Designing an Island City from Start to Finish | Speedbuild + No Commentary

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  • Опубликовано: 4 фев 2025
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Комментарии • 151

  • @fordmiller5273
    @fordmiller5273 Год назад +5

    I love that you think to incorporate golf courses. Most of my civil-planning-interested friends despise them as a "waste of space" but golf is a wonderful sport and courses are gorgeous park areas if you just appreciate the sport. One tip, though - most golf courses are 18 holes ("executive 9-hole" courses exist too, but are rare).

  • @stoned71
    @stoned71 Год назад +21

    i like how you work with different height layers to build road and rail infrastructure. it looks really good

  • @jdjenk04
    @jdjenk04 Год назад +24

    The master of terraforming and building a city on different levels 🙏

  • @Sbotkin
    @Sbotkin Год назад +87

    Performance. That's definitely the most frustrating thing.
    Aside from that, probably the fact that the stop signs are placed at every entrance to the junction.

    • @tdh2044
      @tdh2044 Год назад +11

      i had terrible peformance but with a few tweaks, I have 50-60FPS in a pretty big city with like 30k population. Its very stable.
      I found that LOD quality on very low boosts it tremendously and doesnt look that bad, if much change at all.

    • @saoirseislive
      @saoirseislive Год назад +6

      I'd say the stop signs are more frustrating than the performance. I tweaked my settings day one to my liking and never had a problem.

    • @aaronwald9417
      @aaronwald9417 Год назад +1

      You can easily remove stop signs and traffic lights from junctions. You can have it free of both, just click to remove on both options.

    • @nogoodname8133
      @nogoodname8133 Год назад

      Performance is acceptable if you tweak the settings, we need mods and better traffic management

    • @tdh2044
      @tdh2044 Год назад

      @@nogoodname8133 it’s pissing me off that they aren’t communicating about mods. It’s so important, and we need to know when we will get it roughly. Could be tomorrow or next year

  • @pbdivyesh
    @pbdivyesh Год назад +6

    Man you're awesome!
    Instead of a lot of talking and making wrong decisions to design things badly or managing it weirdly for this game, your video make it more artistic and well designed architectural nice ness.
    As an software engineer this helps rethink a lot more and hence your videos
    I've subscribed after several years of watching your video now.

  • @sensitiveman1683
    @sensitiveman1683 Год назад +1

    As an artist, you first make a sketch, and then place logical accents. It gives me great pleasure to look at your work. Thank you.

  • @galindrodandi2561
    @galindrodandi2561 Год назад +2

    Incredible build, that looks like the US tipical small cozy town nobody knows that exist because all want to live in the city. The park is just stunning, i can imagine the kids doing races with the biciclets with diferentes layouts. Would love to live there, just amazing

  • @terinitupp1373
    @terinitupp1373 Год назад +86

    Most frustrating thing is the fact I have to wait until spring to play it, because I’m Xbox. However I do recognize it would be unplayable on console in its current state 😅

    • @Mathdash_Real
      @Mathdash_Real Год назад +4

      I can also bet we will be delayed for updates as well

    • @jessiedhillon
      @jessiedhillon Год назад +4

      I literally found out about the delay the day before the game was supposedly coming out for console, such sad news I was so hype

    • @qhu3878
      @qhu3878 Год назад

      ​@@jessiedhilloni found out the day by trying to launch it, that was a fun hour

    • @WeAreThePeople1690
      @WeAreThePeople1690 Год назад +1

      As long as it's the exact same game, I will be happy enough to wait. If, on the other hand, they give us a different game like CS1 was. I won't be respending my refunded money again.

    • @WeAreThePeople1690
      @WeAreThePeople1690 Год назад

      @gujjewman96 Nah, I don't like PC. I spend all day sitting at one at work. I don't need to sit at one for my enjoyment as well. It's not too much to ask for the same game, especially when it costs the same price, and the dlc always costs more than on Steam. So how about you be a normal human being, instead of a twat!

