[SFM] Perimeter

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  • Опубликовано: 18 сен 2024
  • based off of the concept art made by Vyacheslav Gluhov:
    www.artstation...
    Soundtrack created by Bijan: www.instagram....
    thanks to Tsar Ustinov on discord for letting me use his smg and grenade model
    Here's a wallpaper engine version ya'll asked for:
    steamcommunity...
    Discord: discord.gg/ER4x4b6
    Patreon: patreon.com/Komegatze
    Instagram: komegatze
    Twitter: Komegatze

Комментарии • 1,1 тыс.

  • @Hayonhead
    @Hayonhead Год назад +4201

    Didn't know that "slice of life from City-17" is what I needed today but here I am *needing more.*

    • @alface935
      @alface935 Год назад +70

      Now we wait another 8 months for more slice of life from City-17 because animation this good takes too much time :(

    • @the_real_Kurt_Yarish
      @the_real_Kurt_Yarish Год назад +59

      "TheParryGod" has several similar "slice of life" animations set during specific sections of Half-Life 2 that are really good and immersive.

    • @donizettilorenzo
      @donizettilorenzo Год назад +11

      more a slice of death :v

    • @licro4792
      @licro4792 Год назад +16

      I remember good old machinima series named "civil protection"
      Which is basically a slice of life with two combine cops in city17

    • @FakeFlemishOfficer
      @FakeFlemishOfficer Год назад +12

      @@licro4792yeah the dude that approached the fence literally was dave while mike was in the back

  • @GFCat
    @GFCat Год назад +10597

    This would honestly make for a great background screen for the main menu of one of the games.

    • @sniperluigi9856VA
      @sniperluigi9856VA Год назад +400

      Especially some sort of other Prequel game to Half Life 2 that isn't Alyx. Maybe it'd be a Non-VR title

    • @Warman.
      @Warman. Год назад +278

      nah bro i need this as a background period my desktop, screensaver, opera gx background, fucking xbox background cause thats a thing

    • @FamilyGuyPeakas
      @FamilyGuyPeakas Год назад

      @@Warman. glue your phone to you balls so when you drop em the girl suckin has something to watch

    • @reubenbailey7491
      @reubenbailey7491 Год назад +40

      Hey nice Furi pfp

    • @GFCat
      @GFCat Год назад +25

      @@reubenbailey7491 we gaming

  • @skornie123
    @skornie123 Год назад +3864

    When the Combine Soldiers walk in after shooting the zombies I like the detail how the first 2 and the Elite Combine look very relaxed even bored, judging by how they move, while the third Normal Combine Soldier seems to be more tense like he is some kind of rookie. Great attention to detail.

    • @kiLLaima
      @kiLLaima Год назад +332

      The issue tho is that in lore they're supposed to be modified to not feel those kind of emotions, especially Elites, I don't think they'd be able to be bored like that

    • @Swordsoulreaver
      @Swordsoulreaver Год назад +198

      @@kiLLaima Could take place before the modifications were as intense as they are in half life 2, maybe.

    • @ryszakowy
      @ryszakowy Год назад

      @@Swordsoulreaver enough with this new age shit made up by trash youtubers
      just because they are emotionless doesn't mean they won't act like humans
      soldiers have emotional responses and sense of fear that is overriden to make them perfect combat element - that was always the lore
      they yell "shit" and get scared - those are emotions, every other crap like love or empathy is supressed or removed
      without fear they wouldn't know when to retreat and good soldier is one that doesn't die stupidly
      walking relaxed when threat level is low is extremely well within their behavior
      "bored" is a proper reaction of soldiers especially elites because they are being sent to kill few zombies - something CP can't handle
      from a war machine behavior perspective Civil Protection is worthless waste of logistics if they can't deal with necrotic infestation
      also it's not like they are on time schedule they can walk slowly and bored all the time
      slowly and bored also hels with watching their sectors for headcrabs hiding in places.

