Really looking forward to the Randall Munroe "Drain the Oceans" campaign in which the differences between all continents cease to exist and are summarized as "Netherlands", "New Netherlands", "South Netherlands" and "Friesland"
Considering that Vicky 3 is a semi-realistic economic simulator, his ability to turn tiny nations into a World superpower in around a hundred years make me want to put him in charge of the British economy - good lord we need a good Chancellor
True, you can use it once you get pan-nationalism, but I only wanted one state and I already had a claim on it from a revolt (so it was already discounted)
I tried uniting Arabia earlier today but I stopped because even as Hejaz it felt more painful than rewarding to expand (sweet, another sparfely populated province whose only resource is fish for the first 50 years of the game ...... exactly what I needed). Cannot imagine the pain you went through to record this
you also get interest by having a navy, having a single boat allows you to estabilish interest in other places, this is very useful for really small countries that got none like that one. also you get another interst every 10 navy if i'm not mistaken
I love Native American nations! Don’t forget to play Cherokee, Nahua, Maya, and Mesquite! Also Quechua please! (Btw, Nahua is Aztec, and Quechua is Inca.)
they less likely to back down if it leads to the annexation of their country, and more likely to accept if there are multiple wargoals added (not as primary, so backing down will benefit the AI) also, your army mobilization, and the lack of international support (can the AI ask for a great power to come in?) also helps. if the ai can survive annexation by becoming a subject of a great power, it is a pretty smart block for the usual paradox game blobbing fests :)
I believe I saw a comment on some Victoria 3 video that stated that AI countries back down to mobilised armies, and not to theoretical power. I don't know if you do, but this suggests that you should mobilise your entire #1 army, and give the impression that all those units will descend on your target. I think that might even discourage other powers in the play from backing your target (don't quote me on that).
The big problem is being a puppet so the whole process of breaking free takes a lot of time (which the Great powers used to take over everyone in Arabi)
When the series is concluded in 2041 CarpathianKnight will be the only one qualified to make a tier list of every nation in Vicky3
the budget has increased first we got new mic now we got editing
Really looking forward to the Randall Munroe "Drain the Oceans" campaign in which the differences between all continents cease to exist and are summarized as "Netherlands", "New Netherlands", "South Netherlands" and "Friesland"
dude what you smoke to get the idea of doing this
Opium pretty sure
I read this in his voice
Isp's funny sauce.
*A finished, fucked up and screwed up country exists in Victoria III*.
Carpathian: It's possible to make this country big and powerful.
Considering that Vicky 3 is a semi-realistic economic simulator, his ability to turn tiny nations into a World superpower in around a hundred years make me want to put him in charge of the British economy - good lord we need a good Chancellor
Cool to see you grow that fast with this series (you deserve it)
i love what you did with that region and how you managed to grow it!
love your content
subbed for more underdog stories!
13:17 you could've used the unify Arabia cb, I suspect that works like unify Ethiopia that give you reduced infamy
True, you can use it once you get pan-nationalism, but I only wanted one state and I already had a claim on it from a revolt (so it was already discounted)
We don't tell you because we're trying to spare you
I tried uniting Arabia earlier today but I stopped because even as Hejaz it felt more painful than rewarding to expand (sweet, another sparfely populated province whose only resource is fish for the first 50 years of the game ...... exactly what I needed). Cannot imagine the pain you went through to record this
you also get interest by having a navy, having a single boat allows you to estabilish interest in other places, this is very useful for really small countries that got none like that one. also you get another interst every 10 navy if i'm not mistaken
Thank you, that's very useful actually!
This is why i love this guy video, he always up for the challenge and it's always resulting in a success, Respect my carpathian bro.
Best victoria 3 content hands down
Carpathian Knight not joining the British (impossible)
C'mon bro this time I actually went with the Russians😭
Love the improvement in the editing!
You are ridiculously good at this game
Carpathian is a good Vicky 3 player ngl
I wonder if when you play as Colombia, you should try to conquer the modern borders of every country Shakira has toured in.
As a Persian that hurt my feelings 😢
But steel NICE 👍❤
Can you play with Persia too
Love the vids and keep up the good work ❤
As a persian i sub you for 1 years that hits hard😂
Can you go for letter "P"
Babe wake up, new Carpathian Knight video just dropped
Your really underated
this new patch always gets border gore
hype for Uluru!
I love Native American nations! Don’t forget to play Cherokee, Nahua, Maya, and Mesquite! Also Quechua please! (Btw, Nahua is Aztec, and Quechua is Inca.)
Looks like someone just learned how to do transitions that aren't smash cuts
Seria interessante se Muhammara pudesse unir a Pérsia à Arábia
11:51 poor persia
Nice
Forming Arabia as Dafur is also pretty bad.
how do you get countries to back down? i haven't had anyone back down since 1.5 or earlier even with #1 army
they less likely to back down if it leads to the annexation of their country, and more likely to accept if there are multiple wargoals added (not as primary, so backing down will benefit the AI) also, your army mobilization, and the lack of international support (can the AI ask for a great power to come in?) also helps. if the ai can survive annexation by becoming a subject of a great power, it is a pretty smart block for the usual paradox game blobbing fests :)
I believe I saw a comment on some Victoria 3 video that stated that AI countries back down to mobilised armies, and not to theoretical power. I don't know if you do, but this suggests that you should mobilise your entire #1 army, and give the impression that all those units will descend on your target. I think that might even discourage other powers in the play from backing your target (don't quote me on that).
Not sure if it is the worst country, at least your starting state has some resources, most of Arabia is totally empty
The big problem is being a puppet so the whole process of breaking free takes a lot of time (which the Great powers used to take over everyone in Arabi)
We have two players you and netherland😂
How did you manage to fight France twice?
They are french
@@CarpathianKnight good enough reasoning
Outside your heartland you discriminate against either sunni arabs or shia azeri))
Commenting for the algorithm. 💪
Am recuperat bronzul la gimnastica. 🤣🇹🇩
Oooo da!!