"Cuphead: Don't Deal with the Devil" Walkthrough Part 16 ("Honeycomb Herald/"Rugged Ridge" Part 1/2)

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  • Опубликовано: 2 окт 2024
  • Welcome back, ladies and gentlemen, boys and girls for Part 16 of "Cuphead: Don't Deal with the Devil" Walkthrough, here is the second part of "Honeycomb Herald", in this part is the boss fight "Rumor Honeybottoms", for this "Queen Bee Boss Fight", for this "Queen Bee" boss fight watch out for her "Stirring Stick Wand" watch out for the glowing glow and don't get zapped, watch out for "Rumor Honeybottoms" every move to dodge her to defeat her, after defeating her is the next "Run n' Gun" level "Rugged Ridge" Part 1 of 2 (next level in "Greek Mythology" (Read description below for the enemies in this level).
    In this video:
    0:01 Boss Fight: "Queen Bee "Rumor Honeybottoms"
    2:35 Results: End of "Honeycomb Herald"
    3:06 World Map: What's unlocked and what there is in more of the city, dialogue from "Ludwig" (Record Player Guy).
    4:53 Level 5 "Rugged Ridge" (Watch out for "Mountain Goats with Pickaxes", "Jump on "Balance Scales", watch out for flying "Pyro Fire Heads" and one of the "Mountain Lions" (for the remainder of this video).
    10:10 End of this video (Watch next video for the other half of this level).
    Enemies in this level (for "Rugged Ridge"
    Mountain Goat: Goats armed with pickaxes, which they throw like a boomerang at the player. A new goat descends from a rope a few seconds after one is killed. Hitpoints: 24 HP
    Balance Scale: A weighing scale attached to silver chains. The player uses these to help get through the level.
    Pyro Head: These living balls of fire will circle platforms, dealing contact damage, but their pattern is set. They have 9999 Hitpoints, and killing them will freeze them in place. Hitpoints: 9999 HP
    Mountain Lion: At one location each in sections 1 and 3, there will be giant stone lions whose roars are able to push the player back, which could cause them to be damaged by enemies and/or fall off a ledge in section 1. Hitpoints: 260 HP
    Clay Golem: These monsters, which come in various sizes, will walk across the platform. The player must shoot them until the golems are killed, or jump over them. Hitpoints: (Small) 28 HP: (Large) 56 HP
    Grim Jr: These tiny dragons (that look very much like miniature versions of "Grim Matchstick" in Boss Fight level "Fiery Frolic") spit fireballs at the player, some of which can be parried. Hitpoints: 12HP
    Satyr: (Half-Man Half-Goat) These satyrs will pop out of the dirt and skip towards the player. They skip as fast as the player's walking. Hitpoints: 5 HP
    Face On Wall: This face spits oil at the player. One of the pieces of oil can be parried, as can the face itself, allowing the player to jump over the face. It can also be destroyed. Hitpoints: 80 HP
    Cyclops: A huge cyclops will start chasing the player later into the level. He can't be hurt and will break platforms. The player must do some platforming until they reach the end, where the cyclops seemingly trips and falls over into the pit he was walking in. He has a unique death quote when dying in his section of the level (Quote: "Fee fi fo fum, I'm the guardian of this ruined land").
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