    • @ryszakowy
      @ryszakowy Год назад

      @@kiLLaima enough with this new age shit made up by trash youtubers
      just because they are emotionless doesn't mean they won't act like humans
      soldiers have emotional responses and sense of fear that is overriden to make them perfect combat element - that was always the lore
      they yell "shit" and get scared - those are emotions, every other crap like love or empathy is supressed or removed
      without fear they wouldn't know when to retreat and good soldier is one that doesn't die stupidly
      walking relaxed when threat level is low is extremely well within their behavior
      "bored" is a proper reaction of soldiers especially elites because they are being sent to kill few zombies - something CP can't handle
      from a war machine behavior perspective Civil Protection is worthless waste of logistics if they can't deal with necrotic infestation
      also it's not like they are on time schedule they can walk slowly and bored all the time
      slowly and bored also helps with watching their sectors for headcrabs hiding in places.

    • @kiLLaima
      @kiLLaima Год назад +34

      @@ryszakowy Man you should really use punctuation more in your sentences, that was annoying to read. And no, i'm not talking about any "new age shit", i'm just talking about how it's supposed to be even in lore, if you can't accept that it's your own problem. CPs are another thing since they're just humans in modified suits mostly, I'm mostly talking about Soldiers and Elites there as they are more than heavily modified, and I'll disagree with you, fear or no fear doesn't change when you know how to retreat or not, analyzing situations helps with that and fear is too much of a primal emotion to be considered even remotely acceptable in warfare. You're allowed to fear but let it take over you and you're a dead man, take it how I experienced it in close quarter battles, if you're the pointman and you fear moving forward, wasting the opportunity of surprise in the first place, you're as good as dead most of the time. Now obviously it doesn't include other situations but I believe their emotions are heavily restricted because if they weren't, the regime would have already ended. Sure they can be in different combat mind-states, like patrolling, standing on guard, stand-by or full on assault mode, but I do not believe they feel it as a normal human do. Anyway this is a useless argument, portraying it like the video does absolutely doesn't hurt and it's not a bad thing for cinematography, otherwise it'd be boring to some, but to me, it's pretty inaccurate at to how Elites would react, simply.

  • @TheEngieTF2
    @TheEngieTF2 Год назад +8197

    This is what I imagined Half Life 2 with HL:A graphics will be like, changes the atmosphere of the game to a more depressing post-apocalyptic world

    • @Omega-jg4oq
      @Omega-jg4oq Год назад +349

      now take these graphics and imagine HL2 beta with it, that's whole another level of depression

    • @user-xh8df9oz4y
      @user-xh8df9oz4y Год назад +163

      Dude a remake of Half Life 2 in Source 2 would be spectacular

    • @GG-ou7it
      @GG-ou7it Год назад +56

      Feels like District 9

    • @TheSquidNinja
      @TheSquidNinja Год назад +66

      @@user-xh8df9oz4y If Half Life ever gets an official conclusion, you know for a fact we're getting a new-engine HL2 collection. The only question, assuming this happens, is how bad new Valve is prone to fucking people with prices.

    • @abovesewbelow6664
      @abovesewbelow6664 Год назад +9

      Reminds me of jak ii - iii & Dawn Of War
      Grimdark
      Amazing video...

  • @felinusfeline5559
    @felinusfeline5559 Год назад +8701

    The scariest thing here is how quickly the combine respond to the perimeter breach.

    • @rwkerstetter
      @rwkerstetter Год назад +2015

      "Attention ground units: Mission failure will result in permanent off-world assignment." With incentives like that, I'd be sure to respond quickly too!

    • @genericuser984
      @genericuser984 Год назад +977

      @@rwkerstetter that one's my favorite since it boils down to 'work or get yeeted to andromeda", but we cant forget the "Non-mechanical Reproduction Simulation" that is just Nut-Drugs

    • @dionjaywoollaston1349
      @dionjaywoollaston1349 Год назад +530

      A perimeter breach can spread pretty quickly if left unchecked

    • @TommieTheCommie
      @TommieTheCommie Год назад +182

      I say its the best thing, if only our worlds police would react this quick

    • @dudere
      @dudere Год назад +198

      @@TommieTheCommie The combine are also the ones who make the zombies.

