no way, i watched ur realistic watch video a few months ago wanting to get into unreal engine and I just started learning unreal last week because it seemed so daunting, im a games student focusing in technology so modelling, analysis, narrative, scripting etc. and I clicked on your channel to realise you made that watch video, i cannot express how good your content is, keep this up man this is amazing
Regardless of how my game does in the future, I'll 100000% credit you in it cause the amount of help you gave me in terms of mechanics and things I wanted to add but didn't know how is insane
Now yes! Thanks! Great video and also makes shortcuts for weapons and grenade system and weapons system in TPS like Resident Evil 2 remake, whoever wants to leave the like
Your inventory system is really awesome brother I really appreciate for that.Do you think Part 2 about examine,equip,craft widget and system?And thanks again all these tutorails.
I need to credit you in my game project, I am not using your tut 1to1, but they inspire me greatly on how to tackle my own issues and blueprints. Really great videos.
I loved every single tutorial you have made that I have watched so far, I was wondering if you have already or plan to create a in depth beginner Blueprint tutorial on Blueprints obviously involving things like what to know, easy shortcuts, good explanation, the basics, and possibly using the newly taught information make like simple scripts unless you planned to make an advanced one but I am only asking because I am new to blueprints and I understand some of the basics and I want to be able to master blueprints and you seem very skilled at it.
Thanks, man! This is perfect for one of my game ideas! Also, will you do a tutorial eventually on the third person over the shoulder gameplay style like in the Resident Evil 2 Remake? And perhaps shooting in that perspective? There’s been an utter lacking in tutorials like this.
Hi I just visited this youtube channel you have really good tutorials definitely keep it up👍 . I just wanted to ask if you would do a tutorial in the future on using a terminal or some pc that the player could interact with ? :)
Use gtlf not fbx for models(creates materials for you), use overlays not canvas panels(canvas constantly redraws), use soft object references not object references(all textures, and meshs should be soft refs loaded when needed)
hey! Thanks so much for the tutorial, I just finished everything but am having a problem getting stackable items to stack properly when multiple stacks of different items are in your inventory. You said towards the end of the video that you found a solution for this problem, do you remember where I should look to solve this issue ? Double checked the code 1:20:30. Thank you !!
My issue seems to be that my Inventory is only comparing the first slot to check stackable, my blueprint is failing around the branch after ShouldStackitem?
Hello, what do I need to do when creating a house for games, which tools work best and what are the fastest methods, I really want to learn how to make buildings like in resident evil games, can you make a video about this?
Can you make a video for an endless corridor or impossible geometry? Where the player just keeps walking into infinity, with the built atmosphere also. Thanks
Hey, could you by any chance make a tutorial for first-person death animations with enemies. I don't think there are any tutorials on how to do something like that on RUclips.
hi code things please help me as I have done your crouch system tutorial and there is a bug there when we move then we can see behind the walls and block/items, please help and resolve it in your next upcoming video or tell me what I can do. I think the capsule stays normal but the player animation get out of the capsule component and the camera attached to the head clips through walls. Thank You & Please Help!
After 48:00 minutes, unfortunately, I don't understand what to do at all. I don't have these things. Please tell me what I missed and where I can find out how to do it?
When you click on the item slots, it stays in focus and the Tab key doesn't work unless you click out of the widget. Pressing tab after clicking just focusses and moves through slots instead of closing the inventory with Tab - regardless of whether Is Focusable is true or not. Any ideas?
It’s the parameter from the function that we are currently in (Add To Inventory), you can either drag off from the beginning of the function or just type actor and it will pop up with that same value
please tell me how you imported animations in your 8 way locomotion video, its not working pls help! also there is a bug in your crouch system, camera clipping!
Mannnn every time I get done making a new inventory following a tutorial another one pops up and is much much better. At the end will you end up making a weapon slot in the inventory? I’d like to pickup my weapons and be able to equip and un equip them in slots in the inventory. I’ve watched legit hundreds of hours of tutorials and no one show how to do an inventory system involving firearms. Plzzzz add that.
Thank you so much for uploading this! Can't get my stackable items to stack, and when I attempt to close my inventory widget, it closes but another blank one pops up. So weird.
This is exactly what I need, but it would be interesting to see a mechanic where larger items would take up more slots. Is there anything like that in this video? It's just too late for me to watch right now...
