I like that they humanize the metrocops during the start of the game, you can hear them laughing at what citizens say and even conversing with eachother.
I really love the aesthetics of the Beta. Is giving me goosebumps, like vibes of Deus Ex, Metro, Time Shift, The Conduit, Bioshock and all those games during the early 2000's till late 2000's era. :')
This is way better looking than half life 2 man. Also the idea the resistance probably has soviet era property being shipped into the city makes sense.
While this is a faithful recreation of what the beta of Half Life 2 could've been, I shudder to imagine what it would've looked like, let alone played like, if it was released in the state it was. It's probable it wouldn't have been as memorable or hell, we probably would've gotten Half Life 3. Because Half Life 2 in its state was so good, people went through painstaking efforts to make *THIS*, which is well made. Lesser games wouldn't get such love.
Various things: This looks gorgeous, it has a lot of dept and detail, much more baroque, to be a game of 20 years old is visually impressive. Still I like the released version, you can see how they worked some aspects and took the best out of that situation. Btw this barney sounds more manly but also less likeable in my sigth. Great gameplay dude
0:14 As someone who went through the bullshit of grad school to get a PhD, I am personally hurt that the G-man doesn't address Gordon as Doctor Freeman. He earned that PhD, dammit! 😢
Do you really think we have to stick to this old rules? Do you think obtaining PhD is harder than being a Lead Architect at Google, for example? Do we have to address such people "Architect Freeman" all the time? Just because they worked a lot? Does it really matters or just somebodies ego hurts? Never understood it even when I was trying to obtain PhD as well. Like I get it that it sounds nice, but is it really that important?
That's my other question... At the end of the first half-life, nobody would have known what happened to Gordo or where he was... So how would they have known to expect him on this day ten years later??
They didn’t. They were surprised that he suddenly returned decades later and because he was known as the rescuer of Black Mess (rescuing scientists, security guards, and eventually himself), they spread the word that Gordon is back.
His return was probably prophesized by the vortigaunts. He was likely already being viewed as a messiah and the savior of humanity by the resistance before his return.
Big respect to team that developing RTBR and releasing changelog video of progress they made so far. Best regards, fellas. Can't wait for a full release.
Everything happens for a reason, in a way I am glad Valve got hacked, because that pushed them to make the best version they could make, sure this beta looks interesting but it doesn't come close to the final product we got, that's for sure.
OMG, this misinformation is still going? No, it has nothing to do with the leak, they already started reworking the game before that. How do we now? Because the reworked content, which itself was pretty much outdated as well, was already in the leak, and it even had an incomplete but playable "storyboard" campaign. And the game had already been delayed eleven days before the leak.
The SPAS12 is better depicted. Valve have watered down that gun in the vanilla game by only putting six cartridges in an eight tube for some reason (unlike in HL1), the double shot retaken from the DB shotgun from the Doom games (that was excusable during the 90s, but not in the 2000s at a time we can find better info on such gun on the internet), while we have to wait the Raising the bar gamemode to finally see a better version of the SPAS finally with a semi-auto firemode! I could die in peace now that's also super cool how we can use Alyx machine-pistol and the Winchester of Grigori, a variety of guns doesn't hurt since how ridiculously small the weapon selection was back in vanilla HL2
I just discovered this jewel today and wow it's so awesome! Thanks so much for sharing! Ok so what I understand is that, this mod is based in the Half-Life 2 Beta that never was released? But how is that it's so long? I mean it will have 7 divisions and so far only 2 have been released, right?
Holy fucking shit... After all these years we're finaly here, this looks fantastic! And Ravenholm: Oh my god that skybox... But I don't think level-design here is like OG one, but still looks pretty good. I really wish I can see that test-build sunset for the first time again...
At 1:33:33 This game although wouldve been better for the time of release, it wouldn't age as good. The bar wouldve been raised too high and it wouldve been compared to open world titles more often.
Did you have to do anything special to get your pickup icons to not be cut off? My hud seems very small and the icons for items when I pick them up are extremely cut off and nearly not visible.
I love this mod but my only gripe is that Barney's VA in this sounds like his retail counterpart hadn't even hit puberty yet in comparison, plus it doesn't even sound like him in the first place anyway. At least Kleiner actually sounds somewhat like Kleiner, but Barney desperately needs a new voice. which i hope he gets during a later Division update
The CRT displays and TVs aged really well, lol. It is more reliable than LCDs or OLEDs tho. I do understand the point of the game isnt realism, but story telling, as for realism you play simulators, but I've always wondered on whats the purpose behind some of these rooms in all the games. Its very pragmatic of Valve to have chosen post-soviet satellite states as the place for the lore, at least it's realistic to say not everything makes sense there.
