Hey nice project! I wanted to ask you a question regarding the MRUK of the Meta all-in-one SDK. I'm trying to access the global mesh generated by the Quest 3, and I specifically need the vertices and triangles of the global mesh to modify it and create procedural content starting from the same mesh. The problem is that I can't figure out how and if I can retrieve these data. Looking at the scripts of the MRUK, I found in the DATA script the struct public struct GlobalMeshData { /// /// Array of indices that define the vertices of the mesh. /// [JsonProperty("Positions")] public Vector3[] Positions; /// /// Array of indices that define the triangles of the mesh. /// [JsonProperty("Indices")] public int[] Indices; } which seems to be the structure I need, but I don't understand how to access it, can you Help me? Thanks!
Wow 😮 amazing
Hey nice project! I wanted to ask you a question regarding the MRUK of the Meta all-in-one SDK. I'm trying to access the global mesh generated by the Quest 3, and I specifically need the vertices and triangles of the global mesh to modify it and create procedural content starting from the same mesh. The problem is that I can't figure out how and if I can retrieve these data. Looking at the scripts of the MRUK, I found in the DATA script the struct
public struct GlobalMeshData
{
///
/// Array of indices that define the vertices of the mesh.
///
[JsonProperty("Positions")] public Vector3[] Positions;
///
/// Array of indices that define the triangles of the mesh.
///
[JsonProperty("Indices")] public int[] Indices;
}
which seems to be the structure I need, but I don't understand how to access it, can you Help me?
Thanks!
Hi, checkout github.com/oculus-samples/Unity-Phanto, Scene Visualization code they might have something to get the mesh triangles.
Thank you! @@AkshaySharmaDEV
Very useful tool, but it has a pin! could you please tell me what is the pin?
Hi "6456" is the pin at the moment
does this actually work? and once you are done can you line it up with your room later?
yes, you can try the app yourself, It's free.