  • @waitholdonwhat28
    @waitholdonwhat28 Год назад +2488

    We need more Pre-HL2 stuff like this, like showing the actual hopelessness and dystopia of the combine occupied earth.

    • @sixshootersteve3459
      @sixshootersteve3459 Год назад +101

      I think a (maybe co-op) game where you play as a combine squad one be cool. Not just seeing the despair first-hand but actually causing it.

    • @legoheimerda3rd
      @legoheimerda3rd Год назад +17

      @@sixshootersteve3459 you can do it in gmod you just need uh some experience

    • @sixshootersteve3459
      @sixshootersteve3459 Год назад +17

      @@legoheimerda3rd lacking in that area sadly.

    • @lthampton6437
      @lthampton6437 Год назад +4

      Do you not know of the half life comic series?

    • @TheFloorface
      @TheFloorface Год назад

      if you havent already seen his stuff look up the parrygod. same style of videos and done to an amazingly high standard. just gives you that glimpse of the HL world.

  • @ariffiqbal168
    @ariffiqbal168 Год назад +867

    I always loved the radio chatter of the combines and how the Tower responds to a situation.
    Really made me wonder on how the 7 Hour War goes down.

    • @sleepy-yyy
      @sleepy-yyy Год назад +27

      Hell.

    • @mariodario1427
      @mariodario1427 Год назад +60

      radio traffic would be extremely filled with either "requesting support" or basically injured soldiers begging for help

    • @rhyscallinan9948
      @rhyscallinan9948 Год назад +40

      From what I gather, radio chatter wouldn't exist thanks to warp storms that tore most of Earth's surface. Did more damage to the human nations resistance than the alien invasion could ever hope to do.

    • @lionhartjohn1000
      @lionhartjohn1000 Год назад +22

      @@rhyscallinan9948 The warp storm likely didn't actually do *that* much actual damage. From what we know, civilizations was still very much alive. Newspapers were being printed, diplomacy was still handled and global news was accessable.
      What the warp storm actually did, was concentrate humanity in key locations (cities) which made the combine's job of wiping out entire nations much easier.

    • @bibby659
      @bibby659 10 месяцев назад +4

      7 hour war, and 7 seconds till they dispatch and properly respond to an issue. I guess the 7 hour war lasted longer though than the Combine were hoping for if this is how quickly they deal with small things as an example.

  • @Klausenburg_Bro
    @Klausenburg_Bro Год назад +3707

    This could even be considered a trailer for the game, just because of its quality alone. Astounding work, left me wondering what's to come in the future and how was this masterpiece made. 100/10, incredible work.

    • @damsen978
      @damsen978 Год назад +43

      The fog doesn't look well on the zombies, it doesn't even seem like they're being covered by fog. And the fence that is next to the one the grenade blew looks intact instead of deformed as it should. There's still work to be done here.

    • @Komegatze
      @Komegatze  Год назад +157

      @@damsen978 the fog is a limitation of source 2. S2fm particles work in weird ways

    • @Zicolie
      @Zicolie Год назад +12

      @@damsen978i think you should look at your replies bro

    • @damsen978
      @damsen978 Год назад +26

      @@Komegatze Not blaming you, rather blaming Valve for not doing such thing for a current-gen game engine. It shouldn't be a thing.

    • @damsen978
      @damsen978 Год назад +33

      @@Klausenburg_Bro This is the internet, everyone is allowed to share their critique. And if you can't take it, deal with it.

  • @ReysaAdam
    @ReysaAdam Год назад +754

    i was wondering on why this felt familiar, and then i remember, this was based on a concept art that i've seen before! it's cool that you turn something from a concept art into a little scene in SFM. amazing work as always!

