This is a full archival playthrough recorded for posterior, especially for the convenience of those unable to run the original WON version of Half-Life. While most differences present in the available gameplay and levels are highlighted, this is not intended to be a full-fledged analsis of the demo. More normal Fact Files will come in the course of... well... I'm really not at liberty to say. In the meantime, go to 25:10 to see the worst medic in the world.
Drill instructor: What's your name, dirtbag? Marphitimus: *convulses* Drill instructor: Sound off like you've got a pair! Marphitimus: *convulses more intensely*
I feel a bit too priveliged when it comes to pc gaming as a 19 year old. Especially with steam and lightning fast fiber optic internet and decent computer parts. I got it easy. I wish that atleast for a day i could experiance what it was like for people like you back then. With dial up and everything. Just to see how far we've come and not take this stuff for granted. Heheh sorry if i come off cheesy typing this. Just something i think about alot
@@qwertyiuwg4uwtwthn me personally, I played HL1 and its expansions on.. a laptop.. and the laptop was literally falling of the hinges with exposed wires (but still worked)
One note to the final fight of the demo - there is a script that ends the game after you kill all beasts in the place you died. If you dont, the game continues so you can run next to them into next part of the map. It is the same map used in final game containing creatures and (I guess) weapons. The map "ends" with blocked steel door leading to the dam scene with entangled gargantua (beginning of Surface Tension chapter from original Half life game).
Oh man, I miss those Sierra and Valve openings... and that menu too! That one Barney talking to the G-Man, just chilling behind a desk, was he ever aware of the resonance cascade?
7:11 I was so confused what you were doing there. Then I saw what you did to them and realized you truly know what you are doing lol. Also I appreciate you showing little details and events!
I noticed at 6:07 the press demo has two identical scientists in the same room, whereas in the release they replaced the "have you ever seen such magnificent species..." one with the black scientist model, with the voice of the scientist changed accordingly.
The voice of the scientist is modulated on-the-fly by the in-game audio system. If the scientist uses the black model (Luther) it automatically modulates the pitch down a little.
The introductory video of sierra and valve brings back many memories, and the sounds of the menu, and how you changed the mod, what memories !! let's face it there's a lot of nostalgia in the original valve games
i'd never thought i'd see this quality again, not to speak of the framerate.... ah those were the good old days, when you didnt care if it was 10fps or 30....
Op4 demo content in 2021🥰 If only we could get an actual beta! I’d love to see where the game was at from how we see it in a lot of the retail box art, like when they were still using HL1 HECU models as placeholders
This is exactly the same content as the demo that was released with gaming magazines at the time! I vividly remember playing it from the PC Zone cover disk and having my mind absolutely blown (I hadn't played Half-life). I asked for the Half-Life Generations boxset for my birthday soon after!
baby voltigores are red in this version the green beret and the black commander are absent the grunt black beret is different and matches the same model used in the intro the grunt saw heads match their intro counterparts, white and black. the white head has facial paint, he loses the paint in the final game in the final game they were given different textures both for the intro and in-game textures, the medic has an unused black face, it was changed in the final game but still stayed unused. both drill instructors black and white have different face textures. the engineer face texture is different, has a thicker goatee (edited version of the demo beret texture) otis has an unused black head
oh wow, thanks for refreshing my memories when friend of mine brought this on CD and we were playing it like crazy. Being kids and non english speakers, we didnt know it was just a demo and spend big amount of time figuring out how to avoid the ending titles. We were even thinking one of the soldiers always fell down to the sewers and died, leading the game to its end. Haha, what a lovely silly memories. ❤️
Oh, you've woken up. Corporal Shephard, is it? I've read the tag on your uniform. I'm glad to see my life saving efforts weren't in vain. I can't say the same for him. I'm afraid you have been through a serious accident. Most of your friends didn't make it. I was hoping that you soldiers had come to rescue us, but now it seems we are all in the same situation. I think I saw a radio near the crash site where I found you. Perhaps you can go there and radio for help?
Brilliant to see that my wish has been granted back then, because it is great to release prototypes of games at a later/very later point in time, so we the gamers can not just play them ourselves, but also research and document them on video game prototype wikis. But I do still wonder, if Magic Nipples, still has more of the Half-Life: Opposing Force prototypes around, or even the rest of the very first Half-Life prototypes. You are free to contact him though, not saying you need to.
