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I heard that the developers also THOSE kinds of devs who can't stand it when someone criticizes their game, I heard they've blocked people because they were giving constructive criticism on how to make the game better (kinda like a certain developer we know of who is working on a certain game about murdering your classmates to get to your crush)and were just butthurt instead.
That's a lot of "heard", considering how much hates are currently on this thing, I suggest waitting for some more credible source before spreading these rumors.
i think free rip offs (aka fangames) are such a fun thing, because it doesnt necessarily steal from the developers, and works as makeshift dlc. But this was really poorly made and it didnt work out. The fact that this is paid and looked better in 3 year old trailer is ludacrious
Paper Mario fangames abound, and some of them turned out really good (Bug Fables) while others look promising (Born of Bread). The Outbound Ghost also looked promising, but the developer is in a legal quagmire with the publisher over botching the release in an unfinished state, so who knows how that will turn out in the end.
The difference between a fangame and a ripoff is effort and care. A ripoff suggests something is made lazyly with no care for the orginal and fangame is an imitation, no matter how close that puts in effort. And for the animation sometimes, gameplay and cart that did go into despite its flaws, its a Bad FANGAME Not a ripoff. That would suggest cuphead is a ripoff of contra and contra is ripoff of war because of tenchally similar gameplay or difficult feel and war is a ripoff of fighting. That is disgenous to say fangames are lazy by simply imitating something. Watch tbskyen's video on enchanted portals it goes mor indepth.
I feel like they should've added a tutorial level to educate you about the moves and such, like what Cuphead did Also, the first level already looks hard with that many bat enemies, atleast Cuphead gave you an easy starting level
EXACTLYY a thing that I feel like people don't understand when they tell me the game was underfunded, hence why the animations were so bad, BUTTTT the animations were already done for the trailer sooooo WHAT HAPPENED
@@CByt_ Maybe in 2020 when Sneak Peak got shown, it was an animation and not actual gameplay, just to show off the scenery, the attacks, ennemies, and all ?
My best guess for the choppy and cheap animations for the sprites is maybe they somehow lost the original flash file for it so they used an early version of it
I don't vibe with the whole "it was only two people" remark as an excuse here. Consider how many amazing indie games have been made with only a handful of people; Pizza Tower was made almost entirely by a single person without an ounce of video game development history and it not only looks amazing, but plays wonderfully and is one of the best indie games to come out this year. It's no excuse for an inferior product, especially when we saw a better example before what we got. Personally, given the visuals we saw, I'm not entirely sure we weren't willingly deceived. The adds probably didn't show any actual gameplay, but instead just an animation to gain attention. It makes no sense why the pre-existing animation would suddenly be worse in the final product. It's also suspicious that anything passed what they showed in the ads were even worse looking and knowing that they had two Kickstarters for this, it makes me wonder exactly what happened to the money and if they weren't trying to take it and run. I get the overwhelming feeling that they either animated some decent scenes or commissioned someone to do it for them, got some money and were planning to bail on the project, but at the 11th hour they were somehow exposed for potential fraud and with their feet held over the flames, hastily slapped together what little they had to avoid a lawsuit and that's what you see before you. A cobbled together tax write off with a Cuphead mask. I really hope I'm wrong and that anyone who donated to these failed Kickstarters were refunded or got something because this whole situation is super sketchy to me.
You echo how I feel, dude. Although I did feel a little jarred at first, the main playable magicians, Bobby & Penny, won me over with their charisma in the initial trailers. To see it turn out like this is a major bummer. I don't know if it'll recover from this. At least I can say that the music is pretty good.
Then they shoudlve downscaled the game to fit the budget, being underfunded isnt an excuse for indie devs. Ive seen indie games with 0 BUDGET make better games for way cheaper.
Now I know where the flash game feeling is coming from. I wonder how much time will it take, to make enchanted portal without animation, something probably went wrong during development.
I remember hearing about Enchanted Portals back during the rip-off fiasco and thought the animations back then were decent and hoped they wouldn’t let the outrage get to them, then I forgot about it. And then people started talking about it again, and I didn’t think much of it. And then it released, and what little respect I had for it just went out the window.
