Fit to Print: My Favorite Mechanism

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  • Опубликовано: 13 май 2024
  • Jamey discusses his favorite mechanism in the spatial, real-time puzzle game, Fit to Print.
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Комментарии • 12

  • @daniellebackus819
    @daniellebackus819 Месяц назад +7

    The teams version of this game is suuuuuper fun. Played it with a group of 8 at my house a couple of weeks after it was delivered from KS and it was chaotic fun. Setup the tile selection in the kitchen and had people run the stories over to our dining room table. Highlight of the evening for me and everyone else that night.

  • @palacsintaz
    @palacsintaz Месяц назад +3

    Having to store the pieces on the relatively small elevated desk is a great touch. It keeps us from trying to arrange the pieces in a way that would make it too easy to estimate coverage. Thematic too.

  • @ianwilz1979
    @ianwilz1979 Месяц назад +2

    I can't wait to get this to the table. And better yet I showed my wife this video before heading to work this morning and she is intrigued by it enough to try it out.

  • @MegaSNES64
    @MegaSNES64 Месяц назад +2

    Really like the difference between the relaxed solo puzzle and the frantic real-time (Galaxy Trucker style) gameplay.

  • @arccon22
    @arccon22 Месяц назад +4

    I loved Fit to Print, the gathering news phase is a great spatial puzzle you have to fit in your mind before commiting while balancing the other requirements, and keeps you on your toes with the growing space per day. The other mechanism I like is the Knizia style lowest ad income can't win, it provides a lot of tension between rounds.

  • @palacsintaz
    @palacsintaz Месяц назад +1

    Another one: Unlike in Galaxy Trucker in this game you get some information from the face-down tiles before you flip them. The shape and size obviously but also the orientation. This is matters more for "long" pieces because you can tell if they are tall or wide.To be hones I haven't been looking at this much so far but maybe more experienced players do.

  • @petermcpherson15
    @petermcpherson15 Месяц назад +1

    Thanks for making this video-I'm so glad you enjoyed this mechanism! I wanted players to accept imperfection, something I haven't found in other tile placement games.

    • @jameystegmaier
      @jameystegmaier  Месяц назад +1

      "accept imperfection"--that's brilliant! I posted about this on Instagram yesterday, and it was neat to see just how many people commented to say them love this game. Congrats!

    • @petermcpherson15
      @petermcpherson15 Месяц назад

      @@jameystegmaier Thank you, Jamey!

  • @PurpleSmurfProds
    @PurpleSmurfProds Месяц назад +3

    This is one of my highest "want to play" games :)

    • @DenisRyan
      @DenisRyan Месяц назад

      It's really great fun. Plus, it's loaded with play options. Solo, real time, turn based, I think even a teams mode!

  • @int6336
    @int6336 Месяц назад +1

    The real time aspect is similar to Galaxy Trucker.