Add a head tracking interaction with translation constraints

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  • Опубликовано: 9 сен 2024
  • Learn how to prepare artwork and apply translation constraints to create a 2.5d head tracking rig. Make it interactive using the Pointer Move listener.

Комментарии • 6

  • @perkzofbeingben
    @perkzofbeingben Год назад +8

    This is sooooo incredible! 🙌🏻 Would be even more helpful if you would mention why you're choosing specific settings or how you know to set certain values to what they are. That way I can get a more deep understanding of how things work and why. I've been dabbling in Rive for a few years but I want to really learn things more in depth now.

  • @Xandercorp
    @Xandercorp Год назад +2

    THIS IS AWEEEESOME!11

  • @smileychess
    @smileychess Год назад +2

    Very cool.

  • @martinaltanie
    @martinaltanie 21 день назад

    Thanks for the great and useful tutorial. If I can give my 5 cents is to please not do the zooming in and out magnification, as it could give some people motion sickness and dizziness. When the screen moves from one side to another it disorients you from the overall context, especially when it moves fast.

    • @Rive_app
      @Rive_app  20 дней назад

      Thanks for your feedback! We appreciate your suggestion and will definitely keep that in mind for future tutorials.

  • @SnazzyKudi22
    @SnazzyKudi22 Год назад

    how do you create the first 4 secs transition in your videos?