We discovered Rocket League fields are NOT symmetrical... here's what happened

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  • Опубликовано: 10 ноя 2024

Комментарии • 431

  • @iamdivan7368
    @iamdivan7368 Месяц назад +2131

    that 123 map was actually poetic. An eternal war without reason, without end in sight,everyone vs everyone, and the fighters getting in and out us like a fallen gladiator getting replaced by a new one.

    • @Thomas39127
      @Thomas39127 Месяц назад +98

      This is Rocket League!

    • @goldswrath
      @goldswrath Месяц назад +49

      War without reason
      Ultrakill brainrot

    • @overping9046
      @overping9046 Месяц назад +21

      Ultrakill mentioned

    • @a7om7777
      @a7om7777 Месяц назад +11

      Rocket League Valhalla

    • @jjswifthd
      @jjswifthd Месяц назад

      Man kind is dead

  • @TheBrosquatch
    @TheBrosquatch Месяц назад +1614

    The last portion of the video was a 3D version of watching the dvd logo try to hit the corner of the tv screen

    • @melbourneartnude746
      @melbourneartnude746 Месяц назад +17

      I came here to make this comment and you beat me to it haha

    • @40hzLMAO
      @40hzLMAO Месяц назад +6

      i said that out loud watching it lol

    • @tomrowell1558
      @tomrowell1558 Месяц назад +5

      I was thinking exactly the same thing and started typing before I read your comment 😂

    • @Flitch300
      @Flitch300 Месяц назад +4

      You beat me to it lmao! 😂

  • @juliocesar7164
    @juliocesar7164 Месяц назад +632

    For those who are wondering how long some of those servers were up, if you look in chat when someone sends something there will be a timestamp, here's a list of all server times (approximated)
    Server 1: 173 minutes (2 hours and 53 minutes)
    Server 2: ended up being brand new since the timer was at like 5 seconds
    Server 3: 603 minutes (10 hours and 3 minutes)
    Server 4: 255 minutes (4 hours and 15 minutes)
    Server 5: normal 5 minutes match
    Server 6: new server, was at 2:48 when they joined

    • @LucasPlay171
      @LucasPlay171 Месяц назад +6

      Cool

    • @43clovs
      @43clovs Месяц назад +6

      w for writing all that

    • @itz_ult
      @itz_ult 12 дней назад

      I forgot there was time stamps

  • @Slimmeyy
    @Slimmeyy Месяц назад +320

    I overlayed the blue side at 50% opacity over the orange side, and until you ride up the wall they're identical. Once you reach the rounded corner, the cars are at slightly different angles. If I had to guess, there's like a single UU or smaller difference in the spawn locations, leading to being on a different physics frame. That or the physics frames for one team are offset from the other team to reduce server load.

    • @MadNoisy
      @MadNoisy Месяц назад +8

      the offset to keep people in bronze or whatever rank they are 🤣🤣🤣😂🤪🤪😜😶‍🌫🤮🤮🤧🥶

    • @StupidBirdChannel
      @StupidBirdChannel Месяц назад +9

      Or maybe they automatically made the collision boxes for the map, and the resolution used make that slight difference between both

    • @ivarholsvik1260
      @ivarholsvik1260 Месяц назад +2

      There was an issue long ago where the slopes werent consistent. And i assume that its the slopes that still is a slight issue. Nothing that really impacts competetive integrety though

  • @zsteele125
    @zsteele125 Месяц назад +459

    Regarding the symmetry. You can see on blue team your car tilts slightly while falling after going up the opponents corner right after the kickoff starts and makes you bounce off the wall in a different way.

    • @VintageCR
      @VintageCR Месяц назад +28

      but why? if neither is touching any other button other then boost.. you'd think and in theory both parties should be going on the same pathing..
      is the blue team 'enhanced' ? what is going on..

    • @diphycult
      @diphycult Месяц назад +118

      @@VintageCR My guess is that the spawn points differs just a few degrees rotation-wise. Not enough so that it would make any noticeable difference during actual kick-offs. But more obvious when simply driving in a straight line like this.

    • @vertfreak09
      @vertfreak09 Месяц назад

      Stick drift.

    • @zsteele125
      @zsteele125 Месяц назад +74

      @@vertfreak09 if you watch the whole video the stick drift idea is debunked by leth also having the same thing happen to him on blue team

    • @epic2947
      @epic2947 Месяц назад +3

      Someone could test if the issue still happens in other maps as well.

  • @kasplatz553
    @kasplatz553 Месяц назад +157

    That all blue game is actually a cool idea.