This whole game is just wasted potential. Every decision made either feels poorly thought out or not fully realized. Take, for example, the elemental weapons. There’s so much potential there to make unique levels and enemies that complement them. You could make a candelabra enemy in the castle level whose flame you can put out or ignite with the wind and fire weapons respectively, changing his attack pattern; or maybe the ice weapon would be especially effective against the owls and bats in the wooded level since it causes them to fall out of the sky with their wings frozen over. I don’t know, those are just two ideas off the top of my head, yet the best they could come up with was colored auras?
@@genericname2747games turn out different, in trailers they are supposed to look the best they can so it entices people, while the actual game will look worse
It was made by two people stuff is not enough amazing games like Hollowknight was made by three ( four if you count Christopher) and is amazing in almost every way so it doeat really hold up when compared to other indie titles
FNaF was made by one person. It's now a giant in the gaming industry. Iconoclasts was made by one person. One of the best metroidvanias to come out in the late 2010's. ULTRAKILL was largely made by one man before being picked up by New Blood. For a game in early access it's one of the highest rated games on Steam. Get to the Orange Door was all by one man. Another fantastic movement shooter that's about to leave early access after 8 years. I swear every time I see people try to defend EP because "b-but it was made by two people!" I can't help but laugh. They're just trying to justify wasting 20 bucks on a bad game. They could have spent that money on something worthwhile.
I can't help but believe something massively damaging happened behind the scenes for the game to have came out like this, like probably an engine change that messed everything up
I’m guessing with the animation they couldn’t have it running smoothly at 60 fps and turned down the frame rate. This could either be due to their lack of programming experience or maybe it’s just their pc. What if it didn’t look right on their end and cutting every other frame made it run well?
You forgot one thing that's really bad about this game the enemy they spawn randomly sometimes they multiple a lot yeah I know this game was made by two people but come on undertale made by one person and the game still great this game just cuphead at home be like
Of the two people that made this, The lady Was responsible for the art and music. The guy did the design and programming. She needs to get the fuck away from that guy because he is absolutely holding her back.
Good video man! Just a tip, there’s long sections where the video is just… empty, black screen, a whole lotta nada Sure you talk, but it would be nice to include some… I dunno, some gameplay or some pictures, maybe your avatar talking, doesn’t need to be too overworked, just something for the eyes to see while the ears pay attention
@@TwoTailedSponge "jUsT wAiT fOr tHE pAtCh" First impressions matter - No matter how many "patches" fix a game, The fact remains that the first impression is inherently *negative.* I am tired of games being released with subpar quality and features that weren't in the promised trailers. We shouldn't have to "wait for the patch" to fix something that shouldn't have been broken on *day 1.* Aliens: Colonial Marines, anyone? This sort of mindset is *exactly* what's poisoning the gaming industry. The whole idea of "Release it broken, fix it later" shouldn't be *normalized.*
I never thought a yt video with so much black screen would actually work out, I’ve been procrastinating making commentary-esque videos on some other channel bc idh footage and yk executive dysfunction and all that, but lowkey this inspires me
Some people did have problems with all the black screen but I think it can work well if you fill the void with interesting things to say or to talk about
Your game might be glitched. Bijuu mike has made a few episodes on the game and has never experienced an error, the only thing he said was probably bad was the amount of time it takes to change the shooting type was really inconvenient and takes a long time.
Bijuu Mike has some sort of shill bias for this game and i dont know why. The game itself isnt THAT glitchy to the point its Cyberpunk 2077, (glitches CAN happen easily tho) but you still gotta admit, the game itself is trash
I herd the saves are also broken too so it doesn’t even save the game;w; I just wonder what happened when the teasers came out it looked good of corse it wasint on cuphead level but it still looked good (Also I know it was a under funded product but critics can still be made)
I do also think this shows how hard game development is. It is very hard to make a game, especially for such a small group of developers. It takes a lot, like a fuck ton of time. Classic story of Icarus, flew too close to the sun. They took on too big a project for a small team.