  • @MrGuy125
    @MrGuy125 Год назад +122

    thats kinda cool how when the perimeter was breached a combine squad showed up within seconds to fix the problem

    • @EarlSinclair97
      @EarlSinclair97 6 месяцев назад +13

      Need these guys on our southern border.

    • @MurathanSaipKays
      @MurathanSaipKays 4 месяца назад

      They let them have "non-mechanical reproduction simulator" if they respond quickly which is basically combinehub

  • @NeedStamina
    @NeedStamina Год назад +377

    Awesome, this kind of stuff makes me fall in love with the HL universe all over again just when I thought I was tired of it.

    • @neezynoryu2003
      @neezynoryu2003 Год назад +3

      didnt expect to see you here stamina

    • @NeedStamina
      @NeedStamina Год назад +2

      @@neezynoryu2003 I'm always around the half life stuff brah

  • @GalagoospurmankyREALofficial
    @GalagoospurmankyREALofficial Год назад +100

    Dude, I love metrocops laughing at the most random and disturbing things, as if they aren't just regular civillians in cool outfits with tazing sticks and run of the mill bargain bin guns.

    • @Dazzybhoy31
      @Dazzybhoy31 Месяц назад +12

      The life they live probably desensitised them to stuff like that, also under combine occupation you don’t really get a chance to laugh

  • @llsr7359
    @llsr7359 Год назад +362

    Beautiful! Something I'd totally wish to see from Half Life universe.

  • @Dillon4599
    @Dillon4599 Год назад +193

    I honestly think that white fog greatly enhances the already-depressing nature of City 17, reminds me a bit of the beta if it didn't go for such a (admittedly) generic "toxic" look. Good stuff!

  • @UmbaranMilitia
    @UmbaranMilitia Год назад +192

    Holy shit this is amazing. The atmosphere, plus the actions of the soldiers, first just the metropolice kind of fooling around, next the combine soldiers, more serious, more professional, bringing order back to this segment of the perimeter. Awesome animation.

    • @chibisayori20
      @chibisayori20 Год назад +5

      if it wasn't for those 2 fooling around, there wouldn't need to send reinforcements.

    • @WeAintJokinHere
      @WeAintJokinHere Год назад

      @@chibisayori20 true

    • @zdice8846
      @zdice8846 10 месяцев назад +3

      ​@@chibisayori20if it wasn't for those two the hole in the fence would've never been acknowledged

    • @debbiebernhardt5406
      @debbiebernhardt5406 8 месяцев назад +1

      They were not expecting one to have a grenade. Scared them to call overwatch due to its damage

  • @Neuwey331
    @Neuwey331 Год назад +44

    The Combine were quick to send a squadron of 3 Foot Soldiers led by 1 Elite.

  • @camgb8025
    @camgb8025 Год назад +24

    God this takes me right back. The story, the enemies, and the sound design of this game were top tier.

  • @Xeogin
    @Xeogin Год назад +93

    Seems like it'd be a good menu background. Especially a version where the fence isn't blown up so it could maybe be made into a loop

  • @MArast317
    @MArast317 9 месяцев назад +4

    I Like that the radio on the ground at 1:10 lights up when overwatch starts speaking

  • @BadassName17
    @BadassName17 Год назад +64

    I think they should make a co-op game where you play as Combine Overwatch, and you gotta clear dangerous infested zones or outbreaks in progress.
    Could make a great horror game too.

    • @doginthedark
      @doginthedark 8 месяцев назад +1

      I mean with the fast zombies being very horrifyingly and the possibility of there being mutations to head crab zombies that the combine didn't make, it actually could work as a horror game.

    • @Man_Aslume
      @Man_Aslume 8 месяцев назад +4

      That would be cool and all but Valve would add funni Hats so RGB colored combine soldering running around bunny hopping with crazy hats

    • @Reaper231_
      @Reaper231_ 6 месяцев назад +1

      entropy zero 2 is the closest of a half life 2 game like that there is

    • @R4ndomUser567
      @R4ndomUser567 Месяц назад

      Imagine one of those ps1 graphics horror games but you play as a stranded civil protection (a bit like entropy zero) and you need to fight zombies in a Ravenholm type environment where even other humans (the resistance) want you dead

  • @Delta_rocket
    @Delta_rocket 2 месяца назад +3

    This keeps occasionally popping up on my fred and I watch it every time.
    Now I just need to figure out how to make it my wallpaper.

