[Elite: Dangerous] Meta Engineering Guide (with memes)

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  • Опубликовано: 19 дек 2024

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  • @CrimsonGamer99
    @CrimsonGamer99  4 месяца назад +70

    My favorite part was when he said "it's theorycrafting time" and theorycrafted all over the place.

    • @aitoluxd
      @aitoluxd 4 месяца назад

      😭😭😭

    • @jaskier691
      @jaskier691 2 месяца назад +1

      Yarr matey! Loved the deep dive into meta engineering mods. Any chance ye could do a vid on meta engineering for weapons next? A pirate’s gotta have the finest firepower, right? Yarr! Keep up the great work, cap’n!

    • @CrimsonGamer99
      @CrimsonGamer99  2 месяца назад +1

      @@jaskier691 not likely, it's far too subjective. The table included in this video is basically a summary of the important mods. Anything not listed is not worth using.

  • @Comma2898
    @Comma2898 4 месяца назад +56

    An honest CrimsonGamer-Guide was not on my 2024 bingo card

    • @Comma2898
      @Comma2898 4 месяца назад +8

      neither was a ship being too close to the ground to let out an srv

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +25

      neither was me spending 40+ hours editing a new deep rock galactic music video only for it to get buried by the algorithm and basically confirm that I am doomed to be an elite dangerous youtuber forever, but here we are.

    • @thomasquwack9503
      @thomasquwack9503 4 месяца назад +3

      @@CrimsonGamer99rock and stone 😥✊

    • @Datan0de
      @Datan0de 4 месяца назад

      ​@@Comma2898The Cobra has had a similar issue since 3100. Land in anything other than a completely flat, smooth surface and your SRV will likely get wedged under the hull until you dismiss the ship.
      Smooth, flat surface? Good to go!
      Smooth, flat surface with a tiny bit of dust? STUCK!

  • @BasdeBakker
    @BasdeBakker 4 месяца назад +25

    My point defense is not about your missiles, it's just there to shoot the NPC pirate hatch breaker limpets.

    • @ninjaturnip9215
      @ninjaturnip9215 4 месяца назад +1

      my doctor says i have to run PDs on my ships to keep my blood pressure down

    • @thesuperpunmaster6369
      @thesuperpunmaster6369 Месяц назад

      And the AI guardian missiles

  • @kilowhiskyforge4337
    @kilowhiskyforge4337 4 месяца назад +9

    Now THIS is what will bring me back to the game, not as a guide but as a theorycrafting guide, I can already see some changes id like to make for the railgun mods and I am such a new player I haven't engineered a single thing yet. Engineering as it was scared me, Im willing to give it a try now

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +14

      You see, I strategically bashed fdev throughout this video so they don't try to share it on official social channels.
      The community is about the only thing keeping this game afloat, not a developer that ignores the community's wishes until they are finally pushed to the absolute financial brink.

    • @kilowhiskyforge4337
      @kilowhiskyforge4337 4 месяца назад +1

      @@CrimsonGamer99 ill revisit this vid once I know what the hell im doing and laugh my rear-end off im sure haha, too deep for me to pick up. Cheers brotha, ill wait for some video to convince me to stop using solo play and see you in the black

    • @prisonerofthehighway1059
      @prisonerofthehighway1059 4 месяца назад

      @@CrimsonGamer99 it ain’t bashing when you’re telling the truth commander lol. That fdev eating glue pic never fails to make me lol.

    • @crawl9828
      @crawl9828 2 месяца назад

      @@kilowhiskyforge4337 you dont need solo we are looking for some cool cmdrs to fly alongside!

  • @flipmiller8816
    @flipmiller8816 4 месяца назад +9

    This is a God-tier contribution... I will be going to sleep tonight committing this to my deep-brain memory.

  • @cqmboe
    @cqmboe 4 месяца назад +10

    fdev changing engineering might actually make me play this game again.... maybe

  • @GhostGiraffe
    @GhostGiraffe 4 месяца назад +9

    Great work!

  • @Rythillian
    @Rythillian 4 месяца назад +8

    Holy shit finally someone who understands that Undersized A rated power plants are better than D rated for exploration

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +3

      I know a thing or two because I've flown a thing or two. First link in the description is my deep space DBX.

    • @raghav1026
      @raghav1026 4 месяца назад +1

      Those who say otherwise are probably reddit build authors

    • @davewright8206
      @davewright8206 4 месяца назад

      @@raghav1026 ha ha ha

    • @Sylusssss
      @Sylusssss 4 месяца назад +1

      there is very little to no reason to ever run a non a rated plant
      they have the best stats by far besides integrity, I can think of 2 times it would make sense, a fatboy build, or a racing build that doesn't care how spicy they get from boosts

    • @Rythillian
      @Rythillian 4 месяца назад

      @@CrimsonGamer99 I'm very torn between building a DBX or a dolphin. I've always used my krait phantom but I realized that it's quite too large for exobiology and that it would be quicker and easier to use a small ship instead of a srv.