    • @Pipe0481
      @Pipe0481 Месяц назад +10

      But make the kick offs put you in a random half

    • @of_being
      @of_being Месяц назад +12

      @@Pipe0481 Leth did that already, everything was black and white and Rapid swore he could tell the difference until he found out he wasn’t telling the difference at all. It’s a great video

  • @Guardie
    @Guardie Месяц назад +160

    Okay y'all gotta do 3v3 or 4v4 swapper-only rumble with same team colors
    Its gonna be absolute chaos

    • @of_being
      @of_being Месяц назад +6

      Except you gotta somehow be able to target your teammate too

    • @Tippakannu
      @Tippakannu Месяц назад

      @@of_being Maby remove target fully so you don't know whos on target

  • @fifthtyp3
    @fifthtyp3 Месяц назад +353

    This is the farm map all over again. Idk how RL struggles with basic things like map symmetry /parity

    • @Raffeldy
      @Raffeldy Месяц назад +83

      Could be a floating-point error, where on one side the number for the physics calculation turns out slightly different and that then changes the reaction of the car hitting the wall at an angle. But that's just a guess.

    • @jos7496
      @jos7496 Месяц назад +35

      I'm guessing it's actually just an extremely small difference in starting angle/position on field relative to true middle (0,0) if the field was a mathematical grid. I think it's way more likely that the exact position or angle of spawns is slightly mismatched than anything to do with the actual map geometry being different

    • @SantinoDeluxe
      @SantinoDeluxe Месяц назад +6

      @@jos7496 this is correct, the players approach the wall at different angles and therefore blue team cuts too much of the corner and falls off the ceiling... or the center of the field is pushed to one side by a few inches. either way, starting positions dont point to the same degree

    • @DaveyJones59
      @DaveyJones59 Месяц назад

      ​@@jos7496 as best I can tell by analyzing the segments frame by frame, they arrive to the ball at the same (maybe marginal difference due to youtube frame timing) time. the seem to hit the first corner at identical angles and you can analyze the sparking of the front left tires on making contact with the wall to confirm they are the same angle. However, something strange happens there. When they go up the wall and fall off the first time, the angular rotation of the cars are extremely different. Like, upwards of 20-30 degrees of rotational difference as the leave the ceiling corner and lose ceiling contact. This means the next time they get to the wall (and backboard) their cars are at, again, a roughly 30 degree angular difference. This causes orange team to maintain contact with the ceiling the entire time and blue side to lose contact causing an impact into the wall with the front tire which is what leads to the actual directional change. That said, it is 100% the right side ceiling corner for blue and right side ceiling corner for orange that is actually causing this problem to occur. You can see screenshots of the individual frames (as close to identical positions as possible) at imgur OZiPgra. I wonder if it is like this for every map or just this one.

    • @DumbTrading
      @DumbTrading Месяц назад

      This is just due to a joystick not completely straight in my opinion

  • @tradersblankers2931
    @tradersblankers2931 Месяц назад +128

    Is anyone going to talk about how the 1234 1234 server is at 12:34?

  • @TheBlueArcher
    @TheBlueArcher Месяц назад +12

    24:00 is the realization that something isn't symmetrical... and subsequent tests... I have no idea why there hasn't been a comment or timestamp in description stating this already...

  • @rbjohnson
    @rbjohnson Месяц назад +34

    31:08 Yeah, you were close to hitting the ball there, but I am just loving that stylish turn around on the goal post.

  • @armstrong.r
    @armstrong.r Месяц назад +64

    33 minutes of pure friendship vibes injected into my lunch, thank you

  • @TheCartiste
    @TheCartiste Месяц назад +58

    9:02 - I never noticed the Godzilla dragon in the background of this map before - totally awesome!

    • @palpaleo
      @palpaleo Месяц назад +9

      yep you got one fire dragon and one ice dragon each guarding their side of the temple

  • @WaterFlow489
    @WaterFlow489 Месяц назад +82

    31:37 notice how you go back on the same path as you started from the side kickoff. That is wild.

    • @jacobymatthews3898
      @jacobymatthews3898 Месяц назад +5

      So does that make the map actually even? Just the spawn is i guess ever so slightly off from each other?
      Otherwise you would not get to the same position? Because there is a variance???

