How to Play Orks Dread Mob! | Ork 10th Edition Tactics Warhammer 40k

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  • Опубликовано: 18 ноя 2024

Комментарии • 57

  • @WAAAGHTaktiks
    @WAAAGHTaktiks  6 месяцев назад +9

    The little mek is an auto take In dread mob .if anyone wondered 💪

  • @warbossgibs
    @warbossgibs 5 месяцев назад +2

    Propah love for the STOMPA! Excellent video with very creative synergies. 😊

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  5 месяцев назад +2

      Thank you very much ! We definitely love the stompa and like to encourage people use the fun plastic while they can
      WAAAAAAGGHHHH!!

  • @thelegendsmith3063
    @thelegendsmith3063 5 месяцев назад +3

    Returning as a refresher stompah isnt in yet but lootas and lootas undefested in my escalation league

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  5 месяцев назад +3

      Loota bomb baby !!!
      In a league where a enemy can tailor against you, the stompa ain't it
      But we recently showed a list that used a stompa and went 4-1 at a GT GRAND TOURNAMENT of 120+ people ..
      But lootas were on that list also ! Haha WAAAAAAGGHHHHH!!

    • @thelegendsmith3063
      @thelegendsmith3063 5 месяцев назад +1

      @@WAAAGHTaktiks dangit someone beat me to it Stompah winning a gt my goal was to be the first. Lootas are auto includes for the dread mod been preaching that once I saw mek joining gives it mek keyword waaagh biggest get
      Which gt was this?

  • @jacksonwyatt4512
    @jacksonwyatt4512 15 дней назад

    As a huge fan of Dread Mobs since I got my first Ork Codex (4th edition.) thanks for posting this video

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  12 дней назад

      Absolutely me too! Glad you enjoy it and be sure to look out for our more titanic and walkers video

  • @omicdog
    @omicdog 6 месяцев назад +6

    Thinking about grottrukk spam. Six units of gretchin in five trukks to be all over the board getting da good bits and being konniving for 570? Sure, I'll take it!

    • @omicdog
      @omicdog 6 месяцев назад +1

      Can also use the trukks to move your meks around. Put Zodgrod in one for scout. Does konniving gits let his unit move super far on the WAAAGH!?

    • @spruceschmickington3005
      @spruceschmickington3005 6 месяцев назад

      @@omicdog Yeah, looks like Gretchin go zoom. Zodgrod adds 6 inches to there movement during the waagh, Koniving Gits says "normal move"

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад

      Thanks actually not a terrible idea. Even doing that for 2 trucks and the rest boys would be good

  • @Kal-hg1hi
    @Kal-hg1hi 6 месяцев назад +1

    Man fantastic video. Before this video I made a very similar list. I don’t have 12 Kans only 6, so I ended up bringing Big Mek in MA with 5 Meganobz in a trukk, running a gork and Mork and 4 gretchin with 1 Boyz, instead of 3 and 2.

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад

      That's exciting as heck ! I don't have max Killa kanz either but we all good start WAAAAAAGGHHHHH somewhere

