EJ, I always enjoy your character tutorials. Thanks for the valuable information as always. I absolutely love Adobe, Cinema 4d, and Realflow. I find myself spending countless hours in all this software every day learning new possibilities. I spend a lot of time learning, but not making hardly any money with it.
I think you need to start marketing yourself! Do you have a website, are you on social media? Is your work quality enough to want people to pay for your work?
I love your tutorials, it's great, thanks ;) Someday they could do a tutorial about "face rig" in Cinema 4D, I researched a lot and couldn't find anything about it, how to make the eyes move or the mouth. Thank you again.
@@eyedesyn Since I am doing a final year project in design school, I hope can have more tutorial for helping me to make a 3d animation with the "face rig" and "object-related rig". Btw thank you for your tutorial and effort!
Unfortunately no, you’d have to go through the traditional rigging process or use Mixamo. The limbs all being separated makes it really easy to rig using Bendy Limbs!
EJ I am in C4D 2024. When I get to the bit of this tutorial where you speak about selecting the Character object and selecting the Create Deformers tab...I don't see that tab in my version. Can you guide me to where 2024 has put that now?
Great idea, folks. Unfortunately the rig deforms and offsets the objects when I put them in the control objects folders. It completely messes up the character... Working in R19.
The add walk button doesn't work for me. Even when I try it on the sample rigs. It makes the CMotion object but it doesnt link everything up like it does in this tutorial. Ive tried on MAC and PC. Any idea whats wrong?
@@billyvelasquez7666 I found out you kind of have to tell the Cmotion it what to do with some rigs watch this at 1:36:37 ruclips.net/video/sUkRFEQGTqU/видео.html I applied the logic it to my toon character and now it walks
@@billyvelasquez7666 I found out you kind of have to tell the Cmotion it what to do with some rigs watch this at 1:36:37 ruclips.net/video/sUkRFEQGTqU/видео.html I applied the logic it to my toon character and now it walks
Me: "let me try out this bunch of parameters just to see that they apparently change absolutely nothing." EJ: "increment this number and watch the whole scene transform into something interely new!"
Hello I want to RESIZE my character but it doesn't work (if I decrease my charater size, it goes weird. even thogh before I rigged my charater.) Please help
A few things you skipped. You add the Character tag and the first thing you get is Root. You press that then it asks what kind of build i chose IK then it goes to arm leg head etc and then you move to the adjust tag. yea just small details but import for people that are completely unfamiliar. I get that your an expert but don't skip stuff just because you know it doesn't mean we do.
I wouldn’t go that route as you don’t actually save that much time vs traditional rigging. You’d need to make vertex maps to limit each FFD so again that’s more like traditional weighting
Hi Ej, Thank you for creating this great plugin. This made my life a lot easier. I was just wondering if there any way to add more rig option with bendy limbs rig? Like if I have to rig fingers along with bendy limbs rig, is there any way to do that? If there is it would be great if you can make a tutorial for that as well :)
Fingers is really complicated and not feasible for this rig, but we will add preset hands and arms that are pre-rigged. It's best to go the traditional route for fingers because its so many bones in such a small area.
Awesome tutorial once again EJ, Is there a way to animate the rig controls on top of this? or have the walk cycle stop and then be able to control the rig manually again?
Loving the rig and c motion. Is the c motion purely for walk cycles or can you keyframe the walk cycle to ease into a stop so the character could perform another action?
Hi, I have done everything right until I get to the walk cycle option, when I press the button, it does not generate animation ... any idea why it does not work? Thanks!!
Hey EJ, I just purchased the Bendy Limbs Rig.. Do you have a hint how to apply the rig to a character that's made our of one single mesh? I want a gingerbread man take a stroll.
does anyone know of a course or tutorial that goes through how to model a character like this? i have seen a few on youtube but they are always super basic... i love this sort of character but just want to see the process of modelling it!