Never seen this one before and there are a lot of features that were cut and didn't make it into the final release. Watched the whole thing and it was a pretty solid gameplay.
I had no idea you could kill that zombie soldier like that in the medical area! I normally just use a chair to hold the doors open and kill the zombie with a wrench.
I remember when I first played this demo. It was incluided in a PC Magazine CD (loved those CDs) and that was my very first time a Half-Life game. my first impression was that the HECU were the good guys! Every inch of the maps were so interesting for me, so mysterious areas. It was something very different for me. Just a diference: the demo version I played, in its ¡menu, it did not say "press demo" and the loading screen was the final versión (darker green, with a bigger Shepard pic). I feel so nostalgic. It also incluides the trailer of the game. The video SHOCKED ME because it was so action packed, and the music, perfect. Never found the title of the song.
haha, I remember playing this demo back then when it came with one of those PC Gaming magazines. In the room with Otis, I also remember using the chair to block the door from closing so that I could acquire the Wrench, kill Otis and then take his gun. xD
Shepherd us so powerful, he can swing hard enough to provide the pressure needed to trigger a plutonium core to undergo a super chain reaction needed to cause a nuclear explosion. Edit: I reality, though, blowing up a nuclear weapon with normal explosives actually disarms it. It requires extremely precise conventional explosives within the nuke to cause an nuclear explosion.
I am truly amazed! This gives Half-Life a new twist. Can't wait for the full release of the expansion pack! It probably won't outsell the recently released System Shock 2 though... 4real though this is amazing.
so nostalgic got this demo on a PC Gamer CD I think - it was so awesome back in the day. The original half life "uplink" demo was awesome too, I still remember my dad coming in, seeing me fighting with marines with a pistol... I ran out of rounds and pulled the crowbar, then beat one to death... Pops laughed harder than I have ever seen hahaha
I know that this demo can't be played through Steam version of HL1, but is it possible to copy some models from there to make them work in OF itself? Just for testing purposes.
This is a full archival playthrough recorded for posterior, especially for the convenience of those unable to run the original WON version of Half-Life. While most differences present in the available gameplay and levels are highlighted, this is not intended to be a full-fledged analsis of the demo. More normal Fact Files will come in the course of... well... I'm really not at liberty to say.
In the meantime, go to 25:10 to see the worst medic in the world.
Lmao what an idiotic medic
Lmao Marphy's looking at the medic after he died, you can *feel* his disappointment.
For posterior you say?
Hope we get a full analysis side by side of the differences made, I bet the actual level files are revealing more so then watching it, heh.
You messed up pretty badly at the end of Friendly Fire.
Drill instructor: What's your name, dirtbag?
Marphitimus: *convulses*
Drill instructor: Sound off like you've got a pair!
Marphitimus: *convulses more intensely*
Even shaking your head and he already understand you. This prove that A.I in half Life and the franchise is smart.
@@ltraltier6009 ban button?
I remember waiting so many hours for this to download from CNET on dial up and then realizing my computer was too shitty to run it
Ik that feeling
My computer when it comes to 98% of new games:
Even in 320x200 software?
I feel a bit too priveliged when it comes to pc gaming as a 19 year old. Especially with steam and lightning fast fiber optic internet and decent computer parts. I got it easy. I wish that atleast for a day i could experiance what it was like for people like you back then. With dial up and everything. Just to see how far we've come and not take this stuff for granted. Heheh sorry if i come off cheesy typing this. Just something i think about alot
@@qwertyiuwg4uwtwthn me personally, I played HL1 and its expansions on.. a laptop..
and the laptop was literally falling of the hinges with exposed wires (but still worked)
Please don't skip Sierra and Valve intros, this is soooo nostalgic
Maybe he skipped them to avoid copyright issues
I wanted to provide the authentic "I just got home from school and I want to play the new bomb defusal mode in CS" experience.
@@MarphitimusBlackimus ahh yes 😂
@@MarphitimusBlackimus lol, I did the same thing when I have only 1-2 hours before shutting down
how do you even skip it
One note to the final fight of the demo - there is a script that ends the game after you kill all beasts in the place you died. If you dont, the game continues so you can run next to them into next part of the map. It is the same map used in final game containing creatures and (I guess) weapons. The map "ends" with blocked steel door leading to the dam scene with entangled gargantua (beginning of Surface Tension chapter from original Half life game).