    • @tssj2310
      @tssj2310 Месяц назад

      Around 16 minuts in

    • @zachlong3692
      @zachlong3692 Месяц назад +9

      Had to have been just ever so slightly a different path because then they demoed

    • @danielplatt7951
      @danielplatt7951 Месяц назад

      Wow good eye

    • @ZeroKage69
      @ZeroKage69 Месяц назад +3

      this means the side that breaks is the orange side, since orange doesn't appear to repeat.

  • @emzeyz4780
    @emzeyz4780 Месяц назад +135

    Can you bring back the series where you make training packs and see who made the hardest map? i miss those

  • @ianindy
    @ianindy Месяц назад +99

    Rapid's laughter is so hearty and wholesome.

    • @axtlxst
      @axtlxst Месяц назад +3

      the voice changer tho

    • @BodhiGeraci
      @BodhiGeraci Месяц назад +1

      @@axtlxstdoes my fucking head in

  • @TheShmoey
    @TheShmoey Месяц назад +20

    For science.... one of the hardest maps to implement, rotating everything 180°s to see if this discrepancy still happens (and maybe also just the spawn points, and just the field)

  • @-Undyne-The-Undying
    @-Undyne-The-Undying Месяц назад +35

    New copium has been discovered with Rocket League science and heatmaps, thanks to Leth and Rapid!

  • @Trazs-v
    @Trazs-v Месяц назад +18

    If you play around 8 pm central time, there's usually a fair amount of gc/ssl players in random private matches. they play mostly in the private matches with the names (no password) 123, 1234, 12345... all the way up to 123456789.

  • @monkeybarmaniac
    @monkeybarmaniac Месяц назад +48

    There’s an idea Leth. 1v1s but the ping gets progressively worse, just host a server on different servers each time, as you go you host on farther away servers

    • @onebacon_
      @onebacon_ Месяц назад

      You could use a VPN with a lan server and then artificially set the ping using a proxy

  • @Sanque420
    @Sanque420 Месяц назад +16

    They probably made one half of the map, thought it was flat on all sides (but it had one side with somewhere not a completely flat part), mirrored it, and because of that: 1 whole sidewall has 2 inconsistencies and the other sidewall is completely flat. This doesn't make the map completely symmetrical because of that.
    That's just my logical thinking. It must have probably been in the game since.... forever?
    You could make a documentary on this by creating a story by using this video as the discovery and then going on to really look at a 3D polygon model to see what's wrong. Then try to get the dev team to change it, or leave as is.

  • @shomu_og2841
    @shomu_og2841 Месяц назад +6

    2:10 bro got put in a Genjutsu 💀

  • @Paulnt04
    @Paulnt04 Месяц назад +21

    We eat cereal over here. We have General Mills and Kellogs, but not many of the NA cereals I grew up on.

  • @christ8048
    @christ8048 Месяц назад +6

    i think its more likely that the spawn points are not symmetrical rather than the fields. its so easy to make a symmetrical box that id be impressed if they messed it up. placing spawn points shouldnt be much harder but theres room for error depending on their method.

  • @TheSn3zzy
    @TheSn3zzy Месяц назад +6

    I looked back through it and idk where exactly the change happens but as soon as they smack into that wall after falling off the ceiling at the start they recover differently and then go up the wall at different angles. 25:52 26:26. So the first few seconds has to be where the anomaly is

  • @froens2095
    @froens2095 Месяц назад +25

    A Fairlady is a car.

  • @Rubiirl.
    @Rubiirl. Месяц назад +6

    that 360 spinny guy was valid

  • @KamiFrost99
    @KamiFrost99 Месяц назад +68

    Wait, what the hell, this is actually true. We gotta tell Psyonix about this.

    • @amaggard14
      @amaggard14 Месяц назад +40

      lol psyonix still hasn’t patched the ball having a small hole in the texture if you look closely, or the fact that if in a training pack you set the ball to hit the crossbar in a certain way, you will get different bounce every time

    • @anonymousshadow8308
      @anonymousshadow8308 Месяц назад +12

      @@amaggard14 The physics I can excuse, as a lot (if not the majority), of real time 3d games have indeterministic physics because that's just how the engine works, but god damn why did you have to remind me about that texture issue 😂

    • @amaggard14
      @amaggard14 Месяц назад +5

      @@anonymousshadow8308 lol my bad

    • @CarlosMartinez-pz3mb
      @CarlosMartinez-pz3mb Месяц назад

      @@amaggard14wait what it does?