Hey EJ, love your tutorials. Was wondering, is there a way to retarget an animation I made for one character using the Bendy Limbs rig to another character made using the Bendy Limbs rig? Essentially, can make a library of basic character movements and use them for different characters all rigged using the Bendy Limbs rig?
hey EJ! thanks for the great tutorial. I noticed when I click "add walk," nothing happens, and I see others got the same problem. you mentioned that we have to update Bendy Limbs, but I haven't got the email for the update :(
Hi Jessica, this happened to me. I think it was because I made the rig in an older version of bendy limbs then updated then tried to add walk. Long story short I ended up redoing the rig and it worked fine
how did you know to hold down the 7 key? there is no mention of it anywhere in the options panel so unless someone saw this tutorial, how would they know?
please tell us more about rendering after making this stuff, about rendering, material and color..please make one video for this..i think visual appeal is also important. Thank you
Is there any way to rotate the character at any point? I'm using an isometric camera that only points from one direction (work-around methods isometric camera's are not 'perfect' enough).
I don't think so as CMotion overrides manual stuff like that, you may need to bake out the animation of everything and then manually adjust the motion of individual parts!
Hey man i just recently bought the bendy limbs rig and ive come across a problem wherein my model's arms gets stretched and wont bend. could someone help me out ?
Is this using CMotion? If so watch this video for how i adjust the Cmotion arm settings. Also make sure your arms have enough subdivisions so they bend
another question, if you were animating his foot steps to the beat of a song, how would you know how many frames a second to work with to correspond to the tempo of the music?
Guys, maybe you can help me, I follow your tutorial, in the last step, I use this plugin with Arnold, unfortunately, when I click ''Render", in a viewport I see only starting pose. Will be nice if you can help me :) Thanks!
This is great! I did have one question you may be able to help out with: after rigging with Bendy Limbs and adding a walk cycle, the arms remain stiff and stretched out downwards. They swing, but they do not bend at all. I've tried trouble shooting the rigging and some of the arm controls, but I cannot seem to find a solution. Do you have any ideas on what I may be doing incorrectly? Thanks
hi,l have a question. l noticed the arms and legs are all separated parts from the body, and they need to be put in the deformers. my question is if my character is modeled as one part,the arms,legs,hands and feet are combined with the body, can bendy limbs rig still work and how to rig?
This is only for characters that have separated limbs, if you want to rig a single mesh character, there's no other option than typical rigging workflows
Hi Ej, Thank you for this great plugin and tutorial! I have a small problem.( I rigged a character and created a scene. But character is a lot bigger than my scene. Is there any ways I can make my rigged character make smaller without violation of proportions?
Hi Ej I have a question with Bendy Limbs. I’m using it with Cmotion in C4D r21. The rigging of Bendy Limbs itself works fine but, on the other hand, the CMotion doesn’t work with the Bendy Limbs for me since when I clicked the “Add Walk” in the object tab after the rig was done, nothing happened at all. Do you have any idea what could be the problem for this issue?
Hi, Could you tell me how to export the animation to marvelous? I try to do it in .alembic mode, but it gives me "No Body Skin Controller" error, can you help me? Thanks!! :)
Is there a way to move the entire character rig after it’s bounded to rig? I’m trying to move it in my scene and it’s stationary and stuck to the ground.
This is pretty cool, but how do I animate my Bendy Limbs character withouth Cmotion? I'm keyframing the controllers but nothing is moving when I press play :|
Ah, I seemed to be in Model mode and keyframed the controllers that way. That did not work. Keyframing the controllers in Object mode does work - guess I missed that in the tutorial!
Hi...first of all thanks for your awesome work with bendy limb rig, but I've got a problem with that.I rig my character and everything is OK and i can move it with controller but the problem is the walk cycle doesn't work.i did everything as same as your tutorial but still nothing happens. when i checked the object tab at the c-motion,i realized that nothing adds into it and i don't know why! i was wondering if you could help me or check it if anyone else has this problem. thanks a lot
When you're working on a c4d project with a tight deadline and it includes a walk cycle... this is an absolute life-saver. No-brainer. Thank you!!!
thanks for the kind words! :)
EJ, I always enjoy your character tutorials. Thanks for the valuable information as always. I absolutely love Adobe, Cinema 4d, and Realflow. I find myself spending countless hours in all this software every day learning new possibilities. I spend a lot of time learning, but not making hardly any money with it.
