The Callisto Protocol - Deep Space Tedium

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  • Опубликовано: 21 окт 2024

Комментарии • 81

  • @NoThing-wc3cs
    @NoThing-wc3cs Год назад +21

    This game by accident or rather luck, became one of my favorite games to play these days. It just came at the right time for me. I’m at a stage of my life whereby I actually want a slow simple game with great visuals. I actually like the crawling and repetitive mechanics, that combined with the aesthetics, it just hits the spot for me. I completed the game three times (tried all difficulty levels), twice on dismembering mode and now on my second new game plus on hardcore. Also completed the dlc and made it to a high round on riot mode. Still can’t get enough.

    • @sikevillain
      @sikevillain 11 месяцев назад +3

      Agreed love this game

    • @Kane.JimLahey.
      @Kane.JimLahey. 9 месяцев назад +3

      ​@@sikevillainme too I love Glens Magnum Opus. Platinumed it and everything, the one life per whole game achievement was hard af to get but so satisfying when I got it. This game is next level & all these losers & fake gamers are sleeping on it. SAD.

    • @phant0mdummy
      @phant0mdummy 8 месяцев назад

      ​@@Kane.JimLahey.there's an ass for every seat.

    • @thesuspensenetwork
      @thesuspensenetwork 2 месяца назад

      I agree. Now that they have the new content with the new animations, I will be doing a stream on my channels soon.

  • @Maggerama
    @Maggerama Год назад +5

    "Hey! I didn't do anything!" - wow, that's just... powerful.

  • @Kane.JimLahey.
    @Kane.JimLahey. Год назад +13

    I believe the "Long neck grabber" enemy was cut from the original Dead Space due to lack to time and resources that were unfortunately put towards the giant leg grab enemy that appeared a few times in dead space. This was mentioned in an interview Glen Schofield did in ares techinica where he mentioned 2 enemy types were cut due to the focus on the giant leg grabber enemy. Apparently it also costed EA several million dollars for that enemy alone. SAD.

  • @planescaped
    @planescaped Год назад +10

    "We weren't built to explore the stars!"
    He says, while they are on a facility on one of Jupiter's moons. IRL we would be extremely lucky to even make it that far, and if you've made it that far, then you have crossed most of the hurdles you would need to cross in regards to colonizing and exploring space.
    That line would only make sense if they were on Earth, earth's moon if we're pushing it.

    • @ScottsGameAsylum
      @ScottsGameAsylum  Год назад +5

      It's like Elite Dangerous but stupid lol

    • @BigPuddin
      @BigPuddin 2 месяца назад

      @@ScottsGameAsylum Eliter More Dangerouser 2 the 3rd, The Book, The Movie: Tardman Edition

  • @deadknight7295
    @deadknight7295 Год назад +9

    Calisto feels like they thought they could remake Dead Space but gave it a hint of The Last Of Us and it really didn't work

    • @Kane.JimLahey.
      @Kane.JimLahey. Год назад +1

      Yes I felt this as well; the tone and feeling of melee combat immediately took me back to the first time I played tlou in 2013 and was blown away by how brutal melee felt, although for som reason melee in callisto feels less impactful in the long run. Disappointing sadly.

    • @deadknight7295
      @deadknight7295 Год назад

      @@Kane.JimLahey. I completely agree! The first hour or so all I could think about was how brutal and fun it felt and the it just felt like repeating the motions with no sense of danger because it's always the same encounter until its over

    • @anchorlightforge
      @anchorlightforge Год назад +2

      This is how I felt playing The Evil Within. There was a good RE4 successor somewhere under a horribly mismatched attempt to make TLOU combat, and it has masterfully created environments and stages balanced as poorly as possible. It feels like a thoroughly AAA effort where nothing comes together.

    • @deadknight7295
      @deadknight7295 Год назад

      @@anchorlightforge After the first couple chapters I couldn't play anymore of Evil Within and never questioned why but it's exactly that reason. Was almost a good spiritual successor to RE4 but they double dipped

    • @anchorlightforge
      @anchorlightforge Год назад +1

      @@deadknight7295 Right? It's such an offputting game and I tried so hard to get through it multiple times. It took me ages to put together what was so wrong about its combat until I was watching a TLOU playthrough and it all clicked. Its level design just doesn't lend itself to the risky CQC style of gameplay at all.

  • @Roler42
    @Roler42 Год назад +7

    This one hurts a lot in particular... Like you said, you can see bits and pieces of a great game here and there, but all of that starts to get buried under the piles and piles of shortcomings this game has...
    I still want to play this one day, but it's like you said, best to wait till it's charging peanuts on a steam sale, because I want to see it for myself on how baffling each and every one of their design choices were... Because it takes a lot of talent to replace the amazing quiet exploration and world building moments of Dead Space 1 and 2... With... Empty corridors, crawling segments and poop pits...
    Great video as usual man!