    • @theKiwii
      @theKiwii Месяц назад +1

      @@CarlosMartinez-pz3mb Lack of continuous collision detection causes this. Basically, it depends on the timing of when the physics ticks happen as the game doesn't run the calculation to figure out at what point between physics ticks the ball would've collided. For collisions with the flat arena walls this mostly doesn't matter but collisions with sharp edges like the post become chaotic. This could've been fixed if we ever got the UE5 update that was rumored (but turned out to just be fortnite racing mode)

  • @CriticalPotato
    @CriticalPotato Месяц назад +5

    High Leth can't hurt you.
    High Leth: 31:49

  • @sh4d0wpl
    @sh4d0wpl Месяц назад +5

    if server lasts too long and timer says 0:00, u can see how long it actually is been on by looking at the chat (15:22 was 253 minutes on)

  • @Rhink
    @Rhink Месяц назад +8

    This is actually genius. What if you could host a server like this with a gamemode/style that you did in a video and it just continues where people can just join whenever?

    • @VALLANCEGAMING
      @VALLANCEGAMING Месяц назад +2

      I had one before, it lasted 2 weeks until the server died XD

  • @Elon_Muscle_
    @Elon_Muscle_ Месяц назад +2

    Rapid with KC decals... this man just got my heart

  • @mitchelllove453
    @mitchelllove453 Месяц назад +21

    gotta love a saturday morning when Leth posts

  • @veabe
    @veabe Месяц назад +30

    So 123 all the way to 123456789 with and without password are all private matches you can join there is also a freestyle one I been doing those private matches since like 2018

    • @beaztrl
      @beaztrl Месяц назад +1

      2020 freestyle private matches were peak

  • @anonymousinternetuser7519
    @anonymousinternetuser7519 Месяц назад +5

    I don't really follow much gaming on RUclips, but I recognized that other guys voice instantly... Cottage cheese and tree branches? Dora the explorer DVDs? Gotta be the same guy.

  • @SportyPompano
    @SportyPompano Месяц назад +4

    5:14 Its funny, I immediately recognized it as a car.
    1955 Nissan Fairlady Z
    Pretty sick car

  • @dogtiredguitars
    @dogtiredguitars Месяц назад +1

    Classic Leth/Rapid content. Pointless yet incredibly entertaining 😄. And Leth, I’ve got to say again how great it was to finally meet you at RLCS this year. Thanks for all you do for the community!

  • @CriticalPotato
    @CriticalPotato Месяц назад +3

    You should try that boost on kickoff experiment in different maps, across both teams for another video to see if it is map dependent on the map or consistent across all maps.

  • @jakenbakin9086
    @jakenbakin9086 Месяц назад +3

    Dropshot, rumble power ups, both teams same color, object of the game is NOT goals but to destroy the opposing teams entire field. Keep goal reset off to keep goals from resetting the field. It's super fun.

  • @Captain-Dju
    @Captain-Dju Месяц назад +10

    30:08 "This is exciting, the ball is moving" had me literally spit the soda I was drinking :D

  • @sumthinprodukchins
    @sumthinprodukchins Месяц назад +2

    Also id like to say too, if you go into training packs, even psyonix created ones, you can see that when you mirrror shots where the ball rolls up the wall, it is not identical even when flipped

  • @Casta2
    @Casta2 Месяц назад +4

    We now need to learn how long it takes for someone to get demoed from every combination of spawning position if both parties hold boost and do no other inputs.

  • @zachlee7527
    @zachlee7527 Месяц назад +1

    rapid was so faded in this video 🤣

  • @deltav9784
    @deltav9784 Месяц назад +8

    We definitely do eat cereal in the UK Leth XD

  • @georgeswehlburg6060
    @georgeswehlburg6060 Месяц назад +6

    its probably the spawns that are not exactly on the same pixels...

  • @korekdorek
    @korekdorek Месяц назад +4

    I wish rocket league had a list of lobbies like in many other games, and you could join any open and closed only with password.

  • @justghoste3920
    @justghoste3920 Месяц назад +2

    fun fact, you can tell which net to score on by looking for the white particle circling the goal

  • @codder32
    @codder32 Месяц назад

    I will never get bored of Rapid's laugh

  • @K-CIN
    @K-CIN 22 дня назад

    Last 5min was like watching the DVD hit the corner

  • @mystomen4691
    @mystomen4691 Месяц назад +1

    it's a good day when leth uploads

  • @Leaf_Locke
    @Leaf_Locke Месяц назад

    OMFG random name and password private matches?!?! I have said for years that I'm surprised content creators don't do this. There's a small community of people who have been doing this for a long time that you might run into every now and again. My buddies and I have joked that if anyone were to do it, it would be Leth lmao So happy to see this him doing this and making content out of it

  • @radstafff
    @radstafff Месяц назад

    this video is so unique and entertaining. I laughed so hard. pls upload more videos like this. love the channel

  • @blurryface9910
    @blurryface9910 Месяц назад +9

    Title 25:30

    • @SpadeNya
      @SpadeNya Месяц назад

      Holy crap I wish I saw this before the algorithm hit me with the timestamp comment

  • @JDMricist
    @JDMricist Месяц назад

    LOL! one of the funniest uploads. so good! lmao! Crazy discoveries!

