Using User Data in Cinema 4D and Redshift

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  • Опубликовано: 3 дек 2024

Комментарии • 6

  • @nickli608
    @nickli608 4 месяца назад +1

    For the linear ramp shading @12:15. You can actually use a plain effector with a formula field. Write "U", "V", or "W" depending on the direction you clone your object. That operation reads out default UV mapping in your cloner. You can also write "id" to read out clone indexes and divide it with "count" to get a nice ramp based on clone ids.

  • @paullee8209
    @paullee8209 5 месяцев назад +1

    I'd love to see you go more in-depth with setting up interior scenes especially with populating a scene with decor, adding details to walls/floors, and natural lighting! Another banger tutorial Ross!

    • @yordan_stoyanov
      @yordan_stoyanov 5 месяцев назад

      He truly does that in his patreon videos :)

  • @unroot-design
    @unroot-design 4 месяца назад

    That was precious. Thanks Ross!

  • @subframestudio
    @subframestudio 5 месяцев назад +2

    Nice one!

  • @bharat5194
    @bharat5194 5 месяцев назад

    Beaut