I feel like it could be... passable at worst if it spent some more time in the oven, but 20 dollars for this buggy, unpolished, Great Value (TM) Cuphead ripoff? I've seen Scratch games with way worse graphics run laps around this weird, unfair gameplay... EDIT 1: I hate to be brutal about it, but it's baffling that they released it in such a bad state. It could have its redemption if they delisted it and waited until a later date to fix it. But I guess that's the fate of a game with little to no community playtesting.
Each time I hear "stolen artstyle", I get a shiver. Dude. You could say that Cuphead stole it's artstyle from those cartoons on the 1930's! Like, this is just silly. All of the assets and bosses are original in their design (as far as I am aware) like, come on, man.
I never claimed the art style was ripped off from Cuphead, just that the styles were similar, and I even said in the video that I wasn’t gonna let the style being similar from Cuphead, cloud my judgement on the game. The game is bad with or without the connections to Cuphead
It would be like if you had a cybernetic zombie with rocket launchers on his shoulders, people going to say it a reveant clone even if your zombie only uses the rockets to rush you and blow up.
2 Creators, Underfunded or whatever, 3 years, Badly animated, Most mechanics does not work properly, Doing anything is and feels off and wrong, Not even the Set-Up controls are horrible and the majority of the players needs to change it, There's no instruction of new mechanics like certain enemies needing different weapons, A circular colored ball does not explains anything, Has so many buggs that ANY Beta testing would have noticed this, All this package for 20$? Anything is better
Their run and gun levels, THE MAJORITY of the game's content, are literally randomly generated. You telling me this kind of programming took 4 years, and possibly even more?
Considering -Gamestop- wanted to charge me $54.96 in total for Daymare 1994 Sandcastle "just because its new" despite putting money down for the $39.99 standard version not the $49.99 collector's edition, I say Enchanted Portals was a better preorder choice for me
Dude even if I am just a beginning developer making games on my own with NO ONE helping me, I still think that my past games are far more polished than this badly. Such an unpolished and quite misleading game bothers me so much, either it got down graded so bad because of the backlash or because it was underpaid, I feel like its not an excuse to just down grade the game because of this backlash and I have a lot of experience when it comes to backlash from my early projects. My classmates said it was bad and I should give up but when I ignored the hate and the game turned out so smoothly and pretty, sometimes if you get backlash because it looked like a “ripoff” doesn’t mean that you should give up. (legit the game had so much potential turned to waste 😭)
But you can steal the gameplay style of a run and gun boss rush game, and gain inspiration from Cuphead with the art work, Yes Cuphead doesn’t own a trademark on 1930s animation but they do on their character design and level design, which enchanted portals does take a lot of cues from
it's a very overstimulating and overcrowded game with a cheap look, poor sound design, and chucked full of useless and unintuitive gameplay gimmicks-- everything you *don't* want in a video game.
Saying that using 1930s cartoon style in a game is similar to cuphead is like saying using a retro themed style in a game is similar to pong. Seriously make 1930s cartoon style an actual style for video games, we have mouse that is coming soon so just accept it please
wait they really stopped??!? :< it's so unfortunate tho, the game had so much potential, SOOOO MUCH! They must've struggled in handling all the hate and criticisims they have been receiving after the game was released, yes as much as it is a clone of Cuphead, it still had so much personality that Cuphead does not have, they couldve made tweaks and adjustments to make the game better for the general audience, but it's still understandable if they chose to be gone
Enchanted portals is not just your average turd it's one of those putrid Ransom disgusting turds that sit in a truck stop bathroom for thousands of years till even the flies won't go near it
I heard that the developers also THOSE kinds of devs who can't stand it when someone criticizes their game, I heard they've blocked people because they were giving constructive criticism on how to make the game better (kinda like a certain developer we know of who is working on a certain game about murdering your classmates to get to your crush)and were just butthurt instead.
DDLC?
Nvm am stupid
pepno
That's a lot of "heard", considering how much hates are currently on this thing, I suggest waitting for some more credible source before spreading these rumors.
@@windflier1684 It's not a rumor, they literally stated they do that on X
i think free rip offs (aka fangames) are such a fun thing, because it doesnt necessarily steal from the developers, and works as makeshift dlc. But this was really poorly made and it didnt work out. The fact that this is paid and looked better in 3 year old trailer is ludacrious
Paper Mario fangames abound, and some of them turned out really good (Bug Fables) while others look promising (Born of Bread). The Outbound Ghost also looked promising, but the developer is in a legal quagmire with the publisher over botching the release in an unfinished state, so who knows how that will turn out in the end.