@@zorreid5191if you didn't immediately catch the differences here, it seems like you really didnt pay attention playing the release version. So you definitely should play the beta. Its much darker, has different characters and maps. Id say its 60% different to the release version.
Okay I'm about a third of the way though and this is INFINITELY better than HL2 in almost every regard so far.... UPDATE: Okay I've seen the whole thing now and it's not infinitely better... The City 17 re-imagining and the worldbuilding early in the game was absolutely incredible -- I didn't even mind that it went on for a full half-hour because the city was so beautifully detailed. The problem is the game loses a lot of steam at about the halfway point and I found it difficult to stay interested. A bit more variety in weapons and enemies was sorely lacking, and the game just kind of completely forgot about its storyline as it went on... Mossman hints at some supercool secret underwater base, but it's never mentioned again? And maybe it's by design, but the Combine seem a lot less imposing in this retelling of the story. Also, where are the NPC citizens in the second half of the game?! I really appreciated the fact that you already see them fighting and having a bit of success against the Combine using hit-and-run guerilla tactics instead of waiting for the Chosen One to lead them, but there was nothing built on that foundation. And Ravenholm looked a lot more realistic, but dragged on for far too long -- Sorry, but waiting four hours into gameplay to get your first shotgun is a big no-no. But these are minor gripes... Maybe add a few tweaks but overall this is an impressive and well-thought creation...
Also, extra credit to the creator(s) for showing some REAL time progression... Dusk to night to dawn to late morning, then an assumed "rest" at Black Mesa East then late afternoon to dusk to night...
Do keep in mind this is an unfinished mod called Raising the Bar: Redux. The underwater base is much later into the game, this is currently about 40% done. Storyline picks up in next area, the Depot/Prison, with more weapons and enemies too.
If Valve truly does make Half Life 3, I truly hope they add The Cremator in it cause I honestly think they look badass! Especially to wield a flamethrower. Maybe even make the Flamethrower a new pick-up item as well!
I like that they humanize the metrocops during the start of the game, you can hear them laughing at what citizens say and even conversing with eachother.
yeah, much more atmospheric
you almost feel bad to have to kill them , but legitimate defense
However, Combine is a lot more worse and the Beta version doesn't suits what the Combine really is.
@@OnePlusOneEqualsOnePlusOneThese are just metrocops
@@OnePlusOneEqualsOnePlusOne, the combine can't feel empathy and happiness. You're right, but these are metrocops, just civilians with masks
no wonder life in cty 17 is hell our leader is french
*Islam French Hussein
@@OnePlusOneEqualsOnePlusOnenope
"why should we make face animations if people are just going to stare at the subtitles"
😂😂😂
@@1playthroughs haha so funny 😂😂😂😂😂 emojis make me so smart hahaha.
@@benjosephgissing7857 holy rage bait batman!
@@benjosephgissing7857 shame in you
@@benjosephgissing7857 bro got blocked from youtube lmfao
2:42:55 canals looks amaizing.. way better than polished product.. but still HL2 changed my gaming perspective forever.. live forever..!!
I gotta say, the gloomy vibe looks more cohesive (after the Earth takeover)
I really love the aesthetics of the Beta.
Is giving me goosebumps, like vibes of Deus Ex, Metro, Time Shift, The Conduit, Bioshock and all those games during the early 2000's till late 2000's era. :')
yeah, 2000s vibe...👍
Yep
25:02 The Deep?
LMAO
Hell yea
Lol i literally thought this
The Peak
City 17 feels more alive, even lights on in buildings.
This was insanely well done 👌🏼👌🏼
thx)
The city looks more massive and atmospheric(but too dark, fits the captured world under the regime) in beta then in release.
Looks amazing indeed.. I think the darkness only adds to the atmosphere!
half life beta was dark and gritty
🖤
exactly like here
Dark griddy
1:45:59 20th century fox
🤭
I don't get it, could you explain?
@@armydude102 the pistol shots sound like the 20th century fox intro drums
@Kuba25088 Thanks for explaining.
@@armydude102 no worries
Beta looks much better than the original in terms of map design
Totally agree
I mean half life 2 original made in hurry.
yeah it feels like you're in a big city a lot more than HL2
and the atmosphere is so heavy and dark i wish they kept it in the retail
personally happier with the half life 2 we got
It's incredible how lively City 17 is in the beta.
