Black Mesa Incident in Half-Life and all expansions, Definitive Cut - Synchronized Parallel POVs

Поделиться
HTML-код
  • Опубликовано: 10 янв 2025

Комментарии • 1,4 тыс.

  • @museudetudo-apresentadopor9599
    @museudetudo-apresentadopor9599 2 года назад +2371

    Chronological Order (All Chapters):
    00:00:00 - Boot Camp (Opposing Force)
    00:17:02 - Hazard Course (Blue Shift)
    00:28:40 - Hazard Course (Half-Life)
    00:43:12 - Living Quarters Outbound (Blue Shift)
    00:46:56 - Insecurity (Blue Shift) 00:47:23 - Black Mesa Inbound (Half-Life)
    00:53:29 - Anomalous Materials (Half-Life) 00:54:02 - Dual Access (Decay)
    01:11:30 - Unforeseen Consequences (Half-Life) 01:12:47 - Hazardous Course (Decay)
    01:23:15 - Surface Call (Decay)
    01:31:08 - Office Complex (Half-Life)
    01:39:23 - Resonance (Decay) 01:41:15 - Incoming (Opposing Force)
    01:59:15 - "We've Got Hostiles" (Half-Life) 02:00:04 - Domestic Violence (Decay)
    02:20:13 - Blast Pit (Half-Life)
    02:28:25 - Duty Calls (Blue Shift)
    02:39:09 - Code Green (Decay)
    02:46:34 - Power Up (Half-Life)
    02:47:07 - Captive Freight (Blue Shift)
    02:56:17 - Crossfire (Decay)
    03:01:01 - On A Rail (Half-Life)
    03:22:15 - Intensity (Decay)
    03:28:20 - Focal Point (Blue Shift)
    03:38:52 - Rift (Decay)
    03:40:15 - Apprehension (Half-Life)
    03:50:53 - Power Struggle (Blue Shift)
    04:11:03 - A Leap Of Faith (Blue Shift)
    04:16:17 - Deliverance (Blue Shift)
    04:17:55 - Residue Processing (Half-Life)
    04:31:13 - Questionable Ethics (Half-Life)
    04:47:25 - Surface Tension (Half-Life)
    05:00:30 - Xen Attacks (Decay)
    05:05:20 - Welcome To Black Mesa (Opposing Force)
    05:27:31 - "We Are Pulling Out" (Opposing Force)
    05:36:13 - "Forget About Freeman!" (Half-Life)
    05:36:54 - Missing In Action (Opposing Force)
    05:49:50 - Lambda Core (Half-Life)
    05:55:22 - Friendly Fire (Opposing Force)
    06:18:14 - We Are Not Alone (Opposing Force)
    06:18:27 - Xen (Half-Life)
    06:22:31 - Crush Depth (Opposing Force)
    06:22:41 - Gonarch's Lair (Half-Life)
    06:27:35 - Interloper (Half-Life)
    06:36:15 - Vicarious Reality (Opposing Force)
    06:47:12 - Nihilanth (Half-Life)
    06:57:23 - Endgame (Half-Life)
    06:58:28 - Pit Worm's Nest (Opposing Force)
    07:08:07 - Foxtrot Uniform (Opposing Force)
    07:36:22 - "The Package" (Opposing Force)
    07:54:14 - Worlds Collide (Opposing Force)
    08:10:03 - Conclusion (Opposing Force)

    • @MaxBaik
      @MaxBaik  2 года назад +230

      I don't know why youtube decided your comment was spam, and I apologize for taking so long to realize that

    • @museudetudo-apresentadopor9599
      @museudetudo-apresentadopor9599 2 года назад +51

      It's ok, though. I'm kinda gettin' used to It by this point.

    • @Guilherme_O.C.
      @Guilherme_O.C. Год назад +16

      Como é gratificante ver algo de qualidade assim vindo de um brasileiro!

    • @museudetudo-apresentadopor9599
      @museudetudo-apresentadopor9599 Год назад +14

      Primeiramente: Bra-Zi-Li-En-Se.
      Segundamente: muito obrigado.

    • @fabianrr
      @fabianrr Год назад +1

      👀

  • @RunnJake
    @RunnJake Год назад +586

    >Gordon fighting for his life in We've Got Hostiles
    >Gina and Colette in his dorm room like "lol look at this dude's shit"

    • @crockstonyt
      @crockstonyt 3 месяца назад

      More like lack of shit

    • @ctaplliekjiacchuk6478
      @ctaplliekjiacchuk6478 17 дней назад +5

      I mentioned that was recorded in easy mode where enemies cant do proper damage to you

    • @Falcarious
      @Falcarious 8 дней назад +3

      @@ctaplliekjiacchuk6478 It really doesn't matter that the video game enemies do low video game damage, because the comment is about the character's point of view, not the player's

    • @tarekcat1
      @tarekcat1 4 дня назад

      ​@@ctaplliekjiacchuk6478 still funny that Freeman is fighting for his life against the millitary that they called for

  • @camithebrick
    @camithebrick Год назад +3921

    Gordon: Gets teleported to an alternate universe in a big cross dimensional explosion, knocked out for 15 minutes
    Barney: Is in an elevator crash, knocked out for multiple hours

    • @not_zyro
      @not_zyro Год назад +573

      Barney skill issue

    • @ZeroRaxo
      @ZeroRaxo Год назад +772

      i mean to be fair gordon had the hev suit
      barney only had his armour vest

    • @Shyy_Guyy
      @Shyy_Guyy Год назад +458

      Shephard: Imma take a nap all day

    • @confusedpairofskeletonlegs9092
      @confusedpairofskeletonlegs9092 Год назад +402

      @@Shyy_Guyy shepard was kinda dead at this point, but thanks to that scientist guy and his life saving efforts, shepard lived

    • @Zeithri
      @Zeithri Год назад

      @@Shyy_Guyy This ^
      Shephard just sleeping throughout the whole incident.

  • @TBrizzle01
    @TBrizzle01 Год назад +1366

    This really adds a sense of dread to Opposing Force. Gordon and the other playable characters are gone, the HECU pulled out, and black ops left after planting the nuclear bomb. Everyone is gone. Shepherd is the only human left on the base to face hordes of monsters.

    • @ic0nic707
      @ic0nic707 Год назад +196

      I mean, there’s still plenty of staff and HECU that were left behind.

    • @effexon
      @effexon Год назад +106

      somehow looking back and this video among others, despite lot of scifi used same exact ingredients on paper, HL1 is just masterpiece in so many ways. Of course any remake,reboot cant give that experience as unfortunately abundance of bad content also lightens awesome content.

    • @sitofak
      @sitofak Год назад +34

      @@effexon What's wrong with Black Mesa? I thought it is an excellent remake.

    • @effexon
      @effexon Год назад +37

      @@sitofakIm referring to how many games post HL1 have taken aspects of it throughout this 20+ years. HL1 looks crude but masters combining many different aspects(plot, game level design, mechanics, sounds....) to almost magical concept.

    • @spidext
      @spidext Год назад +1

      thats basically doom innit

  • @rprince418
    @rprince418 Год назад +2064

    I love how while everyone complains about Gordon being late in Decay, you have Gordon running around doing all sorts of juvenile shit like turning lights on and off.

    • @antialeks5013
      @antialeks5013 Год назад +199

      Freeman's mind is Gordon's Canon experience to me to this very day

    • @1oneguythat
      @1oneguythat Год назад

      same @@antialeks5013

    • @ImNotFunny541
      @ImNotFunny541 7 месяцев назад +122

      Considering that in HL2 Part (1 or 2, I forgot), a dude brings up that your blew up his Casserole, alongside official documents from Valve where Gordon and Barney do shit like race each other in the vents, it’s very likely that Gordon and Barney were dicking around before starting their jobs.

