The main thing killing your productivity

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  • Опубликовано: 5 окт 2024
  • In this episode, I break down some game design productivity hacks that have been helping me lately, and I’m specifically talking about a concept called “habit fields.”
    This was a presentation I gave recently for Board Game Design Pro, so if you find it useful and want more helpful content like it, be sure to check out www.boardgamedesignlab.com/pro.
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Комментарии • 10

  • @VariousIdeas-f2q
    @VariousIdeas-f2q 4 месяца назад

    So many pearls of wisdom. Thank you.

  • @CH-fp6gj
    @CH-fp6gj 11 месяцев назад

    Brilliant discussion that I want to share with other creative people in my life. The blurring of the intention of spaces is so spot on.

  • @KendallW
    @KendallW 11 месяцев назад +1

    Great information, not just for game design but really for anything. I took so many notes from this that will really make an impact. Thanks Gabe!

    • @patch8376
      @patch8376 11 месяцев назад

      This is what I'm hoping to hear (an ad's rolling), balancing game design with other creative passions and hobbies, budgeting time.

  • @tannerosimmons
    @tannerosimmons 11 месяцев назад

    Thanks so much for posting this! I felt it put some definitions and verbs to concepts that I already vaguely understood but wasn't able to put as much intention behind until now.

  • @RglMrn
    @RglMrn 7 месяцев назад

    Fantastic insight.

  • @Derek-le4er
    @Derek-le4er 11 месяцев назад

    FANTASTIC video. Great notes here. Much appreciated.

  • @donaldkehler7029
    @donaldkehler7029 11 месяцев назад

    Amazing video Gabe! Thanks for posting this.

  • @HealingAuraKiperman
    @HealingAuraKiperman 11 месяцев назад

    I've noticed that I prefer to work on game design ideas while sitting at the living room gaming table (with lots components from other games) instead of at the computer.
    I find that there are way too many distractions on the PC / mobile device. I got myself an E Ink tablet and now I write my notes in there.
    Also, for some reason I play in a specific chair at the table, but when working on game design I'll be sitting on another chair. Didn't think about it in way of Consumption vs Creation :)

  • @Greg_M1
    @Greg_M1 11 месяцев назад

    I do wish you could produce videos that aren't so long. I generally don't watch when I see a video 'discussion' is an hour long, plus or minus. I know there are useful nuggets of info in your material, but, gosh... why indulge yourself by letting it run so long and not editing it down? Just my take on it.