9:24 Adrian must be tough as hell to make a headcrab literally explode from one hit with a pipe wrench.
Or headcrabs must be really fragile
@@АндроидБишоп True
@@АндроидБишоп they're probably made from something weak, like paper mache, or Raditz.
That's actually so awesome
That never happened to me when I played half life opposing force
You play almost exactly like I do. From the boot camp head shaking to the spamming of the keyboard.
Oh man, I miss those Sierra and Valve openings... and that menu too!
That one Barney talking to the G-Man, just chilling behind a desk, was he ever aware of the resonance cascade?
the OG out here, giving us the playthrough . .
It’s incredible to think how well this holds up overall considering it’s over 20 years old.
It's also sad that almost nobody plays the old HL games nowadays...
@@yurionedge2199 yah I beat all them except hl2 ep1/2 and hl alyx
@@yurionedge2199 There's definitely plenty of people who still play the original Half-Life, and the mod community is still decently active.
They do actually, the Modding community is doing pretty well
I like the tagline at the end so the journalists have something to write for the clickbait title
7:11 I was so confused what you were doing there. Then I saw what you did to them and realized you truly know what you are doing lol.
Also I appreciate you showing little details and events!
20:43 Wow, I knew Harry S Robins voiced some soldiers, but I could never hear it. Finally I managed to hear it here!
I like to imagine it’s a scientist who took the clothes/armor from a dead grunt and is pretending to be a soldier so he doesn’t get killed.
@@tysonhemelstrand4081 lol and then he kills all his annoying coworkers 😭
@@itwontcomeout5678 holy fuck someone make a mod out of this i beg you
He also plays the "So who is this guy, Freeman?" grunt
i always heard it as him from the start so i knew it was him
"the current situation is looking pretty DONT WORRY SOLDIER"
I noticed at 6:07 the press demo has two identical scientists in the same room, whereas in the release they replaced the "have you ever seen such magnificent species..." one with the black scientist model, with the voice of the scientist changed accordingly.
@@FadenBlues It isn't though.
@@FadenBlues nope
The voice of the scientist is modulated on-the-fly by the in-game audio system. If the scientist uses the black model (Luther) it automatically modulates the pitch down a little.
At 4:56 the dead Marine the scientist is doing CPR on uses the HL1 leader face model, in release it's the black beret guy.
@@FadenBlues nuh uh, there's not a single randomized entity in OPFOR
That's some oscar-winning playthrough acting right there, buddy!
this man provides the full on experience by playing on the old Windows 98. Good job Marphitimus.
26:42 the best part ever on a videogame :3
7:15
It's a pro gamer move
So the press demo is basically like Half Life: Day One
Half life day one didn’t have a lot of cut content
@@bethanywhite247 this too
@@bethanywhite247 Or timeskips...
@@bethanywhite247 it had, in the game files.
@@ProgressiveTory mostly talking about ingame but you're right
The introductory video of sierra and valve brings back many memories, and the sounds of the menu, and how you changed the mod, what memories !! let's face it there's a lot of nostalgia in the original valve games
i'd never thought i'd see this quality again, not to speak of the framerate.... ah those were the good old days, when you didnt care if it was 10fps or 30....
The level structure is the same as the commercial demo. This was my first experience with the half life series, what a blast !
Loving the detail where you fly past one of the sections from Surface Tension
I can't believe there's actually a demo version of Half Life: Opposing Force. I never knew it existed
There is, it's similar to this one but with final assets. This one is a pre-release demo for the press.
Op4 demo content in 2021🥰
If only we could get an actual beta! I’d love to see where the game was at from how we see it in a lot of the retail box art, like when they were still using HL1 HECU models as placeholders
I don't remember in-game animations ever being so fast. Is their speed a unique feature of the demo version?
I believe animation speed and FPS work in conjunction. HL Speedrunners usually raise or lower their FPS to get through certain sequences faster
I got a cool theory about this
It's made to stop the playtesters from playing the game for too long
Just to save time
@@lemonadechainel290 but wouldn't the switch between the 2 animation times cause issues (you know, like the ones testers are supposed to catch?)
@@Minisoderr idk really, good point
Did opfor have animations like that tho?
20:54
Black ops: Grunt bad
grunt :
*Loads buckshot with malicious intent*
Saw/Tower model looks much more badass than the final version. Also i like the P.C.V HUD very much, its way better than the final "shield" one
I don’t know if it’s just a demo, or the settings that you have but the game is brighter than usual.
