is so nice seeing your videos. You´re a really charming presence and a wonderful entertainer. I really hope all goes well for you, thank you for doing what you do. Take this to heart beacuse you deserve it :)
(No simping though, i am poor)
16:56 I love how, AS he's talking about the fluff making the credit card not count as a single item, it gets tripled despite falling in after fluff.
If Fluff is on top of the credit card. Credit card fell in last, no Fluff was on top. Or gold, same thing
I can't help but feel like the credit card just doesn't scale as well as the golden dagger. As by the final boss before endless each golden dagger would be up to 220 damage unupgraded or 440 upgraded while each credit card was only at about 100. Not to mention the gold dagger can be used every turn while the credit card can only be used once. Not sure how much rarity plays into balance as I haven't played the game but I feel like the credit card could be usable each turn without making it OP.
@@nicholaszonenberg8023 it actually was and got nerfed to once per combat which is a questionable decision IMO
@@xuklyscjustified nerf on the daggers tbh since they were doing like 190918384774781E+43 type of damage😂😂
I couldn't not put my finger on it with accents it was until the ach man came. Really nice video and funny tactic.
This video is so wholesome your laughter is wonderful
Wie ich jedes mal gelacht hab als das gold sich selbständig gemacht hat, wie geil.
No freaking way, that intro man is nuts
The timing is truly impeccable😂 20:24
I keep falling asleep to your videos and then I have to watch them again the next day.
24:46 lol it sounds funny out of context
24:20 laws of physics: exist
Gold: dont care
as a fellow German, I love how you pronounce "armor" as "Amor" (Amor being the German word for Cupid)
I know it's not on purpose, but it still makes me smile
This is the happiest Bernie I have ever seen in the thumbnail.
I wonder how a credit card can be use a "weapon". You used a paperclip to attack tho. What if you order a destructive weapon with it?
3:35 WOW! 4:49 Wacky movement. 5:24 Fly over here! 8:03 Does it all by itself. 11:21 Kissing magnet
11:30 Almost empty 12:12 NICE! 18:08 BIG! 20:24 Your wish is granted!
I wonder if they add an anti-frustration feature if you run out of damaging items
23:31 Here are your coins, sir! 24:04 Wacky claw 24:21 It's like a bunch of cells attacking the energizer thing and become sentient
25:57 LMAO 26:35 Magnet sweep 27:52 Making thing worst 28:38 Yeah, they make thing alive! Like 28:43
28:51 Stuck thermometer 29:41 Almost planned 30:02 Jumping cell 30:14 Clog moment
30:51 Wanting to be helpful 31:11 Silly ey 31:25 Being helpful 31:54 More clogging 32:37 Gold cell redemption
32:48 Relax, dang it! 32:54 SPIN TO WIN! 34:24 Being hectic 34:57 I was born to be wild but the cage was too small
36:32 Amazing animation 36:43 Big blob monster 37:19 Some items go WOOOSH to the left 38:50 Oh boy!
39:39 Crit to himself 40:12 Truly, a Cell Simulator 40:40 WOW 41:27 No context 42:13 Wobble wobble wobble
43:01 Beautiful! 43:36 Shake your booty, my friend! 44:46 Trow away Credit Card 44:56 Colossal Clog
45:11 More Volatile stuff 45:29 From worst to best 46:40 Clogging the other way 47:59 Boing boing boing!
49:06 Detached chain 46:38 Testing speed and turn out normal is better 51:23 You make it mad!
51:51 Whelp, congratz! You create a mindless monster of gold coins and magnet! And you laughing! What next, the glass trophy?
No wonder Bernie is so happy: he has even more moneys for retirement!
Magnets are just pure content and that’s just amazing
This was so silly. I loved it. Thanks, Dex!
The first man to do trickshots in dungeon clawler haha
This is the best episode i have watched so far. The gold is alive 😂
5:10 according to what i could see yes it was indeed 4th haha
42:03 back at 41:57 your fluff got too close to a hand and was converted to gold XD🫣😅🫣😂🤣🤦♂️💀
Every night while I'm going to bed I'll watch your videos and then every night I'll realize it's to long so I'll have to finish it tomorrow 😂
danke, habe wie die letzten male meinen monitor danach abwischen müssen :D you just made my day ❤
53 minutes of Dex? Yes please!
