Love the studio, it's great to see them building an office that looks like it is meant to be around for 10 years+ & is super impressive for clients. fans & tours. Also I now want space doors in my house.
Space door aside, the office is quite something. Love the way they've themed the entire thing based on the game. There is no doubt that it helps the devs a great deal in terms of inspiration and creativity. It probably cost quite a bit for offices like those though.
Looks like they spared no expense on the fixtures and fittings. Great custom made bathroom door sign and star trek door; great way to spend backer money. I was really hoping to see the espresso machine.
Would you feel better if I told you that door, furniture, custom made stuff was probably paid for with the money they got from their time warner deal and such
Yeah this video actually pissed me off a good deal. Dev's are all getting fat in a glamorous California studio. Meanwhile, you have to restsart the game after every death due to a glitch... 🙄
i love SC as much as the next fanatic backer, but come on, it really is a bit tough not to call out CIG's spending here. fancy fridges, actual space doors, definitely looks like a Big Money Office with little regards to actual expenses.
I really wish these guys needed a SQL dev... I'd work for them in a heartbeat. I mean, it's not like it's the most ambitious game ever attempted or anything... oh... wait... whoops... ;) Seriously, as a developer (databases, not games, but still), I look at what they are trying to do... and can't help but want to be a part of it. I think it's a pretty natural geek response actually...
It's a frontier for sure, out there on the leading edge of not just game development but programming in general. Escaping a company's board of directors/shareholders essentially makes it possible to push harder on whatever boundaries exist, to get right out there on the leading edge and stay there. It's no surprise many of the great minds at Crytek left to go work on this. Excluding some world-changing catastrophe and the destruction of the internet, I predict that the SC universe will persist indefinitely and in the future, when it has outlived everyone who was alive at it's launch, will be seen for the historical endeavour it really is. Given consistent development I can barely imagine what it might be like in 20 years time, never mind 75 or 100.
I think a fairly conservative estimate is to say this game will have at least as long a run as Eve after launch... that's as low as I'll go. And I do think for certain projects, this is the only way to do it. It might not work for every game, but some games really are better off stepping outside of the traditional publisher model. EA could never have made this game, not this scope. I am not saying it isn't theoretically possible and that a major publisher couldn't hire enough to people to build something of this scope and fund it adequately... I am saying their corporate culture and structure would never allow it, shareholders wouldn't like it etc. A game like this is actually beyond what any big publisher can do. How many developers, frustrated working for a major publisher are watching this project thinking 'hmmmm I wonder if I could...' There is no way this is not making waves in the industry.
The dose of reality all the commenters fiercely defending the game in the comments section have dealt with for the last 7 years is worth revisiting this video for. 2022.. and counting.. still ZERO game out XD
LoL 4:27 Saurus stream, Missing in action streamer. Next year, there will be a lot of valuable losses like Saurus in the SC scene if things don't change drastically... Sadly...
@@TheItalianoMafiosi They should actually finish the game they have been working on for nearly 10 years now. They should have something at least stable to play by now. You are in a cult with this game. It's never going to finish.
Amazing how you have no clue that top talents actually meet deadlines consistently and don't play around when they are years late. They built several Blizzard/Ubisoft grade studios all around the world saving no expenses at all to build this SINGLE game that will probably look very dated when it's finally released. That's not how you spend money your daddy gives to you let alone crowdfunding money. I really don't know how they convinced so many people to build their nonexistent dev studios from 0 to hero and fund their pompous lifestyles for 5 years or so, but it really is a phenomenom to be studied. Looks like those religious leaders whom people are just happy to throw money at for no apparent reason.
Well if you knew how much money people spend on tarot reading and psychic phone calls you'd blow a right fucking fuse, wouldn't you? Haha! No offense man, really, but people spend their money on whatever they want to and if you don't like it ... well, that's life bro. If you compare it to, let's say, fortune telling ...... well at least here there are tangible returns. It's undeniable. People are developing. People are testing. People are playing. I agree that it's a phenomenon that warrants studying. You _should_ study it. It's extremely interesting in many ways. They say that people who use torrent tech to 'steal' software are virtual bums & freeloaders but the reality is that many file sharing communities are crowd-funded by a percentage of the active community via monthly donation runs for server upkeep and things like that. People will pay for whatever it is they want.
The point was that people paid for a game that should be delivered a long time ago. Not for them to build an empire out of nothing and have a good time with arcades, pretty furniture and an endless supply of snacks. They are using the backer's money "careless" and on unimportant things. Thats unethical at best. Now, if everyone was fine with that it'd be ok. As you said, people can burn their work in whatever they please. But at least tens of thousands of backers showed they are dissatisfied with how it's been going already. What we learn from studying this is that, as in politics, religion and dating, empty promises can take you a long way.