I think you need to start marketing yourself! Do you have a website, are you on social media? Is your work quality enough to want people to pay for your work?
u strikes a branch where every lecturer avoid in C4D , so good to do that .. we wanna more of the character and c motion options thank u
It’s nice to hear that! Appreciate the support and the kind comment!
Agreed
Dude your tuts are the best! Super clear and super quick. This one goes deep. I got all I needed in the first 5 minutes. Many thanks.
Thanks for watching!!!
I love your tutorials, it's great, thanks
;)
Someday they could do a tutorial about "face rig" in Cinema 4D, I researched a lot and couldn't find anything about it, how to make the eyes move or the mouth.
Thank you again.
tuts to come!
@@eyedesyn Thanks a lot, I think I will cry
@@eyedesyn Since I am doing a final year project in design school, I hope can have more tutorial for helping me to make a 3d animation with the "face rig" and "object-related rig". Btw thank you for your tutorial and effort!
Best learning C4D Channel so far!, thanks EJ! :)
Thanks so much Felix!
One of my fave tute channels thanks again
Aw thank you so much!
thank you so muchhh this video helped for my exams 🙌🙂
great tutorial EJ
so simple explained, thank you for this it saved me a lot of grey hair
Very happy to hear it! Hope you will have nice colorful hair forever! haha thanks for the support!
OMG, thanks EJ, i’ve been waiting since forever, on a C-motions tutorial.
Please give us another one sometime in the near future.
Thank again
Glad you enjoyed it and thanks for watching!
nothing happens when i press add walk, could you help me.
Thank you
me too
Is there any way of using this rigging method or a similar easy one if the whole body of the character is a single object?
Unfortunately no, you’d have to go through the traditional rigging process or use Mixamo. The limbs all being separated makes it really easy to rig using Bendy Limbs!
EJ I am in C4D 2024. When I get to the bit of this tutorial where you speak about selecting the Character object and selecting the Create Deformers tab...I don't see that tab in my version. Can you guide me to where 2024 has put that now?
best lesson
if make character step by step in c4d is good
thanks
It’s pretty easy! Thanks for watching!
@@eyedesyn Give us your caracter to download!
your c motion isn't working at all, after i adjust everything fine
Great idea, folks. Unfortunately the rig deforms and offsets the objects when I put them in the control objects folders. It completely messes up the character... Working in R19.
same problem here!
Wow this is so awesome!!! Thanks for this!!
Thanks for watching!!!
The add walk button doesn't work for me. Even when I try it on the sample rigs. It makes the CMotion object but it doesnt link everything up like it does in this tutorial. Ive tried on MAC and PC. Any idea whats wrong?
I'm also stuck with the same issue, has anyone else overcome this problem?
I have the same problem, did u fix that? :,(
@@billyvelasquez7666 I found out you kind of have to tell the Cmotion it what to do with some rigs watch this at 1:36:37
ruclips.net/video/sUkRFEQGTqU/видео.html
I applied the logic it to my toon character and now it walks
@@billyvelasquez7666 I found out you kind of have to tell the Cmotion it what to do with some rigs watch this at 1:36:37
ruclips.net/video/sUkRFEQGTqU/видео.html
I applied the logic it to my toon character and now it walks
@@isabellevouligny8221 do you mean dragging torso to hub and limbs to target, before hitting the add walk button? The tutorial totally omitted that!
awesome tut! character rigging and animation made a lot less scary haha
Awesome to hear! That’s exactly what I aim to do!
Great tutorial thank you. I've learnt so much from your channel. I appreciate your friendly presentation style.
thanks so much Shane! really means a lot to hear this! thanks for watching!
Thank you, came in so handy today!
Great to hear! Thanks for watching!
Saludos desde Querétaro México 🇲🇽 hermano !!
Queretaro!!!! I loved visiting there!
@@eyedesyn Querétaro es tu casa bro !!💪🏼👍👏🇲🇽🇲🇽🇲🇽
You are a life saver!
Happy to help!!!
the best tutorials woooooow, thank you 🌹 ♥️♥️♥️♥️
You're welcome 😊 Thanks for watching!
Nice job !
Thanks for watching!
very good! wonderfull doc
thank you!