  • @MinistryOfMagic_DoM
    @MinistryOfMagic_DoM Месяц назад +1

    An actually good explanation of each mod and module? Nice.

  • @zookajoetech
    @zookajoetech 4 месяца назад +2

    Memes aside (which enhance the flavor of this video), this is a really informative video that honestly took care a lot of the confusion I had on core/optionals, especially on shields. With material grinding finally coming to a (semi) end, I'll be able to hop on and get my ships engineered for PvE. Nothing but the best from CrimsonGamer99!

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +3

      I knew people were gonna need something like this. The Engineerissance begun.

    • @zookajoetech
      @zookajoetech 4 месяца назад

      @@CrimsonGamer99 viva la skill booster

  • @jackblack_2001
    @jackblack_2001 Месяц назад

    Arrived for the memes, stayed for the actually super usefull Summary about the ClusterDuck that is Enginnering.
    Love your vids Crim-san, im glad elite has been given another life, so i can see more of your tomfollery.
    Cheers 🍻

  • @ReddFrank
    @ReddFrank 4 месяца назад +4

    Great guide and overall very useful engineering tips, especially when it comes to internals. Only thing I gotta pick a bone with is reactive surface composites, if you lightweight/reflective them they have really good resistances. If you're running a lot of hrp, use thermal resist reflective on your smallest one. Youll have lower raw armor, but in every combat ship I've built its consistently given better actual armor than a heavy duty deep plated military bulkhead would have.

    • @Poenitus92
      @Poenitus92 4 месяца назад +2

      heavy duty reactives with a thermal hrp in your smallest hrp slot will balance your resists and usually give more hull in the end than thermal resist reactives. hope this helps

  • @DcsealCMB
    @DcsealCMB Месяц назад

    so glad you’re still kicking so I can return from my hiatus to learn this lol

  • @dlkjAENFadlkfj
    @dlkjAENFadlkfj 4 месяца назад +3

    Unironically an incredible guide, thank you for the information!

  • @sammorrow8420
    @sammorrow8420 4 месяца назад +3

    EVERY new player should watch this video. -I've played over 5 years. 52 weeks of ganeplay in the codex.

    • @Datan0de
      @Datan0de 4 месяца назад

      Seconded! I broke 5000 hours LAST NIGHT, and my 6 year anniversary in the game is this weekend, and with 30-something fully engineered ships I damn sure bookmarked this vid for future reference!

  • @e100pavel
    @e100pavel Месяц назад

    We need more guides like these. Someone should do AX focused video and on foot video like this to fill the gap. A video that dives into weapons would also be invaluable for newbie like me.

  • @heyitswesty
    @heyitswesty 4 месяца назад +3

    I logged off at the jameson crash site last night. Looking forward to playing this some its been a while.

  • @crawl9828
    @crawl9828 2 месяца назад +1

    finally a one stop guide to every damn engineering detail all rolled into a small quick here ya go video. whew ive been a greasy lil cmdr trying to figure out the engineering, what to do, why am i doing it, and now why i must go change it again. ughz wrong blue prints bite tail feathers. . . . hehehe my lil rant.

    • @CrimsonGamer99
      @CrimsonGamer99  2 месяца назад +1

      That was the goal. Somehow cram 7 years of engineering expertise into a video without exceeding 10 minutes.

    • @crawl9828
      @crawl9828 2 месяца назад

      @@CrimsonGamer99 i must say very great job & a huge THANK YOU CMDR! 🤠o7💫

  • @Blaze10523
    @Blaze10523 4 месяца назад +3

    Really solid guide, good shit

  • @CmdrGamagosk
    @CmdrGamagosk 4 месяца назад

    Ay thanks again for this video. Love the content and you made the not so simple task of teaching new gamers a very complicated piece of data.

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      It was a CHALLENGE scripting this to stay under 10 minutes

  • @echoeversky
    @echoeversky 4 месяца назад +3

    My man doing the Lrds werk.

    • @davewright8206
      @davewright8206 4 месяца назад

      spelling a bit better than you too

  • @prisonerofthehighway1059
    @prisonerofthehighway1059 4 месяца назад

    The weapon card actually made me lol.
    “Burst lasers suck”
    Caught me off guard.

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      Burst lasers suck. I actually started scrolling through the available mods when I realized why nobody runs them. They have NOTHING worth running.

  • @TeddyLindsell
    @TeddyLindsell 4 месяца назад

    It was a joy going to hge’s tonight, tomorrow I will be trading down, I did notice that other signals only produced the standard number of mats, but wow core dynamics, pharma’s etc, all the engineering G5’s are about 40 pcs a pop….best news ever . o7

  • @PrometheanGOld4
    @PrometheanGOld4 4 месяца назад

    Holy moly guacamole. This is awesome. Gonna definitely see if some of these builds are viable for what I do

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      I need to add more, those are just a few I grabbed off several discords, none of them actually built by myself.

