Thanks to DrinkCTRL for Sponsorsing! ► drinkctrl.com/warowl use Code WarOwl for 10% off DrinkCTRL is a meal replacement I use when I don't have time to get Lunch and want to edit some videos for you fine folks. Tastes great & good for ya
Okay I want to add to that comment because it may sound more hostile than I intended... I'm all for youtubers earning money through sponsorships, much better than relying on youtube's fickle monetization, and we can just skip through them if we don't want to watch them. And I know that the agreements of these sponsorships include rules about information that goes into video descriptions and pinned comments and how the in video segments look etc. By no means do I want to accuse WarOwl or anyone else for being disingenous here or anything. I just think its a bit silly sometimes what companies want creators to write in their ads
@@notafakeaccount6954 I think it only teleports you to their position, you are still looking at the same angle, so if player A looking North kills player B looking East, player A teleports to B but is still looking North
I like this! Make it HE only since you can only get one and it they cant be crossmapped when thrown, but for example, you could rush banana then throw gernade on site avoiding the CTs.
Honestly Negev would have been meta. Just keep firing, kill to move around so slow movement doesnt matter and the no recoil and spread makes it super easy to snap kill enemies when you TP. I guess Warowl and his buds were too busy having fun lmao
This was unbelievebly great! If you're at teleporting for kills already, you could mix it up: Whenever a player (e.g. CT) kills a T, every CT randomly teleports to another CTs position, meaning all 5 CTs change position with a random other CT. Same for T.
This gamemode reminds me of Chess, where you kill pieces by teleporting onto them. Especially here: 3:48 The resemblance is uncanny. Sometimes Chess noobs would sometimes have 7 peices watching the same position, and both sides would devolve into an dozen turn long trading frenzy, where Black and White peices would take turns killing the peices on one position, briefly occupying it for 1 round before getting traded by a piece on the other side, until only one piece was left on that position with no one else to trade it.
It's suprising that we didn't get to see any wall bangs. Imagine just teleporting through solid walls if you're lucky. Or just yeeting yourself off vertigo while on low help hoping for an enemy to with you and fall with you.
Shadowrun (2007) was a shooter that had this as a core game mechanic. You could teleport a fixed distance in any direction, going through walls if there was free space behind it. It made for intensely tactical gameplay.
i can already tell negev was the best weapon to use as always. spray and when you're controlled and get a kill you tele behind the enemy and continue spraying
Okay so Ive been sitting on this idea forever where it’s a competitive game of counter strike where when you shoot you have to empty the clip as if you were holding M1/tap firing.
My fav CounterStrike mods were warcraft stuff. You'd either have spells, heroes, items depending how the server was configured. You could be transparent, fast, teleport etc. I remember it being fun...
not sure this would work with how CS handles map loading, it would mean that your time between rounds is essentially however long your normal loading screen is
This exactly what skill based chess would look like. You go trading pieces until someone wins but if you're skilled enough you can make 2 moves at once without trading.
I feel like this opened my gamer third eye. Why the hell have we never seen a shooter with a sniper rifle that teleports you to the person you killed? Why are shooters so stale? Theres SO much room for creativity and yet we get the same 12 weapons in everything. Really makes you think.
This series is always so fun to watch. Would it be possible to have a game mode where it's a team gun game? Where if one person gets a kill EVERYONE in the team changes guns. The chaos of everyone changing guns coupled with the use of utility would make it interesting to see what you come up with. Not too sure how you'd balance the gun climb (maybe one random rifle, SMG, shotty, pistol then knife and reset each round)?
Idea: "Competetive CSGO but you are a bat" Basically, you're blind. Any sound ques illuminate the environment around it depending on the intensity of the sound. The players are invisible but their footsteps are not. Gunshots reveal where the player was when they took the shot. Your teammates are highlighted for you. sounds fun on paper
Mr owl, there’s also a snd_mixahead command of some sort that delays audio by some percentage. if you got the right value, everything is delayed in audio. Makes for a good video.
I wonder if it has been proposed already, but a game mode in which your movement speed increases inversely proportionable to your health could be wild while offering interesting tactical choices. For clarity, 100% health applies 1x modifier to movement speed whereas 1% would multiply it by 1,99.