    • @Lou-yf1jo
      @Lou-yf1jo 7 месяцев назад +2

      @@antialeks5013 bruh

    • @antialeks5013
      @antialeks5013 7 месяцев назад +1

      @@Lou-yf1jo you should be forced to bite the curb for that dumbass comment

  • @Bleplar
    @Bleplar 2 года назад +7085

    What G-Man sees:

    • @stephen-k
      @stephen-k 2 года назад +302

      Rise and shine Mr Freeman 🗿

    • @lobaandrade7172
      @lobaandrade7172 Год назад +143

      @@stephen-k Rise and. Shine

    • @kevynpacthatguythatdraws
      @kevynpacthatguythatdraws Год назад +116

      @@lobaandrade7172 Not that i wish to imply you have been sleeping on the job.

    • @Reniibooo
      @Reniibooo Год назад

      Cock and Ball Torture Mr. Freeman…

    • @hansonkerman7286
      @hansonkerman7286 Год назад +80

      @effingBEEFY and all the effort in the world would have gone to waste

  • @royliber3824
    @royliber3824 2 года назад +3422

    This is basically how the incident went down to everyone involved in it. The timing in this one big video couldn't have been any more perfect than it is. Can't imagine how painful it must have been to upload an 8 hour video about all Half Life 1 playable characters out there. This is what we all wanted to see, the different perspectives from all those who were involved in the situation as it went down. Gotta give it for the one who went through this, played the games and actually "stalled" some of the time to make everything synchronized. This is a great experience overall!

    • @MaxBaik
      @MaxBaik  2 года назад +422

      Thank you! It was difficult, although the most painful part was the segment between Cooper message and Gordon's jump to Xen.

    • @tetraxis3011
      @tetraxis3011 Год назад +72

      I can’t imagine how long it took to render.

    • @MaxBaik
      @MaxBaik  Год назад +247

      @@tetraxis3011 you don't have to, since it took 48 hours to render, then another 48 hours because I noticed some glaring mistakes, then another 48 hours because I noticed another mistake xD

    • @Jack_Kennedy1987
      @Jack_Kennedy1987 Год назад +61

      @@MaxBaik If the devs behind black mesa eventually makes a remake of every different half life perspective might this video be updated? There's already a black mesa blue shift in development.

    • @MaxBaik
      @MaxBaik  Год назад +67

      @@Jack_Kennedy1987 I'd try, at least.

  • @BrightPage174
    @BrightPage174 Год назад +667

    Finally
    The 8 hour war

    • @private_alexie321gamer4
      @private_alexie321gamer4 4 месяца назад +25

      Humanity could’ve defeated the combine if they had an extra hour.

    • @ChrisNorulak
      @ChrisNorulak Месяц назад +1

      More like if they had an extra Gordon

  • @snarkfromhl
    @snarkfromhl Год назад +495

    Gordon Freeman: "Accepts GMan's offer and goes to statis for 20 years"
    Adrian Shepherd: "Smashing bullsquid"

    • @soulsand4287
      @soulsand4287 Год назад +5

      Yeah, lot of moments like that.

    • @soulsand4287
      @soulsand4287 Год назад +7

      Also barney's pov is alone for a while.

  • @lizardprotector
    @lizardprotector Год назад +662

    5:51:25 It almost looks as if Gordon Freeman heard Shepard breaking the vent cover.

    • @DannysHauntedJourney
      @DannysHauntedJourney Год назад +24

      I laughed at this.

    • @White927
      @White927 10 месяцев назад +33

      6:59:01 Well, it's not exactly in sync.

    • @NerotheDeadweight-j4d
      @NerotheDeadweight-j4d 7 месяцев назад +18

      ​@@White927 welp. At least it's explainable by G-man's powers

    • @calluminkster6892
      @calluminkster6892 4 месяца назад +1

      Nice man, good eyes

    • @evildude2135
      @evildude2135 3 месяца назад +1

      @NerotheDeadweight-j4d Also Gordon could’ve been knocked out / held in stasis for a bit after the nihilanth before glam talked to him

  • @notfreeman1776
    @notfreeman1776 Год назад +2518

    the tasteful time codes, the perfect synch oh my god he even disabled texture filtering

    • @MasterBirb
      @MasterBirb Год назад +59

      Lmao

    • @shannyforlife
      @shannyforlife Год назад +5

      😂😂

    • @notfreeman1776
      @notfreeman1776 Год назад +14

      @Damsen no

    • @notfreeman1776
      @notfreeman1776 Год назад +15

      @Damsen thats uncalled for, you may be right but you just guessed.
      if one is ghoing to watch the full six hours the game may as well look good no?

    • @notfreeman1776
      @notfreeman1776 Год назад +6

      @Damsen and you're wrong

  • @jd_kreeper
    @jd_kreeper Год назад +281

    Black Mesa Hazard Courses: "Don't worry if you mess up. Wait for a bit and you can try again."
    Boot Camp: "WHAT THE FUCK IS WRONG WITH YOU, SOLDIER?!"

    • @gamertypeawesome
      @gamertypeawesome 9 месяцев назад +8

      decay hazard course: " "
      (yes I know it came with hl1 I don't know why I'm saying this)

    • @zafiro7982
      @zafiro7982 2 месяца назад +4

      ​@@gamertypeawesome Well, since the hazard course is made to learn how to use the HEV suit, Gina and Colette don't need it, cause they learned how to use it long ago

  • @declandude25
    @declandude25 Год назад +1642

    5:34:14 i like how you took the radio signal travelling not being instant into account.

    • @geoflo5391
      @geoflo5391 Год назад +165

      Ooooh yeah that makes sense I was wondering why he didn't sync them up

    • @znikający_murzyn
      @znikający_murzyn Год назад +58

      Very cool detail

    • @shaotonghe9188
      @shaotonghe9188 Год назад +48

      I knew someone would have noticed that!

    • @therandomscout6590
      @therandomscout6590 Год назад +53

      According to the official NASA website: Like all waves of the electromagnetic spectrum, radio waves travel at the speed of light. The speed of light in a vacuum is 299,792,458 meters per second, often approximated simply as 3 x 108 m/s.
      However this was in the 90's so I could be wrong.

    • @munastronaut8147
      @munastronaut8147 Год назад +14

      ​@@therandomscout6590 correction, (3)(10^8) m/s

  • @CaptainFoxer
    @CaptainFoxer Год назад +1223

    Finally someone with an equal obsession as mine, but with the patience to actually synchronize all the events. It bothered me way too much in the "Black Mesa Disaster Map" video about how de-synchronized Shephard's POV was, and the lack of Gina & Colette.

    • @closetdoorman
      @closetdoorman Год назад +29

      my main guess on why gina and colette arent in the disaster map is because only the first two maps line up with the rest of the black mesa map, but also in most fan projects involving the entire black mesa incident theyre ignored, so it was a pleasant surprise for me to see them here

    • @SixtyFourJr
      @SixtyFourJr Год назад +22

      ​@@closetdoormannot to mention, Half Life Decay was only on the ps2 and never had an official pc port on steam.

    • @JimmyPX
      @JimmyPX Год назад +7

      ​@@SixtyFourJractually there is a port-work running, maybe for this or next year...

    • @SimonG258
      @SimonG258 Месяц назад +2

      ​@@closetdoorman This is false. Surface Call takes place right outside the Hazard Course. Resonance is on top of the anti-mass spectrometer, Domestic Violence is along the same monorail seen in Resonance, Xen Attacks connects with the Parking Garage from Opposing Force.

  • @martinvymazal8361
    @martinvymazal8361 Год назад +224

    1:05:40 Gordon's teleport was SO STRONG it broked the electricity at Barney's elevator!

    • @Lou-yf1jo
      @Lou-yf1jo Месяц назад +1

      b r o k e d
      seriously?