I work for a multi-billion dollar company and we don't have anything compared to this in our office. I get the desire to have a good work environment, but showing us this while you continuously delay patches isn't a good image....
Not saying it will, but what if Star Citizen actually ended up being trash and failing? This whole office would be a waste with all of the art. Seems like you don't plan on making another game.
You can raise all sorts of money hire “famous” soulless actors and charge 1000 dollars to buy a ship in game, it wont save ur soul from going to the devil hahahaha XD
That's a lot of wasted money in that office. In a year or two when they're going bankrupt they'll probably regret spending a couple hundred thousand dollars on a spaceship office. I don't get why new game or technology companies feel they have to create some sort of man cave/club house office with a bunch of expensive this that won't fetch 5% of it's purchase price when the company goes under. You could easily had a nice work space and not wasted a ton of cash on all that flashy crap, and probably had enough money in the bank to carry the company through another year or so of operation. I'm sure employees won't get two shits about a a spaceship door when their paychecks start bouncing. Moral of the story is, stop trying to be "cool" and focus on making money, not spending it.
I know right! Better yet, put them in a dungeon and put slave chains on their arms! They don't need any reason to want to come to work, feel good about themselves or have a sense of pride in the company they work for!!
There would be "moral of the story" if they went bankrupt. And even then no one is gona blame it on the studio. As a dev myself I can tell you that studios where devs work especially talented ones are top of the line with anything these artists might need.
With the way they throw their backers money around you can see why Star Citizen is still in early Alpha after years of development hell, and not even half the stretch goal promises will be made. Glad i didn't back this scam.
What is wrong with these ppl??? The game is like 10 years behind schedule and they seem to be only concerned with space doors, and stupid stuff. All with backers money
maybe they should take some of the backer $$ they used on doors and bs and actually you know make a game lol so much fail and excess they deserve to get sued
Looks like the 2 playing UNO ate all the food... Yes I still body shame fat people and i have zero shame doing it. I've helped 3 people lose hundreds of pounds doing it and I feel great about saving their lives. I encourage any other health conscious individuals to help me combat obesity.
Love the studio, it's great to see them building an office that looks like it is meant to be around for 10 years+ & is super impressive for clients. fans & tours. Also I now want space doors in my house.
Cool video! A lot of people underestimate the value of an atmospheric work environment.
1:24 that man and women are true backers!
A couple of death star citizens
Love it! Better work environment = Better progress on game. This is how studios should look as it inspires the devs and puts them into the work mood.
Game not officially out. I think it may be too good that they can't get work done lol
Spoken like a true shill
This aged well 😂😂😂
-Why you playing games?!
-I'm on my lunch break!
Ahaha loved it!! :D
Biggest happiness is watching people play your games :) Amazing Work Environment.
If it was a crappy empty warehouse with a few PCs in it and a portaloo, i'd be worried.
That's an awesome space door, I heard CIG made it with nothing more than plywood and a garage door opener. Great use of backer money.
gitsalt
I paid for the door myself, don't worry
Space door aside, the office is quite something. Love the way they've themed the entire thing based on the game. There is no doubt that it helps the devs a great deal in terms of inspiration and creativity.
It probably cost quite a bit for offices like those though.
salty much
Your wrong it was made using drift wood and garage door opener. Even the window in the door was once drift wood drifting around.
Looks like they spared no expense on the fixtures and fittings. Great custom made bathroom door sign and star trek door; great way to spend backer money. I was really hoping to see the espresso machine.
Try harder Derek
Go get a refund and leave the door closed
blablabla stay salty and ignorant
A happy worker is a good worker.
Would you feel better if I told you that door, furniture, custom made stuff was probably paid for with the money they got from their time warner deal and such
some of the backers' money was used entirely to build that door. how does it make you feel
i mean, its a pretty cool door.
Not only the door, I guess the furniture, that custom glass panels with ingame logos and everything els as well : /
Yeah this video actually pissed me off a good deal. Dev's are all getting fat in a glamorous California studio. Meanwhile, you have to restsart the game after every death due to a glitch... 🙄
Get the fuck over it. I backed just because of this. They NEED to have a good work environment to pull this off.
@@user-rd4cd7ph7x lol
Saw some Paragon gameplay, great game.