One change that would solve the 2 major problems of teamkilling and the "stare at teammate then trade" meta is if getting a kill made you invincible for like 0.5 secs
You could be right about this being a Valorant ult! The ult would only really be useful on attack unless there was a dismiss option, like instead of TPing instantly, you hit E to TP to the enemy’s location… that way you don’t get insta traded, and clutching is possible.
This game mode is so insane and scary lol in a way it sort of just shows there's still tons of room for interesting game development even in FPS sort of like what quake did back in the day to mix things up or tribes ascend
This actually feels like "CSGO but it's DOOM 2016/Eternal" since zooming to your kill like that feels a LOT like the glory kills- a mechanic that they had absolutely no idea how to market and focused way too much on its fancy animation, but really is about getting pickups by warping to your enemies' location to keep you playing offensively rather than defensively and zooming around the level like wild. The big difference is you don't HAVE to glory kill each kill, and there's a range limitation to doing one (and I don't think you can zoom through solid doors in DOOM)
I got a concept: Everyone shares the same HP pool, like both sides have 500HP combined, like normal, but everyone takes damage if one person gets shot, everyone takes the damage, and if the one team member reaches 0HP due to damage, the entire team dies, I dunno just thought it'd be cool
NOICE video! New gamemode idea: When you die, you stay at the position where you died before, and you can only see watch from the death place first-person only the whole situation/round whatever. That's it. So you cannot see from the perspective from your teammates, but from the death place point of view 😅😂
Ctrl is the first step to a modern world in which world hunger is no more. I highly hope this will be the future, so much food waste atm while half the population starves or struggles.
I'd really love to see "Competitive CS:GO but without tagging" aka no slow-down when hit, idk if it's possible and if it would impact the game enough to be worth an entire vid but I feel like it would be an interesting concept
WarOwl here's a video idea: Competitive CSGO but you get to choose your spawns like in dangerzone. Or honestly just CSGO but with all the dangerzone stuff
Got a good challenge idea. Forgot what it was called but someone made troll "hacks" that do things to annoy the user like thrown nades landing at their feet. Could have everyone use those, it'd be fun to watch that chaos
Thanks to DrinkCTRL for Sponsorsing! ► drinkctrl.com/warowl use Code WarOwl for 10% off
DrinkCTRL is a meal replacement I use when I don't have time to get Lunch and want to edit some videos for you fine folks. Tastes great & good for ya
do you really tho
Okay I want to add to that comment because it may sound more hostile than I intended... I'm all for youtubers earning money through sponsorships, much better than relying on youtube's fickle monetization, and we can just skip through them if we don't want to watch them.
And I know that the agreements of these sponsorships include rules about information that goes into video descriptions and pinned comments and how the in video segments look etc. By no means do I want to accuse WarOwl or anyone else for being disingenous here or anything.
I just think its a bit silly sometimes what companies want creators to write in their ads
how do you get this mod in a custom game @TheWarOwl?
ctrl brazil when?
@@fordprefect6151 shut up and let my man warowl make bank
This has to be the most interesting concept that he was done so far
Fr
ghost mode
No, I got to give it to the invisible lone warrior game mode.
this reminds me of chess pieces capturing each other
that hunting in the shadows thingy was even mor fun to watch+maybe play too IN MY OPINION
9:30 The triangle standoff had me in tears, such a hilarious move
Yeah, it looks so dumb but it is such a good idea
Yeah, that part was my favourite, too. But it's probably only fun for 1 time like other stuff :(
@@simo947 imagine the t-side player just held mouse 1. he gets 3 kills as the crosshairs are already placed on eachothers heads
@@notafakeaccount6954 I think it only teleports you to their position, you are still looking at the same angle, so if player A looking North kills player B looking East, player A teleports to B but is still looking North
This is just like pieces in chess defending each other. In fact, the idea of teleporting to the target on kill is similar to chess to begin with.
WarOwl is back at it again to make CSGO fun again
Frr
csgo always has been fun and enjoyable.
to me at least.