  • @emperorpalpatine2957
    @emperorpalpatine2957 3 месяца назад

    Core Guardian modules (specifically the power plant) can be useful early game if you don't have Hera Tani unlocked nor have the materials to get G5. Even then you might want to get the power plant if you just simply can't be asked to engineer. This *was* especially true before the recent engineering update, F*ck grind and everything to do with it.

    • @CrimsonGamer99
      @CrimsonGamer99  3 месяца назад

      Engineering is far easier than going Guardian. Especially now.

  • @osmacar5331
    @osmacar5331 3 дня назад

    Unless you're running cold. Dirty drag.

  • @MJRSoap
    @MJRSoap 4 месяца назад

    a pair of PD turrets on the TOP of a ship are usefull when farming gaurdian mats as the turrets can intercept the missiles if you land close enough

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      Very rare edge case, PD turrets are completely useless in every other situation.

  • @DarthDavyJones1
    @DarthDavyJones1 4 месяца назад

    Part of me wants to complain that everything has to be dumbed down to silly memes for people to understand anything in this day and age but another part feels like I finally understand engineering.

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +3

      Analytics shows that I lost most of my Gen Alpha viewers at the 28 second mark, so I'm glad you stuck around past that

  • @caseyramey1518
    @caseyramey1518 4 месяца назад

    the cartman meme was exactly how this update felt

  • @davewright8206
    @davewright8206 4 месяца назад

    loved it , very useful and the silly ai voice added to the meme

  • @iamthebombler
    @iamthebombler 4 месяца назад

    commander homeless marker here. i can confirm my type 8 is now a glorified ram truck

  • @TheDJ3520
    @TheDJ3520 4 месяца назад

    Ok but actually useful. And funny. You've won on both sides.

  • @Poenitus92
    @Poenitus92 4 месяца назад

    Great vid, glad I could help

  • @regrettspaghettt
    @regrettspaghettt 4 месяца назад

    Holy shit I did not expect to see a gif that I made in a CrimsonGamer99 video. This is my peak

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +1

      lol I pulled stuff off tenor, mostly. Nice!

  • @thestormai449
    @thestormai449 4 месяца назад +1

    Turns out that guardian modules can be engineered - something something one grade that makes them resistant to anti-guardian thargoid tech or whatever.

  • @That_weird_guy_Dragooon
    @That_weird_guy_Dragooon 4 месяца назад

    welp time to go sleepless for one last time

  • @sammasic5849
    @sammasic5849 4 месяца назад

    Reactive Armor is better that reflective by a large margin! In my opinion, since most pvp ships are equiped with projectile weapons, once your shield goes down, you want the reactive armor.

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      No, most PvP ships are equipped with thermal weapons to get through shields. Anything kinetic usually has Incendiary on it, which converts 90% of the damage to thermal. You want as much thermal resistance as possible on the armor.

    • @sammasic5849
      @sammasic5849 4 месяца назад

      @@CrimsonGamer99 the kinetic weapons are still kinetic, that experimental demage only transfers certain amount of kinetic demage to thermal. Most of the demage is still kinetic. Reactive armor gives you the best balance in resistance across the board. I've experimented with all three bulkheads and best result I had was with reactive and military grade.

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      @@sammasic5849 it transfers 90% of the damage to thermal. Incendiary weapons become basically thermal weapons.
      I have done PvP in this game for 8+ years, I know what I am talking about.

    • @sammasic5849
      @sammasic5849 4 месяца назад

      @@CrimsonGamer99 so did I , but I'm getting different results here when I go pvp 8k hours here and I can tell you in pvp I rarely lost, only to people that were much better or are in groups.
      Again this is just my opinion.

    • @sammasic5849
      @sammasic5849 4 месяца назад

      @@CrimsonGamer99 but I could've been wrong all these years so there is that .

  • @EtheE
    @EtheE 4 месяца назад

    I had a weapons focused power distributor on my mining cutter. I had enough mining lasers to empty an asteroid before my larger capacitor was emptied. It's an ultra niche application but at least there's some use for one of fdevs many failed balancing attempts.

    • @davewright8206
      @davewright8206 4 месяца назад

      i agree my dredgernaught has that ,never stops

  • @SRSR-pc8ti
    @SRSR-pc8ti 4 месяца назад

    Fantastic, thanks a lot!