  • @sikevillain
    @sikevillain 11 месяцев назад +3

    I truly do still love this game for what it is. A dumb fun action horror romp through a space prison bashing zeds with gorgeous visuals. The melee just clicks with me for some reason & seeing the visceral finishers just delights the simple part of my brain..

  • @thesuspensenetwork
    @thesuspensenetwork 2 месяца назад +1

    TCP is one of my favorite survival horror games. 🤷‍♂️
    I liked the melee combat, which added tension to the encounters. The environments were dark and gave a sense of dread. Overall, it was a great experience for me.
    Was it perfect? No.
    The enemies could have been more varied. I think Dani could have been better written. The warden was underused. I think they were hoping to expand on the story in a sequel, which I am still hoping for.

  • @chrisvisser-fee2631
    @chrisvisser-fee2631 2 месяца назад

    To be fair the Michael Ironside thing could well be legal bull, like "the contract allows you to use his voice in promotional material but not the actual product" or something.

  • @InfoGuyGaming
    @InfoGuyGaming Год назад +4

    Ha...Bio-Dome, I chuckled at that reference. More people should share PTSD of watching that.

    • @robbiealixsantos
      @robbiealixsantos Год назад +1

      It’s been at least 20 years since I last thought about Bio-Dome 😂😭

    • @ScottsGameAsylum
      @ScottsGameAsylum  Год назад +1

      NEVER FORGET PAULY SHORE!!!

  • @hieunguyenrileygekko
    @hieunguyenrileygekko Год назад +1

    the melee combat works in the last of us 1 and 2 because how risky it is
    while hitting, you are only dealing damage with 1 specific enemy and also exposed to others around it
    it also attracts nearby enemy due to the noise, a bad move for game with stealth is the recommended option
    so its not as frequent as The Callisto Protocol and you can feel the intense impact of it due to the risk

  • @nemoniemand9264
    @nemoniemand9264 Год назад +7

    Thanks for playing it all the way through! Like many, I am playing it now that's on play plus, and with 2 hours in I'm already tired of its repetitiveness. Now, I won't feel guilty of not finishing it.

    • @ScottsGameAsylum
      @ScottsGameAsylum  Год назад +3

      "I remember is so you don't have too" KILL ME!

    • @readytopay6969
      @readytopay6969 Год назад

      Bro, I got 150 hours, y'all capping, if I'm still alive that means anyone can finish it

    • @ScottsGameAsylum
      @ScottsGameAsylum  Год назад +1

      Sorry, I don't speak Fortnite

    • @readytopay6969
      @readytopay6969 Год назад

      @@ScottsGameAsylum uh, hello? Never in my life have I touched fortnite, are you tripping or something?

    • @ScottsGameAsylum
      @ScottsGameAsylum  Год назад +1

      I... DON'T.. SPEAKY... YOUR.... LANGUAGE

  • @golemofwill4728
    @golemofwill4728 Год назад +3

    If you want real melee horror, try Condemned. More enemy and weapon variety from over 10 years ago. It's a shame because the concept of melee horror is so underrated.

  • @LuckStat
    @LuckStat Год назад +4

    I think you really hit the nail on the head on Schofield. Visceral (and EA Redwood) were doing great things before he arrived, and unlike say Maxis, they were less a team based on an auteur and more letting people do their passion projects (until they were cancelled by EA execs at least). It's interesting to see him unfiltered and sort of a victim of his own success like this

    • @ScottsGameAsylum
      @ScottsGameAsylum  Год назад

      Am I turning into the Content Cop for gaming auteurs?

    • @hateraccoon5686
      @hateraccoon5686 Год назад

      ​@@ScottsGameAsylumHave done one on Druckman's failure? Or any of Peter Molynuex's?

    • @ScottsGameAsylum
      @ScottsGameAsylum  Год назад +1

      No... Well not yet anyway

    • @chrisvisser-fee2631
      @chrisvisser-fee2631 2 месяца назад

      ​​@@hateraccoon5686Peter Molynuex may be a hack but at the very least a lot of the stuff he's made is genuinely fun.

  • @MarbleOceans
    @MarbleOceans Год назад +2

    ‘Piers Morgan at a Troy sex dungeon’ Jesus that’s a good one 🤣

  • @Jarrych83
    @Jarrych83 11 месяцев назад +1

    I like it. The rhythm and flow of the game work for me. But, I also wouldn't have paid full price at launch. If this launched for around $40 rather than 60, and they didn't run the hype train so much, that would've made a huge difference with the reception of the game. But yeah, a few obvious issues with enemy and boss variety, a little better balance of credits for unlocking upgrades, and a slightly more engaging stealth mechanic would at least take care of the main gameplay offenders. Personally, I'd give it 70% sorta rating overall and a few simple gameplay improvements would bring it up a lot.