This is way better looking than half life 2 man. Also the idea the resistance probably has soviet era property being shipped into the city makes sense.
yup
This is good, but I miss the times of 2000 and 1990
😢
we all do my friend, nothing was the same after 2008, what a shit timeline this is, nothing makes sense
@@milosv123344 troll comment spotted.
@@giannilyanicks1718 gay comment spotted
@@milosv123344 weirdo nonsen,se comment spôtted. and stop that little game. it's better to let things go.
While this is a faithful recreation of what the beta of Half Life 2 could've been, I shudder to imagine what it would've looked like, let alone played like, if it was released in the state it was. It's probable it wouldn't have been as memorable or hell, we probably would've gotten Half Life 3. Because Half Life 2 in its state was so good, people went through painstaking efforts to make *THIS*, which is well made. Lesser games wouldn't get such love.
Bro we already aren’t getting Half Life 3.
bro, u literally the best recommendation LP'er
thx very much 4 this masterpiece video
I loved your gameplay and the mod is really cool! Where can I get this? I really want to play it myself
Description
@rickishade7816
thx!
link in description)
Time traveler: *kicks a rock*
The timeline:
what a great years of being gamer 1996-2011
1996 ca. began the decline of everything! Especially music!!🤬🤬😎😎
@@kawmic7lmao dweeb
24:28 that graffiti looks familiar to me
🤓um... It's just a normal graffiti from half life 2, not interloper 🤓
@@metal2219You right, but shut your mouth
@@FatherMcKenzie66 "they hated Jesus because he told the truth" 😥
@@SmrdoMudichOfficial he aint jesus
@@FatherMcKenzie66 is called joke
Gman speech in intro is much better than in original game!!
2:47:46 2:49:34 the most melancholic scene
😓
I love that dark vibe in this game. Looks really cool
yep
30:51
I really liked this moment
dark and gritty
Ah yes, my favourite line of work
4 and a half hours of gameplay and this is just probably the 1/3 of the game holy the content that's incoming will be next levels of kino
Wow the arrival in the trainstation looks so much better and more atmospheric than the end built!
ABSOLUTELY)
Various things: This looks gorgeous, it has a lot of dept and detail, much more baroque, to be a game of 20 years old is visually impressive. Still I like the released version, you can see how they worked some aspects and took the best out of that situation. Btw this barney sounds more manly but also less likeable in my sigth. Great gameplay dude
They did such a great job with Ravenholm, I loved the sidestory with Gregori they made for it as a side-game.
I really liked this chapter too
This and Dark Interval are the most beautiful recreations!
I know this is a stupid question but is it compatible with the VR mod for Half-Life 2
Haven’t tested it with VR, man...
i highly doubt it. it would only work when it's done for official games
Are they doing more updates for this? Asking so I jump in if it's the last version
division 3 demo: ruclips.net/video/5BIdQwHoT2g/видео.html
0:14 As someone who went through the bullshit of grad school to get a PhD, I am personally hurt that the G-man doesn't address Gordon as Doctor Freeman. He earned that PhD, dammit! 😢
Do you really think we have to stick to this old rules? Do you think obtaining PhD is harder than being a Lead Architect at Google, for example? Do we have to address such people "Architect Freeman" all the time? Just because they worked a lot? Does it really matters or just somebodies ego hurts? Never understood it even when I was trying to obtain PhD as well. Like I get it that it sounds nice, but is it really that important?
@@glibkovalenko9937 No, I don't really think we need to stick to these old rules. I just couldn't resist the joke. :)
If you are at work it's understandable, but who cares if you are in the real world
Gordon is at work, as he is working for the G-Man so it makes sense he calls him Doctor Freeman@@xastor
I prefer what they did with the final release but this is VERY cool. The approach to world building reminds me a lot of Bioshock.
Now it makes sense why people get so creeped out by empty half life 2 / garry's mod maps. This game was just straight up FPS silent hill initially.
😄😄😄
That's my other question... At the end of the first half-life, nobody would have known what happened to Gordo or where he was... So how would they have known to expect him on this day ten years later??
🤔🤔🤔
They didn’t. They were surprised that he suddenly returned decades later and because he was known as the rescuer of Black Mess (rescuing scientists, security guards, and eventually himself), they spread the word that Gordon is back.
His return was probably prophesized by the vortigaunts. He was likely already being viewed as a messiah and the savior of humanity by the resistance before his return.
