Texture Generator in Max/MSP using mc.groove~

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  • Опубликовано: 8 апр 2021
  • A quick multichannel patch to create interesting textures from mundane samples.
    Follow me on Instagram!
    / aaronmylespereira
  • ВидеоклипыВидеоклипы

Комментарии • 11

  • @peamarte
    @peamarte 6 месяцев назад

    Simply clear and amazing!

  • @RAFAELLO077
    @RAFAELLO077 2 года назад +1

    This is amazing, please keep doing videos, i am crap at max but wanna learn

  • @tay_piss_saucer_mk.400
    @tay_piss_saucer_mk.400 2 года назад +1

    now thats a sweeeeet~ way to create avant-garde ambients

  • @lualnaval-op.83
    @lualnaval-op.83 3 года назад

    Wonderful and accessible. Subscribed! :)

  • @vwvwvwvvw6143
    @vwvwvwvvw6143 3 года назад +1

    Hello, Aaron, your tutorials are charming. Especially, for a newbie max developer, such as myself. I would like to ask you, can't you recommend me some learning materials (courses, books, etc.) on Max from the basis of it to some complex topics like fft and gen? (really interested in it after a couple of your delay lines videos). And also, will you, at any chance, make a grain synthesis/processing video in a near future? Thank you in advance for your response and all the work you do on this site -- it is actually great :)

    • @AaronMylesPereira
      @AaronMylesPereira  3 года назад +2

      The Maurizio Giri & Alessandro Cipriani books are a great start for anyone getting into Max or into their Max journey! Granular Synthesis is a topic that I'm studying and not really good at but I'm working on it to make some cool implementation of it in gen~ so hopefully in the future! Will be posting a few more gen~ tutorials this week so stay tuned! Thank you for the support

  • @mehdikheloufi762
    @mehdikheloufi762 2 года назад

    nice one !!!
    just a little detail : which parameter should i check to display channels's waveforms ?
    thx :)

    • @AaronMylesPereira
      @AaronMylesPereira  2 года назад

      Hi! To check a channel's waveform you can use the waveform~ object however it needs to be referenced to a buffer~ object. :)

    • @mehdikheloufi762
      @mehdikheloufi762 2 года назад

      @@AaronMylesPereiraok for this but i mean when you pass the mouse over the cable between the mc.groove and the gain object, a small windows appears which is not the case in my max/msp

    • @AaronMylesPereira
      @AaronMylesPereira  2 года назад

      @@mehdikheloufi762 Ahh got it, for that you need to go to the top menu bar to the Debug option and turn on Event Probe and Signal Probe. Shortcut for that if you're on a Mac is command+3 and command+4.