    • @SimonG258
      @SimonG258 Месяц назад +11

      @@Lou-yf1jo not everyone is a native english speaker

    • @boq780_2.0
      @boq780_2.0 Месяц назад

      Not everyone has to speak English ​@@SimonG258

    • @gudmansal3468
      @gudmansal3468 28 дней назад +1

      isn’t that just the resonance cascade

    • @rgeswaeco2270
      @rgeswaeco2270 22 дня назад

      @Lou-yf1jo You speak English because its the only language you know, HE speaks English because its the only language YOU know. You two are not the same.

  • @MenderMan
    @MenderMan Год назад +654

    1:53:38 i like how Gordon is just casually crawling through some vents, while Gina and Colette are hectically fighting for their lives against a swarm of aliens. then during all that, Barney and Adrian are just knocked the fuck out

    • @badopinionssquid1735
      @badopinionssquid1735 Год назад +24

      Controllers were present at Black Mesa as early as Office Complex, damn

    • @PsychadelicoDuck
      @PsychadelicoDuck Год назад +113

      My favorite bit is 3:45:28 where Gina, Colette, and Barney are working together across the dimensions to save everyone, while Gordon is fighting a fish.

    • @DrotZawk
      @DrotZawk Год назад +40

      ​@@PsychadelicoDuckShepard: I sleep. 😴

    • @imniceboyever
      @imniceboyever Год назад +29

      ​@@DrotZawkSoldier: Shepard! wake up! every scientist is DEAD!!!
      Shepard: REAL S**T!!!!!!!!!

    • @soulsand4287
      @soulsand4287 Год назад +5

      ​@@PsychadelicoDuckall hail the fish.

  • @BreezeInMonochromeNight
    @BreezeInMonochromeNight Год назад +336

    Seeing the resonance cascade happen from three simultaneous viewpoints gave me chills. As a fan of Half-Life since the first game came out, this video is unbelievable.

    • @ludvigwatte4924
      @ludvigwatte4924 Год назад +19

      Chills, that is a good word here. I was wondering how that combined sequence made me feel exactly, and that'd be the word for it.
      Good work was put into this video.

  • @andrewdeluca7352
    @andrewdeluca7352 Год назад +333

    3:48:48 You wouldn't believe how many of these "Black Mesa Incident from every P.O.V." videos that think this moment was Barney teleporting out of Black Mesa, but it was just him teleporting back from Xen. Thank you for actually getting this right.

    • @SimonG258
      @SimonG258 4 месяца назад +17

      i seriously don't get how people get that wrong. like, at the end of blue shift it's very clearly day (or morning), and at the end of decay it's very clearly night.

  • @mof920
    @mof920 Год назад +315

    This. Is. Beautiful. I never played Blue Shift, so seeing Barney's struggle is insane to me. He really didn't have it easy.

    • @Sythegivry
      @Sythegivry Год назад +44

      Yes. And he still owns a beer for Gorgeous Freeman

    • @randomtexanguy9563
      @randomtexanguy9563 Год назад +14

      @@Sythegivry if only they had beer at White Forest...

    • @Dargonhuman
      @Dargonhuman 9 месяцев назад +7

      @@Sythegivry *Cervesa Cristal theme starts to play*

    • @Kakumeicombine
      @Kakumeicombine 27 дней назад +1

      He getted out more fast, but he had to work more harder.

  • @PB123Windows
    @PB123Windows 2 года назад +996

    This is exactly how the game was intended to be played.

    • @EnclaveSOC-102
      @EnclaveSOC-102 2 года назад +69

      Exactly, some of us actually prefer being immersed in the story behind these type of games.

    • @PB123Windows
      @PB123Windows 2 года назад +25

      @@EnclaveSOC-102 Fax.

    • @randömfiish
      @randömfiish Год назад +22

      @@vladv5126 carrier pigeon.

    • @Kj16V
      @Kj16V Год назад +10

      @@randömfiish Bongo drums

    • @toastedbreadmanjr.1656
      @toastedbreadmanjr.1656 Год назад +10

      ​@@Kj16VCave paintin

  • @voltcorp
    @voltcorp Год назад +276

    I love how this is the opposite of a speedrun, you have to keep stalling and sightseeing to make sure things line up. Awesome job.

    • @dylanzlol7293
      @dylanzlol7293 Год назад +24

      Almost makes me want a speedrun version of this video with all the syncs and stuff lined up perfectly while also going fast asf

    • @Dargonhuman
      @Dargonhuman 9 месяцев назад +6

      @@dylanzlol7293 Oh my God, there would be so. much. bunnyhopping...

  • @kobz2862
    @kobz2862 Год назад +390

    7:22:04 I like how you spend like 30 seconds just to check all your weapons and see what needs to be reloaded (including that hungry alien thing)

    • @waltuh11121
      @waltuh11121 Год назад +33

      Shepard's pet*

    • @DannysHauntedJourney
      @DannysHauntedJourney Год назад +10

      Best part is that the devs are looping the animation by interpolating the ball "offscreen" to the right.
      But given that we have widescreen, we can see the ball move away, then loop back to frame 0 (which is below the screen). Let's hope in the future we get TALLER monitors so we can see even lower, to see that ball come down.
      Good times. I love aspect ratios.

    • @jorgegames7066
      @jorgegames7066 10 месяцев назад +1

      Spore launcher

    • @gamertypeawesome
      @gamertypeawesome 9 месяцев назад +1

      ​@@DannysHauntedJourneyahahhhhhhggggggggg 9:16 ratio

  • @garakds9
    @garakds9 Год назад +309

    RIP Gina Cross, the only protagonist who died in Black Mesa

    • @imniceboyever
      @imniceboyever Год назад

      Which timestamp Gina Cross died??

    • @procyon6370
      @procyon6370 Год назад +76

      ​@nine-thousand-fourNo, Gina died later. Her body appeared in Opposing Force

    • @GangstaFred_528-CASH
      @GangstaFred_528-CASH Год назад +16

      How TF they even die? I couldn't hear the wheelchair man speak over gunshots from the other perspectives 😅

    • @TrustyGun2
      @TrustyGun2 Год назад +57

      @@GangstaFred_528-CASH They don't die in the video. However you can locate her body underwater in one of the Xen locations when using the Displacer Cannon in OP4

    • @joseherrera3370
      @joseherrera3370 Год назад +39

      @@TrustyGun2 thats why they werent suitable for solo mission, and Collete Green joined the combine alongside wallace Breen in half life alyx

  • @declandude25
    @declandude25 Год назад +205

    4:40:50 i know everyone is talking about the syncing of the events, BUT DAMN THE MUSIC DROP WAS PERFECT

    • @MaxBaik
      @MaxBaik  Год назад +59

      I just had to take advantage of my decision to put music manually in the video xD

    • @Dargonhuman
      @Dargonhuman 9 месяцев назад +10

      @@MaxBaik My man saw an opportunity and took it in both hands. Respect.

  • @awesomemouse
    @awesomemouse Год назад +641

    Amazing. When I played Opposing Force, I noticed that there the beginning approximately coincides with the beginning of Half-Life, but Gordon's jump into Xen happens too soon. I thought it was a mistake of the mod developers. But it turned out that Shephard was unconscious for a whole day. This explains the fact that other games did not have X-creatures. By the time they appeared, the rest of the games were just completed.

    • @hatti...
      @hatti... Год назад +115

      yo wait
      WAIT
      RACE X DOESNT BREAK THE LORE ANYMORE

    • @axis1677
      @axis1677 Год назад +25

      ​@@hatti... yaaaa

    • @PrisonMike196
      @PrisonMike196 Год назад +82

      @@hatti... They never did. Valve just has a thing against Race X for some reason.

    • @rox5760
      @rox5760 Год назад

      @@hatti...Not like Race X ever had any relevancy

    • @synthwave7467
      @synthwave7467 Год назад +39

      @@PrisonMike196its not that Valve doesn’t have anything against Race X. It would make sense for the species to not return in the rest of the games considering that the ending of the game has Black Mesa getting nuked, which includes the portal that they originated from

  • @maurobrunosolavergara5041
    @maurobrunosolavergara5041 Год назад +302

    1:06:40 This is unfathomably terrifying seeing all te protagonist unconscious and without any idea of what's to come

    • @theguy785
      @theguy785 Год назад +19

      4:17:40 is worse for me

  • @kriper-ly3uu
    @kriper-ly3uu Год назад +152

    fun fact: this video has no moment when all 5 screens show something, 4 is maximum, that because of shepard who was unconsious too much.