Big respect to team that developing RTBR and releasing changelog video of progress they made so far. Best regards, fellas. Can't wait for a full release.
Thick atmosphere, good level design, realistic plot and realistic physics - this could be Half-Life 2 we deserve.
You’re right
I remember the betas. Based in new york. Then retail went europe. good gameplay.
thx)
Such a nice redesign of the game. I will have to play this some time soon.
yup
the sound design is so slick
yep)
Everything happens for a reason, in a way I am glad Valve got hacked, because that pushed them to make the best version they could make, sure this beta looks interesting but it doesn't come close to the final product we got, that's for sure.
OMG, this misinformation is still going? No, it has nothing to do with the leak, they already started reworking the game before that. How do we now? Because the reworked content, which itself was pretty much outdated as well, was already in the leak, and it even had an incomplete but playable "storyboard" campaign. And the game had already been delayed eleven days before the leak.
the green skies and child workers was already long gone by the 2003 leak, by then it was basically retail just switched around with diff textures
The SPAS12 is better depicted. Valve have watered down that gun in the vanilla game by only putting six cartridges in an eight tube for some reason (unlike in HL1), the double shot retaken from the DB shotgun from the Doom games (that was excusable during the 90s, but not in the 2000s at a time we can find better info on such gun on the internet), while we have to wait the Raising the bar gamemode to finally see a better version of the SPAS finally with a semi-auto firemode! I could die in peace now
that's also super cool how we can use Alyx machine-pistol and the Winchester of Grigori, a variety of guns doesn't hurt since how ridiculously small the weapon selection was back in vanilla HL2
Absolutely
No system on earth could even run 50% of what's featured here back in 2004.
oh yeah
Voice acting was class
Honestly kudos to whoever made this mod, it looks great
Right on
This is actually well made lol. Thanks for sharing
thanks a lot
Is the Ship in the teleporting sequence the borealis?
🤔
I just discovered this jewel today and wow it's so awesome! Thanks so much for sharing! Ok so what I understand is that, this mod is based
in the Half-Life 2 Beta that never was released? But how is that it's so long? I mean it will have 7 divisions and so far only 2 have been released, right?
Holy fucking shit...
After all these years we're finaly here, this looks fantastic!
And Ravenholm: Oh my god that skybox... But I don't think level-design here is like OG one, but still looks pretty good.
I really wish I can see that test-build sunset for the first time again...
At 1:33:33 This game although wouldve been better for the time of release, it wouldn't age as good.
The bar wouldve been raised too high and it wouldve been compared to open world titles more often.
Magnificent!👍👍👍
Absolutely)))
Did you have to do anything special to get your pickup icons to not be cut off? My hud seems very small and the icons for items when I pick them up are extremely cut off and nearly not visible.
I didn’t tweak anything
I love this mod but my only gripe is that Barney's VA in this sounds like his retail counterpart hadn't even hit puberty yet in comparison, plus it doesn't even sound like him in the first place anyway. At least Kleiner actually sounds somewhat like Kleiner, but Barney desperately needs a new voice. which i hope he gets during a later Division update
There's no way computers back then could've played this. No wonder they scaled it down.
You’re right
Half Life 2 Beta: 20 Months into the invation.
Half Life 2: 20 Years into the invasion.
What? The map design looks better than the released version.
And it wasn't even in beta. Maybe alpha.
I did not know this existed but this should scratch that itch for that one game that will never come out.
😆😆😆
The CRT displays and TVs aged really well, lol.
It is more reliable than LCDs or OLEDs tho.
I do understand the point of the game isnt realism, but story telling, as for realism you play simulators, but I've always wondered on whats the purpose behind some of these rooms in all the games.
Its very pragmatic of Valve to have chosen post-soviet satellite states as the place for the lore, at least it's realistic to say not everything makes sense there.
3:23:13 HAPPY. HAPPY. HAPPY~♬
🤣🤣🤣
"lets just say you may of been gone for 10 years uhm? hop on and wake up Mr Freeman"
Man I hope this come to steam workshop because it looks outstanding
Hello how can I get this mod from steam ? I have seen that it is on a page but how do I add it?
Now this just makes me wish we had a chapter in City 17 set in night time
Why does it look so much better??