Hype at 200%
how bout now? 🤣
i love SC as much as the next fanatic backer, but come on, it really is a bit tough not to call out CIG's spending here. fancy fridges, actual space doors, definitely looks like a Big Money Office with little regards to actual expenses.
big iznorb The door was made by a CIG employee in his spare time, out of plywood and a old garage opener.
My dream is to work in game designing
They did make a deal with Warner or something and a good fun and creative environment is going to do a gane dev team wonders
Here in 2021 with now 3.12.1. And no jet pack. 🤔 🤨
this game still not out/complete been like 10 years!!
I really wish these guys needed a SQL dev... I'd work for them in a heartbeat.
I mean, it's not like it's the most ambitious game ever attempted or anything... oh... wait... whoops... ;) Seriously, as a developer (databases, not games, but still), I look at what they are trying to do... and can't help but want to be a part of it. I think it's a pretty natural geek response actually...
It's a frontier for sure, out there on the leading edge of not just game development but programming in general. Escaping a company's board of directors/shareholders essentially makes it possible to push harder on whatever boundaries exist, to get right out there on the leading edge and stay there. It's no surprise many of the great minds at Crytek left to go work on this.
Excluding some world-changing catastrophe and the destruction of the internet, I predict that the SC universe will persist indefinitely and in the future, when it has outlived everyone who was alive at it's launch, will be seen for the historical endeavour it really is. Given consistent development I can barely imagine what it might be like in 20 years time, never mind 75 or 100.
I think a fairly conservative estimate is to say this game will have at least as long a run as Eve after launch... that's as low as I'll go.
And I do think for certain projects, this is the only way to do it. It might not work for every game, but some games really are better off stepping outside of the traditional publisher model. EA could never have made this game, not this scope. I am not saying it isn't theoretically possible and that a major publisher couldn't hire enough to people to build something of this scope and fund it adequately... I am saying their corporate culture and structure would never allow it, shareholders wouldn't like it etc. A game like this is actually beyond what any big publisher can do.
How many developers, frustrated working for a major publisher are watching this project thinking 'hmmmm I wonder if I could...'
There is no way this is not making waves in the industry.
Check this cloudimperiumgames.com/jobs
I dont know if it may be useful but It might be interesting.
Look in the engineering section
Wow, thanks so much for this great insight! Loved watching it! :)
I can see clearly where a lot of that money went lol
That wind rustling on the lav could have been avoided...
That Restroom is interesting, especially if you and your co-workers want some private time together. :p
Beautiful studio, but...at the same time, when are you done with work jeeze. x__x
Looks nice! Great job with the motif!
The dose of reality all the commenters fiercely defending the game in the comments section have dealt with for the last 7 years is worth revisiting this video for.
2022.. and counting.. still ZERO game out XD
Great vlog👍🏾
Go Work not so much eat , we wait
LoL 4:27 Saurus stream, Missing in action streamer.
Next year, there will be a lot of valuable losses like Saurus in the SC scene if things don't change drastically... Sadly...
So thats where all the baker money went. No wonder Squadron 42 will never come out.
The streamer on the TV wet himself when he watched this
I wanna work here one day
Nice ingame environment indeed.
Amazing
... $17,000 fo ra door. Amazing.
woww great idea and nice punch team joy and unity
OH so this is where the crowdfunding is going.
Furrnox You expect them to sit on the streets and work?
@@300Xeon what about the fancy furnature and touch screen 4k TVs?
@@user-rd4cd7ph7x yeah what about them? Should they use old tech and shitty furniture, creating a workspace nobody feels comfortable in?
@@TheItalianoMafiosi They should actually finish the game they have been working on for nearly 10 years now. They should have something at least stable to play by now. You are in a cult with this game. It's never going to finish.
Amazing how a couple rooms could fund an entire indie studio or three.
Amazing how you have no clue on what it takes to recruit top talent.
Amazing how you have no clue that top talents actually meet deadlines consistently and don't play around when they are years late.
They built several Blizzard/Ubisoft grade studios all around the world saving no expenses at all to build this SINGLE game that will probably look very dated when it's finally released. That's not how you spend money your daddy gives to you let alone crowdfunding money.
I really don't know how they convinced so many people to build their nonexistent dev studios from 0 to hero and fund their pompous lifestyles for 5 years or so, but it really is a phenomenom to be studied. Looks like those religious leaders whom people are just happy to throw money at for no apparent reason.
amazing how you have no clue what your talking about!
Well if you knew how much money people spend on tarot reading and psychic phone calls you'd blow a right fucking fuse, wouldn't you? Haha! No offense man, really, but people spend their money on whatever they want to and if you don't like it ... well, that's life bro. If you compare it to, let's say, fortune telling ...... well at least here there are tangible returns. It's undeniable. People are developing. People are testing. People are playing.
