Really like the insight! The tool for doing the attack behaviors looked great. Wanna try doing that for a project I am working instead of doing them through traditional keyframes. It just feels great to have all the relevant information at the same place.
41:15 I believe that guy was actually asking about the ability set to maximum resolution in texture importer per platform, which has been available for ages.
Amazing job, i'm a huge fan of the game, congratulations to Stefano and the team. Huge question if anyone knows, instead of using a psd file, can you attach a procreate file for an animation sprite sheet?
I am 98% sure unity will only read files with a .psd extension through the psd importer. If you know how procreate saves their files (like exactly know the specifics about the file format) you can write your own scripted importer and will generate a similar output that unity understands (that is what the psd importer does too)
Thanks for the video!
I had a lot of fun watching it and it was very cool!
The game looks very beautiful, congratulations to the developers too!
Really like the insight!
The tool for doing the attack behaviors looked great. Wanna try doing that for a project I am working instead of doing them through traditional keyframes. It just feels great to have all the relevant information at the same place.
I hugely like Stefano's mindset of let the team members do their best possible work and don't get in the way as a director.
thanks for interisting production believable talk! 18:58 realy interested in Action Graph
41:15 I believe that guy was actually asking about the ability set to maximum resolution in texture importer per platform, which has been available for ages.
Amazing job, i'm a huge fan of the game, congratulations to Stefano and the team. Huge question if anyone knows, instead of using a psd file, can you attach a procreate file for an animation sprite sheet?
I am 98% sure unity will only read files with a .psd extension through the psd importer.
If you know how procreate saves their files (like exactly know the specifics about the file format) you can write your own scripted importer and will generate a similar output that unity understands (that is what the psd importer does too)
@@fleity Thanks, makes total sense
Afaik a Procreate project can be exported as a psd file
@@Omhetehmo thanks!