I can't like this comment even if I want to.
Make CS great again
CS pros are out here playing chess but WarOwl is playing checkers
That is actually a god tier comparison
This made laugh out loud haha, nice one
Chess and Counter strike are kinda the same.
CS is more balanced tho
#Nerf_queen
But teleporting to your kills is literally the most chess-thing to ever chess.
@@justadragonballfan1687 nah, chess is mathematically balanced. Not even CSGO come close to that. It's just your own imagination says that.
I truly believe this mod would single-handedly revive community servers. This looks like a complete and utter blast
Actually impressed by how creative some of these videos truly are, sounds like I am sarcastic but seriously this was a cool idea :)
No one would find this comment sarcastic tbh....
WarOwl is insane. Hes the best at content for Us.
where is the sarcasm? do you know what that word means? :)
@@Anlonn Read what they said again, but slowly this time :)
Fomal
Definetly no sarcasm :)
it's like chess when you think about it; also imagine you jumped off vertigo, got a kill midair and saved yourself
or the other way around, someone kills you midair and then they fall to their death
Unlikely bc you aren’t accurate while in the air
@@mrcheese5383 but just imagine
@@fonem-v2d I imagined, it was neat I think
@@mrcheese5383shotgun could work
Idea. Competitive counter strike but you can throw nades to teleport you example. Throw a lineup that teleports you from t spawn to mid window.
I like this! Make it HE only since you can only get one and it they cant be crossmapped when thrown, but for example, you could rush banana then throw gernade on site avoiding the CTs.
Yeah I was kinda torn on writing this since he just made a teleportation video but, I mean it was a good idea and I'd probably forget to do later.
So just Eyes of Nether from Minecraft o_o
@@TroubleClef92 Good ideas can be used again, and again, and again...
Unreal Tournament 99
Every time I start watching one of these, I wonder why the Negev is going to be the best weapon.
Honestly Negev would have been meta. Just keep firing, kill to move around so slow movement doesnt matter and the no recoil and spread makes it super easy to snap kill enemies when you TP. I guess Warowl and his buds were too busy having fun lmao
What is CS:GO?
CS:GO is an intricate set of rules balanced just right to prevent the Negev from becoming meta.
This needs to be an actual gamemode!
All warowl vids
Bro watched 1 minute of the video and decided it to be good enough
Csgo needs random mode choice in war games that has these in it
@@Flamuski its just that good
They should make a warowl playlist lol, or someone make a community server of all their fun gamemodes
This was unbelievebly great! If you're at teleporting for kills already, you could mix it up: Whenever a player (e.g. CT) kills a T, every CT randomly teleports to another CTs position, meaning all 5 CTs change position with a random other CT. Same for T.
cool
This would be insanely T sided, no?
Maybe WarOwl lets us find out?
This gamemode reminds me of Chess, where you kill pieces by teleporting onto them. Especially here: 3:48 The resemblance is uncanny.
Sometimes Chess noobs would sometimes have 7 peices watching the same position, and both sides would devolve into an dozen turn long trading frenzy, where Black and White peices would take turns killing the peices on one position, briefly occupying it for 1 round before getting traded by a piece on the other side, until only one piece was left on that position with no one else to trade it.
am i high or are you just talking about normal chess
what?
7 pieces watching same position is good for checkmate if you know the way.
It's suprising that we didn't get to see any wall bangs. Imagine just teleporting through solid walls if you're lucky. Or just yeeting yourself off vertigo while on low help hoping for an enemy to with you and fall with you.
Shadowrun (2007) was a shooter that had this as a core game mechanic. You could teleport a fixed distance in any direction, going through walls if there was free space behind it. It made for intensely tactical gameplay.
i can already tell negev was the best weapon to use as always. spray and when you're controlled and get a kill you tele behind the enemy and continue spraying
Oh my god that molotov edit at the beginning actually had me in tears, that was great
now, this might be an insane idea, and i have no idea how you would even implement it but, Counterstrike: But you have the portal gun
Imagine a nade/molly lineup on a low hp teammate to rotate instantly, that'd be so sick to watch
I want a full game made around this
8:07 WarOwl making WarOwl noises.