    • @Almanaicplays
      @Almanaicplays Месяц назад +19

      GODDAMNIT SOLDIER, MY DEAD GRANDFATHER TAKES SHORTER NAPS THAN YOU DO

  • @cubescihist6737
    @cubescihist6737 Год назад +83

    6:18:55 I love the attention to details, of you making Shepard just slowly look around, and experiencing the low gravity.
    And I'm impressed by the fact that you actually managed to synchronize Gordon and Adrian meeting right on time in the teleportation room!

    • @toainsully
      @toainsully Год назад +5

      This is what I really desire in the Black Mesa remake

  • @the1foxy
    @the1foxy Год назад +129

    this goes hard.
    Gordon was trying to get that rocket into space that was meant to close off the dimensional travel while Barney was literally in Xen, lol. The satellite was probably not meant to have any effect on the controlled dimensional travel like Barney is using there but its funny to imagine if it did

    • @goofyahhrizzler01
      @goofyahhrizzler01 5 месяцев назад

      Didn’t the rocket cause the combine to arrive? Or was it the resonance cascade itself?

    • @deepikapoddar2831
      @deepikapoddar2831 3 месяца назад +7

      Neither. It was the portal storms​@@goofyahhrizzler01

  • @Daniel__Nobre
    @Daniel__Nobre Год назад +217

    I love how this gives you a “real” perception of how time passes in certain moments. Like when Gordon goes through the portal for the first time and the screen goes to black and then the game “really” starts. In the original this is just the loading time, and you assume only a couple of minutes or seconds passed, but here you see Gordon was out for quite awhile supposedly.

    • @soulsand4287
      @soulsand4287 Год назад +9

      About a half hour to an hour...

  • @JetDarkKnight44
    @JetDarkKnight44 Год назад +78

    This video makes you feel like someone looking through all the security footage of the Black Mesa Incident trying to find out what went wrong

    • @Dargonhuman
      @Dargonhuman 9 месяцев назад +16

      G-Man presenting footage of the incident to his Superiors...
      Wait wait wait, I just had a mental image of the G-Man sitting on some rubble with an I-Mac on his lap editing the footage in Adobe and I can't stop giggling.

  • @EnclaveSOC-102
    @EnclaveSOC-102 2 года назад +270

    I appreciate you doing this with the low poly models, especially for Decay with fixing Cross' and Greene's player models.

  • @rn8306
    @rn8306 Год назад +344

    I can only guess the amount of trial and error you must have gone through to get everything to sync up perfectly. It must have been a daunting task.
    Seriously, knowing how much time you have left to get to where you need to go on time.
    Having it all make sense, taking your time to check things out, with no waiting or rushing while you wait for the others to catch up.
    An incredible achievement!!

    • @sststr
      @sststr Год назад +26

      There are a few key moments that have to either have the same start time or the same end time. Given the breaks that exist in some of the story lines, how long a stage takes isn't a huge issue, and if it does become a problem, you can always have one of the pieces play at a slightly faster or slower rate to compensate. Over a long enough segment of footage, a 2 or 3% change from actual game speed probably wouldn't even be noticeable to the viewer as having been altered, but might be just what is needed to sync up a critical piece here or there.
      That's in no way to diminish the magnitude of what has been accomplished here, that's still a lot of work to make such subtle changes when and where required and have it all work out and still look normal, but it isn't necessarily that the games all have to be played with a stop watch on hand to know how long to spend in a given area or on a given mission. Maybe a stop watch was used, but I suspect not. Subtle speed manipulation of the game playbacks where needed is a far easier route.

    • @MaxBaik
      @MaxBaik  Год назад +110

      We're not looking for easy ways, so a stopwatch was involved in the pre-disaster part and the stretch from Cooper to Lambda teleport.
      I should add that I decided to make this after I saw Nixiner's "Sync walkthrough" video and thought "Can I do the same, but without fast-forwards".
      The only places I kinda cheated were:
      the experiment part in Decay where I cut a few small chunks of footage because some voice lines didn't play at the exact same time as in HL;
      the part at 3:48:40 where I cut a few frames from Decay POVs to sync up Rosenberg's line and Barney's jump;
      the marines' dialogue at 4:16:43 where I partly slowed down Gordon's POV a bit because Gearbox decided to add pauses between lines that weren't there in HL;
      the part after 6:14:57 in Op4, because I reached that part too fast, so I needed to stall a bit, and I didn't have an earlier hard save nor I didn't want to replay this whole chunk;
      and the moment at 6:18:10 in Op4 where I slowed vent crawl a bit, artificially stretched loading, and slightly slowed down the door opening to get frame-perfect jump.
      And you're right, the breaks when characters lose consciousness or move to a different location helped me a lot.

    • @Onemario-1234
      @Onemario-1234 Год назад +11

      @@MaxBaik I really admire the dedication to this whole video. Serious props to you, dude!

    • @kellscorner1130
      @kellscorner1130 Год назад +26

      @@MaxBaik the timer concept was pretty fun to imagine while you messed around with barney trying to eat up time only to notice how close the margin was and started sprinting like a mad man. lol good stuff.

  • @Garrette63
    @Garrette63 Год назад +80

    It's almost surreal to look back and remember just how fast you used to move around in these games. All of that environment work and you can just casually run through in seconds if you wanted.

  • @Rudi_Gauss
    @Rudi_Gauss Год назад +43

    i REALLY like the touch that the G-Man considers the Xen-attacjers to be employable. Shows that they are not focused on Human beings.

  • @lennyfaice
    @lennyfaice 2 года назад +497

    i can't imagine someone sitting through everything here to get the "true" half life experience, although it would be damn funny to do so!

    • @MaxBaik
      @MaxBaik  2 года назад +86

      I can't either, but at least the option is there xD

    • @GiulianoLucifer
      @GiulianoLucifer Год назад

      yes , I am that MF , in fact this is Cinema 10/10

    • @Endslikecrazy
      @Endslikecrazy Год назад +1

      why would it be hard?

    • @asuperrandomguy8266
      @asuperrandomguy8266 Год назад +22

      ​@@Endslikecrazy Because isn't just posting 4 walkthrough tape together, they need to careful planning to all 4 run events to happens in synchrony

    • @Endslikecrazy
      @Endslikecrazy Год назад +3

      @@asuperrandomguy8266 Well yeah i get that but why would it be hard to sit through watching it?

  • @batuyu988
    @batuyu988 2 года назад +105

    There are some other videos where people tried to synchronize the games, but they didn't do it quite right. This is synched perfectly. Really good work.