  • @w3yr
    @w3yr 4 месяца назад

    D-rated Power Distributor is meta for Exploration for the mass savings (and only for shields which is optional anyway)

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +2

      D-rated, engines focused distro, sure. But shields are not optional.
      s.orbis.zone/qvhi

    • @davewright8206
      @davewright8206 4 месяца назад +1

      he said nothing is optional ,remember ( and if im way out in the black ,i want at least a modicum of `dink` protection

  • @Raugharr
    @Raugharr 3 месяца назад

    If you pick Reactive bulkheads with Heavy Duty and Deep Plating, and then change the smallest HRP you have from HD/DP to Thermal Resistant / Deep Plating, that will give you slightly more and a bit more balanced hull points against Thermal and Kinetic Damage. Now is it worth the dozens or hundreds of millions of credits? That's up to you to decide

  • @lanchester101
    @lanchester101 4 месяца назад

    I stopped playing it on console, but my PvP build i used was a shieldless hull tank on my FAS (Federal Assult Ship) with Pulse Lasers with Rapid Fire and Phasing

  • @fallout3fanboy1
    @fallout3fanboy1 4 месяца назад +1

    Me with all my engineered Reeeeeeeeeactive armors.

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +1

      They're not bad, they're just not optimal given that everyone and their mother runs thermal damage. They also have the highest rebuy cost.

  • @CmdrWDX
    @CmdrWDX 4 месяца назад +2

    EDSY in shambles

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +5

      We run Coriolis in these streets, cmdr

    • @CMDR-7652
      @CMDR-7652 4 месяца назад

      edsy for theorycrafting builds coriolis for showing them

  • @BananaLawnChair-oz9vk
    @BananaLawnChair-oz9vk 15 дней назад

    Seeing this just after fully engineering a reactive surface composite XD

    • @CrimsonGamer99
      @CrimsonGamer99  15 дней назад

      They're fine for PvE but they add needless rebuy cost and cut thermal resistance (which most PvP damage is)

  • @genogaron
    @genogaron 4 месяца назад +11

    With how little time it takes to collect what you need and level engineers, it's now way more about pilot skill. Can't wait for all my ganks to mean that much more to me. :3

    • @andysherris7949
      @andysherris7949 4 месяца назад

      Prize for the best comment so far 😂😂

    • @deavo74
      @deavo74 4 месяца назад +1

      Pilot skill? Oh crap i’m fu#ked

  • @Neo-vz8nh
    @Neo-vz8nh 4 месяца назад

    Engine focused power distro is used for explpration builds, as it lets to boost with smaller and so lighter distros, giving higher jumprange while still able to boost.
    This is not possible with charge distros.
    Also guardian distros give +4% power, which can be handy, has has similar stats (albeit worse) then charged distros.

  • @rocket2739
    @rocket2739 4 месяца назад +1

    Note : the best use for ECM's is to piss off NPC pirates by making their limpets fail.
    Or in specialized builds to resist reverb cascade torpedoes.
    Note 2 : because of the way thermal vent works, use it on overcharged beams, NEVER efficient.
    Note 2 bis : not dependent on engineering, but remember that the more drained a capacitor is, the hotter it gets, so don't use weapons that require too much power unless you have a lot of thermal headroom or sinks.
    Note 3 : I cannot stress enough how niche explosive weapons are. They're so limited by their ammo capacity that they're useless if you're fighting pretty much anything bigger than a Cobra mk. III.
    Note 4 : unless you're willing to synthesize ammo in PVE, only bring kinetic weapons to PVP combat, for the same reason as why explosive are mostly useless. Only exceptions are plasma launchers and railguns if you decide to ditch a useful experimental for plasma slug instead.

    • @asmahasmalaria8596
      @asmahasmalaria8596 4 месяца назад +2

      overcharged beams have way too much draw and falloff is a huge issue as well. in 99% of situations,long range is the best beam engineering

    • @Sylusssss
      @Sylusssss 4 месяца назад +1

      size one advanced racks
      they have quite the capacity unengineered, so you can either pump that capacity or use rapid fire and actually get some numbers out of them
      a rapid fire fsd interrupt adv rack is the best option for a number of ships for that role if they don't have a s2 HP or need that HP for something else
      SRB TV beams are the way to go btw outside of AX, and they even have some applications in AX activities like oreo farming
      TV beams vent based on their thermal load stat, so the hotter they get, the more they cool, I don't recommend g5 srb on most things as the range can become useless but you still get the highest tv values and dps
      and that cooling translates into wep cap load to offset the higher draw

    • @rocket2739
      @rocket2739 4 месяца назад

      @@asmahasmalaria8596 any beams are gonna suck your distributor dry. Never run only beams on a build anyways. Two overcharged beams maximum should do the trick, use the other hardpoints for kinetic weapons. Also, if you're running a death star Conda, don't bother with long range since you can't hit shit with fixed beams past 1500m.

    • @rocket2739
      @rocket2739 4 месяца назад

      @@Sylusssss Uhmmm you might wanna check that. As far as I know, TV works as a proportion of the heat output generated by the beam, not the ship's temperature. Another thing, once the ship is at 0% heat, much less WEP distributor is directed to cooling and it doesn't drain as fast.

