Wargame: Red Dragon - A Tour of NORAD - Mechanized
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- Опубликовано: 17 сен 2024
- The second video in the "A Tour of NORAD" video series, this time exploring NORAD Mechanized. All this as a result of a special request by the channel's only current supporting member. Thanks for the support Lateralus!
Feel free to leave any criticisms/questions in the comments, they help me make slightly less terrible videos in the future.
Decks: docs.google.co...
waiting for unspec NORAD....
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I am amazed at what level you guys are playing this game 1v1.
I think this is more skill than overrated starcraft koreans
I wouldn't even compare the two games. I got to masters in Starcraft 2, the APM requirement doesn't increase the skill ceiling it just makes the game less fun to play. Wargame has just as high of a skill ceiling, but it gets more fun to play as you get better rather than just more sweaty.
@@lateralus2612 agreed, sc2 was a giant step backwards for rts. I really liked the old Relic - impossible creatures, company of heroes, dawn of war (first one, then soulstorm) were revolutionary.
too bad the masses prefer same old same old.....
I have played a good amount of SC2 as well -- I definitely felt that what was the limiting factor for me was APM -- I just had some difficulties managing all the hotkeys and resource management. I felt that I was winning / losing games most of the time as a result not of decision making, but as a result of my ability to manage multiple bases / macro/econ side of the game. I believe I got as high as mid-diamond. I definitely enjoy the lower APM requirement and emphasis on appropriate timing / decision making in wargame.
Nick could you provide the deck code please?
Because you asked so nicely:
@IIkDGNspLOOUlnHKQ2YhFbJSQkHKJ0cQpiBUSJslJCzjkhQPERRl7WSmJFRbRWTdKpRJk1JE4JBUT5LTKq4ssq6SwGWJl6JZwxcg9RDw
Isn't that game from 1950 or something?