This is very helpful. Could you make a vid about how to make a character like this.?
question, how can I move this rigged character into another scene without messing it up? I've tried but it doesn't seem to work
Hey EJ, is there way to rig characters that have a connected mesh (having the legs and waist connected), or do they have to be seperate?
answer this please
Hey, I dont have this option of "Blendy Limbs Rig"
Amazing thank you tutorial
great. Have good day
Thank you! You too!
Me: "let me try out this bunch of parameters just to see that they apparently change absolutely nothing."
EJ: "increment this number and watch the whole scene transform into something interely new!"
hahaha
Amazing Thank You
thank you for watching!
hey mate great auto but would you know where is the "create deformer" in the r25 ? it seems that the menu is a little bit different :/
I have some Question... When I press button of legs,arms and head, They have wrong rotation and can’t change it....
Hello I want to RESIZE my character but it doesn't work (if I decrease my charater size, it goes weird. even thogh before I rigged my charater.) Please help
I think i gonna move to cinema after this! In maya put de weights take hours
Wahoo! A new convert! :)
A few things you skipped. You add the Character tag and the first thing you get is Root. You press that then it asks what kind of build i chose IK then it goes to arm leg head etc and then you move to the adjust tag. yea just small details but import for people that are completely unfamiliar. I get that your an expert but don't skip stuff just because you know it doesn't mean we do.
YES MASTER! :P
@@eyedesyn 😂😂😂😂😂 yea OK i deserve that.
Should the neck be part of the Head element or the Torso element???
jo·vi·al
/ˈjōvēəl/
cheerful and friendly.
"she was in a jovial mood"
im bad with the words
@@eyedesyn I did not know what it meant
@@eyedesyn love the Tut's
Hi! If I have solid character model, can i use Mesh deformer for legs, torso and other stuff, and drop them into c-motion deformers?
I wouldn’t go that route as you don’t actually save that much time vs traditional rigging. You’d need to make vertex maps to limit each FFD so again that’s more like traditional weighting
can you do a video showing how to get lighting and textures like the thumbnail?
Hi Ej,
Thank you for creating this great plugin. This made my life a lot easier. I was just wondering if there any way to add more rig option with bendy limbs rig? Like if I have to rig fingers along with bendy limbs rig, is there any way to do that? If there is it would be great if you can make a tutorial for that as well :)
Fingers is really complicated and not feasible for this rig, but we will add preset hands and arms that are pre-rigged. It's best to go the traditional route for fingers because its so many bones in such a small area.
Awesome tutorial once again EJ, Is there a way to animate the rig controls on top of this? or have the walk cycle stop and then be able to control the rig manually again?
You can bake the rig and bake it into Motion Tracks to blend into other animation like from Mixamo
@@eyedesyn have you had any luck doing this with the bendy limbs rig? It seems to crash cinema when I try
hey EJ! how i can stop my walk, and add new animation again??
Cool, i guess this method is more professionnal than mixamo ?
For walk cycles you can get more control over it, you can also get more control over Mixamo animations using the new Mixamo Control Rig in C4D R21!
Hi TJ, do you have any tutorials on how to create the character?
Loving the rig and c motion.
Is the c motion purely for walk cycles or can you keyframe the walk cycle to ease into a stop so the character could perform another action?
It's purely for procedural walk cycles but you could bake it as a Motion Track and blend it into different poses from say Mixamo?
@@eyedesyn Okay, thanks for the reply bud!
@@eyedesyn Okay great, and how would you delete it if you decided it wasn't working for you and you wanted to do things manually?
Thank you so much EJ. Can you please show us how to make and texture this awesome character? :D
Thanks for watching! These are basic Octane materials with a bit of roughness in the reflection!
Thanks for the tutorial. When I click add walk, nothing happens. Wonder what I am doing wrong
Did you get the Bendy Limbs update? this only works in the updated version. you should have recieved an update link via email!
@@eyedesyn Where can I get the update? cause I cant get the 'walk Cycle' as well...
Hi, I have done everything right until I get to the walk cycle option, when I press the button, it does not generate animation ... any idea why it does not work? Thanks!!
I have the same problem
why I press the add walk button,but it's not work?