  • @SysOpQueen
    @SysOpQueen Год назад +238

    Massive respect for the ACTUAL inclusion of all parties involved. Everybody forgets Decay... Not you. The synchronization is to the millisecond perfect in some spots which means it has to be overall as well. This is truly a masterpiece. As an obsessed half-life fan since age 4, following the first game's release at age 3... I can't thank you enough for this. It's like watching a chunk of my childhood. But it's also watching pieces of my favourite story of all time play out in perfect "harmony"...!!! 🧡🧡🧡🧡

    • @axis1677
      @axis1677 Год назад +2

      nah bro everyone forgets the drones

  • @LeeSpork
    @LeeSpork Год назад +115

    Such nice attention to detail! It is good to see care was put in even to make sure the settings were set to make the textures nice and crisp, not blurred.
    It is so funny seeing Barney take so long padding out time at the start of Blue Shift, RP walking everywhere, washing his hands, vising the shooting gallery twice, but then immediately needing to sprint out of there at full speed to make it to the elevator in time for Gorden to start the resonance cascade xD

  • @flamsey
    @flamsey 2 года назад +308

    List of events that sync up:
    Barney and Gordon seeing each other: 46:32
    Barney sees Gordon on cameras
    54:34
    Barney sees Gina on cameras
    1:00:18
    Resonance Cascade
    1:02:35
    Military's arrival, cool that the creator decided to make this something that synced
    1:41:06
    Gina and Collette see Barney leave Xen during their harmonic reflux
    3:48:00
    Barney sees Gordon being dragged away during his resonance displacement
    4:16:11
    Adrian and Gordon hear the radio transmission to Cooper
    5:34:02
    Adrian sees Gordon go to Xen.
    6:18:09

    • @murpi338
      @murpi338 Год назад +17

      7:42:52 Shepherd met two last vortigaunt from Half Life Decay

    • @flamsey
      @flamsey Год назад +3

      @@murpi338 what

    • @MarcThirdy
      @MarcThirdy Месяц назад

      ​@@flamseyremember at the half life decay screens, where they were playing as vortigaunts

    • @flamsey
      @flamsey Месяц назад

      @MarcThirdy what does that that have to do with anythinf

  • @Masterknightboy
    @Masterknightboy 6 месяцев назад +23

    4:00:50 I love how everyone is either done, or just unconscious, and Barney is just struggling to push some barrels

  • @TheAceXtra
    @TheAceXtra Год назад +145

    I like how Gina and Collette have different personalities, one is shoot first ask questions later and runs on ahead whilst the other hangs back and is more cautious

    • @kainedakillerv2704
      @kainedakillerv2704 Год назад +71

      that's how their personalities are actually portrayed as, the content creator knows his stuff

  • @HESHRocketWarhead
    @HESHRocketWarhead Год назад +463

    I still think Corporal Shepherd had it worst off. He arrives early to make a difference, but gets knocked out by his osprey going down while inbound. By the time he wakes up again, almost everything in ruins, thousands and thousands of people are already dead, from his side, the personnel's side, and the alien's side, the supporting faction he thought would be their backup ends up turning on him, the facility is almost completely overtaken by alien overgrowth and lifeforms, and he ends up being like one of the last few people left alive and still in the facility, and has to clean up everything by himself, until his initial plan of doing it without wiping the place out is derailed by some offspring of Slenderman who afterwards abducts him and puts him in stasis for who knows how long.
    Nobody deserves that kind of experience. It's impossible to imagine just how traumatized and scarred he would be from all of that, even if he were to be brought back to Earth at some point. Definitely a shadow of his former self. The question is how well he adapts to that change, as well as the change in Earth.

    • @ShepherdVick
      @ShepherdVick Год назад +43

      My hope is Gordon frees Shephard in order to take down G-Man

    • @Makaponpon
      @Makaponpon Год назад +54

      and he was only 22, all the others are assumably in their late 20s

    • @AzumarillConGafasBv
      @AzumarillConGafasBv Год назад +1

      ​@Sar wait, when his platoon gets insulted?

    • @AzumarillConGafasBv
      @AzumarillConGafasBv Год назад +1

      @Sar ah yeah, you mean in their first apparition?, I remember

    • @umapessoanormal7802
      @umapessoanormal7802 Год назад +1

      ​@@ShepherdVick me too.

  • @TheRabbitPoet
    @TheRabbitPoet Год назад +125

    The amount of care put into this video is amazing. Like, it's such a minor detail, but I really appreciate how you went out of your way to include all the training courses separately and with their canonical dates as stated by the PS2 and OP4 manuals

  • @jimkats1
    @jimkats1 Год назад +49

    Barney being unconscious for an hour and half, wow, he missed a lot of the initial action.
    Great job for this video.

  • @SilverScroll
    @SilverScroll Год назад +42

    Computer room personnel: "The sample has just been delivered to the test chamber."
    Drs. Cross & Green: _haven't even made it to sample storage yet to take it out._
    But seriously, impressive work lining it all up.

    • @MaxBaik
      @MaxBaik  Год назад +23

      It would be much better if Decay had more tasks for Gina and Colette between delivering the sample and activating the Anti-mass Spectrometer.

    • @SilverScroll
      @SilverScroll Год назад +16

      @@MaxBaik I guess taking a _reeeeeaaallly_ long time to find the debris blocking the machinery after delivering the sample could make sense XD

    • @StarwayBunny
      @StarwayBunny 6 месяцев назад +5

      Headcanon: The scientist didn't know they were running behind schedule. Everyone was being tardy that day after all, lol.

  • @Jspark143
    @Jspark143 Год назад +145

    I never noticed...that the security guard you can bring in to help you when you play as Gordon as you are waiting for the scientist to open the portal to Xen...is dead on the ground when Adrian Shepard walks in and sees Gordon jump through. God, the attention to detail Gearbox had in continuity was masterclass.

    • @mysteryboyee
      @mysteryboyee 6 месяцев назад +1

      gearbox? half life is a valve game, the fuck you mean gearbox

    • @Jspark143
      @Jspark143 6 месяцев назад +20

      ​@@mysteryboyee The expansions, Half-Life: Opposing Force and Half-Life: Blue Shift, were made by Gearbox Software. Of the games that took place during the Black Mesa Incident, only the original Half-Life was made directly by Valve.
      Valve did act as a publisher for the expansions to Half-Life and certainly had input into them, but they did not develop them directly.

    • @WayStedYou
      @WayStedYou 4 месяца назад +7

      @@mysteryboyeegearbox made all the games like blue shfit and opposing force

    • @mouse2621
      @mouse2621 3 месяца назад

      dumbass over here ​@@mysteryboyee

    • @RedHatGuyYT
      @RedHatGuyYT Месяц назад +2

      ​@@mysteryboyee damn you sure got educated lmao

  • @vitalys5076
    @vitalys5076 Год назад +111

    4:59:40 That moment when the chopper just crashes itself into a cliff is just hilarious. That was one of the most epic battles in my childhood and in this video it lasted only for 5 seconds without a single shot lol.

    • @remnatsuki9344
      @remnatsuki9344 Год назад +6

      Lmao haha I was about to say the same 😂
      Fr this is my first time seeing something like this 😂It just went to the cliff and 💥

    • @randomtexanguy9563
      @randomtexanguy9563 Год назад +5

      wait, i didn't have to waste a single rocket on that apache?!?!?

    • @soulsand4287
      @soulsand4287 Год назад +5

      That chopper likes to do that, especially in half life source.

    • @ludvigwatte4924
      @ludvigwatte4924 Год назад

      Beat me to the comment by over 3 months! Figures.

    • @Dargonhuman
      @Dargonhuman 9 месяцев назад +1

      Even Gordon was looking around like "TF just happened?!"

  • @Deadvalley200
    @Deadvalley200 Год назад +273

    It would be cool if there was a mod that allowed 5 people to do this at the same time.

    • @mrfanpl
      @mrfanpl Год назад +231

      Imagine playing as Barney and having to wait over an hour for unconciousness to end

    • @strateupgamr7
      @strateupgamr7 Год назад +55

      The ultimate speedrun

    • @catboyslim202
      @catboyslim202 Год назад +108

      @@mrfanpl true roleplaying.

    • @normalLaSerpienteCopada
      @normalLaSerpienteCopada Год назад +98

      ​@@mrfanpl imagine playing as shephard and waiting almost 2 hours to play

    • @mityaboy4639
      @mityaboy4639 Год назад +44

      @@normalLaSerpienteCopada Well both could be merged with the mandatory training process - So rather than waiting, you would need to go through separate 'missions'
      Barney's off time is a different story, but a few extra missions there could also help a bit...
      it would be fun :)

  • @Onemario-1234
    @Onemario-1234 2 года назад +61

    Now this, this is the best way to experience the Black Mesa Incident (that isn't just downright playing the games)

  • @everaldosantos5554
    @everaldosantos5554 Год назад +29

    I only played Half - Life once, at a friend's house for only a few seconds, i don't know the game's story but i always remember starting inside an helicopter with red light and a bunch of soldiers inside, then we all fell down.
    Now today, after all these years i find that i only played one of it's expansions, Opposing Force!!!
    And i thought that i played the original one.
    Great synchronization by the way, and great video.

