Attribute Drawers with Odin

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  • Опубликовано: 27 фев 2020
  • Custom Odin attribute drawers allow the user to control how Odin draws fields that are “decorated” with a custom attribute. This can be used to create more complex behavior than could easily be done with built-in Odin attributes or simply add functionality that doesn’t currently exist in Odin or is very specific to your use case.
    Tutorial Files: github.com/onewheelstudio/Dev...
    Odin Tutorials: odininspector.com/tutorials
    Sirenix Editor Fields: odininspector.com/documentati...
    Buy Odin Inspector: odininspector.com/pricing
    Odin Inspector: odininspector.com/
    More Odin Tutorials: odininspector.com/tutorials
    Odin Attributes: odininspector.com/attributes
    Devdog Discord: / discord
    Buy Odin Project Validator: odininspector.com/odin-projec...
    Assets Used in the Video (Affiliate Links)
    3D Free Modular Kit: assetstore.unity.com/packages...
    #devdog #odininspector #unitygamedevelopment #unitytool

Комментарии • 3

  • @DavidVille
    @DavidVille 4 года назад +2

    Nice, Good timing just Today I needed something like your Vector2 Example with a Vector3

    • @ash4640
      @ash4640 4 года назад

      ash4640@gmail.com

  • @galiusjulius2455
    @galiusjulius2455 3 года назад

    Thanks for your work. But what I need to do if I want to change heigh of rect and keep layout? As example, I have to draw Icon by SirenixEditorFields.UnityPreviewObjectField with height 50, and after in another "row" draw another things?