I enjoy the head shaking 'acting' in this video. Oscar-worthy!
This is exactly the same content as the demo that was released with gaming magazines at the time!
I vividly remember playing it from the PC Zone cover disk and having my mind absolutely blown (I hadn't played Half-life). I asked for the Half-Life Generations boxset for my birthday soon after!
25:19 Ups, sorry medic
OMG the madlad is running Windows 95
what a blast from the past
Engineer: needs a medic so badly
Adrian: you want this med kit or not? I’m still on 90 hp, well your loss.
Ngl, the beta Adrian Shephard loading screen is so cute, I dunno what it is, he looks like a Lego character.
baby voltigores are red in this version
the green beret and the black commander are absent
the grunt black beret is different and matches the same model used in the intro
the grunt saw heads match their intro counterparts, white and black.
the white head has facial paint, he loses the paint in the final game
in the final game they were given different textures both for the intro and in-game textures,
the medic has an unused black face, it was changed in the final game but still stayed unused.
both drill instructors black and white have different face textures.
the engineer face texture is different, has a thicker goatee (edited version of the demo beret texture)
otis has an unused black head
Because black doctor who works is too unreal even for half life scifi.
oh wow, thanks for refreshing my memories when friend of mine brought this on CD and we were playing it like crazy. Being kids and non english speakers, we didnt know it was just a demo and spend big amount of time figuring out how to avoid the ending titles. We were even thinking one of the soldiers always fell down to the sewers and died, leading the game to its end.
Haha, what a lovely silly memories. ❤️
Aaaw) He shakes his camera like he's actually yelling "Sir, yes, Sir"
7:18 damn dude
Half life opposing force demo was the first half life game i ever played damn the nostalgia hits hard
Same here!
Fuck, those menu sounds and orange letters bring back so many memories. good times.
Oh, you've woken up. Corporal Shephard, is it? I've read the tag on your uniform. I'm glad to see my life saving efforts weren't in vain. I can't say the same for him. I'm afraid you have been through a serious accident. Most of your friends didn't make it. I was hoping that you soldiers had come to rescue us, but now it seems we are all in the same situation. I think I saw a radio near the crash site where I found you. Perhaps you can go there and radio for help?
*HEALTH*
Hidden palace link is broken my dude. Thanks for sharing the links from the people who actually obtained it however!
The Hidden Palace link is correct, but RUclips can't parse the closing parenthesis as part of the URL. I can't direct link the page any other way.
It should work after replacing ( and ) with %28 and %29
@@DojoKanojoCho Thanks! It worked.
Brilliant to see that my wish has been granted back then, because it is great to release prototypes of games at a later/very later point in time, so we the gamers can not just play them ourselves, but also research and document them on video game prototype wikis. But I do still wonder, if Magic Nipples, still has more of the Half-Life: Opposing Force prototypes around, or even the rest of the very first Half-Life prototypes. You are free to contact him though, not saying you need to.
I like how nobody will update it to a better version.
Damn, that opposing force animated logo is sick.
2:52 the second "huh" is cut content
13:19 that's what she told me!
I love how you played on a older computer so the framerate is pretty low. It makes it look more how many played it back in those days. Very nostalgic
Never seen this one before and there are a lot of features that were cut and didn't make it into the final release. Watched the whole thing and it was a pretty solid gameplay.
Can those electricity emitters at 18:57 be destroyed in this version? They can be blown up in retail, as I only recently learned
They can be destroyed, but you have to aim at a different spot. I've never bothered destroying them, however.
14:56 he did the peter dead pose 💀
If you launch the bootcamp map in multiplayer you can explore it. It has some minor differences with the singleplayer and demo versions.
7:33 i honestly can't believe the Desert Eagle sounded like the Magnum seen in Dirty Harry when being used by Otis.
I had no idea you could kill that zombie soldier like that in the medical area! I normally just use a chair to hold the doors open and kill the zombie with a wrench.
holy shit that classic main menu. nostalgic af
7:34 And here's enter the real star of the Opposing Force game.
😄
Ever wonder why the scientist with the MRI ran straight for the window, and not the door?
Is that....running in software mode instead of direct3D? Been a hot minute since I've done that!
Doesn't look like software, note the texture filtering. Just on a Voodoo card at a low resolution.
was this build recently found?