  • @wolfcl0ck
    @wolfcl0ck Год назад +108

    This feels a lot like a background map. In another world where we actually got the full S2 SDK and could make our own proper Source 2 Half-Life mods, I could see this as being something bigger.

  • @monolith4653
    @monolith4653 Год назад +104

    This is the only SFM I've seen that doesn't make my skin crawl of cringe. Usually SFM charcters always move in a overly soft and with goofy gestures. This is actually good, nice work.

    • @jackdaniels5071
      @jackdaniels5071 Год назад +8

      Look up theparrygod. His animations are actually godlike

    • @Reaper08
      @Reaper08 Год назад

      TheParryGod's animations blow this out of the water.

    • @1ztype343
      @1ztype343 Год назад

      That's the power of motion capture

    • @monolith4653
      @monolith4653 Год назад

      @@1ztype343 Guess SMF is just crap then

    • @Wujek_Foliarz
      @Wujek_Foliarz Год назад +1

      Wtf are you talking about

  • @tinpotwearer5143
    @tinpotwearer5143 Год назад +6

    1:35 combine does a slick 360 wave-dash no-scope headshot on the zombie (offscreen)

    • @mortara79
      @mortara79 Год назад +1

      What do you expect from a high combine special forces unit?

  • @Moendo
    @Moendo Год назад +23

    Just gotta say that I really like this. I don't really see animations like this that just focus on the environment and atmosphere of a game. Great job!

  • @Anomalyte
    @Anomalyte Год назад +8

    The quality of the actual animations is crazy despite the small inconsistencies when it comes to how smooth they are - definitely keep up the excellent work 😊

  • @LestFrog
    @LestFrog Год назад +26

    I really liked it, it gives you a little bit of how the "life" is in areas thaht are being patroled and not just running and shooting like we see all the time in game

  • @dictatorinperpetuity
    @dictatorinperpetuity Год назад +28

    This is extremely well-made, i really love the still shot aspect of this.

  • @roblox_talon_gaming1309
    @roblox_talon_gaming1309 Год назад +8

    the combine actually look more...human in this. great job with that

  • @agentgollem1919
    @agentgollem1919 9 месяцев назад +4

    I still think this is one of the best sfm I've ever seen, this time the graphic or story doesn't matter but the environment the ambiance is so incredible

  • @tehprimelime1063
    @tehprimelime1063 Год назад +49

    Amazing work and seriously VERY inspiring for someone like me who is trying to learn SFM (plz Valve update the stinking software) Thank you!

  • @VolkovVelikan
    @VolkovVelikan 8 месяцев назад +8

    0:57
    is always Mike and Dave

  • @GoldBrady
    @GoldBrady Год назад +5

    This is pretty great stuff as always. Always a fan of Combine operations and their simplistic classic design is unmatched so far.

    • @tackier52
      @tackier52 Год назад

      @Cameraman_Scientist. Autistic

  • @hermishmer
    @hermishmer Год назад +2

    I love how much story is told, and how much information you can get of the situation and world without even moving the camera

  • @vo117man
    @vo117man Год назад +12

    I love this take on a universe ambiance for various series. Helps flesh out the smaller details of expansive narrative worlds that tend to be either overlooked in other fan animations, or seen as a nod or in passing (Not that there is anything wrong with that based on what the artist is prioritizing).
    This is just different and I appreciate it.

  • @LokesProduction
    @LokesProduction Год назад +3

    0:36 Strider with its morning bread taking a walk 🤣

  • @darthjump
    @darthjump Год назад +18

    It´s funny. The more human like movement and gestures of the soldiers here actually makes them less scary. The janky, fast and linear movement they had in Half Life 2 and the Episodes made them feel even more efficient, robotic and alien. Nonetheless this is a nice piece of SFmaking!