  • @allyouneed247
    @allyouneed247 Год назад +6

    Tip for adding extra lane to a segment of road: double click with current road type to add a node! Then you can change a segment up to that point without adding the temporary roads 👍😁 awesome looking city❤

    • @jzero90921
      @jzero90921 Год назад +2

      Yea it took me way to long to figure this out for the asymmetric turn lanes I wanted lol

    • @LaurensPP
      @LaurensPP Год назад

      I guess he knows but the temporary roads also serve as a nice visual guide.

  • @smlgd
    @smlgd Год назад +37

    Most frustrating for me is definitely the zoning. You're basically forced to use grids for zoning because curved roads or non-orthogonal straight roads have their zoning all messed up. It's made worse by the fact we now have way better tools to make curved roads

    • @LaurensPP
      @LaurensPP Год назад +4

      +1 on this one. It's beyond me why there is at the least no algorithm to just fill in the blank spaces (i.e. several styles of filler, based on the type of building constructed) so we are least able to zone the full corner.

    • @fintan.
      @fintan. Год назад +1

      definitely the most dissapointing thing for me. I have over 1000 hours on the first game and I ended up using custom assets nearly everywhere. Maybe with mods we will be able to draw the garden of houses like we can for landfills etc. I think once we get something like that then it will transform the game

    • @Storm74.
      @Storm74. Год назад +1

      Definitely, you would think this would be the one thing they would seek to fix in the second edition.

  • @TigonOlogdring
    @TigonOlogdring Год назад +5

    Beautiful build. I've been thinking about sporting/leisure facilities for my own build and ironically for Scotland actually forgot about golf!
    Minor suggestion: that canal like section in the final bit you could make into a really cool tunnelled section to allow ships to pass above, since the ships won't get through the lowered bridges.

  • @naymliis4869
    @naymliis4869 Год назад +14

    Most frustrating aspect for me is the zoning squares. Aside from being sad its not updated to fill in odd shaped areas and still just squares, not being able to choose which street the zoning is on at this point is extremely disappointing. Yes you can use paths and such to force things, but building/tweaking roads near it afterwards will upset things.
    Will be a happy day when its fixed or gets a mod.

    • @KevinM0890
      @KevinM0890 Год назад

      yep its the most frustrating part at the moment.

  • @fmpbigaton8794
    @fmpbigaton8794 Год назад +1

    You should have created an small island in the golf course lake, but all of the city is stunning. Congrats!!!!

  • @rothebear
    @rothebear Год назад

    Another fantastic build!! The different layers and heights are the best part

  • @bricks_and_cities
    @bricks_and_cities Год назад +5

    Some really good building in this video. All of the different areas of the island culminate to look so stunning. Nice work!

  • @GeorgeMasterclass
    @GeorgeMasterclass Год назад +12

    You should make a terraforming tutorial. Havent seen anyone use the tools so well.

  • @flox1514
    @flox1514 Год назад +1

    You are an artist

  • @amaresch66
    @amaresch66 Год назад +1

    I've noticed that performance and overall gameplay of CS2 is better than the original because I don't need all the mods and add-ons needed to make CS1 look as good as CS2 does now. Traffic and road layout are a lot better, but not all the way there yet. I can almost build roads as good as Imperatur now, lol. TMPE would be a welcome addition. Also, I can foretell that I will be bored with the limited amount of maps available now- so hoping for more in the not so far distant future. Other than that, most of the issues I've had or have heard about are fixable in settings or are new-release bugs being rectified by CO. CS2 is a worthy successor IMO.

  • @HobbyistPCs
    @HobbyistPCs Год назад +14

    The lack of zone toggling is pretty frustrating to deal with. An official implementation would be great... but I'm sure the modding community could make this happen for us all the same

  • @laboratorionumerouno
    @laboratorionumerouno Год назад

    Amazing content and great editing inspiration for my next episode!

  • @TeeJayWeeJay
    @TeeJayWeeJay Год назад

    It is absolutely impressive what you can achieve with your terraforming. very very strong build! One suggestion: Try to upload Videos in 4K. Just way better user experience. Thanks so much!

  • @OettesCities
    @OettesCities Год назад

    Imperatur - the human Prob Line Tool...
    😅😅😅
    Well done mate, that's looking fuc**ng awesome...