  • @chosendovahkiin5781
    @chosendovahkiin5781 Год назад +38

    The engineer at 15:00 just lighting the blowtorch with his cigarette is just a pure badass moment

  • @Concord003
    @Concord003 Год назад +56

    As a fan of in-universe continuity and of authors who put effort into making sure their individual pieces form a cohesive whole puzzle, I LOVE THIS! I admire the original developers. But also, I appreciate and applaud all the work that went into this video! I completed Half-Life and Opposing Force back in the day. I still think Half-Life 1 and 2 are some of the best games in history. Never knew about Decay... Thank you for educating me!

  • @minignoux4566
    @minignoux4566 Год назад +5

    you went as far as to burn the casserole, the true cannon half life experience

  • @numbug1234
    @numbug1234 11 месяцев назад +5

    One minor error, but in the Decay level in the dormitories, one of the areas has a message singling out Dr. Freeman, meaning that level should absolutely take place after Gordon's first encounter with the soldiers at bare minimum.
    But hey, good vid tho

  • @nathanjoachim5279
    @nathanjoachim5279 Год назад +11

    46:42 God that was so perfectly done man. That music went so well with it.
    Brother this is a work of art

  • @maurobrunosolavergara5041
    @maurobrunosolavergara5041 Год назад +26

    Watching this I never realised how similar Gordon's and Barney's Training courses were. Although It makes sense as both take place in Black Mesa

  • @Mr.SuperEggMan
    @Mr.SuperEggMan 2 года назад +85

    Mixing all those games into one would make the ultimate coop experience !

    • @thr0ne1997
      @thr0ne1997 Год назад +8

      imagine one of the 5 players going AFK :p

    • @bizmasterTheSlav
      @bizmasterTheSlav Год назад +9

      @@thr0ne1997 imagine being the Shephard player and being left behind after everyone already finished

    • @Lvl1.Sentry
      @Lvl1.Sentry Год назад

      @@bizmasterTheSlav Then Shepard shouldn`t be one of the players than if he is just gonna miss the rest of the game.

  • @mejimiky
    @mejimiky Год назад +16

    a few days later the combine will take over earth. so the survivors of black mesa managed to escape the lab, but no reward was waiting for them back home

  • @the_epic_memer553
    @the_epic_memer553 Год назад +10

    Gman brought out the popcorn for this one.

  • @stevensavoie856
    @stevensavoie856 Год назад +25

    So barney gets knocked out from an elevator fall for a concerning amount of time but for Adrian, he drops out of the sky, is rescued, and pulled to a safe location in about a minute.

    • @ichigokaze7823
      @ichigokaze7823 Год назад +8

      He then procedeed to remain unconcios for the majority of the disaster though

  • @Onomatopeizator
    @Onomatopeizator Год назад +18

    Amazing idea and well realized - it also looks it was harder to do that I initially thought.
    One technical nitpick is that I would probably cut away the inactive screen or made them much smaller so we can see more of the action.

    • @MaxBaik
      @MaxBaik  Год назад +17

      Thanks!
      I gotta disagree with you on inactive screens though, since the point of this isn't exactly the action but showing all POVs in relation to each other without prioritizing any one. And I wanted to expand on already existing "G-Man's report" aesthetics.

  • @therealtoner
    @therealtoner Год назад +12

    Noticed a small discrepancy at 2:02:07. At Gina/Colette's perspective, the "SURRENDER FREEMEN" message can be seen. This doesn't quite line up since at this point in time since Gordon hasn't even seen a soldier yet from his perspective, let alone killed enough to become so infamous among the soldiers. Pretty minor though. Overall, really cool video!

    • @SixtyFourJr
      @SixtyFourJr Год назад +3

      Maybe they saw him on the security camera when He was destroying thier turrets and knew He would be trouble. Then, one of the soliders recognized Gordon.
      That's just my headcanon tho

    • @therealtoner
      @therealtoner Год назад +1

      @@SixtyFourJr That's fair, but consider that the message was written in *blood*. To me, that implies this was a soldiers dying message. If that's true, why address such a message to "a guy I saw disabling turrets"? Either there is sentimental value behind those turrets (for some reason) or its coming out of his pay (which wouldn't matter anyway since he's dying). It makes much more sense to me that a soldier, in a final act of defiance to the man that killed his brothers in arms, would threaten him with such gruesome graffiti.

    • @SixtyFourJr
      @SixtyFourJr Год назад +2

      ​@@therealtonershit, your right

  • @condensedmilk4288
    @condensedmilk4288 Год назад +14

    Adrian: having a wonderful little time exploring the wonders of the Black Mesa Biodome
    Meanwhile Gordon: *FIGHTING AN ELDER SPACE GOD*

  • @iwantagoodnameplease
    @iwantagoodnameplease Год назад +90

    The sync from 'Forget About Freeman' to seeing him jump in a portal is amazing. Both HL and Op4 footage seem to play at normal speed. How did you manage to sync them up so perfectly?!

    • @MaxBaik
      @MaxBaik  Год назад +58

      The secret is having Shephard to drive the cart to Lambda labs as slow as possible to stall a little xD
      The rest was surprisingly smooth, the duration of respective chapters in HL and Op4 is quite similar.

    • @iwantagoodnameplease
      @iwantagoodnameplease Год назад +22

      @@MaxBaik Do you think that pacing was intentional from Gearbox to try and match, or just an accident?
      (Especially as Shepherd just seems to stumble into Lambda labs by crawling through a random vent, whereas Freeman had to jump through loads of hoops)

    • @Aditya-px9zd
      @Aditya-px9zd Год назад +3

      @@iwantagoodnamepleasei also noticed that in freemans pov, the vent that shephard enters through is not there and even the walls are painted different

    • @XenoSpyro
      @XenoSpyro 11 месяцев назад

      @@Aditya-px9zd You understand that Shephard enters that room through a different door than Freeman does, right? i.imgur.com/l2BZ0j7.jpg

  • @victuz
    @victuz Год назад +8

    5:34:00 - Great attention to detail bro. You actually got out of your way to delay the message of the military order in the radio comms by some miliseconds, giving realism to it.

  • @crowdarnoldsen2933
    @crowdarnoldsen2933 2 года назад +97

    Sector c: *having a catastrophic resonance cascade*
    Scientists: it's probably those anomalous materials people again 🥱🙄😒

  • @Isiel42
    @Isiel42 Год назад +19

    A magnificent compilation. Now that the series seems to have been revived, I hope that Shepard appears somewhere again.

  • @StalwartTirith
    @StalwartTirith Год назад +7

    Seriously, just thank you for this video. I dread to imagine just how long this took to make, but it's clear you put a lot of time and effort into making this, and I greatly appreciate it. All the various games from different perspectives always left me confused regarding the timeline, but this made it so much easier to follow. I especially like you showing some of the little secrets like the lockers and the dorm room. Also, I'd never even seen the game with Gina, Collette, and the two Vortigaunts.