  • @thelegendsmith3063
    @thelegendsmith3063 6 месяцев назад +2

    Stomp da yard (2000 points)
    Orks
    Strike Force (2000 points)
    Dread Mob
    CHARACTERS
    Big Mek (115 points)
    • Warlord
    • 1x Drilla
    1x Traktor blasta
    • Enhancement: Press It Fasta!
    Big Mek in Mega Armour (115 points)
    • 1x Grot Oiler
    1x Kustom Force Field
    1x Kustom shoota
    1x Power klaw
    • Enhancement: Smoky Gubbinz
    Boss Snikrot (85 points)
    • 1x Mork’s Teeth
    1x Slugga
    Mek (65 points)
    • 1x Close combat weapon
    1x Kustom mega-slugga
    • Enhancement: Supa-glowy Fing
    BATTLELINE
    Boyz (85 points)
    • 9x Boy
    • 9x Choppa
    9x Slugga
    • 1x Boss Nob
    • 1x Power klaw
    1x Slugga
    Gretchin (40 points)
    • 10x Gretchin
    • 10x Close combat weapon
    10x Grot blasta
    • 1x Runtherd
    • 1x Runtherd tools
    1x Slugga
    DEDICATED TRANSPORTS
    Trukk (65 points)
    • 1x Big shoota
    1x Spiked wheels
    OTHER DATASHEETS
    Killa Kans (125 points)
    • 3x Killa Kan
    • 3x Kan klaw
    3x Rokkit launcha
    Killa Kans (125 points)
    • 3x Killa Kan
    • 3x Kan klaw
    3x Rokkit launcha
    Lootas (100 points)
    • 2x Spanner
    • 2x Close combat weapon
    2x Rokkit launcha
    • 8x Loota
    • 8x Close combat weapon
    8x Deffgun
    Meganobz (150 points)
    • 5x Meganob
    • 5x Kustom shoota
    5x Power klaw
    Stompa (800 points)
    • 3x Big shoota
    1x Deffkannon
    1x Mega-choppa
    1x Skorcha
    1x Supa-gatler
    1x Supa-rokkits
    1x Twin big shoota
    Stormboyz (65 points)
    • 4x Stormboy
    • 4x Choppa
    4x Slugga
    • 1x Boss Nob
    • 1x Power klaw
    1x Slugga
    Stormboyz (65 points)
    • 4x Stormboy
    • 4x Choppa
    4x Slugga
    • 1x Boss Nob
    • 1x Power klaw
    1x Slugga
    Exported with App Version: v1.13.0 (41), Data Version: v373
    Trash or Ghaz

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад

      WAAAAAAGGHHHH FOR THE STOMPA!! JOIN DISCORD so we can follow your stompa journey (or Facebook)

    • @thelegendsmith3063
      @thelegendsmith3063 6 месяцев назад

      @WAAAGHTaktiks joining now will be awhile I'm still building the army only thing done is the stompah ATM was a pain to build hardest ive done

  • @WarsmithHuggy
    @WarsmithHuggy 5 месяцев назад +1

    Nice vid. Just to say, the combos section, dakka dakka dakka states walker or grots vehicle, lootas can't use it?

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  5 месяцев назад +2

      A loota isn't not a grot vehicle or walker so no but, lootas have a reroll hits ability on the datasheet when an enemy unit is on an objective! So it's not really necessary

  • @Waagghhboy
    @Waagghhboy 6 месяцев назад +1

    WAAAAAAGGHHHH for the day stream !

  • @brianbauer2487
    @brianbauer2487 5 месяцев назад +1

    Whats your opinion on bringing Zodgrod for one of the gretchin units

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  5 месяцев назад +1

      He's an excellent option in many ways . Most people will opt for killing units /.leader combos in this detchacment but zod can find a home in many detchacment, due to his unique abilities .
      A fun trick is to have ZOD reactively move 12 inches during a WAAAAAAGGHHHHH!!
      Move blocking ,scoring etc
      A large unit Orks

  • @woppowop7025
    @woppowop7025 6 месяцев назад +2

    Hay Eddie I thought the little Mek was basically an auto include in DreadMob. The plus 1 to hit roll. Thoughts ?

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад +2

      Little mek is a auto include!!!?!?
      He's on my example lists

  • @joeladkins1046
    @joeladkins1046 6 месяцев назад

    Could also add Mek with killsaw to a 20 boy pack and a Warboss toss them into a Battlewagon and have some fun

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад +1

      I mentioned that in the video but I do it out the stompa belly ! WAAAAAAGGHHHH!!

  • @swabilius
    @swabilius 6 месяцев назад

    I would like to see Flash Gitz given the Nobz keyword

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад +1

      Absolutely dude. They're literally nobz

  • @tomashogberg8514
    @tomashogberg8514 6 месяцев назад

    Morkanaut with a 5++ definitely makes it more resilient to enemy fire power, but its main gun already being hazardous means your likely to always be failing those hazardous test on 1-2, whereas the Gorkanaut won’t necessarily be doing that and so survivability I still think fairly equal?