Sonic: Before the Sequel and Sonic: After the Sequel are both surprisingly good and extremely polished, but Enchanted Portals on the other hand...
The difference between a fangame and a ripoff is effort and care.
A ripoff suggests something is made lazyly with no care for the orginal and fangame is an imitation, no matter how close that puts in effort.
And for the animation sometimes, gameplay and cart that did go into despite its flaws, its a Bad FANGAME Not a ripoff.
That would suggest cuphead is a ripoff of contra and contra is ripoff of war because of tenchally similar gameplay or difficult feel and war is a ripoff of fighting.
That is disgenous to say fangames are lazy by simply imitating something.
Watch tbskyen's video on enchanted portals it goes mor indepth.
@@Spongyboi897the fact that both of those games are like, 10+ years old at this point..
I feel like they should've added a tutorial level to educate you about the moves and such, like what Cuphead did
Also, the first level already looks hard with that many bat enemies, atleast Cuphead gave you an easy starting level
Say this to the ign journalist
Say that to my face
@@pogggaming4470 that to my face
@@leandromadeireira8840 spell Icup
I really don't understand why the animation was worse than the trailers.
Its baffling really.
EXACTLYY a thing that I feel like people don't understand when they tell me the game was underfunded, hence why the animations were so bad, BUTTTT the animations were already done for the trailer sooooo WHAT HAPPENED
@@CByt_ Maybe in 2020 when Sneak Peak got shown, it was an animation and not actual gameplay, just to show off the scenery, the attacks, ennemies, and all ?
@@meellow8093 correct
@@CByt_they didn’t reach their fund goal, and had to take a lot of stuff out
I think the trailer was pre-animated.
My best guess for the choppy and cheap animations for the sprites is maybe they somehow lost the original flash file for it so they used an early version of it
I don't vibe with the whole "it was only two people" remark as an excuse here. Consider how many amazing indie games have been made with only a handful of people; Pizza Tower was made almost entirely by a single person without an ounce of video game development history and it not only looks amazing, but plays wonderfully and is one of the best indie games to come out this year. It's no excuse for an inferior product, especially when we saw a better example before what we got. Personally, given the visuals we saw, I'm not entirely sure we weren't willingly deceived. The adds probably didn't show any actual gameplay, but instead just an animation to gain attention. It makes no sense why the pre-existing animation would suddenly be worse in the final product. It's also suspicious that anything passed what they showed in the ads were even worse looking and knowing that they had two Kickstarters for this, it makes me wonder exactly what happened to the money and if they weren't trying to take it and run. I get the overwhelming feeling that they either animated some decent scenes or commissioned someone to do it for them, got some money and were planning to bail on the project, but at the 11th hour they were somehow exposed for potential fraud and with their feet held over the flames, hastily slapped together what little they had to avoid a lawsuit and that's what you see before you. A cobbled together tax write off with a Cuphead mask. I really hope I'm wrong and that anyone who donated to these failed Kickstarters were refunded or got something because this whole situation is super sketchy to me.
You just might be in the ballpark there…
You echo how I feel, dude. Although I did feel a little jarred at first, the main playable magicians, Bobby & Penny, won me over with their charisma in the initial trailers.
To see it turn out like this is a major bummer. I don't know if it'll recover from this.
At least I can say that the music is pretty good.
The magicians have names?
@@dorkfishieSailor yep
the music is literally one of the worst parts of this game
There is one thing to take into consideration. They were underfunded
well, same goes for the original creator of Cuphead
I can get behind that
What I CAN'T get behind is them charging twenty bucks for what came of it
That won't improve the experience of players,they were able to do something smaller,cheaper.
And so was scott cawthon (creator of fnaf)
Then they shoudlve downscaled the game to fit the budget, being underfunded isnt an excuse for indie devs.
Ive seen indie games with 0 BUDGET make better games for way cheaper.
Now I know where the flash game feeling is coming from.