  • @SimonG258
    @SimonG258 Месяц назад +4

    Every time music plays (might have missed some):
    43:06 Introduction I - plays when: Blue Shift starts
    47:22 Vague Voices - plays when: Half-Life starts
    54:02 PS2 Main Menu Theme - plays when: Decay starts
    55:46 Klaxon Beat - plays when: Gordon equips the HEV suit
    1:03:04 Steam In The Pipes (1st instance) - plays when: Barney enters the maintenance tunnels
    1:11:29 Space Ocean (1st instance) - plays when: Gordon regains conciousness
    1:25:54 Cavern Ambience (1st instance) - plays when: Gordon takes the lift
    1:51:25 Hurricane Strings - plays when: Gordon enters the freezer
    2:07:54 Diabolical Adrenaline Guitar (1st instance) - plays when: Gordon fights some Grunts
    2:12:14 Adrenaline Horror - plays when: Gordon takes the elevator to the surface
    2:28:25 Threatening short (1st instance) - plays when: Barney regains conciousness
    2:46:34 Alien Shock - plays when: Gordon fins the Gargantua
    3:02:13 Sirens In The Distance - plays when: Gordon descends into the tunnels
    3:28:20 Space Ocean (2nd instance) - plays when: Barney teleports to Xen
    3:37:15 Dimensionless Deepness (1st instance) - plays when: Barney reaches the area with floating rocks
    3:52:36 Hard Technology Rock (1st instance) - plays when: A few Grunts breach a door (From Barney's prespective)
    3:57:57 Travelling Through Limbo (1st instance) - plays when: Barney reaches the main coolant supply
    4:17:22 Catalyst - plays when: Barney escapes, Gordon regains conciousness from being knocked out shortly after
    4:20:37 Military Precision - plays when: Gordon gets inside the Biological Waste Processing Plant
    4:32:34 Dark Piano Short - plays when: Gordon finds an Alien Grunt in containment
    4:40:33 Nuclear Mission Jam - plays when: A Guard is talking to a Scientist about the Tau Cannon (Gordon's perspective)
    4:53:34 Nepal Monastery - plays when: Gordon enters the area with a Tentacle
    4:56:43 Valve Theme - plays when: Gordon gets to the cliffside
    5:01:58 Diabolical Adrenaline Guitar (2nd instance) - plays when: Gordon fights some Grunts in a canal
    5:06:21 Electric Guitar Ambience - plays when: Gordon gets to an Ordinance Storage Facility with Snipers
    5:13:00 Name - plays when: Shephard picks up the knife
    5:23:56 Listen - plays when: Shephard falls into a sewer
    5:27:32 Spooky Monastery - plays when: Shephard gets into a tram ride
    5:36:01 Storm - plays when: Shephard gets left behind
    5:40:41 Trample - plays when: Shephard finds a Gonome
    5:47:35 Hard Technology Rock (2nd instance) - plays when: Gordon gets into the Repair Bay standoff
    5:50:12 Cavern Ambience (2nd instance) - plays when: Gordon gets on the lift to the Lambda Complex
    6:07:26 Bust - plays when: Shephard and a few Grunts fight Black Ops
    6:16:16 Steam In The Pipes (2nd instance) - plays when: Gordon gets to the teleporter room
    6:18:28 Danger Rises - plays when: Gordon (and shortly after Shephard) get to Xen
    6:21:38 Dimensionless Deepness (2nd instance) - plays when: Gordon gets to a cavern
    6:22:54 The Beginning - plays when: Shephard descends into the Hydrofauna Studies Labs
    6:37:32 Soothing Antagonism - plays when: Shephard gets ambushed by a few Race X
    6:46:27 Threatening short (2nd instance) - plays when: Gordon enters Nihilanth's chamber
    6:47:12 Travelling Through Limbo (2nd instance) - plays when: Gordon begins the fight against the Nihilanth
    6:58:28 Run - plays when: Shephard enters Waste Processing Area 3
    7:19:06 Open The Valve - plays when: Shephard enters the Voltigore tunnels
    7:33:32 Tunnel - plays when: Shephard gets to the dam
    7:54:06 Maze - plays when: Shephard goes down the lift to Level 4 Storage Unit
    8:04:37 Alien Forces - plays when: Shephard gets to Gene Worm's portal
    8:11:52 Border Worlds - plays when: Opposing Force ends

    • @MaxBaik
      @MaxBaik  17 дней назад +2

      why can't I pin more that one comment, youtube?!!
      around 45:52 - Introduction III blended with Introduction I
      1:03:04 - I wanted to point out how by using this track in the Dreamcast version of Blue Shift, Gearbox unintentionally created a parallel between the Anti-Mass Spectrometer and Lambda teleporter
      1:41:17 - Scientific Proof - plays when: Opposing Force starts
      2:07:54 - just wanted to clarify that this instance of Diabolical Adrenaline Guitar starts when Gina & Colette fight with HECU in the dorms and then continues for Gordon's fight in the warehouse

  • @kluster-suk
    @kluster-suk Месяц назад +5

    My best friend is a big fan of Half-Life. I play strictly on PlayStation so I can't really access these games, but I wanted to get an understanding of everything in Half-Life in a concise way and this was perfect. I accept all judgement from anyone reading this since this whole video was my first exposure to Half-Life, but I can't wait to watch through the second game. This was awesome.

  • @Mikaroony
    @Mikaroony Год назад +9

    this is sublime. incredible work, I really love how you put this together. It feels so much more grounded and 'real' seeing it all play out in real-time like this

  • @monkeyman767
    @monkeyman767 Год назад +14

    You even included the drones, everyone forgets the drones. Brilliant work here, can't imagine the timing of intentional delays to let others catch up and editing it would have taken to sync all these up

    • @georgeoldsterd8994
      @georgeoldsterd8994 Год назад

      Drones? What drones?

    • @axis1677
      @axis1677 Год назад +6

      ​@@georgeoldsterd8994 decay has a bonus game that makes you play as 2 drones trying to collect a crystal.

  • @kirillmaloshenko1281
    @kirillmaloshenko1281 2 года назад +58

    Really appreciate you going with the Software mode. I think it suits Half-Life much better, despite looking a tad outdated.
    Edit: Не знал, что ты тоже руссиано)

    • @MaxBaik
      @MaxBaik  2 года назад +20

      It's actually an OpenGL mode with "gl_texturemode gl_nearest" console command.
      Пиксели всё-таки выглядят намного привлекательнее мыла

  • @baltulielkungsgunarsmiezis9714
    @baltulielkungsgunarsmiezis9714 Год назад +10

    Very good work, you can actually see some inconsistencies in the games. Like on the one hand Freeman being called a new guy while everyone recognises him as a long term coligue.

    • @Nighterac
      @Nighterac Год назад +5

      The way I see it is that he's new to the Anamalous Materials team as in he just got re-assigned there from another sector of Black Mesa, and isn't new to the complex. The Barney in the beginning of Decay who says that is only assigned to that post, so he wouldn't know about Gordon because Black Mesa is a huge complex and he's just a security guard, not someone higher up the chain like Kleiner and Keller. Kleiner saw promise in him because of his work in other sectors of the complex and bumped him up, but Keller doesn't trust him yet which prompts him to ask what Kleiner sees in Gordon

  • @jd_kreeper
    @jd_kreeper Год назад +8

    I now consider it canon that Barney saw the circle on the floor over a balcony and went "Circle on floor! Don't worry. Learned from hazard course. Will jump."

    • @demon-goat
      @demon-goat Год назад

      only the finest minds employed at black mesa

  • @smiggleincinc
    @smiggleincinc 11 месяцев назад +2

    just finished watching this, and holy crap is this a masterclass in editing and gameplay, and getting the crossover points done correctly and accurately. thank you so much!

  • @PoPFopskyX3
    @PoPFopskyX3 Год назад +42

    would be cool if someone build a 4 player coop game where you choose one of these 4 characters and play the entire half life campaign from back to back as one of them on their own respective roles, in chronological order while also meeting them in a few areas where one can see each other

    • @qwopiretyu
      @qwopiretyu Год назад +11

      A Way Out sequel: A Way In. Heist game with 4 separate paths.

    • @lordflarus
      @lordflarus Год назад +4

      Five*

    • @tTaseric
      @tTaseric Год назад +3

      That sort of thing *might* be possible with 2 players, but up to 5 would be an absolute game design nightmare if you want intersecting paths and such. The only way to actually do that would be for Player 2 to just go unconscious until Player 1 wakes them up, or Player 1 opens a door for them, or stuff like that.
      Additionally, the entire point of coop games is cooperation. Players don't like being split up. There'd have to be some really obtrusive systems to keep each player on their respective path, which is obviously not good.
      Put simply, this would be extremely boring and unintuitive

    • @dylanzlol7293
      @dylanzlol7293 Год назад +1

      The only issue are the timeline changes, what if you go into the portal first as Adrian shepard? What if you dont go into the portal as gordon freeman and instead you make a duo with Adrian shepard?