  • @lordhapax7414
    @lordhapax7414 Год назад +2

    The animation may be breathtaking, but the sound sold it to me, and to think this is based just on concept art. Mastapeece

  • @rojahel7216
    @rojahel7216 Год назад +6

    Good stuff! Always love seeing your animations, keep it up!

  • @Notsuzpicious
    @Notsuzpicious Год назад +6

    It sounds like the grenade zombie cries "stop it!" just before he throws the grenade. Reminds you that the poor things are in so much pain.

  • @WinXP_SP1
    @WinXP_SP1 Год назад +6

    This could easily be a scene from "Civil Protection" Dave wanting to mess with some zombies

    • @Garrett_Hawke
      @Garrett_Hawke 6 месяцев назад

      Dave: "Hey, Mike, look at these buffoons"
      Mike: "I don't think we should be-"
      Dave: "Shit! That's a grenade!"

  • @EvanPalmer-t5i
    @EvanPalmer-t5i Месяц назад +2

    The strider just waddling away in the background

  • @AustinH7
    @AustinH7 Год назад +7

    The sad part is there is plenty of people who would join the Combine in a heartbeat and turn on humanity

    • @ryszakowy
      @ryszakowy Год назад

      is there anything worth saving in this planet?
      america is literally gloryfying criminals and promoting pedophiles
      while europe burns in "protests"

    • @MSKIV
      @MSKIV Год назад +2

      it's either yeet or be yeeted

    • @Luke_Skywalker1836
      @Luke_Skywalker1836 Год назад +1

      @uograded_Cameraman_Titanand there families get more rations to eat

  • @stonecoldsteveaustin5429
    @stonecoldsteveaustin5429 Год назад +2

    The sound mixing is insane!

  • @unnamedindividual7135
    @unnamedindividual7135 Год назад +7

    When i see such competent combine soldiers, I realize how nearly impossible work Gordon freeman had managed to do.

    • @szymonbober2280
      @szymonbober2280 Год назад +5

      and he didnt even had military training, he was a scientist that got and polished his skills on the run...

  • @johnsmith-ck4qt
    @johnsmith-ck4qt 11 месяцев назад +1

    I really like that you combine (no pun intended) funny/meme hl vids with more serious ones. Also the atmosphere in hl2 is so amazing. Perfectly depicted here and in higher fidelity due to a source 2 and hl Alyx. Although it looks much more depressing and apocalyptic here. Great stuff.

  • @sampofum97
    @sampofum97 Год назад +6

    This could easily be the menu of Episode 1.
    100/10

  • @babagalacticus
    @babagalacticus Год назад +2

    fascinating, almost like dreams i've had as a child, but it's the soundtrack that REALLY stitches everything together nice-nice. would love more please.

  • @Doktor_CC
    @Doktor_CC Год назад +10

    Fancy stuff

  • @starsilverinfinity
    @starsilverinfinity Год назад +1

    Gotta love all the little details

  • @unnamed_96
    @unnamed_96 Год назад +13

    This strongly resembles the art TheParryGod creates. I really liked this. Keep it going! :)

  • @williamchamberlain2263
    @williamchamberlain2263 Год назад +3

    1:02 tripod just walks off - not interested in small arms stuff

  • @silentsnow7310
    @silentsnow7310 Год назад +4

    I'm absolutely entranced by the soundtrack, here. It's so perfect for this scene, so eerie and droning, even horrifying. I NEED this soundtrack to play on loop, lmao.

    • @bijanalvandi
      @bijanalvandi Год назад

      Thanks! you can hear the full soundtrack on my youtube channel, just search my name!

  • @Bob-of8zy
    @Bob-of8zy Год назад +1

    This animation and atmosphere was great as hell.👍

  • @Ainomato
    @Ainomato Год назад +15

    I actually wanna see an sfm of the combine soldiers being heroic against these creatures

  • @GoogleMCB
    @GoogleMCB Год назад +2

    This looks like a really good drawn comic instead of an animation and it blows my mind.

