I know this is old, but can you direct me to one of your tutorials that shows the correct output nodes in order to create a material from these? I have the hex pattern one created but do not know what to do with it or how to bring it into maya/blender in order to get the "animated" part of it
Had Designer/Painter since 2017 and only now had a use for Designer. 6 mins into tutorial and been playing with the various settings for 1/2 hour making different patterns. Very nice tutorial hope to follow along with many more :)
I personally think you should not to rely on substance designer for your tutorials. Not. Not many of us have access to the program, so it’s very hard to follow your tutorials on how to do effects in unreal or unity, if it requires substance designer
I know this is old, but can you direct me to one of your tutorials that shows the correct output nodes in order to create a material from these? I have the hex pattern one created but do not know what to do with it or how to bring it into maya/blender in order to get the "animated" part of it
Had Designer/Painter since 2017 and only now had a use for Designer. 6 mins into tutorial and been playing with the various settings for 1/2 hour making different patterns. Very nice tutorial hope to follow along with many more :)
Do you have a tutorial on how to apply a gradient in Unreal? :o
I personally think you should not to rely on substance designer for your tutorials. Not. Not many of us have access to the program, so it’s very hard to follow your tutorials on how to do effects in unreal or unity, if it requires substance designer
Its a very reasonably priced bit of software if you're interesting in doing VFX for game engines its essential
@@AidenAesthetic It’s not at all essential for game effects..
@@reeanimationgaming1034 it's very relevant to industry if you wanted to learn another software just find other tutorials
@@AidenAesthetic Nevermind dude. It’s like you are not listening
@@AidenAesthetic Thanks man.. Appreciate it ❤️