Thank you so much for sharing your info and the scene file! I was about to pick up the Blender manual but this will go a long way to keeping everything inside C4D! :)
I ordered my looking glass portrait and am hoping Otoy adds a looking glass slit scan render option in Octane soon since they've mentioned working with holographic display technology before!
thanks, I've put them on cg trader for now, see the link above! Was worried if i change my files around with google drive or dropbox the link could easily break
thanks for making this video, i'd like to try something like this. I think the camera shader may be useful for rendering this within C4D without needing to use After Effects.
@@russ_ether i'm not sure if there is, though it occurs to me that if a person was to get particularly industrious they could probably arrange some reflective planes in an array such that they all lined up to render in the right location of the imaging plane. Basically, recreate a simulation of a DLP projector (in reverse, to serve as a camera) in C4D to render with redshift in order to output the kind of multiview image that a lightfield display needs. Also, i haven't looked into this, but the lens geometry in C4D is likely not limeted by the phsyical shape of glass in the real world. Probably possible to slip a strangely shaped lens in the renderer to get this result as well, think of a lens shaped like a big sheet of bubblewrap for example. This is beyond my ability to implement, but there are certainly several ways to get this work. It really would be nice to just set the camera up and tell it to render some particular format of image that considers multiple views. Work arounds are unpleasant. Probably in the next few months/years this will be an easy task rather than a difficult one. If that screen costs only $400 at the size it currently is, we should be seeing these on high end phones, right?
@@davib8963 haha would be a fun exercise to get that working. The other question is whether it would speed up the render time significantly enough to be worth it! Probably worth playing with the blender plugin, see if there's some clever things they're doing to speed things up over there
Wow thank you so much!!!! so helpful information !!!!!!!
Thank you so much for sharing your info and the scene file! I was about to pick up the Blender manual but this will go a long way to keeping everything inside C4D! :)
Good stuff my man 🤙🏿
I ordered my looking glass portrait and am hoping Otoy adds a looking glass slit scan render option in Octane soon since they've mentioned working with holographic display technology before!
Very nice!!!
Nice job brother thank you bro 🙏
Thanks so much for sharing, I was gonna try setting up a rig in c4d so your video just saved me a day (if I had even figured out the offset trick).
Nice One Keep Uploading
Great video. You can maybe put the project files on a Google drive link or Dropbox.
thanks, I've put them on cg trader for now, see the link above! Was worried if i change my files around with google drive or dropbox the link could easily break
thanks for making this video, i'd like to try something like this. I think the camera shader may be useful for rendering this within C4D without needing to use After Effects.
I was thinking this too would be great for physical render. I haven't checked not sure theres a camera shader for redshift?
@@russ_ether i'm not sure if there is, though it occurs to me that if a person was to get particularly industrious they could probably arrange some reflective planes in an array such that they all lined up to render in the right location of the imaging plane. Basically, recreate a simulation of a DLP projector (in reverse, to serve as a camera) in C4D to render with redshift in order to output the kind of multiview image that a lightfield display needs. Also, i haven't looked into this, but the lens geometry in C4D is likely not limeted by the phsyical shape of glass in the real world. Probably possible to slip a strangely shaped lens in the renderer to get this result as well, think of a lens shaped like a big sheet of bubblewrap for example. This is beyond my ability to implement, but there are certainly several ways to get this work. It really would be nice to just set the camera up and tell it to render some particular format of image that considers multiple views. Work arounds are unpleasant. Probably in the next few months/years this will be an easy task rather than a difficult one. If that screen costs only $400 at the size it currently is, we should be seeing these on high end phones, right?
@@davib8963 haha would be a fun exercise to get that working. The other question is whether it would speed up the render time significantly enough to be worth it! Probably worth playing with the blender plugin, see if there's some clever things they're doing to speed things up over there
thanks bro
For those who do not know anything, can you make a whole process operation video teaching,thank you
The hand to take the object can show us how you do it
The 45 cameras and quilting blew my mind, but I'm a c4d user so I guess I will have to try this
I recently started using a bit of blender, I can confirm that the blender plugin for the looking glass is far far superior to this method...