  • @WolfyStudio115
    @WolfyStudio115 Год назад +8

    Only thing i saw was the strider passing by had its legs noclip through the rubble but overall this is a great animation, would love to see more use of the hl2 combine in the future, maybe let them work alongside the quarantine zone combine from hla

    • @gabrielegenota1480
      @gabrielegenota1480 Год назад +1

      I think that was intentional? It kinda stabs into the ground with great force.

    • @WolfyStudio115
      @WolfyStudio115 Год назад

      @@gabrielegenota1480 true, but it looks like its noclipping into it a bit

    • @joegosser1263
      @joegosser1263 Год назад

      ​@@WolfyStudio115yea

  • @Dominzki
    @Dominzki Год назад +1

    Love the unnerving atmosphere and sound design!

  • @mr.cheese2928
    @mr.cheese2928 Год назад +2

    Amazing work as always, Komegatze

  • @NiiRubra
    @NiiRubra Год назад +2

    "Why do we always have to clean up the mess the grunts can't handle".

  • @Scarletdex8299
    @Scarletdex8299 Год назад +9

    Making the color correction and fog set to look like HL2 cover is genius!
    Before I've actually got to play it, I thought that this is what the game is:
    A postapocalyptic city layout with enemies moving in a mist (strider noises, mobile wall and citadel alarms sounded even more blood-chilling then)

  • @NoNameTV.
    @NoNameTV. Год назад +1

    Sick little video Diorama. Very cool.

  • @xCoiotex
    @xCoiotex Год назад +5

    this could be those in menu background screens

  • @MrBailey218
    @MrBailey218 10 месяцев назад +2

    When the last guy paused and started looking around, I was waiting to hear that howl from those fast zombies before everything goes pear-shaped.

  • @zombieranger3410
    @zombieranger3410 Год назад +3

    Beautiful as hell, wouldn't mind seeing more bits of random times/places in the HL universe.

  • @kespec
    @kespec Год назад +1

    almost perfect animations, i can feel the weight of their weapons. bravo

  • @rubenlopez3364
    @rubenlopez3364 Год назад +4

    It’s ironic that even though there’s monsters and threats outside the gate, the wire at the top are still pointed inward… not trying to keep anything out, but to keep people in.

  • @phoneycyka
    @phoneycyka Год назад +2

    Absolutely amazing, well done once again

  • @SurgetasticBoog
    @SurgetasticBoog Год назад +8

    Beautiful wrong like always dude , Eeerie nature and that 0:55 bit was beautifully executed

  • @onyx7633
    @onyx7633 Год назад +2

    God I don't want to know what it's like to live in a world with the combine. I actually had a dream last might where I was in City 17 and it was a nightmare but I'm so glad we live in on an earth where Combine don't exist...
    Hopefully..

  • @NoPunchline
    @NoPunchline Год назад +3

    The rat is the main character

  • @Dexieboi2013
    @Dexieboi2013 Год назад +1

    fucking love it in sfm when the walking animations are quite fluent and realistic for once, amazing

  • @ethanholmstadt4773
    @ethanholmstadt4773 Год назад +8

    Good to see some use of the hl2 soldiers, I'll always prefer their simple utilitarian designs over hla's overdesigned enemies

  • @etykespeer2230
    @etykespeer2230 Год назад +1

    I can watch a two hour version of just this. Just the ambiance of City 17.
    This is brilliant I love it and I want more.

  • @Drnycl_PL
    @Drnycl_PL Год назад +3

    *epic.*

  • @RandyDanger
    @RandyDanger 2 месяца назад

    This is the coolest animation ive seen in a long time! Bravo! The atmosphere is phenomenally done!

