E1 Creo Parametric 10.0 - Basic Modeling for Beginners Tutorial with Training Guide | Tips
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- Опубликовано: 20 авг 2024
- Exercise 1 - Introduction to sketching, modeling and options menu inside Creo Parametric 10, Also, basic rendering tools.
Download the free (Creo 8.0 Basics, I don't have the 10.0 complete yet) pdf training guide at drive.google.c...
Topics Covered in this Video
- Options Menu
- Shortcut Key Creation
- Sketching
- Dimensions
- Constraints
- Extrusions & Cut-Extrusions
- Rounds (aka: Fillets)
- Chamfer
- Shell
- Photo-Rendering
- How to make a Creo Portfolio PDF image
- Tips
CAD 105 Creo Basics Online course available for registration at Elgin.edu
3 Credit Hours
No Prerequisite
Hi sir, Iam watching ur videos since from 4 years, it is so helpful in my college, now in my workplace solidedge is using, kindly share a video of solid edge, it would be so grateful. Thanks!!!
I have a question: why does my model display differently, showing the top side in ur view more towards me that the hole is leaning downwards, when I chose standard orientation?
how to rotate a object without using mouse..?
is it possible to rotate a object without using mouse ?
I don’t think so with Creo, unfortunately. Unlike Fusion 360
@@christinali1235 Space Mouse work great
My god I am so tired of working with 2d sketches. When are they going to do a proper fully 3d solids workspace parametric modeler?
In my experience full 3D solids workspace systems are great for conceptual work, but not well suited for mechanical engineering and design.
@@vertanux1 I suppose it depends on the specific type of work being done and how big the project is.
Something like IronCAD just makes much more sense to me working mostly in a 3D space with fine dimensional controls and occasional 2D sketching when necessary. I wish there were some type of hybrid between IronCAD and Spaceclaim. That would be perfection, at least for small part/product development. Anytime I load up a CAD program and it shows those 3 planes that you have to pick to start your work on I just want to die inside, it feels like I'm working from design concept procedures that haven't really evolved their way beyond the standards of the 60s/70s/80s.
I can understand the need for the 2D parametric workflow if you're developing a factory, or a smartphone, or something like a DUV lithography machine though.
But it's awful if you're making toys, board-games, racetracks and NERF for Hasbro, though. I'll probably just stick with IronCAD til something better comes along.