15:55 Good lord this section is horrifying. Utterly claustrophobic and tense with the harsh shakes and those alarm sounds.
Boy that was amazing. You did running on Windows 98 right? I will love to try it!
Yes, I believe this is Win 98
Yeah, this is Windows 98 (either so-called First Edition, 4.10.1998 or Second Edition, 4.10.2222 - both look the same)
@@DojoKanojoCho and it looks like 640x480, but I played it 800x600, though with the same fps
Yo real talk, what windows 95 emulation you used ? all my windows 95 machines when emualted are shit.
Best thing in this video is him interacting with the npcs
There is something satisfying about turning headcrabs into chunky salsa with the wrench.
This is incredible, I don't know how important this is, but it's still interesting.
The original menus for half-life i miss this so much
The Grunt and the Vortigaunt fighting at 4:10 are placed close to the player in the final release, not behind the helicopter wreck.
No Vorts coming down with the lift at 14:24
Nuke goes off way later in the press release (21:30)
I love the logo in the main menu
I remember when I first played this demo. It was incluided in a PC Magazine CD (loved those CDs) and that was my very first time a Half-Life game. my first impression was that the HECU were the good guys! Every inch of the maps were so interesting for me, so mysterious areas. It was something very different for me. Just a diference: the demo version I played, in its ¡menu, it did not say "press demo" and the loading screen was the final versión (darker green, with a bigger Shepard pic). I feel so nostalgic. It also incluides the trailer of the game. The video SHOCKED ME because it was so action packed, and the music, perfect. Never found the title of the song.
8:25is it possible to drag with you this security guard to the end of the game ?
No, he refuse to follow you through
You are not alone who is playing this, I'm also playing this .
haha, I remember playing this demo back then when it came with one of those PC Gaming magazines. In the room with Otis, I also remember using the chair to block the door from closing so that I could acquire the Wrench, kill Otis and then take his gun. xD
Pov: you are in 1999 and this is the first gameplay of half life opposing force
Just the menu sounds are so nostalgic
This is so... OLD! I love it!
14:21 MOUSE1 to pay respects
Pro Blue Shift when Marty? :3
Oh boy. I bet this is pretty rare to find it nowadays.
Not really. This leaked a few days ago
@@bethanywhite247 Yes, I'm aware of that, but still.
7:16 yeah...
Every half life veterans always do that.
Gotta watch this on a crt monitor for the full experience
What virtualization software are you using to run Windows 98?
Native 98
This is running in PCem.
RARE ARTIFACT FOUND LETS GOOOOOOOOOOO
I followed the instructions but it doesn't appear in the change game thing
Huh interesting, i wonder which are the differences from this one and the retail one.
Damn that is a very extensive demo
Shepherd us so powerful, he can swing hard enough to provide the pressure needed to trigger a plutonium core to undergo a super chain reaction needed to cause a nuclear explosion.
Edit: I reality, though, blowing up a nuclear weapon with normal explosives actually disarms it. It requires extremely precise conventional explosives within the nuke to cause an nuclear explosion.
Opposing force was the first half life I ever played because it was cool that I got to play as 1 of the soldiers
I am truly amazed! This gives Half-Life a new twist. Can't wait for the full release of the expansion pack!
It probably won't outsell the recently released System Shock 2 though...
4real though this is amazing.
so nostalgic
got this demo on a PC Gamer CD I think - it was so awesome back in the day. The original half life "uplink" demo was awesome too, I still remember my dad coming in, seeing me fighting with marines with a pistol... I ran out of rounds and pulled the crowbar, then beat one to death... Pops laughed harder than I have ever seen hahaha
I played this, and the full Opposing Force before I ever played the original Half-Life
Nice RP during the bootcamp haha
I know that this demo can't be played through Steam version of HL1, but is it possible to copy some models from there to make them work in OF itself? Just for testing purposes.
The windows 1998 background makes it more nostalgic
Thank you Vect0r, very cool.
Too late Marphitimus! Your rival got to this before you.
5:22 Everyone in Black Mesa REALLY likes making a single letter into 7!
Now if only Valve released the Goldsrc engine source code...
didn't the retail version of half life have the worldcraft editor anyway? or is there more to be gained from the code?
@Juan Bolsa So that fans can make actual good mods for OpFor and BS
Yooo i remember downloading a half-life opposing force demo back around 2011-2012 and its was just like this!!