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад +1

      Depends, some people will already be taking stompa rolls on the gork because they will use strats and push it too .
      Overall you can really limit the hazardous damage if you don't shoot all the gunz every time you shoot
      Mork is very helpful to our flaws as Orks

    • @tomashogberg8514
      @tomashogberg8514 6 месяцев назад

      @@WAAAGHTaktiks Ayo cheers for the input! That's very fair mate, I'm still torn between which one I'm bringing this weekend. Will definitely need to try out both of them :)

  • @Jinmazing87
    @Jinmazing87 6 месяцев назад

    Waaagh!!

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад

      WAAAAAAGGHHHH FOR THE ALGORITHM!!!

  • @wik3djoe791
    @wik3djoe791 6 месяцев назад

    WAAAGH!!

  • @joeladkins1046
    @joeladkins1046 6 месяцев назад

    Also like Mek with killsaw and some Tank bustas

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад

      You like tank busters?!!?

    • @joeladkins1046
      @joeladkins1046 6 месяцев назад

      @@WAAAGHTaktiks maybe. Adds some infantry, but pricey and hate mandatory load out

  • @Musky4489
    @Musky4489 6 месяцев назад

    You run the kanz as 2x3 or 1x6?

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад

      Both are good ! I like the big unit to come in from reserves since they're so slow and fragile to anti tank at long range .
      Small units are good for skirmishers

  • @Reddsoxy
    @Reddsoxy 6 месяцев назад

    On the second list, are you thinking tactical or fixed?

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад

      Most likely tactical , as we do have units for that and want the CP to run the dread mob !
      WAAAAAAGGHHHH

  • @thisfool89
    @thisfool89 6 месяцев назад +1

    Had my first game with the new codex rules. Played war horde. Definitely can feel the loss of durability in the nobs and Moz

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад

      Very true and we feel the lost of kaptin badruck

  • @zestfulzest4394
    @zestfulzest4394 6 месяцев назад

    Why isn't anyone talking about taking a stompa or gork/mork transporting zodrod plus gretchin.
    Free scout move for the stompa!
    Edit. Nevermind DEDICATED TRANSPORT

  • @gladiator9349
    @gladiator9349 6 месяцев назад

    WaaaAAAAAGH!

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад

      WAAAAAAGGHHHH FOR THE ALGORITHM

  • @chetmanley1885
    @chetmanley1885 6 месяцев назад

    Very, but my experiences have been quite bad so far, way to big a target in the games I've used it.🎉

  • @danielhammer619
    @danielhammer619 6 месяцев назад

    Whether you pick Dread Mobs or not, I dont think the Stompa will ever be "ideal" for any competitive list. Even if you can point the stompa at any given unit, and delete it, you are still hampered by high cost and a model that cant move up the board on most stages.
    Unless you play on GW terrain, the Stompa will remain in your deployment zone, walking back and forward, just shooting what ever he can. Eventually the enemy will simply hide behind terrain and deal with the rest of your army.
    Sure the Stompa is best in this detatchment, and it can hit crazy hard. But i really really doubt you will EVER see a stompa in a great winning list for Dread Mob, on terrain that isnt GW terrain.

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  6 месяцев назад

      It's ideal for this detachment because it gains the most benefits. It enjoys it in every way and becomes ridiculously strong
      So as for synergy it's ideal
      As for competitive absolutely not lol stop is overcosted and can't move on some terrain

  • @lusurpateur2381
    @lusurpateur2381 Месяц назад +1

    deff dread with 4 claws is insane :
    24 attacks, WS3+, S12, PA-2, 3 damage.
    With the stratagem "klankin'klaws", it becomes S14, 4 damage. with a mek beside him it's WS become 2+.
    Even with shitty rolls you can consistently kill an angron or a baneblade with a techpriest. For 130 points i don't know of any other unit capable of this power in melee for this cost.
    People tend to disregard deff dread because they are inferior to killas kan, but specialize him and he is just a mechanical monster.

    • @WAAAGHTaktiks
      @WAAAGHTaktiks  Месяц назад

      Lol

    • @rossjames4412
      @rossjames4412 13 дней назад

      Deff dredds get 7 attacks or 8 in waaagh with max arms. 4 base then an extra attack each per arm. Not 4 per arm then +1 each for the dread choppy rule plus waaagh bonus