Loota bomb baby !!! In a league where a enemy can tailor against you, the stompa ain't it But we recently showed a list that used a stompa and went 4-1 at a GT GRAND TOURNAMENT of 120+ people .. But lootas were on that list also ! Haha WAAAAAAGGHHHHH!!
@@WAAAGHTaktiks dangit someone beat me to it Stompah winning a gt my goal was to be the first. Lootas are auto includes for the dread mod been preaching that once I saw mek joining gives it mek keyword waaagh biggest get Which gt was this?
Thinking about grottrukk spam. Six units of gretchin in five trukks to be all over the board getting da good bits and being konniving for 570? Sure, I'll take it!
Man fantastic video. Before this video I made a very similar list. I don’t have 12 Kans only 6, so I ended up bringing Big Mek in MA with 5 Meganobz in a trukk, running a gork and Mork and 4 gretchin with 1 Boyz, instead of 3 and 2.
A loota isn't not a grot vehicle or walker so no but, lootas have a reroll hits ability on the datasheet when an enemy unit is on an objective! So it's not really necessary
He's an excellent option in many ways . Most people will opt for killing units /.leader combos in this detchacment but zod can find a home in many detchacment, due to his unique abilities . A fun trick is to have ZOD reactively move 12 inches during a WAAAAAAGGHHHHH!! Move blocking ,scoring etc A large unit Orks
Morkanaut with a 5++ definitely makes it more resilient to enemy fire power, but its main gun already being hazardous means your likely to always be failing those hazardous test on 1-2, whereas the Gorkanaut won’t necessarily be doing that and so survivability I still think fairly equal?
Depends, some people will already be taking stompa rolls on the gork because they will use strats and push it too . Overall you can really limit the hazardous damage if you don't shoot all the gunz every time you shoot Mork is very helpful to our flaws as Orks
@@WAAAGHTaktiks Ayo cheers for the input! That's very fair mate, I'm still torn between which one I'm bringing this weekend. Will definitely need to try out both of them :)
Both are good ! I like the big unit to come in from reserves since they're so slow and fragile to anti tank at long range . Small units are good for skirmishers
Why isn't anyone talking about taking a stompa or gork/mork transporting zodrod plus gretchin. Free scout move for the stompa! Edit. Nevermind DEDICATED TRANSPORT
Whether you pick Dread Mobs or not, I dont think the Stompa will ever be "ideal" for any competitive list. Even if you can point the stompa at any given unit, and delete it, you are still hampered by high cost and a model that cant move up the board on most stages. Unless you play on GW terrain, the Stompa will remain in your deployment zone, walking back and forward, just shooting what ever he can. Eventually the enemy will simply hide behind terrain and deal with the rest of your army. Sure the Stompa is best in this detatchment, and it can hit crazy hard. But i really really doubt you will EVER see a stompa in a great winning list for Dread Mob, on terrain that isnt GW terrain.
It's ideal for this detachment because it gains the most benefits. It enjoys it in every way and becomes ridiculously strong So as for synergy it's ideal As for competitive absolutely not lol stop is overcosted and can't move on some terrain
deff dread with 4 claws is insane : 24 attacks, WS3+, S12, PA-2, 3 damage. With the stratagem "klankin'klaws", it becomes S14, 4 damage. with a mek beside him it's WS become 2+. Even with shitty rolls you can consistently kill an angron or a baneblade with a techpriest. For 130 points i don't know of any other unit capable of this power in melee for this cost. People tend to disregard deff dread because they are inferior to killas kan, but specialize him and he is just a mechanical monster.
Deff dredds get 7 attacks or 8 in waaagh with max arms. 4 base then an extra attack each per arm. Not 4 per arm then +1 each for the dread choppy rule plus waaagh bonus
The little mek is an auto take In dread mob .if anyone wondered 💪
Propah love for the STOMPA! Excellent video with very creative synergies. 😊
Thank you very much ! We definitely love the stompa and like to encourage people use the fun plastic while they can
WAAAAAAGGHHHH!!
Returning as a refresher stompah isnt in yet but lootas and lootas undefested in my escalation league
Loota bomb baby !!!
