#AskZBrush

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  • Опубликовано: 9 янв 2025

Комментарии • 30

  • @sadoand
    @sadoand 2 года назад +61

    why can't this interface be user friendly...it is the bane of my existence xD

    • @shamaraaraujo3204
      @shamaraaraujo3204 Год назад +2

      right? XD

    • @GA-uv4hy
      @GA-uv4hy Год назад

      cause low IQ devs

    • @spacekitt.n
      @spacekitt.n 3 месяца назад +2

      @@shamaraaraujo3204 the UI is in need of serious modernizing. its ridiculous. old users who like it should be given a legacy UI option, but for everyone else why not make it like every other program on the face of the earth. its like learning a whole different language its not necessary

    • @feralmode
      @feralmode 11 дней назад

      then things would be too easy and you'd start to question your existence. zbrush is like the alchemist's search for the philosophers' stone, deliberately arcane and labyrinthine to deter the casuals. only the true acolytes may pass through the eye of the needle.

  • @kraney195
    @kraney195 Год назад +47

    Man this software is an Industry standard, yet why haven't you guys update the UI to be more user friendly? this convoluted mess always scares potential customer away, other software have a one tap delete selected button, why does this one don't? I'm scracthing my head here, because even a free software like blender understands that this is an issue and update their UI in the 2.8 update, please tell me why? because I can't sleep without an answer.

    • @kenzie2191
      @kenzie2191 Год назад +2

      too big to fail mindset

    • @kurikuraconkuritas
      @kurikuraconkuritas 5 месяцев назад

      just adapt dude.

    • @spacekitt.n
      @spacekitt.n 3 месяца назад

      blender is awesome and only gets better every year. 4.2 is even better on the sculpting side

    • @spacekitt.n
      @spacekitt.n 3 месяца назад +3

      @@kurikuraconkuritas asking customers to adapt instead of the other way around is weak af. just update your UI. legacy users can have a legacy option but no one likes this sh%t

  • @keterbinah3091
    @keterbinah3091 Год назад +13

    in blender , select polys , x= delete done.
    in zbrush , mask polys, ctrl w = polygroup from masked, then ctrl ,alt, shift=hide selection, then , geometry in list, modify topology list , then "HALLELUJAH" del hidden ...................im going to copy and paste what ive just typed as a reminder for this convoluted nonsense. fyi im gettting realy good with zbrush these days , im navigating around like i was driving a car for years, but make no mistake , when blender creators develop somthing to eqaul zbrush "subtools" maybe a bare bones version of blender , we,ll name as " blendsculpt" possibly a new instance of blender for every" subtool/obj" but sharing the same screen space , its a good start 3 to 4 million verts per instance/ obj and as many istances as you like . ....when this day happens i will happily drop zbrush like a stone.

    • @musashidanmcgrath
      @musashidanmcgrath Год назад

      With a simple macro it's just mask>hotkey to delete masked. Easy. Meanwhile in Blender you hit X and a list of a dozen things pops up. :D Nothing weirder for a user coming from Max or Maya when deleting verts/edges/faces needs its own tutorial so you know why edges and verts are randomly floating around in space.

  • @bysweet1510
    @bysweet1510 8 месяцев назад

    thank you so much! I was confused how to do that for long time

  • @SuperComicAnimation
    @SuperComicAnimation 3 месяца назад

    Thank you this helped me today.

  • @thaibui5911
    @thaibui5911 4 месяца назад

    Is there any way to adjust the light color for polygon generation? I usually see the color on my computer. Thank you

  • @bydlaczek1000
    @bydlaczek1000 Год назад

    Thanks for the explanation

  • @lego1168
    @lego1168 Год назад +1

    How can we fill the hole left over?

  • @lego1168
    @lego1168 Год назад +1

    So clicking with CTRL does not switch the mask to the unmasked.

  • @esscee96
    @esscee96 3 месяца назад

    Why not just have this be a hotkey or something like Ctrl + Alt + Shift + W + Del + PgDn + MMB? Wouldn't that be shorter :D

  • @iiandreio4228
    @iiandreio4228 2 года назад +1

    Thank you!

  • @stephaniejocelynjuarezdavi3237
    @stephaniejocelynjuarezdavi3237 2 года назад

    Amazing ❤️❤️ Thanks

  • @heitorhiguchi1430
    @heitorhiguchi1430 Год назад

    thank you so much!!!

  • @smashdriven1640
    @smashdriven1640 Год назад

    This was great thank you!

  • @ВасилийБабич-ъ8т

    how to delete the group itself? not the mesh..

  • @sadashiv1684
    @sadashiv1684 Год назад

    what if there are layers

  • @ryanoconnor7957
    @ryanoconnor7957 2 дня назад

    I came here when the delete key did nothing

  • @awkwardother
    @awkwardother Год назад

    amazing