Damn it! you are de master ;D
Thanks for watching man!
is there a way to fix and adjust the feet crossing the floor? also, are the feet flexing or remain rigid?
this is awesome! quick question - how can I bake the animation and export it? is that possible?
Try with the alembic
Si la hay para vercion cinema 4d 2023 ???
It works in 2023 yes
hi,I bought it before, but I ca n’t find where to log in. Is the latest version still to be re-purchased?
is it easy to rig any character in C4D that was built & rigged in another program?
Can we do hand rigs and face rig in bendy limb?
"Add walk" does nothing.Can you help?
I don't have bendy limbs preset in S24?!
Hey EJ, I just purchased the Bendy Limbs Rig.. Do you have a hint how to apply the rig to a character that's made our of one single mesh? I want a gingerbread man take a stroll.
This is only for characters with separated limbs, for single mesh character you'd go the normal rigging & weighting routes
@@eyedesyncan I still use it even rigging in the traditional way?
does anyone know of a course or tutorial that goes through how to model a character like this? i have seen a few on youtube but they are always super basic... i love this sort of character but just want to see the process of modelling it!
Hey EJ, love your tutorials. Was wondering, is there a way to retarget an animation I made for one character using the Bendy Limbs rig to another character made using the Bendy Limbs rig? Essentially, can make a library of basic character movements and use them for different characters all rigged using the Bendy Limbs rig?
hey EJ! thanks for the great tutorial. I noticed when I click "add walk," nothing happens, and I see others got the same problem. you mentioned that we have to update Bendy Limbs, but I haven't got the email for the update :(
Hi Jessica, this happened to me. I think it was because I made the rig in an older version of bendy limbs then updated then tried to add walk.
Long story short I ended up redoing the rig and it worked fine
Re-rigging will solve the problem yes !
@@oneeyedwarthog for me didn't work
@@oneeyedwarthog Where are the newer ones?
Hey EJ, having problems to export them as alembic for Marvelous Designer. The model keeps exploding. Any workarounds ?
how did you know to hold down the 7 key? there is no mention of it anywhere in the options panel so unless someone saw this tutorial, how would they know?
It depends on your knowledge of cinema 4d. This method is used to move a parent object without moving it's children.
Love it!!
But how about the fingers rig?
Finger rig is not coming to bendy limbs because it's not feasible, but we are workign on a set of pre-rigged hand/arm assets for a future update!
In the mean time i have some rigged hands if you need them :)
please tell us more about rendering after making this stuff, about rendering, material and color..please make one video for this..i think visual appeal is also important.
Thank you
Is there a way to make a Run Cycle with Cmotion?
NICE. HOW CAN I BAKE THE RIG
Is there any way to rotate the character at any point? I'm using an isometric camera that only points from one direction (work-around methods isometric camera's are not 'perfect' enough).
Does this plugin work if the character is made of a single mesh?
If you have a single mesh you must rig the traditional way, this is best with separated limbs!
I don't see the deformer option, how can I solve it?
Try deleting your C4D preferences, sometimes this can fix the issue!
Hi EJ, is there a way moving body part individually after add C-Motion. e.g. arm, wrist.
I don't think so as CMotion overrides manual stuff like that, you may need to bake out the animation of everything and then manually adjust the motion of individual parts!
@@eyedesyn I think Bendy Limbs deserve a few tutorial more :)
if i export an object from daz3d, and import it to cinema 4d, can I animate the object use this plugin?
If you rig the character using the Character Object, yes! But it can't add to prerigged characters unless you have the Mixamo Control rig in C4D R21
Hey man i just recently bought the bendy limbs rig and ive come across a problem wherein my model's arms gets stretched and wont bend. could someone help me out ?
Is this using CMotion? If so watch this video for how i adjust the Cmotion arm settings. Also make sure your arms have enough subdivisions so they bend
another question, if you were animating his foot steps to the beat of a song, how would you know how many frames a second to work with to correspond to the tempo of the music?
Guys, maybe you can help me, I follow your tutorial, in the last step, I use this plugin with Arnold, unfortunately, when I click ''Render", in a viewport I see only starting pose. Will be nice if you can help me :) Thanks!
cool, could u do more of cmotion?
Hi, I bought the rig on friday and it doesnt work on R21, the walk motion, is the 1.0 the updated version?