Okay so Ive been sitting on this idea forever where it’s a competitive game of counter strike where when you shoot you have to empty the clip as if you were holding M1/tap firing.
This has to be a gamemode, honestly. I cannot accept life as it is, otherwise. 😩
can't wait for "I solo queued as Harbor for 10 hours straight"
love your videos man keep it up!
yoru tping around the map continously would be fun
You can’t stop making ideas warowl 😂
I was thinking of a similar idea for a Valorant agent yesterday and you dropped this today, love these custom game videos.
it would be even more confusing if you also got their viewangle or a random one, instead of just the position
you could end up looking up
Black Mesa's "Forget About Freeman" music in the intro brings me chills
vouch for the ctrl bars. theyre very filling and pretty tasty
I keep a bunch by my editing rig now just in case I get in the zone and want to edit all day long
My fav CounterStrike mods were warcraft stuff. You'd either have spells, heroes, items depending how the server was configured. You could be transparent, fast, teleport etc. I remember it being fun...
Do a mod where every time a round ends the map changes
not sure this would work with how CS handles map loading, it would mean that your time between rounds is essentially however long your normal loading screen is
This exactly what skill based chess would look like. You go trading pieces until someone wins but if you're skilled enough you can make 2 moves at once without trading.
I feel like this opened my gamer third eye.
Why the hell have we never seen a shooter with a sniper rifle that teleports you to the person you killed? Why are shooters so stale? Theres SO much room for creativity and yet we get the same 12 weapons in everything. Really makes you think.
Warowl giving riot ideas for valorant
This series is always so fun to watch.
Would it be possible to have a game mode where it's a team gun game? Where if one person gets a kill EVERYONE in the team changes guns. The chaos of everyone changing guns coupled with the use of utility would make it interesting to see what you come up with. Not too sure how you'd balance the gun climb (maybe one random rifle, SMG, shotty, pistol then knife and reset each round)?
Fellow littlebigplanet enjoyer. Soundtrack goes hard
Always fun to hear Little Big Planet music in the background of your videos. Makes me smile a little every time!
The song at the end is Kinetic Harvest by Module in case anyone is wondering
Idea: "Competetive CSGO but you are a bat"
Basically, you're blind. Any sound ques illuminate the environment around it depending on the intensity of the sound.
The players are invisible but their footsteps are not. Gunshots reveal where the player was when they took the shot. Your teammates are highlighted for you.
sounds fun on paper
So a game mode that makes "on me" a viable call out 😂
No kidding, make teleportation optional for the killer and this would be such a great gamemode :D
Super cool concept. If u get a kill u get more map control by pushing up to ur kill but u have the risk of getting insta traded by their teammates
3:45 It's like Checkers, where you just let someone jump you so that you can jump them back, then it turns into trades over and over.
Mr owl,
there’s also a snd_mixahead command of some sort that delays audio by some percentage.
if you got the right value, everything is delayed in audio. Makes for a good video.
WarOwl's videos are the only ones for which I sit through the ads
Jokes aside, this is a genuinely cool mechanic. So cool in fact, that an entire multiplayer FPS game could be built around it.
I wonder if it has been proposed already, but a game mode in which your movement speed increases inversely proportionable to your health could be wild while offering interesting tactical choices. For clarity, 100% health applies 1x modifier to movement speed whereas 1% would multiply it by 1,99.
One change that would solve the 2 major problems of teamkilling and the "stare at teammate then trade" meta is if getting a kill made you invincible for like 0.5 secs
You could be right about this being a Valorant ult! The ult would only really be useful on attack unless there was a dismiss option, like instead of TPing instantly, you hit E to TP to the enemy’s location… that way you don’t get insta traded, and clutching is possible.
"omg we can plant for short and play from a... -___-" 3:31
My dude just forgot about Yoru's existence
That moment you realise ”I am the WarOwl and i still have no closer” IS his closer
I always love the LBP music in the videos, keep up the good work, WarOwl!