The coins pulled your claw to the left. So you worked against the force of magnetism which pulled the coins that were stuck on the right side of the claw.
13:45 my comment for this. 1700 + 700 = 2400 ≠ doubled :D
Mate, the fluff isn't an item, it doesn't stop the doubling of both perks.
If you grab the credit cart with fluff as the first claw it will triple, if you grab aby item that isn't fluff in the first claw and credit card alone (with maybe fluff as it doesn't count) it will only double as you already did the ones per turn double. If you grab nothing but fluff with the first claw and only a credit card on the second it will triple as you have buff perks activate.
The only way for fluff to count as an item is if it is burning or poisoned(the bath bombs).
Hope it helps.
Fluff/Gold that was grabbed and falls in after the item will count as item and not apply Picky. If it falls in first, then the item will be used twice. And if you grab e.g. 2 items but one falls out of the claw but into the chute, then it will get doubled (counted as single item) even though one item will still fall in. It's just an inconsistency, we've seen the first 2 cases several times in this video. The last one I am not sure about.
The case with the tripling is correct, but that's not what I get upset about. I get upset when I pick out an item with gold/fluff and it doesn't receive Picky.
Berney: "Ah, let me build up my investment with these credit cards."
After 45 levels.
Berney: "I paid all the credit cards and cancelled them. I have all these gold coins, I can just fight with golden daggers in my golden empire."
ROFLOL the magnets are so strong they are pulling the coins that the claw is grabbing!
No guess just a fan of your content since the guide on how to beat the grim reaper on Vampire Survivors.
Now if only this was the days of infinite gold armour. Also yeah, a barricade at the back so your stuff doesn't get thrown out would be nice.
now that it's legal, i should really just get myself something to smoke with these videos lmao only risk is me dying of laughter
i wanted to say dex if you dont want to lose your run because for example ur credit card dissappeared instead of being duplicated.... you can press escape before leaving the question mark room and exit to main menu. then u re enter the save your playing on and you can do it again until it duplicates instead of dissappearing! this might be a useful bug to use if you dont wanna lose so much progress
this also works for the perk-o-mat and the plinko machine thingy
I think he gonna get over a thousand, he grinds so much!
yeees please more of those long runs
me to my wife when the shopping trip escalates a bit too far: 30:54
Wow, the gold moves like a cat.
Hey Dex just so you know if you exit midfight and go back in you will be back at the start of the fight you are in and will have different enemies this works on bosses as well
Your laugh cheers me up.
So Ultra speed quadruples the physics, so the magnet pulls the claw. But Normal speed didn't get the multiplier, so it didn't get pulled. The thing is that we didn't know the claw is naturally a metallic item.
You should do the same thing but add the junk jet perk if the fluff counts as items
The ending was golden
4 minutes ago is preposterous
16 for me
20 for me
Once upon a time the r nations lived in harmony.
Untill the gold nation attacked
I gotta ask since you seem to be enjoying this game.
Have you played backpack hero?
Similar loop+astetics but instead of claw game it's a storage management/organization rougelike rpg
that was some shenanigans!
30:29 you sound like Hank Hill reaching climax.
I dunno why, but it feels like it's _always_ when you have 1 upgraded magnet and 1 un-upgraded magnet (+ upgraded hand of midas) that it starts to do the flying shenanigans, and it seems to stop when you get more magnets/upgrade the second magnet
Mehr! Bis du Milliardär bist! xD
its alive
Pretty crazy from the start
I'm guessing the magnet bug happens because they pull eachother towards themselves but because they're stuck beetween gold/other items they just keep pushing everything up
Can you try a weaklings run, see if you can get their health down to 0 like you do with discounts?
A new hand of midas touches the beacon
you should do the same run but with thermometers and gold armor so if the enemies damage you they get destroyed
I think 230 damage... helping the ol algorithm for DEX.
I don't understand how you can't know this by now. The second claw doesn't count for doubling anything because it's still your first turn. The item doubling works on the first item of the turn. Both claws are one turn. The fluff doesn't count for anything it has never stopped anything from doubling.