  • @lorenzopappatico
    @lorenzopappatico Год назад +2

    Personally, not a huge fan of what you did at 32:18, I would have left that water channel as it was, and maybe take advantage of the bridge designs available to make a sort of bridge landmark, something that would stand out to oncoming ships. Other than that, the island looks great, though the pollution from the industry zone might get pushed towards the downtown area by the wind.

  • @paulr8894
    @paulr8894 Год назад

    Aaaah, Imperatur, the CS vanilla master!

  • @TheDimonTube
    @TheDimonTube Год назад +1

    Performance and lack of content. I love watching these more than playing the game, you make it feel so much richer than it is.

  • @tom.jacobs
    @tom.jacobs Год назад +3

    Most frustrating (besides performance/clear bugs, pretty sure that is temp.) is that you don't know if something strange you encounter is a bug or a feature

  • @abfruits
    @abfruits Год назад +1

    You're an absolute machine - to frequently pop out builds of this size and planning. sheesh!!!
    Most frustrating thing for me is minimum performance requirements. they need to come down before I can play.

  • @-SpiRiT_eXe
    @-SpiRiT_eXe Год назад +2

    If someone says, the game is shit, just show em this video. We all know the game is not perfect at the beginning, but look what's possible. In C:S1 vanilla beginning we had almost nothing. Keep that in mind 😉

  • @LaurensPP
    @LaurensPP Год назад +1

    A frustration: not being able to choose type of industry. Some types are welcome near the city, i.e. a brewery or something, petrochemicals are not though.

  • @KingArthur13th
    @KingArthur13th Год назад

    Smart way of creating a golf course. Kind of shocked the Parklife DLC didn't come with an ability to create golf courses or active beach fronts.

  • @affabaffa4393
    @affabaffa4393 Год назад +1

    The most frustrating thing is that I haven’t bought it yet because I don’t have time to play it

  • @gijskramer1702
    @gijskramer1702 Год назад +5

    Most frustrating things are parking attracting so many cars (and the bus terminal and the train station having parking spots) and cargo not working properly yet.

  • @trainerscity
    @trainerscity Год назад

    love the golf court!!!

  • @kasparvg
    @kasparvg Год назад +1

    1. Lack of the workshop (paradox wanted their own)
    2. Where them quays at?

  • @khuldrek6198
    @khuldrek6198 Год назад

    I like the game a lot. Even with the jitters.
    what keeps me from playing too much is: Prop -line tool or something like it and lane management at intersections.
    Builds are still looking great

  • @mallonox
    @mallonox Год назад

    that golf course is genius

  • @swedizzle12
    @swedizzle12 Год назад +1

    Can you make a vid of your take on a more realistic industrial area in CS2? You made a video or two of it in CS1 but would be nice to see your take here with all of the new road options and cargo hubs etc!

  • @HarbourmasterJay
    @HarbourmasterJay Год назад

    Enjoying your videos since CS2 released, thanks for the great content. For the stone quarry, you could utilize some train tunnel to mock up a mine entrance.
    A little critizism though: Of course you should ask your audience for feedback to generate some comments but i dont know if asking what people dont like/frustrates them in game is the way to go. Sure you get comments, but many read very negatively. Dont get me wrong, most of those are valid complaints about the game but i just dont know if this is the right space to collect them. if someone who watches your video and considers buying the game themselves and keep watchign your videos, most they see is negative feedback about the game and they might think twice about it.