That is the plan to make in the second or third part of this tutorial series, implementing items that take up multiple slots like a weapon or something!
Any of the code yes, but if you bought it from my Patreon you need to give credit to the original sources on sketchfab before using in a game. As far as the images that I credited for the inventory widget, I’m not sure why you would want to use those lol but I created them so you may use them for commercial use if you would like
Glad you’re recreating all the RE7 functionality. Truly a special game
It 100% is, also I’ve seen ur videos before, love your content, keep it up :)
dude i cant tell you how helpful these tutorials are!. you are definitly getting credited in my game
LESS GOOOOO, GOOD INVENTORRY SISTEM
Thank you so much !
no way, i watched ur realistic watch video a few months ago wanting to get into unreal engine and I just started learning unreal last week because it seemed so daunting, im a games student focusing in technology so modelling, analysis, narrative, scripting etc. and I clicked on your channel to realise you made that watch video, i cannot express how good your content is, keep this up man this is amazing
Thank you so much! :)
You stepped in at the right time, dude! I was making a game that needed this system and I couldn't find any help for this online.
You don't understand how much I adore you (coming from a game dev)...
Regardless of how my game does in the future, I'll 100000% credit you in it cause the amount of help you gave me in terms of mechanics and things I wanted to add but didn't know how is insane
I know you were cooking something special. Really cool. Thank you for the tutorial.
Now yes! Thanks! Great video and also makes shortcuts for weapons and grenade system and weapons system in TPS like Resident Evil 2 remake, whoever wants to leave the like
I can't wait for a second part!!! Thank you so much 😁😁
Coming soon!
@codethings Thanks for that 😃👏
This was awesome and educational,. Can't wait for part 2.
Thank you!
Good to see u back old friend!
Your inventory system is really awesome brother I really appreciate for that.Do you think Part 2 about examine,equip,craft widget and system?And thanks again all these tutorails.
cant wait for part 2, thanks a lot, very helpful.
I need to credit you in my game project, I am not using your tut 1to1, but they inspire me greatly on how to tackle my own issues and blueprints. Really great videos.
I loved every single tutorial you have made that I have watched so far, I was wondering if you have already or plan to create a in depth beginner Blueprint tutorial on Blueprints obviously involving things like what to know, easy shortcuts, good explanation, the basics, and possibly using the newly taught information make like simple scripts unless you planned to make an advanced one but I am only asking because I am new to blueprints and I understand some of the basics and I want to be able to master blueprints and you seem very skilled at it.
holy moly, massive thanks My friend
Thank you for the very detailed tutorials.
Omg, very good inventory man 🎉
Thank you, hope u enjoy it :)
Nice video my brother keep going!!! 😀😀😀
Thanks, man! This is perfect for one of my game ideas! Also, will you do a tutorial eventually on the third person over the shoulder gameplay style like in the Resident Evil 2 Remake? And perhaps shooting in that perspective? There’s been an utter lacking in tutorials like this.
Hi I just visited this youtube channel you have really good tutorials definitely keep it up👍 . I just wanted to ask if you would do a tutorial in the future on using a terminal or some pc that the player could interact with ? :)
Thank You soo much for this tutorial Broo
Thanks ! Good inventory system
Glad you like it!
Very good
I love you man ❤
Very versatile good bro❤❤❤
Can u make gun or another item with different size on inventory?
bro you are amazing
Thank u very much sir :)
Thanks!
No problem!
Thanks man
thank you thank you thank you so much bro!
Happy to help!
Will you eventually do a tutorial for equiping an item like a gun and shooting it too?
Use gtlf not fbx for models(creates materials for you), use overlays not canvas panels(canvas constantly redraws), use soft object references not object references(all textures, and meshs should be soft refs loaded when needed)
hey! Thanks so much for the tutorial, I just finished everything but am having a problem getting stackable items to stack properly when multiple stacks of different items are in your inventory. You said towards the end of the video that you found a solution for this problem, do you remember where I should look to solve this issue ? Double checked the code 1:20:30. Thank you !!
My issue seems to be that my Inventory is only comparing the first slot to check stackable, my blueprint is failing around the branch after ShouldStackitem?
awesome ty so much
Hello, could you please make a tutorial on how to save with this equipment and respawn from the last save point? (Btw you made very good tutorials)
Probably an easy fix, but whenever I add and item to my inventory, another blank slot appears. How can I fix this?