Serious question because I keep getting the comment. Do people just not know that Picky always doubles if an item is picked up alone, or what exactly is going on? We even see many times how on the second turn an item is used twice, which is not from Magic Mirror as this one only doubles the very first item out of the 2 turns so I really don't understand these comments. If it wouldn't be part of the video I'd get it.
And yes, Fluff and Gold block the doubling of the "pick out an item alone" if it's above the item as it falls in. If it falls in first it disappears and the item still gets doubled. We have tested this a couple of times and in fact seen it in this video here.
16:48 Piggy Bank gets doubled by Picky
16:54 Credit Card is tripled while Fluff was in the claw, but the Fluff dropped in first
17:05 Piggy Bank is picked out with Gold but Gold was still above the Piggy bank, so instead of being tripled it was doubled
And this showcases all 3 scenarios.
@@DexTag Hello Dex and thank you for taking the time to respond. Love your content. First, let me apologize for not being clear. I was only talking about the Magic Mirror Perk.
/ 16:48 Piggy Bank gets doubled by Picky /
- Yes and not by Magic Mirror = Worked correctly.
/ 16:54 Credit Card is tripled while Fluff was in the claw, but the Fluff dropped in first /
- Yes it is the first item of the turn (first claw) and it was the only “item”. Items need to reach your character. Fluff and gold are not an “item”. = Worked correctly.
/ 17:05 Piggy Bank is picked out with Gold but Gold was still above the Piggy bank, so instead of being tripled it was doubled ?
- This is the only one I don’t get. I still don’t believe the coins had anything to do with it because the item doubling happens when it hits the character as that is an item. Perhaps Piggy Bank is not counted by “Picky” as it’s icon is a dagger? Maybe this one is the glitch? = not working correctly?
@@hendricksausges3006 as I said, we have tested this several times after a commenter told me that Fluff/Gold is considered an item, but it's unique since it disappears as it goes into the pipe.
Meaning as long as gold/fluff falls in before an item, the item is still used twice. If it's still in the claw/not fallen in yet, then the item won't be doubled. I've tripled the Piggy Bank several times in the video.
I've never been confused about Magic Mirror except for maybe in the first video, but it was clear how it works rather quickly. The Picky was confusing until it was pointed out how it works.
And it gets even more interesting when you have this case:
When you grab 2 items but 1 falls out of the claw (as it sometimes does) but does end up in the chute, then it counts as single item. Meaning it can be tripled if it's the first item in the turn. Despite a second item falling in the moment the claw opens.
So for comparison: If you grab 1 item, it's tripled. If you grab 2 items, the first one is doubled and the second used as normal, leading to 3 uses total. But if you grab 2 items and 1drops out on it's own due to poor grip and lands in the chute, then the first one is used 3 times and the second one just once, but leading to a total of 4.
By the late game, I actually think you would have been better served by deleting the magnets in your inventory. and Keeping the claw magnets. Get enough extra magnetism perks to hoover up all the gold. Or maybe go down to just a single magnet so you dont accidentally completely bury everything in gold. I think the two magnets by the late game was screwing you a little too much.
hey dex maybe you can try a thermometer build aswell low hp high damage gonna be risky and enjoyable to watch
Not sure how you’re still confused by magic mirror, fluff doesn’t matter, it only doubles the first item each turn, your turn only ends when you use all your claws
When you amass so much gold it becomes sentient.
"ACH MAN" thats not what i want
when you eat spicy food: 38:59
hello, algorithm. Bump this channel up
can you try stacking as many magnets as possible to see if that would make a black hole effect?
tolles gamplay und viel spaß
You need to grab the gold piles from the left. This will have all the gold on the right so it all falls in.
Think the claw towards the end being pulled wasn't the claw getting magnetized, but the gold stuck to right side of the claw being pulled towards the magnet blob so hard that it tilted the claw left
You NEED to make a build off of thermometers and the extra health, that could be even more broken if you focus only on them.😁
That money Jiggle Jiggle.
Dex, have you done a "only healing potions" run?
Wait, what am I missing, how would you win? By using the Spike perk? That sounds like a horrible experience xD
@DexTag whenever you get items in refilled it does damage.
Dex, you should try a game called genome Guardian, you would love it
Can you do a crit build? Like the scythe and crit chance perk?