    • @soulsand4287
      @soulsand4287 Год назад

      ​​@flarus1476 Blue shift and opposing force don't really overlap, so you could have 4 players.
      Edit: Decay can be played single-player, but it's hard as one person controls both.

  • @dylanzlol7293
    @dylanzlol7293 Год назад +7

    I love how gordon and barney act like normal people before the resonance cascade, like barney washing his hands, interacting with stuff like a social person, etc.

  • @mountainpepsi9991
    @mountainpepsi9991 Год назад +25

    It has always interested me how "late" Opposing Force occurs. I always had the impression that Shepperd and his team are actually among the very few survivors in the region at the conclusion of the game.

  • @MaxBaik
    @MaxBaik  2 года назад +27

    Skip training: 0:43:06
    Noticeable mistakes in this video that can't be corrected because I don't have source footage anymore:
    * I went with fandom's idea that HL's Hazard Course and the main campaign happen on the same day of May 16, not realizing initially how silly it is to instruct Gordon on use of HEV suit on the day of the experiment, just hour and a half before the experiment!
    * 02:02:08 - the "SURRENDER FREEMEN" sign appears before Gordon even meets HECU. I thought "Domestic Violence" chapter in Decay must happen relatively early because of the scientist at 2:19:35 mentioning the Transit System being out. It didn't occur to me that Dr. Keller might have some sort of override in his chair that lets him travel through various different locations.
    * A bad idea in general for me to play as Gina post-disaster, since my more "take the initiative" playstyle would fit more agressive Colette, and the same with more cautious Torifeather, who's playstyle would fit calm Gina.
    * Xen Attacks starts too early. I should've followed Frozenhand00's example and put this chapter around "Lambda Core"/"Friendly Fire" because of a dead HECU grunt visible around 5:05:00.
    * 6:59:03 - Two G-Man sightings at the same time is *not* a mistake, this is a happy accident, if you've seen the Half-Life: Alyx ending XD

    • @lenadams854
      @lenadams854 2 года назад

      Sweet Half-Life, Zombie Edition, and Azure Sheep?

    • @MaxBaik
      @MaxBaik  2 года назад +6

      As I said earlier in the comments, since I want to stick to the canon, I don't have plans for adding mods in the mix, espicially not Azure Sheep. Yes, it has some moments where you can see and meet Gordon and Shephard, but they also contradict HL and Op4 so much in some moments.

    • @lenadams854
      @lenadams854 2 года назад +1

      @@MaxBaik I considered an alternate ending to Opposing Force where the Osprey inexplicably teleported to xen and crashed into one of the rocks. Where the HEV Girl (whom I named Nikko Hikari [Sunshine Light]) saves Shephard in the golden ending of Sweet-Half-Life. The ending is the last part of the Black Mesa incident if canon, and the mod itself is considered even better than the vanilla game.

  • @GrandMoffWow666
    @GrandMoffWow666 Год назад +13

    This is great. I tried doing a Playthrough that did something similar but it’s much better seeing everything simultaneously instead of jumping between games

  • @dechmusic
    @dechmusic Год назад +11

    OMG. How did you do that?!?!!?!
    Synchronize it, making some action, while waiting for timeline, don't die in the game. That's amazing work!

    • @soulsand4287
      @soulsand4287 Год назад +4

      Probably with a LOT of saves and (acording to the creator) a stopwatch

    • @LechugaCitrica
      @LechugaCitrica 5 месяцев назад

      Actually, after years of playing this game so much, is Actually so easy to complete the e tire game without dying even in Hard mode

  • @sirmitts7865
    @sirmitts7865 Год назад +4

    Barney went through the whole thing with what i would imagine being a headache from hell after being knocked out for as long as he was

  • @zambo6453
    @zambo6453 Год назад +3

    just think, all these disparate people coming together through random fate, working as hard as possible beyond expectations, to successfully ensure humanity lasts a whole 7 hours before total surrender

  • @Nakana.
    @Nakana. Год назад +7

    5:42:40 Shephard pushing a box.
    The *Cockroach:*

  • @whitedude877
    @whitedude877 Год назад +8

    Massive props to you man for this video. The flavor text throughout, "OBSERVATION SUSPENDED" G-Man's final report, good stuff man. I saw your comment about it being impossible to include Azure Sheep and Point of View, you know your mods and lore! Fuck yeah. It's a shame Echoes is impossible to squeeze into something like this due to the very condensed timeline of the Black Mesa Incident in that mod.

    • @MaxBaik
      @MaxBaik  Год назад +2

      Thank you for your kind words! Very few have commented on these report messages xD
      And I agree, it would be nice to try make a follow-up with Echoes if the mod wasn't that short. Although it's not fair to blame it's developer.

  • @javria4
    @javria4 Год назад +7

    one of the best gaming videos to ever grace the internet, amazing synergy

  • @MissCrepis
    @MissCrepis Год назад +20

    Aw, dang, been wanting to make a video like this for ages and did something similar with Sonic Adventure 1 a few years back, but you beat me to it on Half-Life 1.
    Very nicely edited, well done!

    • @MaxBaik
      @MaxBaik  Год назад +4

      Well, there are people who beat us both with a simultaneous Half-Life 1 video, I just wasn't happy enough with their approach and decided to take a shot at this xD
      And thank you for your kind words! I'll make sure to watch your SA video
      Which reminds me, I do have Sonic Adventure 2 on Steam…

  • @Aywusgod
    @Aywusgod Год назад +7

    I love how immersively you play, absolutely goated video

  • @Dave5400
    @Dave5400 Год назад +21

    I can't be the only one who finds it hilarious that there was a lot of points where the NPCs kept getting stuck. Especially from about 1:55:50. Old Kleiner was adamant he was going to stay on those stairs and block Barney, but you persisted!
    Nice work with this getting everything realistically synced (even with delays between levels simulated by them being unconscious). I really appreciate how this was done almost as if it was acted, and not just rushed through each game like I expected.

  • @madscientist1045
    @madscientist1045 Год назад +6

    Phenomenal job on the video, the synchronization was spot on!

  • @404BYTE
    @404BYTE Год назад +283

    Our boy Shepard took the longest nap.😴

    • @dextynlabelle9326
      @dextynlabelle9326 11 месяцев назад +15

      freeman did. He slept for 20 years straight

    • @coffeeaddict4451
      @coffeeaddict4451 10 месяцев назад +5

      @@figurethecorpse cant be considered a nap if you dont wake up

  • @Frozenhand00
    @Frozenhand00 2 года назад +40

    Glad to see a low-res version that's perfectly synced and without waiting periods too. Damn! P.S. Thanks for stopping by my channel

  • @JimmehRulez
    @JimmehRulez 2 года назад +21

    This is actually pretty sweet, great job

  • @zambo6453
    @zambo6453 Год назад +4

    the only way this could be improved is if there was dialogue subtitles on each individual pane, theres a few instances of crosstalk. but still ,excellent work, can't imagine how much work it was to make this

  • @chapitaaa666
    @chapitaaa666 Год назад +14

    My god, i can't imagine the amount of effort you made in this video, everything is so nicely sinchronized, nice video :3

  • @EaTStu
    @EaTStu Год назад +4

    I think the casualness of everyone at first really sells this as an incident at a work day. fantastic job with everything, dude!

  • @AWISECROW
    @AWISECROW Год назад +4

    This is amazing man. I like how Barney and Gordon are messing around in the beginning like a player would.

  • @acebecks6288
    @acebecks6288 Год назад +13

    I made an hour by hour timeline of the Black Mesa Incident, and it's pretty neat seeing it play out.