    • @asmahasmalaria8596
      @asmahasmalaria8596 4 месяца назад

      @@rocket2739 honestly sounds like a skill issue, i can reliably hit anything at 6km range

  • @ShystemShock
    @ShystemShock 4 месяца назад

    Thank you daddy crimson

  • @JK-hq6eu
    @JK-hq6eu 3 месяца назад

    I built a yeet cannon vette that I had some good laughs with, until I did a wing assassination and killed his drives. Next series of shots sent him out of range in a few seconds with me boosting to 400 m/s chasing after. I figure he must have been going well over 1k/s

    • @CrimsonGamer99
      @CrimsonGamer99  3 месяца назад

      Yeah that's why force shells are a meme utility. One is funny in a joust, full force is funny to throw people into a planet's surface, but full force in space is just bad.

  • @rawkfistgaming
    @rawkfistgaming Месяц назад

    This just makes me think what an Anti-Throngler would look like, lol...

    • @CrimsonGamer99
      @CrimsonGamer99  Месяц назад +1

      Anything that does absolute damage (plasmas, rams) and a lot of superpen rails is the direct counter to funny hull.

    • @rawkfistgaming
      @rawkfistgaming Месяц назад

      @@CrimsonGamer99 - BUILD ITTTTT, lol... For the memes!
      Ay, if you want some funny voiceover in any of your future videos, hit me up. I wanna collab with some people, and you're my #1 Elite guy, even over Burr Pit, etc. (not saying anything bad about them, I just love memes THAT much, lmfao)

  • @ComeonmenID10T
    @ComeonmenID10T 4 месяца назад

    all nice and dandy, but did they implement a single key stroke to request Landing Permission yet ( like it was in the original game ) ? or do you still have to go through hundreds of Menu clicks ?

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      If that's your biggest gripe, then you've clearly never engineered anything.

    • @ComeonmenID10T
      @ComeonmenID10T 4 месяца назад

      @@CrimsonGamer99 quiet in contrast Sir, i played that game when engineering came out, had a Python ( 6 mil in re buy ) at that time and 30 mil in credits, gathered material for engineering and got blown to pieces by NPC's 5 times in a row, who had / where fully engineered already, while the "normal" player just started engineering, that made me quit the game

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      @@ComeonmenID10T go back to the video, press play, press 3, and look in the top right corner.

  • @smoothcannibal5371
    @smoothcannibal5371 4 месяца назад

    I kind of disagree with the power distro on only specialized pvp builds. I use a krait with 4 mod plasma chargers for ax and pve. Weapon focused with cluster caps works a bit better with how power hungry the plasma chargers are. If you are already farming for the guardian fsd booster, you may as well do a few more runs for the blueprints to unlock some of the other guardian internal parts since they are a one time unlock. The MRP I find worth it if you have extra power capacity to spare.

  • @CrazyBite2007
    @CrazyBite2007 4 месяца назад +1

    yes please no ecm and point defences! now my reverb missiles and torpedos have free reign.... thanks!

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      Reverb missiles don't exist, and point defense turrets can't effectively damage torpedoes (but they can be easily kited by anyone in a ship that does more than 450 m/s)

  • @libertyprime9891
    @libertyprime9891 3 месяца назад

    is there an introductory guide to engineering? i picked up the game again because the grind was mitigated and i have no clue where to start.

    • @CrimsonGamer99
      @CrimsonGamer99  3 месяца назад

      If you ask me, this IS the introductory guide. It's Grade 5 Engineering or nothing. But I am a massive elitist and think everyone should be minmaxing their ships or gtfo. That being said, every modification in this video is what you should engineer, regardless of what grade of it you can afford at the time. Only have grade 3 thrusters from farseer? Engineer your thrusters with Dirty Drives up to Grade 3. Come back and G5 them once you have Palin or whatever.
      If you don't have any engineers unlocked, start with Felicity Farseer. You should know about her from common knowledge. Her base is in Deciat. Requires a meta alloy to unlock, which can be purchased from any of a hundred or so fleet carriers that are selling them (check Inara for nearby ones within your price range). She has basic engineering available on a lot of stuff, and max on FSD. Then just follow this guide for what to put on your stuff.
      As for the mat grind, the old methods are still the meta, it's just 10x faster now.

  • @luckybrand6762
    @luckybrand6762 4 месяца назад +1

    Can someone explain to me why Reactive Surface armor is bad? Is it too expensive or just mathematically bad for stats?

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +2

      Glad you asked! A big part of it is the negative resistance. Everybody runs thermal damage these days to tear through shields (which, no matter what you do, are gonna be bad at tanking thermal), and Reactives cut your thermal resistance significantly.
      It is also the cost. The base cost isn't the issue, it's that they add a ton to the rebuy which adds up over time.

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +2

      NPCs also tend to be thermal-heavy (they suck at landing anything that isn't hitscan), so this applies to PvE as well as PvP.