In a league where a enemy can tailor against you, the stompa ain't it
But we recently showed a list that used a stompa and went 4-1 at a GT GRAND TOURNAMENT of 120+ people ..
But lootas were on that list also ! Haha WAAAAAAGGHHHHH!!
@@WAAAGHTaktiks dangit someone beat me to it Stompah winning a gt my goal was to be the first. Lootas are auto includes for the dread mod been preaching that once I saw mek joining gives it mek keyword waaagh biggest get
Which gt was this?
As a huge fan of Dread Mobs since I got my first Ork Codex (4th edition.) thanks for posting this video
Absolutely me too! Glad you enjoy it and be sure to look out for our more titanic and walkers video
Thinking about grottrukk spam. Six units of gretchin in five trukks to be all over the board getting da good bits and being konniving for 570? Sure, I'll take it!
Can also use the trukks to move your meks around. Put Zodgrod in one for scout. Does konniving gits let his unit move super far on the WAAAGH!?
@@omicdog Yeah, looks like Gretchin go zoom. Zodgrod adds 6 inches to there movement during the waagh, Koniving Gits says "normal move"
Thanks actually not a terrible idea. Even doing that for 2 trucks and the rest boys would be good
Man fantastic video. Before this video I made a very similar list. I don’t have 12 Kans only 6, so I ended up bringing Big Mek in MA with 5 Meganobz in a trukk, running a gork and Mork and 4 gretchin with 1 Boyz, instead of 3 and 2.
That's exciting as heck ! I don't have max Killa kanz either but we all good start WAAAAAAGGHHHHH somewhere
Stomp da yard (2000 points)
Orks
Strike Force (2000 points)
Dread Mob
CHARACTERS
Big Mek (115 points)
• Warlord
• 1x Drilla
1x Traktor blasta
• Enhancement: Press It Fasta!
Big Mek in Mega Armour (115 points)
• 1x Grot Oiler
1x Kustom Force Field
1x Kustom shoota
1x Power klaw
• Enhancement: Smoky Gubbinz
Boss Snikrot (85 points)
• 1x Mork’s Teeth
1x Slugga
Mek (65 points)
• 1x Close combat weapon
1x Kustom mega-slugga
• Enhancement: Supa-glowy Fing
BATTLELINE
Boyz (85 points)
• 9x Boy
• 9x Choppa
9x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
Gretchin (40 points)
• 10x Gretchin
• 10x Close combat weapon
10x Grot blasta
• 1x Runtherd
• 1x Runtherd tools
1x Slugga
DEDICATED TRANSPORTS
Trukk (65 points)
• 1x Big shoota
1x Spiked wheels
OTHER DATASHEETS
Killa Kans (125 points)
• 3x Killa Kan
• 3x Kan klaw
3x Rokkit launcha
Killa Kans (125 points)
• 3x Killa Kan
• 3x Kan klaw
3x Rokkit launcha
Lootas (100 points)
• 2x Spanner
• 2x Close combat weapon
2x Rokkit launcha
• 8x Loota
• 8x Close combat weapon
8x Deffgun
Meganobz (150 points)
• 5x Meganob
• 5x Kustom shoota
5x Power klaw
Stompa (800 points)
• 3x Big shoota
1x Deffkannon
1x Mega-choppa
1x Skorcha
1x Supa-gatler
1x Supa-rokkits
1x Twin big shoota
Stormboyz (65 points)
• 4x Stormboy
• 4x Choppa
4x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
Stormboyz (65 points)
• 4x Stormboy
• 4x Choppa
4x Slugga
• 1x Boss Nob
• 1x Power klaw
1x Slugga
Exported with App Version: v1.13.0 (41), Data Version: v373
Trash or Ghaz
WAAAAAAGGHHHH FOR THE STOMPA!! JOIN DISCORD so we can follow your stompa journey (or Facebook)
@WAAAGHTaktiks joining now will be awhile I'm still building the army only thing done is the stompah ATM was a pain to build hardest ive done
Nice vid. Just to say, the combos section, dakka dakka dakka states walker or grots vehicle, lootas can't use it?
A loota isn't not a grot vehicle or walker so no but, lootas have a reroll hits ability on the datasheet when an enemy unit is on an objective! So it's not really necessary
WAAAAAAGGHHHH for the day stream !