I wonder how much time will it take, to make enchanted portal without animation, something probably went wrong during development.
I think it was the flash killswitch that screwed the game over.
The game looked amazing in the trailers! But when they tried putting it into game, it was a flop...
Can we agree on that the damage sound was made in the last seconds before release
by the look of the game everything was made in the last seconds before release
It wasnt made, it was probably downloaded from a free sfx website, many sounds sound stock in this game
@@jaceideu588pretty sure that’s the joke
I remember hearing about Enchanted Portals back during the rip-off fiasco and thought the animations back then were decent and hoped they wouldn’t let the outrage get to them, then I forgot about it. And then people started talking about it again, and I didn’t think much of it. And then it released, and what little respect I had for it just went out the window.
This whole game is just wasted potential. Every decision made either feels poorly thought out or not fully realized. Take, for example, the elemental weapons. There’s so much potential there to make unique levels and enemies that complement them. You could make a candelabra enemy in the castle level whose flame you can put out or ignite with the wind and fire weapons respectively, changing his attack pattern; or maybe the ice weapon would be especially effective against the owls and bats in the wooded level since it causes them to fall out of the sky with their wings frozen over. I don’t know, those are just two ideas off the top of my head, yet the best they could come up with was colored auras?
"it's made by two people so don't be harsh"
Scott cawthon alone developed fnaf 1,2,3,4,WORLD,5,6,7
It also worsened his health.
Not underestimateting Cawthons work but developing fnaf game is lot of easier than cuphead game
I don't get the argument some have that this game is only made by two people when Cave Story was made by one guy 🤣
Cave Story was such a fun experience for me... can't say the same for this game, and I never even played it
In the United Kingdom and other countries, Enchanted Portals costs more than Cuphead.
Which makes this game worse.
im polish
Cuphead: 72 ZŁ
Enchanted Portals: 92 ZŁ
what the fuck.
@@micreperyou’re kidding right? Cause if that’s the case the price on enchanted portals needs to be brought down by a ton
I fully believe that if this game was reasonably priced and had invincibility frames, people wouldn't have been as upset!!!!! Such a shame.
They could’ve had more animations but kick starter failed
But how did the animations we already saw get worse??
@@genericname2747games turn out different, in trailers they are supposed to look the best they can so it entices people, while the actual game will look worse
It was made by two people stuff is not enough amazing games like Hollowknight was made by three ( four if you count Christopher) and is amazing in almost every way so it doeat really hold up when compared to other indie titles
And Stardew Valley was made by One
FNaF was made by one person. It's now a giant in the gaming industry.
Iconoclasts was made by one person. One of the best metroidvanias to come out in the late 2010's.
ULTRAKILL was largely made by one man before being picked up by New Blood. For a game in early access it's one of the highest rated games on Steam.
Get to the Orange Door was all by one man. Another fantastic movement shooter that's about to leave early access after 8 years.
I swear every time I see people try to defend EP because "b-but it was made by two people!" I can't help but laugh. They're just trying to justify wasting 20 bucks on a bad game. They could have spent that money on something worthwhile.
@@FrahdChikun, Oh man, Iconoclasts, I never really understood what that game was about.
This is garten of banban all over again
Can’t wait until the developers start hating on this channel and other RUclips channels talking about it
Need context
@@bamban_garcia5562 what?
I can't help but believe something massively damaging happened behind the scenes for the game to have came out like this, like probably an engine change that messed everything up
I’m guessing with the animation they couldn’t have it running smoothly at 60 fps and turned down the frame rate. This could either be due to their lack of programming experience or maybe it’s just their pc. What if it didn’t look right on their end and cutting every other frame made it run well?
You forgot one thing that's really bad about this game the enemy they spawn randomly sometimes they multiple a lot yeah I know this game was made by two people but come on undertale made by one person and the game still great this game just cuphead at home be like
"DisaPPOINTED!!!"
~ Kevin Sorbo (Hercules)
Of the two people that made this, The lady Was responsible for the art and music. The guy did the design and programming. She needs to get the fuck away from that guy because he is absolutely holding her back.
