I also follow and watch Wolfpack, cool to see your different styles of play and approach. I hope to get this game myself in the future and make a go at it.
@@JaamesJohnson my friend I have seen this campaign fail so meny times I am hoping u have the skills to pull it off I have faith in ya bro give em hell ❤️
@@JaamesJohnson will do man. Just a slight criticism here, and no offense intended. Youre a firehose of content, so it does take some time to digest what youre doing. I may be a little slower than others, but I try to give folks a chance to watch what ive put out before I dish out another helping. Regardless, your tactics are much better than mine and I learn from you. Keep at it bud, best always!
Jaames Your use of the spotting symbols to mark your search aircraft has me in a spin. Perhaps tangets is more like it. If you go a few mile short say 50, of the range and mark it. Then send the plane on 90* tuen for 50 miles and hit repeat.. you get more than a straight out and back. BUT!! If you mark the spot where the plane starts its return then you can send your next plane to that point and then turn 90* etc etc etc like slices of a pie.
@@JaamesJohnson Well they work in the PAC mod for me. The Vanilla and the TTE. I haven't been watching - I just happened on it and noted the use of the "P".
SMH, Bombay convoy stumbling around like a blindman. See torpedoes and STILL haven't turned on sonar??? You even scrolled over the button @59:52 and STILL didn't turn it on?
You understand that ships have Active and Passive sonar, right??? Active Sonar is not what you use for torpedo's FYI... you hear Hydrophone effects on PASSIVE sonar... Also I am a Retired US Sonar Technician....
@@JaamesJohnson Thanks for your service, did you know my good friend STG Chief Patrick Joyce? I've found that in the game, if you have sonar turned on, it picks up torps sooner, maybe I'm wrong.
@@IrishAmerican17 Well to be frank sonar is not a concept that's easily replicated in a video game lol... The whole idea of sound not traveling in a straight line because it travels the path of least resistance based on factors like water temperature, salinity, pressure etc is very hard for a game to replicate. Sorry but the name Patrick Joyce doesn't ring a bell, unless he was going thru FLTASWTRACEN in the early 90's or Late 2000's I probably wouldn't have had a chance to run into him.
I also follow and watch Wolfpack, cool to see your different styles of play and approach. I hope to get this game myself in the future and make a go at it.
I'm intrigued on how your playthrough goes, good luck ✌
Thank you for the support!
Let it begin been waitn for this subs are goner be very useful watch ya bases 😂 and good luck ❤
It will be a while before I can afford any subs!
@@JaamesJohnson my friend I have seen this campaign fail so meny times I am hoping u have the skills to pull it off I have faith in ya bro give em hell ❤️
Oh Lord James, you gonna get in on this fistfight!? Lol, ill be watchin...
lol thank's Pat its good to know you will be keeping an eye on me lol...
@@JaamesJohnson will do man. Just a slight criticism here, and no offense intended. Youre a firehose of content, so it does take some time to digest what youre doing. I may be a little slower than others, but I try to give folks a chance to watch what ive put out before I dish out another helping. Regardless, your tactics are much better than mine and I learn from you. Keep at it bud, best always!
Jaames Your use of the spotting symbols to mark your search aircraft has me in a spin. Perhaps tangets is more like it. If you go a few mile short say 50, of the range and mark it. Then send the plane on 90* tuen for 50 miles and hit repeat.. you get more than a straight out and back. BUT!! If you mark the spot where the plane starts its return then you can send your next plane to that point and then turn 90* etc etc etc like slices of a pie.
You have absolutely missed the fact that when I do a dog leg the patrols stop working.....
@@JaamesJohnson Well they work in the PAC mod for me. The Vanilla and the TTE. I haven't been watching - I just happened on it and noted the use of the "P".
SMH, Bombay convoy stumbling around like a blindman. See torpedoes and STILL haven't turned on sonar??? You even scrolled over the button @59:52 and STILL didn't turn it on?
You understand that ships have Active and Passive sonar, right??? Active Sonar is not what you use for torpedo's FYI... you hear Hydrophone effects on PASSIVE sonar... Also I am a Retired US Sonar Technician....
@@JaamesJohnson Thanks for your service, did you know my good friend STG Chief Patrick Joyce? I've found that in the game, if you have sonar turned on, it picks up torps sooner, maybe I'm wrong.
@@IrishAmerican17 Well to be frank sonar is not a concept that's easily replicated in a video game lol... The whole idea of sound not traveling in a straight line because it travels the path of least resistance based on factors like water temperature, salinity, pressure etc is very hard for a game to replicate. Sorry but the name Patrick Joyce doesn't ring a bell, unless he was going thru FLTASWTRACEN in the early 90's or Late 2000's I probably wouldn't have had a chance to run into him.
@@JaamesJohnson I believe he was teaching courses in the early 90's in VA, then transferred to San Diego and retired from there late 2000's.