  • @mustafahussein2892
    @mustafahussein2892 Месяц назад

    It would be interesting to see someone do a deep dive into this to see why it happens and how it effects the cars and the ball

  • @cerealbread1164
    @cerealbread1164 Месяц назад

    That was a spectacular session of Rocket League.

  • @Keylimepie4
    @Keylimepie4 Месяц назад +1

    22:56 diddy

  • @renanbauer
    @renanbauer Месяц назад +3

    31:46 it makes a similar curve to the beginning of the kickoff, but on the other side of the map, so I think there is a specific angle, probably a difference of less than 1 degree between the kickoff position on the blue side and the orange side, and not a difference in the ceiling

  • @mikex222
    @mikex222 Месяц назад

    5:17 alt tabs... OI BOIZ LETH AND RAPID IS HERE

  • @apellido666
    @apellido666 Месяц назад

    i discovered that the past year, if you go to the 5th level of this map 76CD-1B72-20D9-53DC and mirror the shot, the ball will bounce lower when mirrored

  • @Gl1tchNs
    @Gl1tchNs Месяц назад +1

    you probably knew this because i think ive heard it from you but if a match has been going for over a certain amount of time (i think about 60 min) the replays stop showing. i realized that when playing custom cursed rumble with some friends and that session lasted for like 2 or 3 hours, cant remember exectly but something like that

  • @soypepito6738
    @soypepito6738 Месяц назад

    this is really good content just watching 2 guys holding boost to see who is touchng the ball first

  • @NyteWaves
    @NyteWaves Месяц назад

    you and rapid videos are the best!

  • @09ziyad
    @09ziyad Месяц назад

    That was a hilarious video you should more of these in the future.

  • @webrevolution.
    @webrevolution. Месяц назад

    I can't believe I've spent half an hour watching this. How can I petition to have that time back? 👀

  • @PaxtonWest-b5t
    @PaxtonWest-b5t Месяц назад +4

    thats why im hard stuck plat bro i swear

    • @One_iraqi_guy
      @One_iraqi_guy Месяц назад +1

      Bro me too on plat I’m even a plat tournament winner s4

  • @jjpom9538
    @jjpom9538 Месяц назад

    haven’t had a day like this in gaming since high school! total carefree nonsense and laughing our arses off! 😅

  • @car8070
    @car8070 Месяц назад

    this video was super chill i liked it

  • @Multi21uk
    @Multi21uk Месяц назад

    the map is 100% symettrical, you can export the model and check for yourself. What's likely happened is that the spawn points have been manually placed instead of using mirrored coordinates, so they are slightly off. As time goes on the difference magnifies.

  • @cranon5283
    @cranon5283 Месяц назад +4

    I mean we have known that maps have slight differences on how the ball rolls up the wall. Doesn’t surprise me that psyonixs can’t even make simple maps correctly. Smh

  • @dogtato
    @dogtato Месяц назад

    there's never been a bad leth/rapid video

  • @dylemmuh9575
    @dylemmuh9575 Месяц назад

    20:35 bro readied up 😂😂😂

  • @mrjokse
    @mrjokse Месяц назад

    You need to make a bind that holds your boost forever and make a 2v2 lobby and leave it go for like an hour so we would have an awesome tv screen saver, haha. Maybe overview highlights of what happened in the mean time, demos, bumps, close calls, maybe someone would score or smth idk.

  • @coderkuma
    @coderkuma Месяц назад +1

    The different shaped side thing is crazy. Was able to recreate it locally too on different maps. Can we what happens but without seeing the logs and the actual geometry data hard to say what's happening. I personally think it could be some weird physics bug/oddity with coordinates. Like maybe the geometry is exactly the same but the x/y is different (like 0/0 not being the center of the map) and some calculation gets slightly skewed. Sort of how you die at very specific heights when dropping in a boat in Minecraft. Total guess though.. Haven't looked at map or physics stuff at all. Really interesting anyway.