  • @dmitry1137
    @dmitry1137 Год назад

    Great video! And I still hope to this moment that at some point you will start making money in the city)

  • @majkelll92
    @majkelll92 Год назад

    As always - awesome, the best 🤩

  • @Poulpozaurus
    @Poulpozaurus Год назад

    I really don't understand all the people saying about performance.... i'm on pc, it's not a war machine but a 1500 € computer self builded, and the game works fine !
    Okay, sometimes texture take time to load and sometimes ( every 3 or 4 hour of straight play ) i've a freeze... but that's all.
    All the people seems to forgot that when you have 32 497 people in your city, you can actually check FOR EVERY OF THEM where they are, where they live, where they work and what's they're up to.
    There is no game that are doing that so well and I just can't imagine the work to make it all possible .... i can't imagine all the work the PC have to do to load that constantly and working so fine.
    For me CS2 is a real accomplishment and a main game for the years to come.
    Can't wait for the modds of course because placing these f*cking bushes one by one is...... frustrating🤣

  • @grzywaxd
    @grzywaxd Год назад

    Most frustrating thing? Oh that’s an easy one. RUclips creators who are complaining about every single detail of the game and focus on the least important things like how weird the trees are during the winter or something like that. They cry about some shit mods from the CS1 like “move it” and complain about that but it really shows that they actually cannot build properly. Also they tend to forget that proper roads planing is the key not to have a traffic problems.
    But the most frustrating thing about those YT creators would be the fact that they seem to me as if they are trying to rush through the game when in fact the beauty of the game in my opinion is to work with terrain tools properly, take your time planning simply everything. To me as a viewer, every single segment of the road counts and is highly enjoyable.

  • @MaxwellCatignani
    @MaxwellCatignani Год назад +1

    Most frustrating thing? Dummy traffic that only uses your exit ramps coming into the city and keeps doing so, neglecting the highway until they reach a dead end

  • @VENTRIXI1
    @VENTRIXI1 Год назад +1

    Most upsetting thing in CS2:
    *CS2:* relaxed road tools!
    *road tools near water:* Nope! Nope! *Nope, try again!* (takes like 30 minutes to build 1 quay road.)

  • @mistyafelid
    @mistyafelid Год назад

    I like your design, it is beautiful.
    So I actually tried CS2 myself and was surprised at how buggy it was, but I wonder if those of you who made videos before me didn't mind?

    • @Poulpozaurus
      @Poulpozaurus Год назад

      There is some little bug but it's totally playable.

  • @NateeYaanan
    @NateeYaanan Год назад

    Super amazing 🎉❤

  • @egeserkek00
    @egeserkek00 Год назад +6

    Can you make a guide series for Cities 2 with your commentary?

  • @emirmutluhighways
    @emirmutluhighways Год назад +1

    Imperatur can you do a cloverleaf from Highway to street please?

  • @Derptheraux
    @Derptheraux Год назад +1

    If I had to pick one thing then it's that specializations are so bland. Trying to get specific industries in certain areas is frustratingly difficult. So industry just kinda blends together. The zone areas look terrible compared to CS1's diversity of buildings.

  • @grtninja
    @grtninja Год назад

    HIGH RENT! I have multiple cities with mostly 2x2 homes but yet everyone still complains about high rent. I do build pockets of commercial and vast amounts of res, that probably contribute to it.

  • @kanakov40
    @kanakov40 Год назад

    Very nice!

  • @desto13c
    @desto13c Год назад

    1) Elementary school size bigger than the map itself.
    2) PILLARS! Those floating bridges.... F.......
    3) Natural Resources view locked to Lv3.

  • @jonathannilsson8482
    @jonathannilsson8482 Год назад

    Grids breaking for no apparent reason when all roads are perfectly aligned.

  • @sunburnfm
    @sunburnfm Год назад +2

    Have you found different ways to build in C2 vs C1?

  • @adbeelrodriguez
    @adbeelrodriguez Год назад

    Please one video about how start a realistic layout for the city 🙏🏻

  • @KayTart
    @KayTart Год назад

    Snow 😫 some of the maps are fantastic but I don’t want to build on them in white out a third of the time!

  • @trainformerd4134
    @trainformerd4134 Год назад

    Wish this amazing city is real 🤩🤩

  • @graveyardguild
    @graveyardguild 4 месяца назад

    Do you play that zoomed out? Or is there something special you use to record speed builds?

  • @KG_BM
    @KG_BM Год назад

    crazy to me, they got "road quays" into the default game but not prop line tool

  • @Snifferous
    @Snifferous Год назад

    For me, the most frustrating thing is honestly how complicated the game can be. Not that it is a bad thing, but I keep running into issues that tend to make no sense or have no reason to it. An example is my population is growing RAPIDLY yet I have a ton of abandoned homes, which is quite peculiar to me.