I agree that it's a phenomenon that warrants studying. You _should_ study it. It's extremely interesting in many ways. They say that people who use torrent tech to 'steal' software are virtual bums & freeloaders but the reality is that many file sharing communities are crowd-funded by a percentage of the active community via monthly donation runs for server upkeep and things like that. People will pay for whatever it is they want.
The point was that people paid for a game that should be delivered a long time ago. Not for them to build an empire out of nothing and have a good time with arcades, pretty furniture and an endless supply of snacks. They are using the backer's money "careless" and on unimportant things. Thats unethical at best.
Now, if everyone was fine with that it'd be ok. As you said, people can burn their work in whatever they please. But at least tens of thousands of backers showed they are dissatisfied with how it's been going already.
What we learn from studying this is that, as in politics, religion and dating, empty promises can take you a long way.
yall better hurry with that sc. i wanna see my investment before i fucking die!
It's good to see where is going all the money from crowdfunding.
Chris you hold 150 million, please make the game you dreamed of and don't waste money
Too bad star citizen is never releasing
Omar was never seen in the office since...
lol nooo
sublime
Where is the game lebowski
Holy cow! How much did that space door cost? 20 grand?
ltshortcut They made it with a garage door opener and plywood. Chill.
what chairs are they?
Play videogames... play uno...super rsi sliding doors... now i know why sc is alpha and where the money go
Football like single player who plays and making his group and play ing choosing different characters and playground
these aren't employees, those are just 20 Chinamen far away, this is the scam zone for friends
Where is this studio from?
I work for a multi-billion dollar company and we don't have anything compared to this in our office. I get the desire to have a good work environment, but showing us this while you continuously delay patches isn't a good image....
Super studio game 3D
nice
All the kickstarter money being put to good use - making space doors and custom furniture.
A CIG employee build the door in his spare time. It's just plywood and very cheaply made.
Now shut the fuck up.
lol what a friendly community you have there
Not saying it will, but what if Star Citizen actually ended up being trash and failing? This whole office would be a waste with all of the art. Seems like you don't plan on making another game.
If ur game developer I have an idea
give me your idea fool
@@Stormtrooper-xp4yt why u give my idea to fools
Can I buy a job there please? ;-)
Inside a scam operation
You can raise all sorts of money hire “famous” soulless actors and charge 1000 dollars to buy a ship in game, it wont save ur soul from going to the devil hahahaha XD
most of the money went to making the studio...
That's a lot of wasted money in that office. In a year or two when they're going bankrupt they'll probably regret spending a couple hundred thousand dollars on a spaceship office.
I don't get why new game or technology companies feel they have to create some sort of man cave/club house office with a bunch of expensive this that won't fetch 5% of it's purchase price when the company goes under.
You could easily had a nice work space and not wasted a ton of cash on all that flashy crap, and probably had enough money in the bank to carry the company through another year or so of operation.
I'm sure employees won't get two shits about a a spaceship door when their paychecks start bouncing.
Moral of the story is, stop trying to be "cool" and focus on making money, not spending it.
I know right! Better yet, put them in a dungeon and put slave chains on their arms! They don't need any reason to want to come to work, feel good about themselves or have a sense of pride in the company they work for!!
slaction The spaceship door was made by a CIG employee in his spare time, out of plywood and a old garage opener.
There would be "moral of the story" if they went bankrupt. And even then no one is gona blame it on the studio. As a dev myself I can tell you that studios where devs work especially talented ones are top of the line with anything these artists might need.
With the way they throw their backers money around you can see why Star Citizen is still in early Alpha after years of development hell, and not even half the stretch goal promises will be made. Glad i didn't back this scam.
povang Hell yeah! Let's put them on the street to work on the game! That works!
What is wrong with these ppl??? The game is like 10 years behind schedule and they seem to be only concerned with space doors, and stupid stuff. All with backers money
its been 5 years so the studio probably looks even more impressive today.
maybe they should take some of the backer $$ they used on doors and bs and actually you know make a game lol so much fail and excess they deserve to get sued
Jesse Low The door was made by a CIG employee in his spare time, out of plywood and a old garage opener. Cost them nada I bet.
Looks like the 2 playing UNO ate all the food...
Yes I still body shame fat people and i have zero shame doing it. I've helped 3 people lose hundreds of pounds doing it and I feel great about saving their lives. I encourage any other health conscious individuals to help me combat obesity.
Amazing to see what you can do with donation money instead of using it as promised.
starfarts hahaha salty bitch