Adding replication would be awesome.
Hello, what do I need to do when creating a house for games, which tools work best and what are the fastest methods, I really want to learn how to make buildings like in resident evil games, can you make a video about this?
Hey will there be a save / load system included ? love the look so far
Down the line for sure, we will be making that!
Can you make a video for an endless corridor or impossible geometry? Where the player just keeps walking into infinity, with the built atmosphere also. Thanks
Hey, could you by any chance make a tutorial for first-person death animations with enemies. I don't think there are any tutorials on how to do something like that on RUclips.
Nice! Is there a follow up to this?
hi code things please help me as I have done your crouch system tutorial and there is a bug there when we move then we can see behind the walls and block/items, please help and resolve it in your next upcoming video or tell me what I can do. I think the capsule stays normal but the player animation get out of the capsule component and the camera attached to the head clips through walls. Thank You & Please Help!
great can you make locked door with key part 3 ?
Can you make a video on how to get your flashlight to flicker when your firstpersoncharacter is near something, triggered etc?
After 48:00 minutes, unfortunately, I don't understand what to do at all. I don't have these things. Please tell me what I missed and where I can find out how to do it?
Hi, I haven't watch the video yet but are you are you going to make a weapon take up more than just a one slot?
I hope so!
When you click on the item slots, it stays in focus and the Tab key doesn't work unless you click out of the widget. Pressing tab after clicking just focusses and moves through slots instead of closing the inventory with Tab - regardless of whether Is Focusable is true or not.
Any ideas?
Same.
@@Uchidan I'm guessing in the next Tutorial, he's going to show us using Healing Items, I'll assume he'll spot this and fix it in that one.
Override OnPreviewKeyDown instead of OnKeyDown. Surprisingly it has helped me.
@@Morvo_ That worked!! Thank you!
50:43 In which Tutorial you made that BP_BaseItem
I would also like to see how to save and load inventory)
Can you try and make a resident evil save typewriter machine if possible
I didnt get 51:57 can u explain pls
53:34 how to get that "Actor"??
Yeah, really wish he would have gone over how to get that actor.
It’s the parameter from the function that we are currently in (Add To Inventory), you can either drag off from the beginning of the function or just type actor and it will pop up with that same value
Is it hard to implement a system like organize items? *by dragging
please tell me how you imported animations in your 8 way locomotion video, its not working pls help! also there is a bug in your crouch system, camera clipping!
Is this work on multiplayer or standolane game, because you dont use data asset for items
Is there gonna be weapons system and AI system and maybe even save system?
IS it a spatial inventory or just one slot per inventory?
Mannnn every time I get done making a new inventory following a tutorial another one pops up and is much much better.
At the end will you end up making a weapon slot in the inventory? I’d like to pickup my weapons and be able to equip and un equip them in slots in the inventory.
I’ve watched legit hundreds of hours of tutorials and no one show how to do an inventory system involving firearms. Plzzzz add that.
Are you planning to add membership content to your channel?
Thank you so much for uploading this!
Can't get my stackable items to stack, and when I attempt to close my inventory widget, it closes but another blank one pops up. So weird.
can you solve that, do you recommend this tutorial for following?
Do you think to use GASP in this project? Can u?
Does this incude combine items
How to Play a Cinematic at the Start of the Game and Can Pre-rendered Videos be Played in the Game?
This is exactly what I need, but it would be interesting to see a mechanic where larger items would take up more slots. Is there anything like that in this video? It's just too late for me to watch right now...
That is the plan to make in the second or third part of this tutorial series, implementing items that take up multiple slots like a weapon or something!
@@codethings Yes, that's what I'm talking about.
hola se pueden usar estos assets en un juego para comercializar???
Any of the code yes, but if you bought it from my Patreon you need to give credit to the original sources on sketchfab before using in a game. As far as the images that I credited for the inventory widget, I’m not sure why you would want to use those lol but I created them so you may use them for commercial use if you would like
pls create video save point load from main menu
BRO ITS VERY GOOD BUT TEACH ME HOW TO MAKE WEAPON SYSTEM PLS MAKE VIDEO BRO
😍😍
Horror Game Can you make a task system?
🫡
what about combat?