How to Master the Assault Class in BattleBit Remastered
HTML-код
- Опубликовано: 27 июл 2024
- A guide for new players getting started in BattleBit Remastered.
BattleBit Remastered is a low-poly, massive multiplayer FPS, supporting 254 players per server. Battle on a near-fully destructible map with various vehicles!
#battlebitremastered #beginnersguide #gettingstarted Игры
Hope they find a way to balance the classes so there is more of a reason to play anything other than medic!
Give Assault access to the SMGs, PDWs, Carbines, and Marksman Rifles. Also reduce the amount of C4 Medic has access to. 6 is ridiculous.
@@shwosty marksman rifles should be kept, it would promote a more laid back support type playstyle which most medics don't have right now.
Assault is super op with the scar cause the passive buffs are basically necessary for the gun to go from good to insanely op
@@shwostyhonestly if other classes can heal themselves a bit but not fully using bandages it would make medic a bit less op. But yeah assault not having SMGs is very weird
Theres nothing OP about medic lol. Its literally the same as Battlefield. 2042 medic is OP being able to carry a syringe pistol and an ammo bag lol. The issue is what weapons what classes can use.
Honestly I'm kinda surprised that SMGs and PDWs aren't exclusive to Assault and Medic.
Those things are literally designed for CQC, and with the amount of breaching tools Assault can choose from it seems more fitting than giving them to the Engineer, whom should really just be an explosive sniper and vehicle driver.
I would like to see Assault have access to them more than medic to make use of the Assault Class buffs.
I think the logic behind is that an engineer carrying an RPG would find it appealing to carry lighter firearms like SMGs or carbines
I feel like an idiot . I thought armor was purely cosmetic . Thanks man ❤ awesome video , learnt a lot even as a veteran
Glad you got something out of it. Thanks for tuning in.
Damn, I never knew Assault class has passive buffs and can carry around ammo. Thank you for this info, now Imma try run'n'gunning with assault class and ask my friend to run medic and heal me
Upd. I just watched further and there's even more info I didn't know!
Thanks for watching
3:18 Shows 3 clips back to back of me being dead hahaha 😂 💀 Great video though haha ya bastard
Didn't even notice that. Good spot 🤣
@@shwosty standard BIG Bodsta gameplay
f2000 holo and light armor and back pack and helmet, move fast af bring c4 and the grapple, dont stop moving
babe new shwosty just dropped
I'll make the popcorn
Great video
I'm pretty sure ammo boxes do not consume squad points though
Thanks for watching. Do you know what points the small ammo box consumes? I didn't know there was more than one 😂 still so much I don't know.
@@shwostyit consumes points from the box, so theres a cap on the amount you can take
That's good to know. Thank you.
@@shwosty yup! i realized not all ammo boxes were the same when i tried refilling my c4 from a small box that my assault friend used which only refilled 5, whereas the support one i got to refill all 6 and possibly more but i died xD
ay first
Beat me to it
Assault Guide: Don't play it😎
*Outro beginns*
You don't need medic if you don't get hit. Also you don't want to rez teammates as they will steal kills. Just throw 50 grenades and farm kills. The small buffs make it feel so much better to run and gun.
I do nothing but get hit. Frag grenades are magnetically pulled through the air to connect with my feet.
the assault needs personal stims, he already got the small ammo box
Map gonna be filled with ROIDMEGACHADS shooting up after each firefights.
I try playing assault ground vehicle and its hard. People flank really easily and there is alot of people. Yes I play with teammates bolstering infantry, but I mean there is always the long master flank that they take. I dont like vehicle dont have 3rd person cam because waiting for turret to check around is very slow. The vehicle gameplay is unpleasant, not to mention the amount of polygon hills + ads camera makes it feel more terrible to drive. Vehicles are weak in general just look at the maps and line of sights they need to deal with. Most maps you just have no good position at beside making yourself prey by being between buildings which makes you much more vulnerable and trapped. There is alot of buildings, but playing around these buildings there are just trees to block your sight more or there is straight up bad hills.
How to play Assault:
Step 1: Pick medic.
🤣🤣
I have to disagree with ak15 being long range option. I use it in cqc a lot and have great results.
It's a great gun at long range too with a medium range optic and burst firing. In CQC it's pretty good too as the high horizontal recoil isn't as much of a factor.
Guide on assault : play the medic XD
ay second?
Show me your evidence, or I'm demoting you to third 🤣
@@shwosty I mean I referenced the legit first dude who commented first by saying "ay first" but instead I said "ay second?" xP
Tip 1, don't play assault. Play medic, just saved you 8:19 seconds of your time. 👍 jk shwosty, i will still play medic though
I made a similar point towards the end of the video. Medic has too much good stuff going on.
The only tool I miss on medic at times is the grapple hook but medic just too good to pass up
Idk running and gunning on medic feels bad after using assault for 30 hours. I can notice a huge difference in how gunplay feels without buffs
Assault and support are useless.