  • @Citybuildergames720
    @Citybuildergames720 Год назад

    Welcome back

  • @TRichardsBlades
    @TRichardsBlades Год назад

    Performance for sure, but I also am not a massive fan of the maps. I hated the dev maps in CS1 too and never played on them, cant wait for the map editor to release

  • @ryanwalsh6660
    @ryanwalsh6660 Год назад

    Build idea - Housing Complex

  • @silberoi45
    @silberoi45 Год назад

    Please add another hole to that golf course. Golf courses have 9-18 holes

  • @JUTT-37
    @JUTT-37 7 месяцев назад

    26:00 can u tell the song’s name please

  • @kdrake9421
    @kdrake9421 Год назад +1

    Frustrating thing for me has been how adding road after home are built is breaking the zoning.

  • @michastrzelczyk7224
    @michastrzelczyk7224 Год назад

    not having a pc to play on my one broke down saving up for a new one

  • @kutilmartin
    @kutilmartin Год назад

    can this be shared in the csl2 discord once finished?

  • @gp5313
    @gp5313 Год назад

    Did you just make golf fields 😮

  • @selounemisucat3195
    @selounemisucat3195 Год назад

    The most frustrating thing is to see how CS2 runs smoothly on your computer while it's unplayable on 90% of computers in the world.
    And the other most frustrating thing is to encounter that darn 'simulation slow down' effect at only 150k habitants, much earlier than in CS1, making your city practically unusable. Larger maps for smaller cities.
    A game to avoid, but thanks anyway for this beautiful utopia 😉

  • @richards8089
    @richards8089 Год назад

    Man we are playing two very different games. My city is a massive dumpster fire without the dumpster. 😂

  • @Wasbever_14
    @Wasbever_14 Год назад

    Insane

  • @Scatterplay1
    @Scatterplay1 Год назад

    What's the best way to make trees grow fast?

  • @nguyenkantruong7054
    @nguyenkantruong7054 Год назад

    How do you fix the high rent?

  • @jzero90921
    @jzero90921 Год назад

    Most frustrating for me is the lack of props, lack of zoning toggle, and terraforming although ive gotten better at thatwith time.

  • @Aeidotronics
    @Aeidotronics Год назад +2

    Right this second I'm most annoyed about not being able to control building direction/zoning.

    • @Mr_Topek
      @Mr_Topek Год назад

      If you mean zoning you can fix it by rebuildings roads with snapping to buildings disabled or upgrading the roads. I have noticed bigger roads have a zoning priority over smaller roads so to get a perfect zoning area with no empty spots you need to disable guidance to buildings and build in perfect 90° angle. If you mean you can't snap buildings to a road because the system tries to snap the building to only one road you need to disable snapping and rotate the building however you want, and then enable zone snapping again. Hope it helps.

  • @williamwygant8016
    @williamwygant8016 Год назад

    The fact that I can't play because I don't have a PC capable of supporting this game

  • @MuttermilchWZ
    @MuttermilchWZ Год назад

    How u get this dark green colors ?

  • @gl3110
    @gl3110 Год назад

    My most frustrating thing is tree growth... trees are so important to making your city look nice and having to wait on them grow is annoying as hell. I get the idea behind it but I hate it.

  • @elprimerplayer277
    @elprimerplayer277 Год назад

    dude how do you fix trafic?

  • @danielmwendwa791
    @danielmwendwa791 Год назад

    why such small bridge spans?