  • @Kane.JimLahey.
    @Kane.JimLahey. Год назад +3

    Aparently Glen S. came up with the idea for this game back in 2005, (Og idea for Dead Space) revised it when he went on a psychedelic retreat in Arizona. would have liked if they expanded upon the secret socity aspect of the game like the movie "Martyrs" (2008) or Assassins Creed where as you progress through the story; you begin to realize that this secret organization has is claws sunk into ever facest of human life as we know it, a part of everything, maniacally pulling the strings with your average citizen none the wiser. Sadly its all detailed in the final moments and the DLC. Massive missed opportunity. Would be fascinating to explore this within the context of a horror story. Glen should have emphasized this.

  • @MarbleOceans
    @MarbleOceans Год назад +1

    Great review, I hope you get to review something you truly love next :)

  • @BlueMarsalis
    @BlueMarsalis Год назад +3

    I miss Michael Ironside in videogames.

  • @MarbleOceans
    @MarbleOceans Год назад +2

    Me, 27, still finding that fart sfx funny

    • @ScottsGameAsylum
      @ScottsGameAsylum  Год назад +1

      I'm pushing middle age and it still makes me laugh

  • @MattyStoked
    @MattyStoked Год назад +3

    Witwer sounds like he's having a lot of un chewing up that scenery! Also "swinging his truncheon like a porker at a pride rally" has now taken the top spot as the best Scottism so far. 100% Look out for me stealing that!

  • @funguy398
    @funguy398 10 месяцев назад

    Now i understand what happend.
    Story supposed to be a battleroyal explanation. And it got scrapped from the project too close to a released date.
    It all makes sense now.
    Also who tf knew or care that pubg even have a "universe"? Even the pubg players don't know that, there is a plot.

  • @bourneblue.
    @bourneblue. Год назад +1

    13:38 missed a free joke opportunity

  • @daviddjurovic1998
    @daviddjurovic1998 10 месяцев назад

    One of the best games I played. And I have been playing a lot of them in the last 20 years.

  • @dansullivan9152
    @dansullivan9152 Год назад +2

    me, before 11:25: idk, still seems like a passable RE4 ripoff, just like Dead Space was
    me, after 11:26: wait wait they PAYWALLED THE FUCKING SELLING POINT OF THE GAME

  • @bigdaddydanny213
    @bigdaddydanny213 9 месяцев назад +1

    I think the game was awesome

  • @hauntedheathen2732
    @hauntedheathen2732 11 месяцев назад +1

    Ive come to realize why the studio had so much misplaced confidence in the game...
    The focus on over-the-shoulder melee combat, linear pretty hallways and pitiful exploration, numerous crawling, climbing, and sliding segments, etc.
    It's a nu-God of War clone, disguised as a Dead Space clone.

  • @raximusrex3464
    @raximusrex3464 Год назад +1

    Never played it and never saw a review, going in thinking "this isnt that bad right?" Cue dumpster fire

  • @cappedminer369
    @cappedminer369 Год назад

    20:22 you got the wrong image, it's based on the grabber, thats the fly trap

  • @harryvass9018
    @harryvass9018 Год назад

    Will you do any videos on Dead Space 1 and 2 or the remake?
    Also Callisto is still the biggest disappointment I've had in gaming in a long time.
    I played Dead Space back in 08 and I was 11 at the time and I fell in love with the game. and I've loved the series ever since.
    I wanted Callisto to be good so badly but it's just missing basically everything that made the first two Dead Space games good.
    At least the remake was good. that healed the wound a little bit.

  • @BIGCHUNGUSESUNITED
    @BIGCHUNGUSESUNITED 8 месяцев назад

    Couldnt get through it tood hard like deadspace

  • @GadgetUK164
    @GadgetUK164 Год назад

    Captivating review Scott! Believe it or not, I want to play it after watching the review lol

    • @ScottsGameAsylum
      @ScottsGameAsylum  Год назад +1

      Lol yeah it has that effect on people. It's perfectly fine for what it is but it's pretty mediocre

  • @ruffian4406
    @ruffian4406 Год назад

    6:40 👌

  • @BadGhosts
    @BadGhosts Год назад +1

    YOOOOOOOOOOOOOOOOOO

  • @Kane.JimLahey.
    @Kane.JimLahey. Год назад

    When I think of this game, i think of the quote from revenge of he sith. "You were the chosen one! It was said that you would destroy the Sith, not join them! Bring balance to the Force, not leave it in darkness!... You were my brother, Anakin. I loved you."

    • @ScottsGameAsylum
      @ScottsGameAsylum  Год назад +1

      Yeah and no, it's obvious that the talent behind Dead Space wasn't behind this one!

  • @Lucy-cl2qk
    @Lucy-cl2qk Год назад +4

    this game feels too american, in a bad way

    • @ScottsGameAsylum
      @ScottsGameAsylum  Год назад +1

      Not sure about that but it's definitely horror for Dudebro's