Shame the game isn't that good. I was excited to see a new rubberhose game
Good video man! Just a tip, there’s long sections where the video is just… empty, black screen, a whole lotta nada
Sure you talk, but it would be nice to include some… I dunno, some gameplay or some pictures, maybe your avatar talking, doesn’t need to be too overworked, just something for the eyes to see while the ears pay attention
There's a patch comimg soon, which hopefully will fix the issues.
if that patch that will fix the animations, fix the bugs, then I will change my opinion
still a horrible clone
@@idostuffontheinternet just wait for the patch.
@@TwoTailedSponge "jUsT wAiT fOr tHE pAtCh"
First impressions matter - No matter how many "patches" fix a game, The fact remains that the first impression is inherently *negative.*
I am tired of games being released with subpar quality and features that weren't in the promised trailers. We shouldn't have to "wait for the patch" to fix something that shouldn't have been broken on *day 1.*
Aliens: Colonial Marines, anyone? This sort of mindset is *exactly* what's poisoning the gaming industry. The whole idea of "Release it broken, fix it later" shouldn't be *normalized.*
@@CByt_ Even if it fixes everything, the fact is that it released buggy, unfinished and unpolished.
This is Aliens: Colonial Marines levels of bad.
I never thought a yt video with so much black screen would actually work out, I’ve been procrastinating making commentary-esque videos on some other channel bc idh footage and yk executive dysfunction and all that, but lowkey this inspires me
Some people did have problems with all the black screen but I think it can work well if you fill the void with interesting things to say or to talk about
Your game might be glitched. Bijuu mike has made a few episodes on the game and has never experienced an error, the only thing he said was probably bad was the amount of time it takes to change the shooting type was really inconvenient and takes a long time.
Well he also got the game for free early.
So the uninteresting gameplay is a glitch? Make’s literally zero sense bud
@@47dynasty28 I’m talking about the weird error the person faced with the ending of the witch boss
Bijuu Mike has some sort of shill bias for this game and i dont know why. The game itself isnt THAT glitchy to the point its Cyberpunk 2077, (glitches CAN happen easily tho) but you still gotta admit, the game itself is trash
@@4ZUR1TEE Of course that was a glitch??? That was like, his point. A game should not launch with an easy-to-recreate soft lock.
I herd the saves are also broken too so it doesn’t even save the game;w; I just wonder what happened when the teasers came out it looked good of corse it wasint on cuphead level but it still looked good (Also I know it was a under funded product but critics can still be made)
So its basically a shitty mobile port of cuphead
It’s not even mobile
@@Wait_what107 dawg mobile means that its a worse version of the original, like stumble guys with fall guys 💀
I do also think this shows how hard game development is. It is very hard to make a game, especially for such a small group of developers. It takes a lot, like a fuck ton of time. Classic story of Icarus, flew too close to the sun. They took on too big a project for a small team.
This video is great! Sad it doesn’t have more views.
underrated you have good potenional keep going!
The...The trailer was just a Flash animation?! I had a feeling that was the case!
not a copy feels like a fan game but harder
I feel like it could be... passable at worst if it spent some more time in the oven, but 20 dollars for this buggy, unpolished, Great Value (TM) Cuphead ripoff? I've seen Scratch games with way worse graphics run laps around this weird, unfair gameplay...
EDIT 1:
I hate to be brutal about it, but it's baffling that they released it in such a bad state. It could have its redemption if they delisted it and waited until a later date to fix it. But I guess that's the fate of a game with little to no community playtesting.
fangames can be the best or the worst it depends on if its well executed
tbh for a game that is made by just 2 people this is pretty damm good. if they lower the price to about 5-10 dollars I might consider it worth it.
Even Garten of Banban is more polished than this
Each time I hear "stolen artstyle", I get a shiver. Dude. You could say that Cuphead stole it's artstyle from those cartoons on the 1930's! Like, this is just silly. All of the assets and bosses are original in their design (as far as I am aware) like, come on, man.
I never claimed the art style was ripped off from Cuphead, just that the styles were similar, and I even said in the video that I wasn’t gonna let the style being similar from Cuphead, cloud my judgement on the game. The game is bad with or without the connections to Cuphead
It would be like if you had a cybernetic zombie with rocket launchers on his shoulders, people going to say it a reveant clone even if your zombie only uses the rockets to rush you and blow up.