  • @Rokr83
    @Rokr83 3 месяца назад

    when i have all mats full , is that enough for all the engineering or do i need more than i can storage ?

    • @CrimsonGamer99
      @CrimsonGamer99  3 месяца назад +1

      If you're doing a crazy build with like 10 heavy duty hull reinforcements then you may need to refill one of the raw bins. But otherwise, full bins should let you fully engineer anything.

    • @CrimsonGamer99
      @CrimsonGamer99  3 месяца назад

      @@Rokr83 actually, scratch that. Now that everything has a predictable flat cost, you would be hard pressed to use an entire bin of anything on one build.

  • @rainsilent
    @rainsilent 4 месяца назад

    A few honest questions. 1 and 2 are questions I have wondered about but never messed with due to the engineering grind required to test them. 3 is just curiosity of a meme.
    1. Power distributors. There are some cases where a D class distributor can provide nearly the same performance as an A class a rank below. Case in point a 6D on a Clipper will still give you the 5 second boost refresh time as the 5A while shaving off 2 tons and costing about 1/5th the price. I've never tested it and have only run As but I wonder if that isn't a tradeoff worth considering for specific builds. Is there something relevant I am missing or is there an actual argument to be had here?
    2. Heat Sink launchers. Game glass being a thing and flight sticks, even some cheap ones, having enough buttons on them that one could theoretically have enough buttons to do pip management and everything flight related with the stick hand is there an argument to go shielded or reinforced instead of ammo capacity to reduce the risk of losing the heat sink due to damage?
    3. Cytoscramblers. I know they are a niche meme weapon but last time the damage numbers for them showed up on coriolis they theoretically beat out everything small in terms of shield stripping. Are they too niche to be worth using in the small spot over other support options? This question is only relevant for a few specific ships where the smalls are there strictly in support of larger hard points like with the Alliance Chieftain and Federal Gunship. No, those aren't great PvP ships but watching your videos involving meme fights left me wondering why I hadn't seen someone do this yet for the memes.

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      1. I ran the numbers for you:
      6D Charge Enhanced with Super Conduits:
      WEP: 34.7mj / 5.9 charge
      SYS: 23.7mj / 3.6 charge
      ENG: 23.7mj/ 3.6 charge
      5A Charge Enhanced with Super Conduits:
      WEP: 37.4mj / 6.5 charge
      SYS: 26.4mj / 3.8 charge
      ENG: 26.4mj/ 3.8 charge
      5A wins, but if you can fit 6A, run 6A. It beats both by a longshot.
      A 4-ton mass difference is basically nothing on a combat ship. On something with lower mass tolerance like an explorer, you should run engine focused anyway (no real need for wep or sys), as that lets you still boost on a much smaller distro.
      2. Utility mounts are fragile as-is. Adding a percent increase to their integrity will not noticeably improve their survivability. And if you're taking enough explosive damage to start shedding utilities, you have bigger issues. Ammo is still the way to go because you'll likely use most while shields are up anyway, not down.
      3. You are correct, cytoscramblers look great on paper. In practice, one word: Jitter. They have like 3 degrees of jitter, which causes them to miss more than half of their shots. If you can stay close, yeah they shred. But you will be missing more often than you hit with cytos.

    • @rainsilent
      @rainsilent 4 месяца назад

      @@CrimsonGamer99 Thank you for the answers. Greatly appreciated.
      I have a Chieftain build with cytos so I know about the jitter. It seems to me that the jitter is a good reference for the short range of the weapon too. Once the jitter is getting too wide to hit consistently you are likely out of effective range. Granted I only fly it against the CPU for the memes and good human pilots are nothing to compare them to. Hence the question.

  • @darrenvoong9013
    @darrenvoong9013 4 месяца назад

    I disagree about the hrps. I use reactive composite with thermal resistance/deep plating. Gives a good 16% res to kinetic and thermal. Then I can just use hd/do on the optional hrp

    • @dscrafted
      @dscrafted 4 месяца назад +1

      The way that hull reinforcements are calculated going with thermal resistance on anything but mirrored bulkheads doesn't work optimally. Either go heavy duty deep plating all the way or make sure your bulkheads have over 70% thermal resistance by going mirrored with thermal resistance and reflective. And then put hull reinforcements in that should drop your thermal resistance (kinetic and blast resistance with deep plating). And you'll find that the thermal resistance only goes up from there. Doing this can put a conda up to 90% thermal resistance with 62 kinetic and 53 explosive

  • @anti351
    @anti351 4 месяца назад

    ngl i might try ED again with the engineering changes

    • @anti351
      @anti351 4 месяца назад

      also because star citizen currently has several bricks stuck in its ass and cannot seem to get them out as of yet. server meshing when CIG

  • @jom9892
    @jom9892 15 дней назад +1

    It's funny you added (with memes) because of the obvious boring subject which is "engineering"

  • @brogle_
    @brogle_ 4 месяца назад

    Coriolis my beloved 🥰

  • @Sir-Complains-a-Lot
    @Sir-Complains-a-Lot 4 месяца назад

    drop rates in haz res havent changed yet. I still get 3 per serving. Mines are not joke.