Im surprised that no one did the cross map wallbang on overpass
This game mode is so insane and scary lol in a way it sort of just shows there's still tons of room for interesting game development even in FPS sort of like what quake did back in the day to mix things up or tribes ascend
One of the most fun modes i've ever seen... If there was an option for the teleport to be optional, this would be the future of FPS
The music at the beginning of nuke brought back my nostalgia for the first little big planet
No one trying the negev in this is a real damn shame.
I respect the Warowl because he doesn’t promote gambling sites.
Was fun to watch in cinematic mode, nice trades and plays
This is such an amazing concept. They seriously need to hire you to manage CS:GO, probably would be their best investment.
War owl 2022
"Teleporter comin' up".
This actually feels like "CSGO but it's DOOM 2016/Eternal" since zooming to your kill like that feels a LOT like the glory kills- a mechanic that they had absolutely no idea how to market and focused way too much on its fancy animation, but really is about getting pickups by warping to your enemies' location to keep you playing offensively rather than defensively and zooming around the level like wild.
The big difference is you don't HAVE to glory kill each kill, and there's a range limitation to doing one (and I don't think you can zoom through solid doors in DOOM)
Csgo creators : can't go without valorant diss 😂
I got a concept: Everyone shares the same HP pool, like both sides have 500HP combined, like normal, but everyone takes damage if one person gets shot, everyone takes the damage, and if the one team member reaches 0HP due to damage, the entire team dies, I dunno just thought it'd be cool
Gotta love that remix of forget about freeman in the beginning
NOICE video!
New gamemode idea: When you die, you stay at the position where you died before, and you can only see watch from the death place first-person only the whole situation/round whatever. That's it. So you cannot see from the perspective from your teammates, but from the death place point of view 😅😂
warowl gamemodes should be added to CSGO no doubt
this should be in the game, for players who reload after single bullet and for those who run away at the first sight of the enemy
9:40 I was waiting the whole video for that :)
Ctrl is the first step to a modern world in which world hunger is no more. I highly hope this will be the future, so much food waste atm while half the population starves or struggles.
This has to be its own gamemode for real!
I'd really love to see "Competitive CS:GO but without tagging" aka no slow-down when hit, idk if it's possible and if it would impact the game enough to be worth an entire vid but I feel like it would be an interesting concept
Hilarious mod! 9:30 reminded me of the scene from The Office when they point finger guns at each other
FranzJ on this mode would be a nightmare and would never even know where he is himself.
WarOwl I absolutely have to congratulate you about the way you played a clutch while talking about your sponsor, I just had to see it through.
Got an idea. Whenever you kill somebody, your entire team shuffles positions but keeps their weapons.
If you give them the option, gamers will optimize the fun out of the game. - Quote from a dev, I can't recall who.
Was around when you started, left CSGo myself some years back. now ur making me want to play again. great content as always
4:01 again the LBP music, best atmospheric music ever, even if its derpy asf.
This will be huge fun in deathmatches
Literally "nothing personal, kid" *teleports behind to you*
Over day over of these boys will be turned into a official CSGO game mode
Csgo but it's actually Omen from Valorant
I like this because it’s deeper than it looks on the surface. Sure it makes some stuff horrible but I’d love this as a war(owl) games mode
Im surprised no one jumped off on Vertigo in order to bait an enemy into getting Tped off the building😂
Would’ve love to see a wall bang but it is what it is. Maybe a second video with this mod?
WarOwl here's a video idea: Competitive CSGO but you get to choose your spawns like in dangerzone. Or honestly just CSGO but with all the dangerzone stuff
Warowl has the best infomercial voice in the damn game
”I still have no closer is your closer😂😂😂”
This has to be the only CS:GO mod that doesn't make the Negev completely broken
Got a good challenge idea. Forgot what it was called but someone made troll "hacks" that do things to annoy the user like thrown nades landing at their feet. Could have everyone use those, it'd be fun to watch that chaos
Seem like we all forgot the actual “meta” of every “CSGO but” video
This is easily the best mod you’ve done, that looks like so much fun.
taking counter strike is a team game to whole another level
I think this would be chaos for playing Hostage in Office
"I am a sentry gun guys" LOL - hilarious!
Now do this but make the teleporter invincible for half a second