  • @vietnamflashback8855
    @vietnamflashback8855 Год назад +4

    "who the hell blew a hole this big in the fence?"
    -"who do you think?"
    "oh yeah, fucking cops"

  • @ostaruempire
    @ostaruempire 11 месяцев назад +1

    Love how the Overwatch soldiers are looking around while slowly moving in 🤩

  • @ArcErebus
    @ArcErebus Год назад +3

    Rat HL:2

  • @boundtobounce2983
    @boundtobounce2983 Год назад +1

    This is some astounding stuff right here, color me impressed. Bravo my guy 👏.

  • @botfrosty
    @botfrosty Год назад +3

    first

  • @iguananovick9946
    @iguananovick9946 Год назад +1

    This... This is what I'm subbed for

  • @Videofiziert
    @Videofiziert Год назад

    Captured the vibe perfectly

  • @MicronOnline
    @MicronOnline Год назад +1

    That was a beautifully immersive atmosphere!!
    That was some: I need to buy a ticket ,to watch this on a big screen, with popcorn and a drink, Level of Quality

  • @VexxVyra
    @VexxVyra Год назад +1

    Really awesome, yet another great piece of work from komegatze.

  • @that_Dominic_guy
    @that_Dominic_guy Год назад

    This is one of the best put-together sfm clips I’ve ever seen, keep up the great work!

  • @mikezhou7901
    @mikezhou7901 Год назад +2

    The thing is; the beings on neither sides of the fence is human.

  • @martinjugolin2087
    @martinjugolin2087 Год назад +2

    The way the angle is placed it makes it look like a animated menu, like the ones from l4d2 & black mesa

  • @imshadow4220
    @imshadow4220 6 месяцев назад +2

    Oh, so Combines are aware of the headcrabs but they actually dont care? Damn

  • @thefallenjedi66
    @thefallenjedi66 Год назад +1

    Sir. Please step away from the perimeter. Sir. Sir? Sir-SIR!!! PLEASE!!! STEP AWAY FROM THE PERIMETER!!!! (Takes gun out) SIR!!! *BANG* SIR!!!! *BANG* *BANG* SIR!!!! *BANG* *BANG* *BANG* SIR!!!!

  • @gamerstheater1187
    @gamerstheater1187 Год назад +1

    I like how the crab heads aren't just a threat the Earth residents but also the Combine

  • @savenok4869
    @savenok4869 Год назад +1

    1. Nice ambient
    2. Wow the sound and colors
    3. For some reason gives wings of desire vibes (that german movie)

  • @Beta_Mixes
    @Beta_Mixes Год назад

    This would be an amazing menu screen, great job dude, 10/10

  • @hiddenhunter5523
    @hiddenhunter5523 Год назад +1

    A small detail I just noticed is the radio on the ground by the fence. It actually lights up as we hear overwatch speak

  • @playwars3037
    @playwars3037 Месяц назад

    There's so much here. The fact that the strider doesn't even notice or respond to the breach because it's not important enough, the behavior of the soldiers at the end, where three of them are just super relaxed, another day at the office, while another is nervous, scanning the entire area, even behind him, and then the casual elite arrives at the threshold of the quarantine zone and instantly turns into a machine, scanning the area, before proceeding (you can see his entire body language and pose just change like the flick of a switch it's amazing). And that's not even mentionning some of the more basic stuff, like the metropolitan police getting close, playing with the zombies before going 'alright, fun time's over, let's do our job', while the soldiers just ice everything in sight before even getting in view of the camera.

  • @DiscoBoi
    @DiscoBoi Год назад

    Bruh this would make for a great screen saver on loop. Very impressive, Komegatze.

  • @AnimeRick86
    @AnimeRick86 Год назад

    Very nicely done! Won't want to be in a world like lol.

  • @namelessstranger1270
    @namelessstranger1270 Год назад +1

    Excellent. I enjoy the bleakness. 8/10 from me personally.

  • @ObzTicle
    @ObzTicle 6 месяцев назад

    I could watch like an hr of stuff like this happening from a single static cam. Just a 1 of many things happening at once.

  • @goofygaming2775
    @goofygaming2775 Год назад

    I love the radio on the ground lighting up when the warning goes out