This created when other Developer still struggling to add more polygon and source engine came and give player physic
)))))
is it leaked beta files or recreated by modders with their own voice overs? thx for enlightenment
Recreated by modders on the basis of a leaked beta😉
misleading bs! everyone commenting like this is the real thing
Yooo where do I download?
link in the description
@@1playthroughs is there actually a big differance with the main game because ive already played it
@@zorreid5191if you didn't immediately catch the differences here, it seems like you really didnt pay attention playing the release version. So you definitely should play the beta. Its much darker, has different characters and maps. Id say its 60% different to the release version.
My headcanon: The combine invaded a universe parallel to the actual half life universe that we know
this is so much better than the original lol
half life in a modern London setting
Masterpiece !
yup)
@@1playthroughs Definitely city seventeen feels like a genuine actual city
I thought it was 20 years in the future?
10 years makes me sense
God I love the atmosphere of this.
yep, one more version of the beta: ruclips.net/video/6k0x4po8vh4/видео.html
😮 the graphics look amazing why didn't the finished game look like this
🙃
time and computers of the era
@candidate12 oh maybe the could make another one idk 🙂
3:18:56 🤣🤣
😂😂😂
This looks much better than alpha realise
Beta version feels much more sinister than the original
Bu oyun hangi mağazada mevcut çok beğendim oyunu ve video yu lütfen nereden bulurum bu oyunu
Açıklamadaki bağlantı
wow it looks better than the original what happened?
Where do i download this?
Less truly is more. Glad they changed the art direction so much
Different gman voice actor?
Okay I'm about a third of the way though and this is INFINITELY better than HL2 in almost every regard so far....
UPDATE: Okay I've seen the whole thing now and it's not infinitely better... The City 17 re-imagining and the worldbuilding early in the game was absolutely incredible -- I didn't even mind that it went on for a full half-hour because the city was so beautifully detailed. The problem is the game loses a lot of steam at about the halfway point and I found it difficult to stay interested. A bit more variety in weapons and enemies was sorely lacking, and the game just kind of completely forgot about its storyline as it went on... Mossman hints at some supercool secret underwater base, but it's never mentioned again? And maybe it's by design, but the Combine seem a lot less imposing in this retelling of the story. Also, where are the NPC citizens in the second half of the game?! I really appreciated the fact that you already see them fighting and having a bit of success against the Combine using hit-and-run guerilla tactics instead of waiting for the Chosen One to lead them, but there was nothing built on that foundation. And Ravenholm looked a lot more realistic, but dragged on for far too long -- Sorry, but waiting four hours into gameplay to get your first shotgun is a big no-no.
But these are minor gripes... Maybe add a few tweaks but overall this is an impressive and well-thought creation...
😊😊😊
Also, extra credit to the creator(s) for showing some REAL time progression... Dusk to night to dawn to late morning, then an assumed "rest" at Black Mesa East then late afternoon to dusk to night...
Do keep in mind this is an unfinished mod called Raising the Bar: Redux. The underwater base is much later into the game, this is currently about 40% done. Storyline picks up in next area, the Depot/Prison, with more weapons and enemies too.
The replayability wouldnt be there if this were the final release. Look, you probably dont even remember writing this comment.
hola soy nuevo, me lo descargue pero requiere lanzador, como puedo jugar estos mods?
Hola, juego vía Steam
do i need the episodes to downlaod it
yes, this mod is for ep2
someone can tell me whats this? I have no idea about...
🙃
3.30.15 they ressurected the gonome zombie :)
Skitch-zombie)))
oie tio que me a flipao el vidio mucha gracia laik para no dezapareser 👍🏿👍🏿
Gracias)))
If Valve truly does make Half Life 3, I truly hope they add The Cremator in it cause I honestly think they look badass! Especially to wield a flamethrower.
Maybe even make the Flamethrower a new pick-up item as well!
We almost got it in Alyx, so hopefully they finally put it in whatever's next.
Okay the intro on beta is better than the original, if you agree with me then, Bah!
This is not a beta, this is a mod that was released in 2020...
one of the best detectives ever.
holy fucking shit, why didn't they keep the ak ?
fair point)
I want to fight the war as a Japanese Soldier, can you do it??
I’m not sure I can help...
@@1playthroughs
No man Hitler is allied with Italian and Japanese
I want to fight on the Japanese side.
im glad they got rid of that Skitch thing or i'd have to shoot it
😂 🤣😂 🤣
Nice 2840 reference
How can I download this?
description - link - description
Half-Life still holds up! 🎮🔥
Graphic ok but where is the robodog? :(
robodog at 2:45:18
Tan dificil es usar un lanzallamas?