Hello yes it should work, please email me and we can troubleshoot!
nothing happens when I press add walk
Re-rig your character using the new updated rig
This is great! I did have one question you may be able to help out with: after rigging with Bendy Limbs and adding a walk cycle, the arms remain stiff and stretched out downwards. They swing, but they do not bend at all. I've tried trouble shooting the rigging and some of the arm controls, but I cannot seem to find a solution. Do you have any ideas on what I may be doing incorrectly? Thanks
do you have enough subdivisions for your arms to bend? i also cover how to fix this in the tutorial!
@@eyedesyn I do
I will rewatch and see if I am missing anything
Can you animate fingers with the bendy limbs rig? if not, are there any work arounds?
fingers are difficult and best tackled through traditional methods like pose morph or rigging via joints
I have some hands that are compatible with bendy limbs :)
@@ace5 link?!
@@SwoopNebula just check my recent video :) or go to ace5studios.com/armsandlegs
Can you please fix the contact form on your website? Bought this plugin, but my download link aint working so I still cannot use this plugin.
Please check your spam folder as it tends to end up there. You can email me at EJ at Eyedesyn dot com
Can you show with advenced bibed and not bendy lambd rig please is not working for me
whats not working for you?
hi,l have a question. l noticed the arms and legs are all separated parts from the body, and they need to be put in the deformers. my question is if my character is modeled as one part,the arms,legs,hands and feet are combined with the body, can bendy limbs rig still work and how to rig?
This is only for characters that have separated limbs, if you want to rig a single mesh character, there's no other option than typical rigging workflows
Hi Ej,
Thank you for this great plugin and tutorial! I have a small problem.( I rigged a character and created a scene. But character is a lot bigger than my scene. Is there any ways I can make my rigged character make smaller without violation of proportions?
Why not scale up the scene? That's usually easier
C motion isn't working after all steps
Hi Ej
I have a question with Bendy Limbs. I’m using it with Cmotion in C4D r21. The rigging of Bendy Limbs itself works fine but, on the other hand, the CMotion doesn’t work with the Bendy Limbs for me since when I clicked the “Add Walk” in the object tab after the rig was done, nothing happened at all. Do you have any idea what could be the problem for this issue?
I'm having the exact same problem! The rig is working but when I click "Add Walk" nothing happens
You should buy updated version form website.
Hi,
Could you tell me how to export the animation to marvelous? I try to do it in .alembic mode, but it gives me "No Body Skin Controller" error, can you help me? Thanks!! :)
Try to include ALL objects, the null, the rig, the bendy limb character etc.
How do I do this? for i am beginer.This video is hard to understand
Is there a way to move the entire character rig after it’s bounded to rig? I’m trying to move it in my scene and it’s stationary and stuck to the ground.
If you select and move the master.cmpt, this will do what you are asking
Hi ! really cool tutorial. Can you tell me how can I scale up or scale down a already rigged character ? thanks
same problem here! control + d then scale up the project... this is the only way I have found.
@@alexumpel33 Thanks mate, I have not found a way to do it. I'm gonna try your method :) thanks a lot
This is pretty cool, but how do I animate my Bendy Limbs character withouth Cmotion? I'm keyframing the controllers but nothing is moving when I press play :|
Ah, I seemed to be in Model mode and keyframed the controllers that way. That did not work. Keyframing the controllers in Object mode does work - guess I missed that in the tutorial!
Hi, how to freeze transformation?
Hi...first of all thanks for your awesome work with bendy limb rig, but I've got a problem with that.I rig my character and everything is OK and i can move it with controller but the problem is the walk cycle doesn't work.i did everything as same as your tutorial but still nothing happens.
when i checked the object tab at the c-motion,i realized that nothing adds into it and i don't know why!
i was wondering if you could help me or check it if anyone else has this problem.
thanks a lot
you need to make sure you're using the updated version of bendy limbs
@@eyedesyn Where are the newer ones
Nice, how can you export the animated
fbx ? =/ Thanks
Export as Alembic first!
@@eyedesyn Thanks!! 🙌 Amazing content!
So the each parts of characters should be separated?
for bendy limbs rig, yes