  • @xad_ONE
    @xad_ONE Год назад

    I seriously wonder if the developers have ever played their own game. Here, in no particular order, are the things that really bother me:
    - excessively large educational facilities and old-fashioned buildings
    - non-functional garbage collection
    - no post-adjustment in height or elevation of already existing roads or tracks
    - beautiful construction is only possible with terraforming because everything constantly snaps together
    - unrealistic number of bridge pillars
    - those extremely ugly roads and bridges that bend in height as if the whole world is building like in San Francisco
    - companies can't find workers, even though everything in this game is designed around road traffic
    - the road construction system has made progress, but it's still not possible to build really nice junctions (especially in curves)
    - parallel construction of only 2 traffic lanes
    - building roads in water with concrete walls only through detours
    - no automatic intelligent control of rail vehicles (especially freight trains just passing through) and resulting traffic jams
    - constant micro-stutters
    - those unbearable hardware requirements, just because someone who has no idea decided that you must be able to see the smallest details
    - "water holes" in the map
    - building plots that completely ruin the map because of the edges
    - no key assignment for rotating the map on the mouse possible
    - unnecessarily complicated snapping when building subways because the height of the tracks is not displayed
    - unnecessarily long growth time of trees
    - if you have built roads on top of each other, you usually have to demolish everything
    - sometimes you can't demolish infrastructures because suddenly something else, another section of track, is affected, even though it's obviously not the case
    - excessively high demand for single-family homes
    They could have done so much better with this game. I just don't understand it.

  • @HachikoTanuki
    @HachikoTanuki Год назад

    Maybe it's my computer? I feel like all CS2 videos have a really dark lighting.

  • @aaronwald9417
    @aaronwald9417 Год назад

    Right now the most annoying thing is all the notifications in the city, currently hard to figure out whats real and whats bugged.

  • @Casabian7
    @Casabian7 Год назад

    Your builds are nice, but for me personally there is far to much terraforming going on. Especially with the bridges, its okay to have long bridge spans. I know the reason why in the real world not to have them so long because it cost a lot more money to build and maintain but no government in the world would terraform the ground that much to make the bridge spans that short. The sheer cost of all that soil would easily out cost the bridge on the order of magnitudes.

  • @TrueXyrael
    @TrueXyrael Год назад

    The most frustrating things about CS2 is either the lack of asset diversity, or the inability of the game to properly model assets built on gentle slopes and having to flatten all terrain.

  • @dejfitek8148
    @dejfitek8148 Год назад

    the most frustrating thing is, that i need to terraform the entire map in cs2

  • @nickbellomo3362
    @nickbellomo3362 Год назад

    There are still many bugs plus I feel we are going to end up spending more money for the same dlcs.

  • @housethesims4813
    @housethesims4813 Год назад

    Config pc pls ? 🫶

  • @tatsumakun
    @tatsumakun Год назад

    Unless you have a high end pc, you will not enjoy this game to the fullest. And overall things are not really too far off from CS1 with mods.

  • @jerrychandra9901
    @jerrychandra9901 Год назад

    Terrain. Lotsa steep terrain. Maybe it's just me

  • @benoitantonucci3241
    @benoitantonucci3241 Год назад

    boss the CTS and CTS 2

  • @QemeH
    @QemeH Год назад

    Building golf courses in CS is always a jarring reminder that the scale of everything is just so all over the place. Like, realistically, one golf course would take up at least half that island. Golf courses are THE most wasteful use of land there is. Most aren’t even usable as parks as they are usually off limits to non-members. Heavens forbid the rich and famous have to see more than 2 people per hectare…

  • @nozdrzywww5600
    @nozdrzywww5600 Год назад

    For me the most frustrating thing is the translation. I play CS2 in polish the the words they use are Just funny and does not make sense in polish

  • @mtuumut8400
    @mtuumut8400 Год назад

    Most frustrating thing is traffic ai bro.

  • @flyingfan18
    @flyingfan18 Год назад

    Most frustrating thing? That somehow still incredibly stupid traffic AI and all of the shenanigans it does.

  • @le_plankton
    @le_plankton Год назад

    why does an island need two gold courses lmao

  • @Ondar007
    @Ondar007 Год назад

    Most frustrating thing? They should select UE5 and not Unity. And that damn antialiasing 😁

  • @goldmember4697
    @goldmember4697 Год назад +1

    I just noticed how absolutely terrible it looks whenever two bits of path connect, I love the way you build but the game really lets you down, vanilla CS 1 looks better than this

  • @micbln8967
    @micbln8967 Год назад

    The ugliness of winter and spring and the missing animations I hate the most.