  • @TNight00
    @TNight00 Месяц назад

    This is accurated xD

  • @sjgoff
    @sjgoff 4 месяца назад +1

    Don't be fooled CMDRs. Crimson is a dirty rotten filthy ganker and doesn't want you to know the true meta so you are an easy target.
    Sturdy and lightweight are the ONLY engineering mods you should use on weapons. 150% increase in damage - 85% less distributor draw - 69% less heat generation.

    • @kilowhiskyforge4337
      @kilowhiskyforge4337 4 месяца назад +1

      I was only thinking about running the numbers myself but this is such a big discrepancy ill definitely do so

    • @TerracottaBrick
      @TerracottaBrick 4 месяца назад +1

      Bait used to be believable

  • @Phenom3082
    @Phenom3082 4 месяца назад

    Multicannons are fixed ?

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +1

      PvP yes, PvE yes but not as important. If you're having trouble hitting people with fixed multis, go back to the video, press play, press 3, and look in the top right corner.

  • @chiefcrash1
    @chiefcrash1 4 дня назад

    I thought it was Mass Manager for class 5 or higher, and Deep Charge for class 4 or smaller?

    • @CrimsonGamer99
      @CrimsonGamer99  4 дня назад

      If you only want pure jump range, sure. But mass manager is much more fuel efficient and not a noticeable difference in overall range.

  • @screemonster
    @screemonster 4 месяца назад

    now watch as hordes of gamers completely disregard this advice and complain on the forums as their unengineered shitfit crashes and explodes on landing

  • @_ipsissimus_
    @_ipsissimus_ 4 месяца назад

    what about my SRV bay?

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +1

      It can't be engineered so I don't care. Run the G-rated one, it's lighter than H-rated and only draws an extra 0.5mw. If the extra power is an issue, go back to the video, press play, press 3, and look in the top right corner.

    • @kilowhiskyforge4337
      @kilowhiskyforge4337 4 месяца назад

      @@CrimsonGamer99 i pressed 3 and it killed me

  • @petezzzz
    @petezzzz 4 месяца назад

    Gigidy

  • @gunnerguy010
    @gunnerguy010 4 месяца назад

    put corrosive on a S4 multi cannon and watch everyone collectively shit themselves silly, i do mean that almost literally btw

    • @davewright8206
      @davewright8206 4 месяца назад

      and thermal vent on your aperatif beam lasers

    • @gunnerguy010
      @gunnerguy010 4 месяца назад

      @@davewright8206 ive been toying with lasers recently, thermal vent and shock are fun

  • @cmdraljaz77
    @cmdraljaz77 4 месяца назад

    Look at many ling videos explaining engineering *drake dislikes*
    Look at one 9 min video explaining it with memes *drake likes*
    (The memes are how you know it's trustworthy)

  • @malty776
    @malty776 Месяц назад

    I'm too dumb for this, i have no idea what are you talking about, i just want to be rich

    • @CrimsonGamer99
      @CrimsonGamer99  Месяц назад

      Engineering is late game. After the credit grind, this is all that is left to do.

  • @ChemFrogEngels
    @ChemFrogEngels 4 месяца назад

    Am I missing something about AX? Why beef with them? Or those were just "funny banter"?

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      FDev spent 5 years adding AX stuff and ignoring everything else

    • @ChemFrogEngels
      @ChemFrogEngels 4 месяца назад

      @@CrimsonGamer99 I mean, that's FDev to blame then, not AXI.

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      @@ChemFrogEngels no, AXI is part of the problem lol. They're very loud.

  • @crimsonkaim
    @crimsonkaim 4 месяца назад

    May I object that memelaunchers are in fact not useless but can bully any mediocre meta OTP even when outnumbered. I feel offended as a memelauncher enthusiast. (:

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +1

      haha FA-off strafe orbit go brrrrrrr

  • @gerogr4
    @gerogr4 4 месяца назад

    give me the exel hardpoints

  • @jfoughe
    @jfoughe 4 месяца назад

    Are you *sure* you’re not Rinzler?

  • @wisn6327
    @wisn6327 4 месяца назад

    i disagree about thrusters. for stealth ships, E rated clean drives provide the least thermal draw thus allowing you fly colder (not useless dogshit sue me)

  • @happymoonmonkey
    @happymoonmonkey 4 месяца назад

    First to cry on technicalities! You missed the Sirius heatsinks. 99.9% solid advice otherwise.