  • @DavidThomas005
    @DavidThomas005 Месяц назад

    It’s crazy to me how many rocket league players don’t realize their own net always has shields holographed over the goal line and the opponent’s doesnt

  • @bobbywalker2980
    @bobbywalker2980 Месяц назад

    I can tell by the tones of yalls voices you're good friends 😂❤.

  • @jordangreeley2950
    @jordangreeley2950 Месяц назад

    Thank you for this video! I've been curious of stain removers for awhile!
    New video suggestion: multi-purpose cleaner. Please and thank you!

  • @ronfhs58
    @ronfhs58 Месяц назад +9

    R2SSL, but you randomly miss based on a RNG. Low ranks have lower numbers on the spinner. Spin the wheel and it lands on 3, the third hit is a whiff.

  • @Edss-nr6xw
    @Edss-nr6xw Месяц назад

    4v4 but everyone just holds boost until only one team is entirely demod. I'm actually extremely curious what the result would be, how it would vary on kickoffs, etc. Of course after only once you'd know the answer every time but this is pretty cool.

  • @jacksrandomuploads7576
    @jacksrandomuploads7576 Месяц назад

    Today in rocket league, Leth and Rapid channel their inner Matpat to find map disparities.

  • @Yubyub_
    @Yubyub_ Месяц назад +1

    Leth, I don't know if you noticed this but you restarted the cycle of the uneven map at 16:08 on the clock

  • @Zel-Veraan
    @Zel-Veraan 15 дней назад

    That match with them on 180ms hits very close to home.

  • @JonLake
    @JonLake Месяц назад

    This felt like DVD in the corner thing 😂

  • @Coverfiregamingnow
    @Coverfiregamingnow Месяц назад

    I feel like you and Rapid are unlocking the deeper truths of rocket league 👀👀😵‍💫😵‍💫

  • @toryn5754
    @toryn5754 Месяц назад

    at 17:00 ish on that laggy server, it somehow lags less for them than when i have 40 ping on near servers, the struggle is real

  • @huetwastaken
    @huetwastaken Месяц назад +1

    I love to join these private matches for fun, I remember there was a guy who got tilted in one of these and started being toxic like bro no one cares

  • @daxrby_1185
    @daxrby_1185 Месяц назад

    Id love to see a in depth search to why the sides arent symmetrical

  • @Bibl0_dfg
    @Bibl0_dfg Месяц назад +1

    Leth we eat cereal over here too

  • @UndeadJester1
    @UndeadJester1 Месяц назад

    I think more then likely the maps are symmetrical, but the spawn rotation may be slightly off for the diagonals. All it takes is a pixel for a completely different result.

  • @KennyPops
    @KennyPops Месяц назад

    why did i enjoy this video so much

  • @Gl1tchNs
    @Gl1tchNs Месяц назад

    you have to investigate this more about the uneven map layout in a map editor

  • @alexandermunoz5611
    @alexandermunoz5611 Месяц назад

    Hey Leth love your vid’s you always make my day with each video their creative and funny at the same time thank you Leth.

  • @michaelk__
    @michaelk__ Месяц назад

    My assumption regarding the symmetry would be that the fields are actually perfectly symmetrical, though you end up having a different floating point rounding at some point, leading to the divergence.

  • @MCLooyverse
    @MCLooyverse Месяц назад

    It's funny watching them freak out over nothing. The "nothing" they're freaking out over is lag/ping, which I don't see, because that's just how Rocket League is for me. It took me a while to figure out why they were making noises.

  • @xenoid4999
    @xenoid4999 Месяц назад +1

    Ive seen some stuff as a pm main. Best gamemode though.

  • @chadmulligan5629
    @chadmulligan5629 Месяц назад

    I knew i wasnt crazy... Maybe crazy for thinking a video game would perfectly model real world physics.

  • @C4Taterz
    @C4Taterz Месяц назад

    you know what we haven't seen in a while.... Quidditch

  • @sumthinprodukchins
    @sumthinprodukchins Месяц назад

    Honestly i feel like it would be more likely for the default car placement on kickoff to be a pixel off rather than the map be unevenly laid out

  • @jsonnull
    @jsonnull Месяц назад +1

    This is the "Beard After Hours" episode of Ted Lasso

    • @aaronmeade4864
      @aaronmeade4864 Месяц назад +1

      best comment in this whole section

  • @shauryasynghal8376
    @shauryasynghal8376 Месяц назад

    New video idea - random setting for a private match will be set and then u and your friends have to guess the settings. Please like so let’s sees this