Im just glad it's out tbh
2 Creators, Underfunded or whatever, 3 years, Badly animated, Most mechanics does not work properly, Doing anything is and feels off and wrong, Not even the Set-Up controls are horrible and the majority of the players needs to change it, There's no instruction of new mechanics like certain enemies needing different weapons, A circular colored ball does not explains anything, Has so many buggs that ANY Beta testing would have noticed this, All this package for 20$? Anything is better
Their run and gun levels, THE MAJORITY of the game's content, are literally randomly generated. You telling me this kind of programming took 4 years, and possibly even more?
They were underfunded until epic came in and gave them 200k-250k
I didn't even know that this got released this year, tbh.
Cuphead at home:
What a disappoiment
Considering -Gamestop- wanted to charge me $54.96 in total for Daymare 1994 Sandcastle "just because its new" despite putting money down for the $39.99 standard version not the $49.99 collector's edition, I say Enchanted Portals was a better preorder choice for me
4:24 BIJUU MIKE
Dude even if I am just a beginning developer making games on my own with NO ONE helping me, I still think that my past games are far more polished than this badly. Such an unpolished and quite misleading game bothers me so much, either it got down graded so bad because of the backlash or because it was underpaid, I feel like its not an excuse to just down grade the game because of this backlash and I have a lot of experience when it comes to backlash from my early projects. My classmates said it was bad and I should give up but when I ignored the hate and the game turned out so smoothly and pretty, sometimes if you get backlash because it looked like a “ripoff” doesn’t mean that you should give up. (legit the game had so much potential turned to waste 😭)
You made an error with the release of the first trailer, it was first shown off in 2019 not 2020.
You should probably activate Windows. :)
Good video. But you cant steal the style of cuphead because Cuphead just used the style of 1930s Cartoons. There is no "Cuphead style".
But you can steal the gameplay style of a run and gun boss rush game, and gain inspiration from Cuphead with the art work, Yes Cuphead doesn’t own a trademark on 1930s animation but they do on their character design and level design, which enchanted portals does take a lot of cues from
If you watched the fight against the bovine character in the desert, they didn't tried..
If you already beat Cuphead and the DLC try to 100% them for more content but if you already did that then play some Cuphead mods if you are on PC.
it's a very overstimulating and overcrowded game with a cheap look, poor sound design, and chucked full of useless and unintuitive gameplay gimmicks-- everything you *don't* want in a video game.
Im just suprised they still published the game, especially from all the hate
Saying that using 1930s cartoon style in a game is similar to cuphead is like saying using a retro themed style in a game is similar to pong. Seriously make 1930s cartoon style an actual style for video games, we have mouse that is coming soon so just accept it please
wow a clone of an already mid ass games somehow makes it even worse, the world is strange.
I'm disappointed...
This game was better then cuphead real11!!1!!!1!!1
cope
You should activate windows my man
i love engagement
is it at least creative? in bossfights, design etc
Some of the bosses are far too simple, like the witch and princess boss so their just not fun
Good vid
wait they really stopped??!? :< it's so unfortunate tho, the game had so much potential, SOOOO MUCH! They must've struggled in handling all the hate and criticisims they have been receiving after the game was released, yes as much as it is a clone of Cuphead, it still had so much personality that Cuphead does not have, they couldve made tweaks and adjustments to make the game better for the general audience, but it's still understandable if they chose to be gone
Activate Windows
what fluid animation are you talking about for this game 💀
crazy
told you all
how the hell is it a disappinting clone if it got a 46 which is alot bigger than an 8.8
44 out of 100? 8.8 out of 10?
so you think that tears of the kingdom got a worse review then this?
bro HAS to be trolling cause ain’t no way
bro never took a math class
Your parents must call you a disappointment
Or just say f#$% run and gun games and buy mr prepper beutiful graphics just get game
…
Sorry, but no.
Enchanted portals is not just your average turd it's one of those putrid Ransom disgusting turds that sit in a truck stop bathroom for thousands of years till even the flies won't go near it
1-3-4-5-4-5 trombone slides