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +1

      Cincosinks aren't on Coriolis so they don't exist (also I haven't even bothered getting them myself)

  • @TogglePr0
    @TogglePr0 4 месяца назад

    rip burst lasers lmao they suck better get rail guns with plasma slug

  • @jaheba
    @jaheba 4 месяца назад

    100%

  • @Saltygunar
    @Saltygunar 4 месяца назад

    Engineering legit made me quit the game, i just wanted to play a space sim... i have a life, idon't have time to grind for hours to actually be able to access the content i payed for

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      I filled all my G5 manufactured bins in 45 minutes last night

    • @Zum1985
      @Zum1985 4 месяца назад

      @@CrimsonGamer99 Cause Who Actually Wants a Game That Has a Challenge These Days... Hand Me My Participation Trophy And Get Away From Me 😂

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      @@Zum1985 relogging the game for several hours straight to grind mats is not good gameplay.

  • @martinlagos4568
    @martinlagos4568 10 дней назад

    Reactive armor is god, 2 positive defences and only 1 negative, thermal dmg it´s garbage

    • @CrimsonGamer99
      @CrimsonGamer99  10 дней назад

      Thermal damage is the single most used damage type in PvP, and the bulk of incoming NPC damage is thermal. The kinetic and explosive resistances (explosive in particular) will not be noticeable compared to the massive thermal cut, as there isn't going to be as much kinetic and explosive damage hitting you (as they have shot speeds) as compared to incoming thermal damage.
      On top of this, it adds needless cost to your rebuy.

  • @FrogVoid1
    @FrogVoid1 4 месяца назад

    Bad guid smh by evil gankor !!!1!!! even cmdr clean drive mechan theorycrafts better!!!!!!!

  • @asmahasmalaria8596
    @asmahasmalaria8596 4 месяца назад

    so many things wrong

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад

      elaborate.

    • @asmahasmalaria8596
      @asmahasmalaria8596 4 месяца назад +1

      Milgrade armour is just mirrored/reactive with worse resistances. The only reason not to use any of the other two is bc you do AX, and even then reactive/mirrored aren't worse in any way. Current meta PvP builds run either mirrored (lightweight+deep) or lightweight (HD+deep).
      Overcharged powerplant is very viable and necessary for many builds, especially prismo builds (and it's literally the current PvP meta).
      Weapon focused PD is viable for mining.
      Thermal resistant biweaves are terrible. Reinforced is the way to go in 99% of situations. Fix resistances on the boosters.
      B-rated SCBs are often better than A rated ones. Also specialized banks are often preferable in PvE as they don't heat you up as much and there's hardly any NPCs with feedback.
      Guardian MRPs are better than human ones and are legitimately the most important guardian module to get for a combat focused commander.
      MRPs are also quite useless in the current PvP meta as everyone's flying shield tanks.

    • @CrimsonGamer99
      @CrimsonGamer99  4 месяца назад +1

      @@asmahasmalaria8596
      1. Reactives add a thermal hole that needs fixed with HRPs (everyone and their mother runs thermal damage), and they also add more to the rebuy. Idk what you're on about with mirrored lightweight, unless you mean on an FDL or something. I'll poke around in Coriolis but it sounds very situational.
      2. Yes, as stated in video, specialized PvP builds use Overcharged.
      3. And engine focused is good for explorers, I know. But 98% of other builds need CE super. This was a general guide for most (not all) builds.
      4. You're negating the one strength of biweaves, the charge rate, by adding additional upfront to the shield and forcing yourself to take more hull damage between recharges. Use boosters if you want more upfront.
      5. Personal preference. You'll run out of heat sinks with B-rated. A-rated gives more upfront and has comparable overall recharge.
      6. Personal preference. It's a difference of under 60 integrity points. Saves you from one more rail shot. Not worth the effort. And while FDLs wouldn't bother, most other mediums would.

    • @davewright8206
      @davewright8206 4 месяца назад

      @@asmahasmalaria8596 i have never used scb ,i look at them as a cheat , a second life perhaps , naturally i dont play pvp .

    • @asmahasmalaria8596
      @asmahasmalaria8596 4 месяца назад

      @@CrimsonGamer99
      Yeah ofc you run HRPs to fix the resistances. Pretty much every single combat ship has HRPs. I've yet to see a situation where milgrade was preferable to reactive/mirrored on a build. Completely disregarding the factor of rebuy of course.
      The current meta seems to be "reactive for PvE, mirrored for PvP" tho I run mirrored on all my builds, PvP or not, missiles aren't used enough (or are dangerous enough) that I would care for explosive damage. One small kinetic resist HRP is enough to fix resistances.
      And yeah mirrored lightweight is used on fast hullstacked FDLs, that's why I said "current PvP meta builds".

  • @erichuet4844
    @erichuet4844 4 месяца назад

    Thx a lot CMDR. Very interesting and usefull 🫡

  • @FabioPisa-kj5jw
    @FabioPisa-kj5jw 4 месяца назад

    😂Nice job

  • @apanmarius
    @apanmarius 19 дней назад

    rly helpful, thanks!