WAAAGH FOR THE ALGORITHM
Whats your opinion on bringing Zodgrod for one of the gretchin units
He's an excellent option in many ways . Most people will opt for killing units /.leader combos in this detchacment but zod can find a home in many detchacment, due to his unique abilities .
A fun trick is to have ZOD reactively move 12 inches during a WAAAAAAGGHHHHH!!
Move blocking ,scoring etc
A large unit Orks
Hay Eddie I thought the little Mek was basically an auto include in DreadMob. The plus 1 to hit roll. Thoughts ?
Little mek is a auto include!!!?!?
He's on my example lists
Could also add Mek with killsaw to a 20 boy pack and a Warboss toss them into a Battlewagon and have some fun
I mentioned that in the video but I do it out the stompa belly ! WAAAAAAGGHHHH!!
I would like to see Flash Gitz given the Nobz keyword
Absolutely dude. They're literally nobz
Morkanaut with a 5++ definitely makes it more resilient to enemy fire power, but its main gun already being hazardous means your likely to always be failing those hazardous test on 1-2, whereas the Gorkanaut won’t necessarily be doing that and so survivability I still think fairly equal?
Depends, some people will already be taking stompa rolls on the gork because they will use strats and push it too .
Overall you can really limit the hazardous damage if you don't shoot all the gunz every time you shoot
Mork is very helpful to our flaws as Orks
@@WAAAGHTaktiks Ayo cheers for the input! That's very fair mate, I'm still torn between which one I'm bringing this weekend. Will definitely need to try out both of them :)
Waaagh!!
WAAAAAAGGHHHH FOR THE ALGORITHM!!!
WAAAGH!!
WAAAGH FOR THE ALGORITHM
Also like Mek with killsaw and some Tank bustas
You like tank busters?!!?
@@WAAAGHTaktiks maybe. Adds some infantry, but pricey and hate mandatory load out
You run the kanz as 2x3 or 1x6?
Both are good ! I like the big unit to come in from reserves since they're so slow and fragile to anti tank at long range .
Small units are good for skirmishers
On the second list, are you thinking tactical or fixed?
Most likely tactical , as we do have units for that and want the CP to run the dread mob !
WAAAAAAGGHHHH
Had my first game with the new codex rules. Played war horde. Definitely can feel the loss of durability in the nobs and Moz
Very true and we feel the lost of kaptin badruck
Why isn't anyone talking about taking a stompa or gork/mork transporting zodrod plus gretchin.
Free scout move for the stompa!
Edit. Nevermind DEDICATED TRANSPORT
You got it !
WaaaAAAAAGH!
WAAAAAAGGHHHH FOR THE ALGORITHM
Very, but my experiences have been quite bad so far, way to big a target in the games I've used it.🎉
Whether you pick Dread Mobs or not, I dont think the Stompa will ever be "ideal" for any competitive list. Even if you can point the stompa at any given unit, and delete it, you are still hampered by high cost and a model that cant move up the board on most stages.
Unless you play on GW terrain, the Stompa will remain in your deployment zone, walking back and forward, just shooting what ever he can. Eventually the enemy will simply hide behind terrain and deal with the rest of your army.
Sure the Stompa is best in this detatchment, and it can hit crazy hard. But i really really doubt you will EVER see a stompa in a great winning list for Dread Mob, on terrain that isnt GW terrain.
It's ideal for this detachment because it gains the most benefits. It enjoys it in every way and becomes ridiculously strong
So as for synergy it's ideal
As for competitive absolutely not lol stop is overcosted and can't move on some terrain
deff dread with 4 claws is insane :
24 attacks, WS3+, S12, PA-2, 3 damage.
With the stratagem "klankin'klaws", it becomes S14, 4 damage. with a mek beside him it's WS become 2+.
Even with shitty rolls you can consistently kill an angron or a baneblade with a techpriest. For 130 points i don't know of any other unit capable of this power in melee for this cost.
People tend to disregard deff dread because they are inferior to killas kan, but specialize him and he is just a mechanical monster.
Lol
Deff dredds get 7 attacks or 8 in waaagh with max arms. 4 base then an extra attack each per arm. Not 4 per arm then +1 each for the dread choppy rule plus waaagh bonus